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At least 37 records · Page 2

Direct simulation Monte Carlo and Navier-Stokes simulations of blunt body wake flows

Numerical results obtained with direct simulation Monte Carlo and Navier-Stokes methods are presented for a Mach-20 nitrogen flow about a 70-deg blunted cone. The flow conditions simulated are those that can be obtained in existing low-density hypersonic wind tunnels. Three sets of flow conditions are considered with freestream Knudsen numbers ranging from 0.03 to 0.001. The focus is on the wake structure: how the wake structure changes as a function of rare faction, what the afterbody levels of heating are, and to what limits the continuum models are realistic as rarefunction in the wake is progressively increased. Calculations are made with and without an afterbody sting. Results for the afterbody sting are emphasized in anticipation of an experimental study for the current flow conditions and model configuration. The Navier-Stokes calculations were made with and without slip boundary conditions. Comparisons of the results obtained with the two simulation methodologies are made for both flowfield structure and surface quantities.

WAKE STRUCTURE↗

Simulations of deep galaxy fields. 1: Monte Carlo simulations of optical and near-infrared counts

Monte Carlo simulations of three-dimensional galaxy distributions are performed, following the 1988 prescription of Chokshi & Wright, to study the photometric properties of evolving galaxy populations in the optical and near-infrared bands to high redshifts. In this paper, the first of a series, we present our baseline model in which galaxy numbers are conserved, and in which no explicit 'starburst' population is included. We use the model in an attempt to simultaneously fit published blue and near-infrared photometric and spectroscopic observations of deep fields. We find that our baseline models, with a formation redshift, z(sub f), of 1000, and H(sub 0) = 50, are able to reproduce the blue counts to b(sub j) = 22, independent of the value of Omega(sub 0), and also to provide a satisfactory fit to the observed blue-band redshift distributions, but for no value of Omega(sub 0) do we achieve an acceptable fit to the fainter blue counts. In the K band, we fit the number counts to the limit of the present-day surveys only for an Omega(sub 0) = 0 cosmology. We investigate the effect on the model fits of varying the cosmological parameters H(sub 0), the formation red-shift z(sub f), and the local luminosity function. Changing H(sub 0) does not improve the fits to the observations. However, reducing the epoch of a galaxy formation used in our simulations has a substantial effect. In particular, a model with z(sub f) approximately equal to 5 in a low Omega(sub 0) universe improves the fit to the faintest photometric blue data without any need to invoke a new population of galaxies, substantial merging, or a significant starburst galaxy population. For an Omega(sub 0) = 1 universe, however, reducing z(sub f) is less successful at fitting the blue-band counts and has little effect at all at K. Varying the parameters of the local luminosity function can also have a significant effect. In particular the steep low end slope of the local luminosity function of Franceschini et al. allows an acceptable fit to the b(sub j) less than or equal to 25 counts for Omega(sub 0) = 1, but is incompatible with Omega(sub 0) = 0.

Chokshi, Arati↗

Simulations of Deep Galaxy Fields I: Monte-Carlo Simulations of Optical and Near Infrared Counts

Monte-Carlo simulations of three dimensional galaxy distributions are performed, following the prescription of Chokishi & Wright (1988), to study the photometric properties of evolving galaxy populations in the optical and near infrared bands to high redshifts. Galaxies are spatially distributed according to the spatial two point correlation function in a range of cluster to field environments andin volume elements appropriate to the cosmological model under consideration. Details of individual galaxy properties, including luminosities, morphologies, disk-to-bulge ratios, and size distributions are simulated to match local observed galaxy properties. Galaxies have evolving gas fraction, metallicity and spectral energy distributions that include both stellar emission and internal dust absorption and re-emission. The simulations result in noiseless two dimensional galaxy distributions on the sky that canbe compared to the observed deep images in the blue and near-infrared bands...

faint↗

Direct simulation Monte Carlo and Navier-Stokes simulations of blunt body wake flows

Numerical results obtained with direct simulation Monte Carlo and Navier-Stokes methods are presented for a Mach-20 nitrogen flow about a 70-deg blunted cone. The flow conditions simuulated are those that can be obtained in existing low-density hypersonic wind tunnels. Three sets of flow conditions are considered with freestream Knudsen numbers ranging from 0.03 to 0.001. The focus is on the wake structure: how the wake structure changes as a function of rarefaction, what the afterbody levels of heating are, and to what limits the continuum models are realistic as rarefaction in the wake is progressively increased. Calculations are made with and without an afterbody sting. Results for the after body sting are emphasizes in anticipation of an experimental study for the current flow conditions and model configuration. The Navier-Stokes calculations were made with and without slip boundary conditions. Comparisons of the results obtained with the two simulation methodologies are made for both flowfield structure and surface quantities.

Moss, James N.↗

Venus resurfacing rates: Constraints provided by 3-D Monte Carlo simulations

A 3-D Monte Carlo model that simulates the evolving surface of Venus under the influence of a flux of impacting objects and a variety of styles of volcanic resurfacing was implemented. For given rates of impact events and resurfacing, the model predicts the size-frequency and areal distributions of surviving impact craters as a function of time. The number of craters partially modified by volcanic events is also calculated as the surface evolves. It was found that a constant, global resurfacing rate of approximately 0.4 km(sup 3)/yr is required to explain the observed distributions of both the entire crater population, and the population of craters partially modified by volcanic processes.

Bullock, M. A.↗

Monte Carlo Simulation of Sudden Death Bearing Testing

Monte Carlo simulations combined with sudden death testing were used to compare resultant bearing lives to the calculated hearing life and the cumulative test time and calendar time relative to sequential and censored sequential testing. A total of 30 960 virtual 50-mm bore deep-groove ball bearings were evaluated in 33 different sudden death test configurations comprising 36, 72, and 144 bearings each. Variations in both life and Weibull slope were a function of the number of bearings failed independent of the test method used and not the total number of bearings tested. Variation in L10 life as a function of number of bearings failed were similar to variations in lift obtained from sequentially failed real bearings and from Monte Carlo (virtual) testing of entire populations. Reductions up to 40 percent in bearing test time and calendar time can be achieved by testing to failure or the L(sub 50) life and terminating all testing when the last of the predetermined bearing failures has occurred. Sudden death testing is not a more efficient method to reduce bearing test time or calendar time when compared to censored sequential testing.

Vlcek, Brian L.↗

Monte Carlo simulation of vibrational relaxation in nitrogen

Monte Carlo simulation of nonequilibrium vibrational relaxation of (rotationless) N2 using transition probabilities form an extended SSH theory is presented. For the range of temperatures considered, 4000-8000 K, the vibrational levels were found to be reasonably close to an equilibrium distribution at an average vibrational temperature based on the vibrational energy of the gas. As a result, they do not show any statistically significant evidence of the bottleneck observed in earlier studies of N2. Based on this finding, it appears that, for the temperature range considered, dissociation commences after all vibrational levels equilibrate at the translational temperature.

Olynick, David P.↗

Monte Carlo Simulation of Nonlinear Radiation Induced Plasmas

A Monte Carlo simulation model for radiation induced plasmas with nonlinear properties due to recombination was, employing a piecewise linearized predict-correct iterative technique. Several important variance reduction techniques were developed and incorporated into the model, including an antithetic variates technique. This approach is especially efficient for plasma systems with inhomogeneous media, multidimensions, and irregular boundaries. The Monte Carlo code developed has been applied to the determination of the electron energy distribution function and related parameters for a noble gas plasma created by alpha-particle irradiation. The characteristics of the radiation induced plasma involved are given.

Wang, B. S.↗

Direct Simulation Monte Carlo with ionization and radiation

The Direct Simulation Monte Carlo (DSMC) method is applied to a 10 km/s flow at 0.1 torr. The assumptions used to model plasmas and electronic excitation with DSMC are investigated and new models for these processes are proposed. The results from the new modeling techniques are compared with results obtained using the previous models and the significant differences are discussed.

Carlson, Ann B.↗

James Webb Space Telescope (JWST) Stationkeeping Monte Carlo Simulations

The James Webb Space Telescope (JWST) will launch in 2018 into a Libration Point Orbit (LPO) around the Sun-EarthMoon (SEM) L2 point, with a planned mission lifetime of 11 years. This paper discusses our approach to Stationkeeping (SK) maneuver planning to determine an adequate SK delta-V budget. The SK maneuver planning for JWST is made challenging by two factors: JWST has a large Sunshield, and JWST will be repointed regularly producing significant changes in Solar Radiation Pressure (SRP). To accurately model SRP we employ the Solar Pressure and Drag (SPAD) tool, which uses ray tracing to accurately compute SRP force as a function of attitude. As an additional challenge, the future JWST observation schedule will not be known at the time of SK maneuver planning. Thus there will be significant variation in SRP between SK maneuvers, and the future variation in SRP is unknown. We have enhanced an earlier SK simulation to create a Monte Carlo simulation that incorporates random draws for uncertainties that affect the budget, including random draws of the observation schedule. Each SK maneuver is planned to optimize delta-V magnitude, subject to constraints on spacecraft pointing. We report the results of the Monte Carlo simulations and discuss possible improvements during flight operations to reduce the SK delta-V budget.

Monte Carlo↗

Stationkeeping Monte Carlo Simulation for the James Webb Space Telescope

The James Webb Space Telescope (JWST) is scheduled to launch in 2018 into a Libration Point Orbit (LPO) around the Sun-Earth/Moon (SEM) L2 point, with a planned mission lifetime of 10.5 years after a six-month transfer to the mission orbit. This paper discusses our approach to Stationkeeping (SK) maneuver planning to determine an adequate SK delta-V budget. The SK maneuver planning for JWST is made challenging by two factors: JWST has a large Sunshield, and JWST will be repointed regularly producing significant changes in Solar Radiation Pressure (SRP). To accurately model SRP we employ the Solar Pressure and Drag (SPAD) tool, which uses ray tracing to accurately compute SRP force as a function of attitude. As an additional challenge, the future JWST observation schedule will not be known at the time of SK maneuver planning. Thus there will be significant variation in SRP between SK maneuvers, and the future variation in SRP is unknown. We have enhanced an earlier SK simulation to create a Monte Carlo simulation that incorporates random draws for uncertainties that affect the budget, including random draws of the observation schedule. Each SK maneuver is planned to optimize delta-V magnitude, subject to constraints on spacecraft pointing. We report the results of the Monte Carlo simulations and discuss possible improvements during flight operations to reduce the SK delta-V budget.

Stationkeepting↗

Monte Carlo simulation of particle acceleration at astrophysical shocks

A Monte Carlo code was developed for the simulation of particle acceleration at astrophysical shocks. The code is implemented in Turbo Pascal on a PC. It is modularized and structured in such a way that modification and maintenance are relatively painless. Monte Carlo simulations of particle acceleration at shocks follow the trajectories of individual particles as they scatter repeatedly across the shock front, gaining energy with each crossing. The particles are assumed to scatter from magnetohydrodynamic (MHD) turbulence on both sides of the shock. A scattering law is used which is related to the assumed form of the turbulence, and the particle and shock parameters. High energy cosmic ray spectra derived from Monte Carlo simulations have observed power law behavior just as the spectra derived from analytic calculations based on a diffusion equation. This high energy behavior is not sensitive to the scattering law used. In contrast with Monte Carlo calculations diffusive calculations rely on the initial injection of supra-thermal particles into the shock environment. Monte Carlo simulations are the only known way to describe the extraction of particles directly from the thermal pool. This was the triumph of the Monte Carlo approach. The question of acceleration efficiency is an important one in the shock acceleration game. The efficiency of shock waves efficient to account for the observed flux of high energy galactic cosmic rays was examined. The efficiency of the acceleration process depends on the thermal particle pick-up and hence the low energy scattering in detail. One of the goals is the self-consistent derivation of the accelerated particle spectra and the MHD turbulence spectra. Presumably the upstream turbulence, which scatters the particles so they can be accelerated, is excited by the streaming accelerated particles and the needed downstream turbulence is convected from the upstream region. The present code is to be modified to include a better description of particle scattering (pitch-angle instead of hard-sphere) and as iterative procedure for treating the self-excitation of the MHD turbulence.

Campbell, Roy K.↗

Pattern Recognition for a Flight Dynamics Monte Carlo Simulation

The design, analysis, and verification and validation of a spacecraft relies heavily on Monte Carlo simulations. Modern computational techniques are able to generate large amounts of Monte Carlo data but flight dynamics engineers lack the time and resources to analyze it all. The growing amounts of data combined with the diminished available time of engineers motivates the need to automate the analysis process. Pattern recognition algorithms are an innovative way of analyzing flight dynamics data efficiently. They can search large data sets for specific patterns and highlight critical variables so analysts can focus their analysis efforts. This work combines a few tractable pattern recognition algorithms with basic flight dynamics concepts to build a practical analysis tool for Monte Carlo simulations. Current results show that this tool can quickly and automatically identify individual design parameters, and most importantly, specific combinations of parameters that should be avoided in order to prevent specific system failures. The current version uses a kernel density estimation algorithm and a sequential feature selection algorithm combined with a k-nearest neighbor classifier to find and rank important design parameters. This provides an increased level of confidence in the analysis and saves a significant amount of time.

Restrepo, Carolina↗

Monte Carlo simulation of the terrestrial hydrogen exosphere

Methods for Monte Carlo simulation of planetary exospheres have evolved from early work on the lunar atmosphere, where the regolith surface provides a well defined exobase. A major limitation of the successor simulations of the exospheres of Earth and Venus is the use of an exobase surface as an artifice to separate the collisional processes of the thermosphere from a collisionles exosphere. In this paper a new generalized approach to exosphere simulation is described, wherein the exobase is replaced by a barometric depletion of the major constitents of the thermosphere. Exospheric atoms in the thermosphere-exosphere transition region, and in the outer exosphere as well, travel in ballistic trajectories that are interrupted by collisons with the background gas, and by charge exchange interactions with ionospheric particles. The modified simulator has been applied to the terrestrial hydrogen exosphere problem, using velocity dependent differential cross sections to provide statistically correct collisional scattering in H-O and H-H(+) interactions. Global models are presented for both solstice and equinox over the effective solar cycle range of the F(sub 10.7) index (80 to 230). Simulation results show significant differences with previous terrestrial exosphere models, as well as with the H distributions of the MSIS-86 thermosphere model.

Hodges, R. Richard, Jr.↗