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Compute Server Performance Results

Parallel-vector supercomputers have been the workhorses of high performance computing. As expectations of future computing needs have risen faster than projected vector supercomputer performance, much work has been done investigating the feasibility of using Massively Parallel Processor systems as supercomputers. An even more recent development is the availability of high performance workstations which have the potential, when clustered together, to replace parallel-vector systems. We present a systematic comparison of floating point performance and price-performance for various compute server systems. A suite of highly vectorized programs was run on systems including traditional vector systems such as the Cray C90, and RISC workstations such as the IBM RS/6000 590 and the SGI R8000. The C90 system delivers 460 million floating point operations per second (FLOPS), the highest single processor rate of any vendor. However, if the price-performance ration (PPR) is considered to be most important, then the IBM and SGI processors are superior to the C90 processors. Even without code tuning, the IBM and SGI PPR's of 260 and 220 FLOPS per dollar exceed the C90 PPR of 160 FLOPS per dollar when running our highly vectorized suite,

Stockdale, I. E.↗

A collision-selection rule for a particle simulation method suited to vector computers

A theory is developed for a selection rule governing collisions in a particle simulation of rarefied gas-dynamic flows. The selection rule leads to an algorithmic form highly compatible with fine grain parallel decomposition, allowing for efficient utilization of supercomputers having vector or massively parallel single instruction multiple data architectures. A comparison of shock-wave profiles obtained using both the selection rule and Bird's direct simulation Monte Carlo (DSMC) method show excellent agreement. The equation on which the selection rule is based is shown to be directly related to the time-counter procedure in the DSMC method. The results of several example simulations of representative rarefied flows are presented, for which the number of particles used ranged from 10 to the 6th to 10 to the 7th demonstrating the greatly improved computational efficiency of the method.

Baganoff, D.↗

Parallel Methods on Large-Scale Structural Analysis and Physics Applications; Symposium, Hampton, VA, Feb. 5, 6, 1991, Selected Papers

Recent advances in parallel methods and algorithms integrated into large-scale codes are presented. Consideration is given to problem decomposition (substructuring), efficient matrix solution algorithms for shared memory architectures, dynamic and transient analysis algorithms for shared memory architectures, and algorithms for distributed and massively parallel architectures. Particular attention is given to partitioning of unstructured problems for parallel processing, parallel-vector computation for linear-structural analysis and nonlinear unconstraint optimization problems, a parallel-vector equation solver for unsymmetric matrices on supercomputers, parallel nonlinear finite element dynamic response, multigrid algorithms for solving structural mechanics problems on supercomputers, structural analysis on massively parallel computers, explicit finite element methods with contact-impact on SIMD computers, and the impact of mapping and sparsity on parallelized finite element method modules.

Storaasli, Olaf O.↗

Navier-Stokes Aerodynamic Simulation of the V-22 Osprey on the Intel Paragon MPP

The paper will describe the Development of a general three-dimensional multiple grid zone Navier-Stokes flowfield simulation program (ENS3D-MPP) designed for efficient execution on the Intel Paragon Massively Parallel Processor (MPP) supercomputer, and the subsequent application of this method to the prediction of the viscous flowfield about the V-22 Osprey tiltrotor vehicle. The flowfield simulation code solves the thin Layer or full Navier-Stoke's equation - for viscous flow modeling, or the Euler equations for inviscid flow modeling on a structured multi-zone mesh. In the present paper only viscous simulations will be shown. The governing difference equations are solved using a time marching implicit approximate factorization method with either TVD upwind or central differencing used for the convective terms and central differencing used for the viscous diffusion terms. Steady state or Lime accurate solutions can be calculated. The present paper will focus on steady state applications, although time accurate solution analysis is the ultimate goal of this effort. Laminar viscosity is calculated using Sutherland's law and the Baldwin-Lomax two layer algebraic turbulence model is used to compute the eddy viscosity. The Simulation method uses an arbitrary block, curvilinear grid topology. An automatic grid adaption scheme is incorporated which concentrates grid points in high density gradient regions. A variety of user-specified boundary conditions are available. This paper will present the application of the scalable and superscalable versions to the steady state viscous flow analysis of the V-22 Osprey using a multiple zone global mesh. The mesh consists of a series of sheared cartesian grid blocks with polar grids embedded within to better simulate the wing tip mounted nacelle. MPP solutions will be shown in comparison to equivalent Cray C-90 results and also in comparison to experimental data. Discussions on meshing considerations, wall clock execution time, load balancing, and scalability will be provided.

Vadyak, Joseph↗

The Production of Jets From Magnetic Accretion Disks: Simulation of the Blandford-Payne Mechanism

We have performed magnetohydrodynamic (MRD) simulations of the production of jets from magnetized accretion disks with a factor of 5 greater extent in space and time, and with more models, than any study published so far. We find that jets are produced by such disks in a broad range of parameter space, and by at least two different mechanisms. We also are able to follow the propagation of the jet well beyond the accretion disk into the region of hydrodynamic collimation. The code used is our MHD simulation code FLOW (K. Lind, D. Payne, D. Meier, and R. Blandford, 1989), converted to run on Caltech's massively parallel Intel Touchstone Delta supercomputer. Some of these models may be directly applicable to observed radio sources.

Blandford-Payne↗

Applications of the massively parallel machine, the MasPar MP-1, to Earth sciences

The computational workload of upcoming NASA science missions, especially the ground data processing for the Earth Observing System, is projected to be quite large (in the 50 to 100 gigaFLOPS range) and corespondingly very expensive to perform using conventional supercomputer systems. High performance, general purpose massively parallel computer systems such as the MasPar MP-1 are being investigated by NASA as a more cost effective alternative. Massively parallel systems are targeted for accelerated development and maturation by NASA's upcoming five-year High Performance Computing and Communications Program. A summary of the broad range of applications currently running on the MP-1 at NASA/Goddard are presented in this paper along with descriptions of the parallel algorithmic techniques employed in five applications that have bearing on Earth sciences.

Fischer, James R.↗

Design considerations for parallel graphics libraries

Applications which run on parallel supercomputers are often characterized by massive datasets. Converting these vast collections of numbers to visual form has proven to be a powerful aid to comprehension. For a variety of reasons, it may be desirable to provide this visual feedback at runtime. One way to accomplish this is to exploit the available parallelism to perform graphics operations in place. In order to do this, we need appropriate parallel rendering algorithms and library interfaces. This paper provides a tutorial introduction to some of the issues which arise in designing parallel graphics libraries and their underlying rendering algorithms. The focus is on polygon rendering for distributed memory message-passing systems. We illustrate our discussion with examples from PGL, a parallel graphics library which has been developed on the Intel family of parallel systems.

Crockett, Thomas W.↗

Unsteady turbomachinery flow simulations on massively parallel architectures

The accurate numerical simulation of unsteady, three-dimensional viscous flow in turbomachines is computationally very intensive, requiring prohibitively large amounts of computer time on current vector supercomputers. In recent years, computer systems based on massively parallel architectures have been developed that offer the promise of meeting the computational power requirements of such large-scale simulations. However, a rethinking of existing algorithms and methodology is required in order to fully harness the computational power of such architectures. In this paper the capabilities of the Connection Machine (CM-2) in predicting unsteady flows in turbomachines are evaluated. The implementation on the CM-2 of an implicit, time-accurate, zonal algorithm for the Navier-Stokes equations in two dimensions is described. Programming issues and modifications made to the original algorithm (developed for vector, pipelined supercomputers) in order to improve performance on the CM-2 are outlined. Algorithm performance is evaluated and compared with a functionally equivalent code for the CRAY-YMP.

Madavan, N. K.↗

Comparison of the MPP with other supercomputers for LANDSAT data processing

The massively parallel processor is compared to the CRAY X-MP and the CYBER-205 for LANDSAT data processing. The maximum likelihood classification algorithm is the basis for comparison since this algorithm is simple to implement and vectorizes very well. The algorithm was implemented on all three machines and tested by classifying the same full scene of LANDSAT multispectral scan data. Timings are compared as well as features of the machines and available software.

Ozga, Martin↗

Large-Scale Numerical Simulations of Human Motion

This paper examines the feasibility of using massively-parallel and vector-processing supercomputers to solve large-scale optimal control problems for human movement. Specifically, we compare the computational expense of determining the optimal controls for the single support phase of walking using a conventional serial machine (a Silicon Graphics Personal Iris 4D25 workstation), a MIMD parallel machine (an Intel iPSC/860 comprising 128 processors), and a parallel-vector-processing machine (a Cray Y-MP 8/864). With the human body modeled as a 14 degree-of-freedom linkage actuated by 46 musculotendinous units, computation of the optimal controls for walking could take up to 3 months of CPU time on the Iris. Both the Cray Y-MP and the Intel iPSC/860 are able to reduce this time to practical levels. The optimal control solution for walking can be found with about 77 hours of CPU time on the Cray, and with about 88 hours of CPU time on the Intel. Although the overall speeds of the Cray and the Intel were found to be similar, the unique capabilities of each machine are best suited to different parts of the optimal control algorithm used. The Intel performed best in the calculation of the derivatives of the performance criterion and the constraints. In contrast, the Cray performed best during parameter optimization of the controls. These results suggest that the ideal computer architecture for solving very large-scale optimal control problems is a hybrid system in which a vector-processing machine is integrated into the communication network of a MIMD parallel machine.

Anderson, Frank C.↗

Application of high-performance computing to numerical simulation of human movement

We have examined the feasibility of using massively-parallel and vector-processing supercomputers to solve large-scale optimization problems for human movement. Specifically, we compared the computational expense of determining the optimal controls for the single support phase of gait using a conventional serial machine (SGI Iris 4D25), a MIMD parallel machine (Intel iPSC/860), and a parallel-vector-processing machine (Cray Y-MP 8/864). With the human body modeled as a 14 degree-of-freedom linkage actuated by 46 musculotendinous units, computation of the optimal controls for gait could take up to 3 months of CPU time on the Iris. Both the Cray and the Intel are able to reduce this time to practical levels. The optimal solution for gait can be found with about 77 hours of CPU on the Cray and with about 88 hours of CPU on the Intel. Although the overall speeds of the Cray and the Intel were found to be similar, the unique capabilities of each machine are better suited to different portions of the computational algorithm used. The Intel was best suited to computing the derivatives of the performance criterion and the constraints whereas the Cray was best suited to parameter optimization of the controls. These results suggest that the ideal computer architecture for solving very large-scale optimal control problems is a hybrid system in which a vector-processing machine is integrated into the communication network of a MIMD parallel machine.

NASA Discipline Musculoskeletal↗

The architecture of tomorrow's massively parallel computer

Goodyear Aerospace delivered the Massively Parallel Processor (MPP) to NASA/Goddard in May 1983, over three years ago. Ever since then, Goodyear has tried to look in a forward direction. There is always some debate as to which way is forward when it comes to supercomputer architecture. Improvements to the MPP's massively parallel architecture are discussed in the areas of data I/O, memory capacity, connectivity, and indirect (or local) addressing. In I/O, transfer rates up to 640 megabytes per second can be achieved. There are devices that can supply the data and accept it at this rate. The memory capacity can be increased up to 128 megabytes in the ARU and over a gigabyte in the staging memory. For connectivity, there are several different kinds of multistage networks that should be considered.

Batcher, Ken↗

P2P Technology for High-Performance Computing: An Overview

The transition from cluster computing to peer-to-peer (P2P) high-performance computing has recently attracted the attention of the computer science community. It has been recognized that existing local networks and dedicated clusters of headless workstations can serve as inexpensive yet powerful virtual supercomputers. It has also been recognized that the vast number of lower-end computers connected to the Internet stay idle for as long as 90% of the time. The growing speed of Internet connections and the high availability of free CPU time encourage exploration of the possibility to use the whole Internet rather than local clusters as massively parallel yet almost freely available P2P supercomputer. As a part of a larger project on P2P high-performance computing, it has been my goal to compile an overview of the 2P2 paradigm. I have studied various P2P platforms and I have compiled systematic brief descriptions of their most important characteristics. I have also experimented and obtained hands-on experience with selected P2P platforms focusing on those that seem promising with respect to P2P high-performance computing. I have also compiled relevant literature and web references. I have prepared a draft technical report and I have summarized my findings in a poster paper.

Follen, Gregory J.↗

Beyond the supercomputer

A NASA-directed development of massively parallel processor (MPP) computers is outlined, noting intended applications for data processing for near term earth resource and environment mapping, radar, and television transmissions. The MPP is designed to perform 100 billion operations/sec to obtain satisfactory image processing, while separate processing units correct distortions, register images, calculate correlation functions, and classify multispectral characteristics. Arrays of 1s and 0s will be manipulated in analog-to-digital conversions generating separate planes corresponding to powers of binaries. Data wires are replaced by fiber-optic tubes or thousands of wires, and single logic gates are replaced by thousands of logic gates and every memory element by thousands of memory elements. Features of the interconnections and the images control processor units are detailed, along with implementation of sliders for program flexibility.

Schaefer, D. H.↗

Performance Evaluation and Modeling Techniques for Parallel Processors

In practice, the performance evaluation of supercomputers is still substantially driven by singlepoint estimates of metrics (e.g., MFLOPS) obtained by running characteristic benchmarks or workloads. With the rapid increase in the use of time-shared multiprogramming in these systems, such measurements are clearly inadequate. This is because multiprogramming and system overhead, as well as other degradations in performance due to time varying characteristics of workloads, are not taken into account. In multiprogrammed environments, multiple jobs and users can dramatically increase the amount of system overhead and degrade the performance of the machine. Performance techniques, such as benchmarking, which characterize performance on a dedicated machine ignore this major component of true computer performance. Due to the complexity of analysis, there has been little work done in analyzing, modeling, and predicting the performance of applications in multiprogrammed environments. This is especially true for parallel processors, where the costs and benefits of multi-user workloads are exacerbated. While some may claim that the issue of multiprogramming is not a viable one in the supercomputer market, experience shows otherwise. Even in recent massively parallel machines, multiprogramming is a key component. It has even been claimed that a partial cause of the demise of the CM2 was the fact that it did not efficiently support time-sharing. In the same paper, Gordon Bell postulates that, multicomputers will evolve to multiprocessors in order to support efficient multiprogramming. Therefore, it is clear that parallel processors of the future will be required to offer the user a time-shared environment with reasonable response times for the applications. In this type of environment, the most important performance metric is the completion of response time of a given application. However, there are a few evaluation efforts addressing this issue.

Dimpsey, Robert Tod↗

Direct simulation Monte Carlo analysis on parallel processors

A method is presented for executing a direct simulation Monte Carlo (DSMC) analysis using parallel processing. The method is based on using domain decomposition to distribute the work load among multiple processors, and the DSMC analysis is performed completely in parallel. Message passing is used to transfer molecules between processors and to provide the synchronization necessary for the correct physical simulation. Benchmark problems are described for testing the method and results are presented which demonstrate the performance on two commercially available multicomputers. The results show that reasonable parallel speedup and efficiency can be obtained if the problem is properly sized to the number of processors. It is projected that with a massively parallel system, performance exceeding that of current supercomputers is possible.

Wilmoth, Richard G.↗

Supercomputing systems - A projection to 2000

Advances in computer architecture, computer science, computational methods, and constituent technologies are expected to lead to significant advances in the performance of scientific supercomputing system capabilities over the next decade. By the year 2000, single 1-in-sq dies are projected to incorporate four processors, each of which would be operating faster than 750 million instructions per second (MIPS) for a total on-chip processing performance in excess of 2000 MIPS. Scalable parallel processors can be expected to contain thousands of such multiple processor chips. In general, semiconductor performance advances appear to change about one order of magnitude every five years. Rotating magnetic memory and communications technology are not advancing as rapidly, with the result that the allocation of functions within the system configurations fo future supercomputer systems will require important changes. Availability of massively parallel heterogeneous processing capabilities should be a catalyst leading to new approaches for applications.

Lundstrom, S. F.↗

A Performance Evaluation of the Cray X1 for Scientific Applications

The last decade has witnessed a rapid proliferation of superscalar cache-based microprocessors to build high-end capability and capacity computers because of their generality, scalability, and cost effectiveness. However, the recent development of massively parallel vector systems is having a significant effect on the supercomputing landscape. In this paper, we compare the performance of the recently-released Cray X1 vector system with that of the cacheless NEC SX-6 vector machine, and the superscalar cache-based IBM Power3 and Power4 architectures for scientific applications. Overall results demonstrate that the X1 is quite promising, but performance improvements are expected as the hardware, systems software, and numerical libraries mature. Code reengineering to effectively utilize the complex architecture may also lead to significant efficiency enhancements.

Oliker, Leonid↗