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Enabling the Space Exploration Initiative - NASA's Exploration Technology Program in space power

Space power requirements for SEI are reviewed, including the results of a NASA 90-day study and reports by the National Research Council, AIAA, NASA, the Advisory Committee on the Future of the U.S. Space Program, and the Synthesis Group. The space power requirements for the SEI robotic missions, lunar spacecraft, Mars spacecraft, and human missions are summarized. Planning for the exploration technology is addressed, including: photovoltaic, chemical, and thermal energy conversion; power management; thermal management; space nuclear power; high-capacity power; power and thermal management for the surface, earth-orbiting platform, and spacecraft; laser power beaming; and mobile surface systems.

Bennett, Gary L.

Enabling the space exploration initiative: NASA's exploration technology program in space power

Space power requirements for Space Exploration Initiative (SEI) are reviewed, including the results of a NASA 90-day study and reports by the National Research Council, the American Institute of Aeronautics and Astronautics (AIAA), NASA, the Advisory Committee on the Future of the U.S. Space Program, and the Synthesis Group. The space power requirements for the SEI robotic missions, lunar spacecraft, Mars spacecraft, and human missions are summarized. Planning for exploration technology is addressed, including photovoltaic, chemical and thermal energy conversion; high-capacity power; power and thermal management for the surface, Earth-orbiting platform and spacecraft; laser power beaming; and mobile surface systems.

Bennett, Gary L.

Space Vehicle Pose Estimation via Optical Correlation and Nonlinear Estimation

A technique for 6-degree-of-freedom (6DOF) pose estimation of space vehicles is being developed. This technique draws upon recent developments in implementing optical correlation measurements in a nonlinear estimator, which relates the optical correlation measurements to the pose states (orientation and position). For the optical correlator, the use of both conjugate filters and binary, phase-only filters in the design of synthetic discriminant function (SDF) filters is explored. A static neural network is trained a priori and used as the nonlinear estimator. New commercial animation and image rendering software is exploited to design the SDF filters and to generate a large filter set with which to train the neural network. The technique is applied to pose estimation for rendezvous and docking of free-flying spacecraft and to terrestrial surface mobility systems for NASA's Vision for Space Exploration. Quantitative pose estimation performance will be reported. Advantages and disadvantages of the implementation of this technique are discussed.

Rakoczy, John

Space Vehicle Pose Estimation via Optical Correlation and Nonlinear Estimation

A technique for 6-degree-of-freedom (6DOF) pose estimation of space vehicles is being developed. This technique draws upon recent developments in implementing optical correlation measurements in a nonlinear estimator, which relates the optical correlation measurements to the pose states (orientation and position). For the optical correlator, the use of both conjugate filters and binary, phase-only filters in the design of synthetic discriminant function (SDF) filters is explored. A static neural network is trained a priori and used as the nonlinear estimator. New commercial animation and image rendering software is exploited to design the SDF filters and to generate a large filter set with which to train the neural network. The technique is applied to pose estimation for rendezvous and docking of free-flying spacecraft and to terrestrial surface mobility systems for NASA's Vision for Space Exploration. Quantitative pose estimation performance will be reported. Advantages and disadvantages of the implementation of this technique are discussed.

Rakoczy, John M.

NASA’s Strategic Analysis Cycle 2021 (SAC21) Human Mars Architecture

The National Aeronautics and Space Administration’s (NASA) Mars Architecture Team (MAT) was challenged to develop a mission architecture capable of transporting humans to the surface of Mars and back as fast—and as soon—as practical. This challenge represented a significant departure from previous approaches that minimized Earth-launched mass and maximized in-space transportation efficiency, often resulting in roundtrip missions of three years or more in duration. In the interest of crew health, MAT’s cross-Agency team of subject matter experts was challenged to develop an architecture capable of shortening crew time away from Earth to about two years. MAT was given specific mission constraints, such as number of crew, as well as mandates to minimize surface infrastructure as much as possible and to incorporate nuclear transportation options. The resulting MAT-developed concept, referred to here as the Strategic Analysis Cycle 2021 (SAC21) architecture, leverages Artemis elements and emerging commercial capabilities for cargo and logistics launches, and features a hybrid Nuclear Electric Propulsion (NEP)/Chemical transportation system able to complete the 1.8 billion kilometer round-trip journey to Mars and back in 760 to 850 days transit time for the 2039 Earth departure opportunity. Three Mars Descent Systems (MDS), each capable of landing about 25 metric tons of useful cargo on the surface of Mars, would be pre-deployed in advance of crew departure from Earth; two of these MDS’s would deliver a partially fueled Mars Ascent Vehicle (MAV), a fission power system, surface mobility, and additional MAV propellant. To minimize surface infrastructure, only two of the four Mars crew would descend and live in an MDS-landed pressurized rover, exploring the martian surface for 30 martian days, or sols, before returning to Mars orbit aboard their MAV and rejoining the other two crew on the Deep Space Transport for the Earth return voyage. Specifics of many of these architecture elements are detailed in separate technical publications; this paper outlines the end-to-end integrated architecture performance and concept of operations, including synergies with Artemis lunar architecture elements. It is important to note that NASA does not have a formal human Mars program and no decisions have been made; the architecture described here is intended to fill in an often-overlooked corner of the trade space, helping to complete the menu of options available to decision-makers as they chart the course for humans to Mars.

exploration

NASA’s Strategic Analysis Cycle 2021 (SAC21) Human Mars Architecture

[Note: this is the presentation for a companion paper with the following abstract] The National Aeronautics and Space Administration’s (NASA) Mars Architecture Team (MAT) was challenged to develop a mission architecture capable of transporting humans to the surface of Mars and back as fast—and as soon—as practical. This challenge represented a significant departure from previous approaches that minimized Earth-launched mass and maximized in-space transportation efficiency, often resulting in roundtrip missions of three years or more in duration. In the interest of crew health, MAT’s cross-Agency team of subject matter experts was challenged to develop an architecture capable of shortening crew time away from Earth to about two years. MAT was given specific mission constraints, such as number of crew, as well as mandates to minimize surface infrastructure as much as possible and to incorporate nuclear transportation options. The resulting MAT-developed concept, referred to here as the Strategic Analysis Cycle 2021 (SAC21) architecture, leverages Artemis elements and emerging commercial capabilities for cargo and logistics launches, and features a hybrid Nuclear Electric Propulsion (NEP)/Chemical transportation system able to complete the 1.8 billion kilometer round-trip journey to Mars and back in 760 to 850 days transit time for the 2039 Earth departure opportunity. Three Mars Descent Systems (MDS), each capable of landing about 25 metric tons of useful cargo on the surface of Mars, would be pre-deployed in advance of crew departure from Earth; two of these MDS’s would deliver a partially fueled Mars Ascent Vehicle (MAV), a fission power system, surface mobility, and additional MAV propellant. To minimize surface infrastructure, only two of the four Mars crew would descend and live in an MDS-landed pressurized rover, exploring the martian surface for 30 martian days, or sols, before returning to Mars orbit aboard their MAV and rejoining the other two crew on the Deep Space Transport for the Earth return voyage. Specifics of many of these architecture elements are detailed in separate technical publications; this paper outlines the end-to-end integrated architecture performance and concept of operations, including synergies with Artemis lunar architecture elements. It is important to note that NASA does not have a formal human Mars program and no decisions have been made; the architecture described here is intended to fill in an often-overlooked corner of the trade space, helping to complete the menu of options available to decision-makers as they chart the course for humans to Mars. Note: Slide 9 contains a ~2 min video, best viewed when downloaded. Once downloaded to begin video you may be requested to hit options and Trust this document.

Long-duration spaceflight

A manned lunar outpost. Design considerations for three key elements in an initial manned lunar outpost

The Initial Manned Lunar Outpost (IMLO) is proposed as the initial permanent base for manned activities on the Moon. The study concentrated on identifying the equipment, support systems, and initial base configuration necessary to accomplish the various science, industrial and exploration activities planned. The primary concepts of the MLO were the use of hard modules for habitation areas creating a flexible, modular transportation system; designing a multi-functional vehicle; and using an overhead radiation protection system. The transportation system, dubbed the Lunar Mobile Surface Transport System (LMSTS), carries the hard modules to the surface of the moon and provides a method to move them to the desired location through the use of interchangeable pallets. The avionics pallets are changed-out with wheel and hitch pallets, transforming the LMSTS into a "tractor trailer" used with the Multi-Functional Vehicle (MFV). The modules are placed under the Regolith Support Structure (RSS) which provides a stable environment and radiation protection for the entire base. The overhead structure was chosen over simply burying the modules to provide a study on the advantages and disadvantages of this type of system. The advantages include easy access to the exterior of the modules, providing a protected area for vehicles and equipment used in EVA, and creating an area of constant temperature. Disadvantages include a need for prefabrication of structural components, including the preconstruction and construction phases of the initial MLO. The design approach taken considered existing and near-term materials and technology only, without the consideration of possible future building technologies.

Bell, Larry

Surface Systems and Interface Standardization

Space exploration on planetary surfaces will require the use of various surface systems which will likely need to interface with one another. These systems must communicate and share data, as well as distribute power and transfer fluids for sustainable surface operations. Such systems can range from landers, surface habitats, mobility systems, cargo, and In-Situ Resource Utilizations (ISRUs). Previous and current programs have developed space interoperability standards that help aid in reducing potential risks of interface integration. One example of this is the International Deep Space Interoperability Standards (IDSIS) which focuses on deep space exploration. A goal of the Artemis program is to develop a sustained human presence on the lunar surface that would be a training ground for future Mars exploration. Therefore, it will be beneficial to identify interface standards between the surface assets which will help mitigate risk and reduce complexity in the harsh environments of space exploration. A key contribution to sustainability is commonality between hardware and software interfaces. Generic interfaces for data, power, and fluids will reduce risk, promote interoperability, and define standard interfaces across surface exploration projects and programs. Standardized interfaces would be advantageous for improving efficiency and reducing overall complexity, which are critical considerations for future space exploration. Furthermore, it will provide cost reductions to the Artemis programs over their life cycle (in Operations & Maintenance (O&M) and Logistics). Unique proprietary interfaces if considered or allowed would not only increase complexity but also add cost to the programs. Of course, understanding what will work and not work effectively in these unique environments such as the lunar surface is important. These unique environments require much needed intelligent design, prototyping, comprehensive testing, and field experience, utilizing consensus on common interface solutions.

Jaime Gomez

Outpost Assembly Using the ATHLETE Mobility System

A planetary surface outpost will likely consist of elements delivered on multiple manifests, that will need to be assembled from a scattering of landings. Using the All-Terrain Hex-Limbed Extra-Terrestrial Explorer (ATHLETE) limbed robotic mobility system, the outpost site can be prepared in advance through leveling, paving, and in-situ structures. ATHLETE will be able to carry pressurized and non-pressurized payloads overland from the lander descent stage to the outpost location, and perform precision docking and assembly of components. In addition, spent descent stages can be carried to assembly locations to form elevated decks for external work platforms above the planet surface. This paper discusses several concepts that have been studied for possible inclusion in the NASA Evolvable Mars Campaign human exploration mission scenarios.

Mars outpost

DLES Unreal Simulation Tool (DUST)

NASA’s future Artemis missions to the Moon seek to explore areas around the Lunar South Pole. Though humans have previously set foot on the lunar surface, the proposed region provides unique and challenging environments that require insight and investigation prior to arrival. Several teams throughout the agency are performing this site and mission planning, design, and analysis to support areas like the Human Landing System (HLS), surface mobility, habitation elements, and scientific exploration. The NASA Exploration Systems Simulation (NExSyS) team at Johnson Space Center is developing a graphical environment of the Lunar South Pole region. Lunar terrain information collected from the Lunar Reconnaissance Orbiter (LRO) is compiled and made available through Johnson Space Center’s Digital Lunar Exploration Sites (DLES) data sets. The DLES data is used to build this graphic environment. The process of ingesting and accurately modeling this information in a meaningful way for analysis creates its own challenges such as generating a performant model from the source data and the application of curvature. Additionally, the area around the Lunar South Pole experiences different lighting conditions than those observed from the Apollo missions. The need to use the lunar environmental data products provided by DLES combined with the capability to calculate date specific ephemerides in real-time has given rise to the development of the DLES Unreal Simulation Tool (DUST). DUST incorporates augmented terrain from the DLES product into a desktop application that allows exploration of the Lunar South Pole region and its complex lighting conditions. DUST leverages advanced capabilities in the recently released Unreal Engine 5 renderer by Epic Games such as double precision for positioning of planetary bodies and surface elements, multiple infinite light sources to represent the Sun and eventually Earthshine, high resolution shadow maps for dynamic shadow accuracy, real-time software ray-tracing for multi-surface bounce lighting to render sunlight reflected off surface elements and terrain features, and performance optimized level of detail shifting as the eyepoint changes in a scene. This paper details the DUST application, the technologies of the engine platform that enable scientific and engineering analysis, the unique techniques and processes developed to consume the DLES data sets, and how the tool is being used to support the Artemis program.

Lunar Visualization

Power Systems for Human Exploration Missions

Power system options were reviewed for their appropriateness to meet mission requirements and guidelines. Contending system technologies include: solar, nuclear, isotopic, electro-chemical and chemical. Mission elements can basically be placed into two categories; in-space transportation systems, both cargo and piloted; and surface systems, both stationary and mobile. All transportation and surface element power system requirements were assessed for application synergies that would suggest common hardware (duplicates of the same or similar design) or multi-use (reuse system in a different application/location), wherever prudent.

Cataldo, Robert L.

Lunar Communication Terminals for NASA Exploration Missions: Needs, Operations Concepts and Architectures

NASA is conducting architecture studies prior to deploying a series of short- and long-duration human and robotic missions for the exploration of the Moon and Mars under the Vision for Space Exploration Initiative. A key objective of these missions is to establish and expand, through a series of launches, a system of systems approach to exploration capabilities and science return. The systems identified were Crew Exploration Vehicles, crew and cargo launch vehicles, crew EVA suits, crew and cargo landers, habitats, mobility carriers, and small, pressurized rovers. Multiple space communication networks and systems, deployed over time, will support these space exploration systems of systems. Each deployment phase will support interoperability of components and provide 20 years of legacy systems. In this paper, we describe the modular lunar communications terminals needed for the emerging lunar mission operational scenarios. These lunar communication terminals require flexibility for use in stationary, integrated, and mobile environments. They will support links directly to Earth, to lunar relay satellites, to astronauts and to fixed and mobile lunar surface systems. The operating concepts and traffic models are presented for these terminals within variety of lunar scenarios. A preliminary architecture is outlined, providing for suitable long-duration operations in the harsh lunar environment.

Bhasin, Kul B.

Robotics

Lunar robotic functions include: 1. Transport of crew and payloads on the surface of the moon; 2. Offloading payloads from a lunar lander; 3. Handling the deployment of surface systems; with 4. Human commanding of these functions from inside a lunar vehicle, habitat, or extravehicular (space walk), with Earth-based supervision. The systems that will perform these functions may not look like robots from science fiction. In fact, robotic functions may be automated trucks, cranes and winches. Use of this equipment prior to the crew s arrival or in the potentially long periods without crews on the surface, will require that these systems be computer controlled machines. The public release of NASA's Exploration plans at the 2nd Space Exploration Conference (Houston, December 2006) included a lunar outpost with as many as four unique mobility chassis designs. The sequence of lander offloading tasks involved as many as ten payloads, each with a unique set of geometry, mass and interface requirements. This plan was refined during a second phase study concluded in August 2007. Among the many improvements to the exploration plan were a reduction in the number of unique mobility chassis designs and a reduction in unique payload specifications. As the lunar surface system payloads have matured, so have the mobility and offloading functional requirements. While the architecture work continues, the community can expect to see functional requirements in the areas of surface mobility, surface handling, and human-systems interaction as follows: Surface Mobility 1. Transport crew on the lunar surface, accelerating construction tasks, expanding the crew s sphere of influence for scientific exploration, and providing a rapid return to an ascent module in an emergency. The crew transport can be with an un-pressurized rover, a small pressurized rover, or a larger mobile habitat. 2. Transport Extra-Vehicular Activity (EVA) equipment and construction payloads. 3. Transport habitats and power modules over long distances, pre-positioning them for the arrival of crew on a subsequent lander. Surface Handling 1. Offload surface system payloads from the lander, breaking launch restraints and power/data connections. Payloads may be offloaded to a wheeled vehicle for transport. 2. Deploy payloads from a wheeled vehicle at a field site, placing the payloads in their final use site on the ground or mating them with existing surface systems. 3. Support regolith collection, site preparation, berm construction, or other civil engineering tasks using tools and implements attached to rovers. Human-Systems Interaction 1. Provide a safe command and control interface for suited EVA to ride on and drive the vehicles, making sure that the systems are also safe for working near dismounted crew. 2. Provide an effective control system for IV crew to tele-operate vehicles, cranes and other equipment from inside the surface habitats with evolving independence from Earth. .. Provide a supervisory system that allows machines to be commanded from the ground, working across the Earth-Lunar time delays on the order of 5-10 seconds (round trip) to support operations when crew are not resident on the surface. Technology Development Needs 1. Surface vehicles that can dock, align and mate with outpost equipment such as landers, habitats and fluid/power interfaces. 2. Long life motors, drive trains, seals, motor electronics, sensors, processors, cable harnesses, and dash board displays. 3. Active suspension control, localization, high speed obstacle avoidance, and safety systems for operating near dismounted crew. 4. High specific energy and specific power batteries that are safe, rechargeable, and long lived.

Ambrose, Robert O.

Surface Construction

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Surface Construction

Digital Lunar Exploration Sites Unreal Simulation Tool (DUST)

NASA’s future Artemis missions to the Moon seek to explore areas around the Lunar South Pole. Though humans have previously set foot on the lunar surface, the proposed region provides unique and challenging environments that require insight and investigation prior to arrival. Several teams throughout the agency are performing this site and mission planning, design, and analysis to support areas like the Human Landing System (HLS), surface mobility, habitation elements, and scientific exploration.

Lunar

U.S. Spacesuit Knowledge Capture – Expanding Our Future

NASA is going to the Moon. And it will don a new spacesuit when it reaches its destination. NASA is partnering with industry to build the spacesuit and supporting systems (i.e., surface mobility tools) that astronauts will use on the Moon, starting with Artemis III. The Johnson Space Center’s (JSC) Extravehicular Activity and Human Surface Mobility Program (EHP) is managing this effort, and the U.S. Spacesuit Knowledge Capture (SKC) Program is expanding its scope to help. For 15 years, the SKC Program has collected, archived, and disseminated decades of spacesuit-related knowledge, as appropriate, to help NASA scientists, technicians, and engineers support space exploration. The SKC Program captures its knowledge by hosting and recording subject-matter expert (SME) lectures, interviews, and workshops. It also collects retired SMEs’ reports, drawings, and schematics containing legacy spacesuit knowledge. To build a technically capable spacesuit essential for future lunar exploration, spacesuit professionals borrowed much of their knowledge from legacy Extravehicular Activity (EVA) spacesuits. Most of the SKC Program’s captured knowledge has focused on legacy and current spacesuits. To support EHP, the SKC Program is expanding its knowledge capture focus beyond the spacesuit and will seek to collect knowledge from other pertinent topics (e.g., Lunar Terrain Vehicle and EVA tools). In 2007, the SKC Program began as an independent source, without funding. As demand for capturing essential spacesuit knowledge increased, consequently, the SKC Program’s funding increased. Expansion of the SKC Program was evident in 2019, when it seized the opportunity to capture the Exploration Extravehicular Mobility Unit (xEMU) buildup at JSC. In 2021, its collaboration with the xEMU Technical Community of Practice facilitated training and knowledge sharing with the xEMU team. In 2022, the SKC Program began supporting EHP. This paper describes the SKC Program’s expansive evolution, plans to support EHP, and more.

Cinda Chullen

Extravehicular Activity and Human Surface Mobility Program (EHP) Exploration EVA (xEVA) System Compatibility Standards

Extravehicular Activity (EVA) is a significant capability for Artemis Systems which includes Gateway Program (modules), Human Landing System (HLS) Program (Integrated Lander and Human Class Delivery Lander), Lunar Terrain Vehicle (LTV), Pressurized Rover (PR), Payloads, and any other future lunar surface assets that will be utilized for exploration or science. The EVA and Human Surface Mobility Program (EHP) will provide the following: Exploration EVA (xEVA) suits, xEVA tools and crew aids along with vehicle integration/support hardware, LTV, and PR. Being a distributed and dynamic capability (moving components), xEVA System hardware will interface with almost all elements of the Artemis architecture. As such, it is important to document a singular set of EVA compatibility standards at the programmatic level to articulate “how to interface with xEVA suit hardware” and “how to design hardware that EVA crewmembers will access and manipulate.”

Exploration

High-capacity ATHLETE Offloader Mobility Constructor Concept for Human Surface Exploration

Using cross-cabled, winch-tendon four-bar frames, a new Artemis-class ATHLETE system is a multi-limbed robotic mobility platform that is designed for surface traverse, precision placement, and offloading of heavy habitats and other large human exploration payloads from high-decked landers. Building upon lessons learned from the All-Terrain Hex-Limbed Extra-Terrestrial Explorer (ATHLETE) robotic mobility system developed for Constellation Lunar Surface Systems and Evolvable Mars Campaign, a high-capacity articulated crane / lift vehicle concept has been devised that would be equipped with multi-limb six-degree-of-freedom dexterity for a variety of tasks supporting planetary surface human exploration missions and outposts. The Artemis-class ATHLETE vehicle would use any combination of three to six wheel-onlimb combinations to provide a wide “outrigger” stance to transfer loads from a high center-of-gravity on sloped terrain to low stable carry configurations for long-distance traverses, and be capable of precision docking of payloads to previously positioned elements. The new vehicle concept improves upon previous Constellation-class ATHLETE versions by allowing modular hot-swapping of individual limbs to improve maintenance and flexibility. The extreme-capacity independent limbs can individually function as single cranes, and can be delivered separately via multiple lander manifests for later congregation into self-driving “Tri-ATHLETE” vehicles after delivery to the surface. This paper provides mission architecture targets and vehicle masses for stepped payload capacity values in Earth, Mars, and Lunar gravity environments, and discusses a variety of swappable tools, including wheeled mobility attachments, grippers, excavation tools, repair fixtures, ISRU extraction, winches, block & tackle rigging combinations, 3D printheads, and construction aids.

Wilcox, Brian