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At least 37 records · Page 2

CubeSat Laser Infrared CrosslinK

The CubeSat Laser Infrared CrosslinK (CLICK) mission will demonstrate technology to advance the state of the art in communications between small spacecraft as well as the capability to gauge their relative distance and location. CLICK is comprised of two sequential missions. The first mission, CLICK A, is a risk reduction mission that will test out elements of the optical (laser) communications with a single 3-unit (3U) spacecraft. The key objective of this risk reduction testing is to demonstrate the fine steering mirror control system's high precision pointing performance which enables the use of a lower power laser in CLICK B/C. The goal of CLICK B/C, the second mission, is to demonstrate full-duplex (send and receive) optical communication crosslink between two 3U small spacecraft, in low-Earth-orbit, at distances between 15 and 360 miles (25 - 580 kilometres) apart at data rates greater than 20 Mbps.

precision ranging↗

PTD: Enabling New Space Technologies

Significant advances in the capabilities of small spacecraft over the past 20 years, coupled with improved access to space from a variety of launch platforms have created new opportunities for scientific exploration and commercial application using these high-value (and yet low cost) platforms. Continued development and demonstration of key technologies are improving the performance of the 3U and 6U class CubeSats while expanding the small spacecraft reach into larger platforms, such as 12U and ESPA class missions. The availability and relatively low cost of CubeSat spacecraft allows key technologies to be flight qualified, bridging the TRL 6/7 gap and making truly novel and enabling technologies available to much larger missions in the planning stages at NASA. The key is connecting the technologists with the flight opportunity in a time and cost efficient manner. NASA’s Small Satellite Technology (SST) program is using existing commercial spacecraft to provide a common bus for technology demonstration, taking advantage of their proven platforms and system with proven flight heritage and extensive infrastructure. In this paper we discuss the Pathfinder Technology Demonstrator (PTD) series of four spacecraft and the CubeSat Laser Infrared CrosslinK (CLICK) series of three spacecraft, the approach SST took in facilitating the missions, the successes of those missions as well as lessons learned in the process. NASA’s PTD spacecraft series is demonstrating a variety of new technologies on-orbit, providing proof of the maturity of these significant new technologies, and enhancing the performance of future CubeSats. Each of the four PTD mission consists of one 6-unit (6U) CubeSat weighing approximately 12 kilograms and measuring approximately 30 centimeters x 25 centimeters x 10 centimeters, characterizing its payload within 90 days of orbit insertion. The spacecraft bus, integration and test, and mission operations services are being provided by Terran Orbital. The PTD missions have demonstrated a novel nano-spacecraft compatible propulsion systems (enabling deep space and maneuverable Cubeat missions) and an optical communications system (enabling high data rate collection and communications) already. The CLICK missions are demonstrating compact space-to-space optical communications first with the CLICK A technology demonstrator (already flown) and finally with the CLICK BC dual spacecraft mission. Both projects are part of the SST program within the NASA Space Technology Mission Directorate. SST is chartered to develop and demonstrate technologies to enhance and expand the capabilities of small spacecraft with a particular focus on enabling new mission architectures through the use of small spacecraft, expanding the reach of small spacecraft to new destinations, and augmenting future missions with supporting small spacecraft.

J. Hanson↗

Analysis of an impulse noise suppressor for FM demodulators

An FM click noise suppressor was evaluated by means of several experimental tests conducted to verify previous test results. The range and worst case type of operation for the suppressor were also determined. A brief theoretical justification for the existence of FM click noise near threshold conditions is presented. It is concluded that the circuit does perform click suppression, but over a limited range. Suggestions for improvement of the circuit are given.

James, S. N.↗

How should Fitts' Law be applied to human-computer interaction?

The paper challenges the notion that any Fitts' Law model can be applied generally to human-computer interaction, and proposes instead that applying Fitts' Law requires knowledge of the users' sequence of movements, direction of movement, and typical movement amplitudes as well as target sizes. Two experiments examined a text selection task with sequences of controlled movements (point-click and point-drag). For the point-click sequence, a Fitts' Law model that used the diagonal across the text object in the direction of pointing (rather than the horizontal extent of the text object) as the target size provided the best fit for the pointing time data, whereas for the point-drag sequence, a Fitts' Law model that used the vertical size of the text object as the target size gave the best fit. Dragging times were fitted well by Fitts' Law models that used either the vertical or horizontal size of the terminal character in the text object. Additional results of note were that pointing in the point-click sequence was consistently faster than in the point-drag sequence, and that pointing in either sequence was consistently faster than dragging. The discussion centres around the need to define task characteristics before applying Fitts' Law to an interface design or analysis, analyses of pointing and of dragging, and implications for interface design.

NASA Program Space Human Factors↗

Enabling Disabled Persons to Gain Access to Digital Media

A report describes the first phase in an effort to enhance the NaviGaze software to enable profoundly disabled persons to operate computers. (Running on a Windows-based computer equipped with a video camera aimed at the user s head, the original NaviGaze software processes the user's head movements and eye blinks into cursor movements and mouse clicks to enable hands-free control of the computer.) To accommodate large variations in movement capabilities among disabled individuals, one of the enhancements was the addition of a graphical user interface for selection of parameters that affect the way the software interacts with the computer and tracks the user s movements. Tracking algorithms were improved to reduce sensitivity to rotations and reduce the likelihood of tracking the wrong features. Visual feedback to the user was improved to provide an indication of the state of the computer system. It was found that users can quickly learn to use the enhanced software, performing single clicks, double clicks, and drags within minutes of first use. Available programs that could increase the usability of NaviGaze were identified. One of these enables entry of text by using NaviGaze as a mouse to select keys on a virtual keyboard.

Beach, Glenn↗

Station Program Note Pull Automation

Upon commencement of my internship, I was in charge of maintaining the CoFR (Certificate of Flight Readiness) Tool. The tool acquires data from existing Excel workbooks on NASA's and Boeing's databases to create a new spreadsheet listing out all the potential safety concerns for upcoming flights and software transitions. Since the application was written in Visual Basic, I had to learn a new programming language and prepare to handle any malfunctions within the program. Shortly afterwards, I was given the assignment to automate the Station Program Note (SPN) Pull process. I developed an application, in Python, that generated a GUI (Graphical User Interface) that will be used by the International Space Station Safety & Mission Assurance team here at Johnson Space Center. The application will allow its users to download online files with the click of a button, import SPN's based on three different pulls, instantly manipulate and filter spreadsheets, and compare the three sources to determine which active SPN's (Station Program Notes) must be reviewed for any upcoming flights, missions, and/or software transitions. Initially, to perform the NASA SPN pull (one of three), I had created the program to allow the user to login to a secure webpage that stores data, input specific parameters, and retrieve the desired SPN's based on their inputs. However, to avoid any conflicts with sustainment, I altered it so that the user may login and download the NASA file independently. After the user has downloaded the file with the click of a button, I defined the program to check for any outdated or pre-existing files, for successful downloads, to acquire the spreadsheet, convert it from a text file to a comma separated file and finally into an Excel spreadsheet to be filtered and later scrutinized for specific SPN numbers. Once this file has been automatically manipulated to provide only the SPN numbers that are desired, they are stored in a global variable, shown on the GUI, and transferred over to a new Excel worksheet for comparison. I managed to get my application to acquire the CSWG (Computer Safety Working Group) and the SPNWG (Space Station Working Group) SPN's with just two mouse clicks for each pull, as opposed to several from the original process. When all three pulls are performed, an Excel sheet containing all three different results will be generated for the user to compare and determine which SPN's will be presented or reviewed the following month. The experience from this internship has been spectacular. As a high school senior who will begin attending college in the fall, this internship has been both educationally and occupationally beneficial. The internship has allowed me the opportunities to learn new programming languages, effectively network with NASA personnel from a variety of departments at JSC, and allowed me to learn new professional skills and etiquette. My internship at NASA's Johnson Space Center has further motivated me to pursue a Master's degree in Software Engineering and strive for a prosperous career with NASA as a civil servant.

Delgado, Ivan↗

Responses evoked from man by acoustic stimulation

Clicks and other acoustic stimuli evoke time-locked responses from the brain of man. The properties of the waves recordable within the interval from 1 to 10 msec after the stimuli strike the eardrum are discussed along with factors influencing the waves in the 100 to 500 msec epoch. So-called brainstem responses from a normal young adult are considered. No waves were observed for clicks to weak to be heard. With increasing stimulus strength the waves become larger in amplitude and their latency shortens.

Galambos, R.↗

The human auditory evoked response

Figures are presented of computer-averaged auditory evoked responses (AERs) that point to the existence of a completely endogenous brain event. A series of regular clicks or tones was administered to the ear, and 'odd-balls' of different intensity or frequency respectively were included. Subjects were asked either to ignore the sounds (to read or do something else) or to attend to the stimuli. When they listened and counted the odd-balls, a P3 wave occurred at 300msec after stimulus. When the odd-balls consisted of omitted clicks or tone bursts, a similar response was observed. This could not have come from auditory nerve, but only from cortex. It is evidence of recognition, a conscious process.

Galambos, R.↗

Long-latency evoked potentials to irrelevant, deviant stimuli

Occasional shifts of loudness in a repetitive train of clicks elicited a late-positive wave (P3a) in nonattending subjects which peaked at a mean latency of 258 msec and had a frontocentral scalp distribution; P3a was typically preceded by an 'N2' component at 196 msec. The P3a wave was distinguishable from the longer-latency (378 msec) parietocentrally distributed 'P3b' wave that was evoked by the same stimulus in an actively attending subject, thus confirming the findings of Squires et al. (1975). Infrequently presented single sounds did not produce large or consistent N2-P3a components; the critical condition for the generation of an N2-P3a wave seemed to be that the infrequent sounds represent a deviation (intensity increment or decrement) from a repetitive background. Furthermore, increasing the repetition rate of the background clicks drastically reduced N1-P2 amplitude but had little effect on the amplitude of N2-P3a. This suggests that N2-P3a is not simply a delayed N1-P2 'vertex potential', but rather reflects the operation of a 'mismatch' detector, which registers deviations from an ongoing auditory background.

Snyder, E.↗

Graphical User Interface Development for Representing Air Flow Patterns

In the Turbine Branch, scientists carry out experimental and computational work to advance the efficiency and diminish the noise production of jet engine turbines. One way to do this is by decreasing the heat that the turbine blades receive. Most of the experimental work is carried out by taking a single turbine blade and analyzing the air flow patterns around it, because this data indicates the sections of the turbine blade that are getting too hot. Since the cost of doing turbine blade air flow experiments is very high, researchers try to do computational work that fits the experimental data. The goal of computational fluid dynamics is for scientists to find a numerical way to predict the complex flow patterns around different turbine blades without physically having to perform tests or costly experiments. When visualizing flow patterns, scientists need a way to represent the flow conditions around a turbine blade. A researcher will assign specific zones that surround the turbine blade. In a two-dimensional view, the zones are usually quadrilaterals. The next step is to assign boundary conditions which define how the flow enters or exits one side of a zone. way of setting up computational zones and grids, visualizing flow patterns, and storing all the flow conditions in a file on the computer for future computation. Such a program is necessary because the only method for creating flow pattern graphs is by hand, which is tedious and time-consuming. By using a computer program to create the zones and grids, the graph would be faster to make and easier to edit. Basically, the user would run a program that is an editable graph. The user could click and drag with the mouse to form various zones and grids, then edit the locations of these grids, add flow and boundary conditions, and finally save the graph for future use and analysis. My goal this summer is to create a graphical user interface (GUI) that incorporates all of these elements. I am writing the program in Java, a language that is portable among platforms, because it can run on different operating systems such as Windows and Unix without having to be rewritten. I had no prior experience of programming in Java at the start of my internship; I am continuously learning as I create the program. I have written the part of the program that enables a user to draw several zones, edit them, and store their locations. The next phase of my project is to allow the user to click on the side of a zone and create a boundary condition for it. A previous intern wrote a program that allows the user to input boundary conditions. I can integrate the two programs to create a larger, more usable program. After that, I will develop a way for the user to save the graph for future reference. Another eventual goal is to make the GUI capable of creating three-dimensional zones as well. Researchers such as my mentor, Dr. David Ashpis, need a quick, user-friendly

Chaudhary, Nilika↗

En Route Air Traffic Control Input Devices for the Next Generation

The purpose of this study was to investigate the usefulness of different input device configurations when trial planning new routes for aircraft in an advanced simulation of the en route workstation. The task of trial planning is one of the futuristic tools that is performed by the graphical manipulation of an aircraft's trajectory to reroute the aircraft without voice communication. In this study with two input devices, the FAA's current trackball and a basic optical computer mouse were evaluated with "pick" button in a click-and-hold state and a click-and-release state while the participant dragged the trial plan line. The trial plan was used for three different conflict types: Aircraft Conflicts, Weather Conflicts, and Aircraft + Weather Conflicts. Speed and accuracy were the primary dependent variables. Results indicate that the mouse conditions were significantly faster than the trackball conditions overall with no significant loss of accuracy. Several performance ratings and preference ratings were analyzed from post-run and post-simulation questionnaires. The release conditions were significantly more useful and likable than the hold conditions. The results suggest that the mouse in the release button state was the fastest and most well liked device configuration for trial planning in the en route workstation. Keywords-input devices, en route, controller, workstation, mouse, trackball, NextGen

Mainini, Matthew J.↗

Visual PEF Reader - VIPER

This software graphically displays all pertinent information from a Predicted Events File (PEF) using the Java Swing framework, which allows for multi-platform support. The PEF is hard to weed through when looking for specific information and it is a desire for the MRO (Mars Reconn aissance Orbiter) Mission Planning & Sequencing Team (MPST) to have a different way to visualize the data. This tool will provide the team with a visual way of reviewing and error-checking the sequence product. The front end of the tool contains much of the aesthetically appealing material for viewing. The time stamp is displayed in the top left corner, and highlighted details are displayed in the bottom left corner. The time bar stretches along the top of the window, and the rest of the space is allotted for blocks and step functions. A preferences window is used to control the layout of the sections along with the ability to choose color and size of the blocks. Double-clicking on a block will show information contained within the block. Zooming into a certain level will graphically display that information as an overlay on the block itself. Other functions include using hotkeys to navigate, an option to jump to a specific time, enabling a vertical line, and double-clicking to zoom in/out. The back end involves a configuration file that allows a more experienced user to pre-define the structure of a block, a single event, or a step function. The individual will have to determine what information is important within each block and what actually defines the beginning and end of a block. This gives the user much more flexibility in terms of what the tool is searching for. In addition to the configurability, all the settings in the preferences window are saved in the configuration file as well

Luo, Victor↗

MSLICE Sequencing

MSLICE Sequencing is a graphical tool for writing sequences and integrating them into RML files, as well as for producing SCMF files for uplink. When operated in a testbed environment, it also supports uplinking these SCMF files to the testbed via Chill. This software features a free-form textural sequence editor featuring syntax coloring, automatic content assistance (including command and argument completion proposals), complete with types, value ranges, unites, and descriptions from the command dictionary that appear as they are typed. The sequence editor also has a "field mode" that allows tabbing between arguments and displays type/range/units/description for each argument as it is edited. Color-coded error and warning annotations on problematic tokens are included, as well as indications of problems that are not visible in the current scroll range. "Quick Fix" suggestions are made for resolving problems, and all the features afforded by modern source editors are also included such as copy/cut/paste, undo/redo, and a sophisticated find-and-replace system optionally using regular expressions. The software offers a full XML editor for RML files, which features syntax coloring, content assistance and problem annotations as above. There is a form-based, "detail view" that allows structured editing of command arguments and sequence parameters when preferred. The "project view" shows the user s "workspace" as a tree of "resources" (projects, folders, and files) that can subsequently be opened in editors by double-clicking. Files can be added, deleted, dragged-dropped/copied-pasted between folders or projects, and these operations are undoable and redoable. A "problems view" contains a tabular list of all problems in the current workspace. Double-clicking on any row in the table opens an editor for the appropriate sequence, scrolling to the specific line with the problem, and highlighting the problematic characters. From there, one can invoke "quick fix" as described above to resolve the issue. Once resolved, saving the file causes the problem to be removed from the problem view.

Crockett, Thomas M.↗

Estimation of Timing Performance with Pulsed Laser Links for Small Satellite PNT

Satellite constellations are growing in size and in utility for applications as diverse as providing reliable, low-latency internet service to rural areas orEarth science missions.This expansion of satellite constellations brings attention to the need for responsive and reliable satellite communication.Current research in the PrecisionSpace Systems Laboratory at the University of Florida focuses on using pulsed laser communications as the method of relaying time signals instead of the radio frequency (RF)signals.The upcoming CLICK (CubeSat Laser Infrared CrosslinK) missions (Massachusetts Institute of Technology, University of Florida, NASA Ames Research Center) will demonstrate a spacecraft-to-spacecraft laser communication link and time-transfer.For pre-flight technology assessment of missions such as CLICK, a simulation of a spacecraft constellation in Earth orbit has been created to estimate clock synchronization and precision orbit determination based on measured instrumentation performance.We have developed a novel MATLAB-based numerical simulator to model spacecraft-to-spacecraft laser time-transfer and estimate the offset between the spacecraft clocks over time.This simulation includes timing errors associated with laser pulse generation and detection, as well as non-Gaussian clock drift models.The two on-board clocks modeled are a cesium-based Chip-Scale Atomic Clock (CSAC) and a rubidium-based Miniature Atomic Clock (MAC), both produced by Microchip.An example case of two spacecraft in a circular, low-Earth orbit receiving GPS position, GPS timing, and laser pulse time-of-flight measurements is simulated.The positions and velocities of the two spacecraft at a reference epoch and the constant clock model coefficients are estimated.Polynomial models of different orders were used as clock models. The effect of clock model order on the root-mean-square (RMS) of the clock error is apparent in the case using GPS and lasing measurements, showing that the clock model improves with increasing clock model order. Results compare the estimated clock model of a mission operation that only uses GPS measurements and a mission operation that uses both GPS and laser pulse time-of-flight measurements between spacecraft referenced to their on-board CSACs or on-board MACs. Including lasing measurements reduces the RMS clock model error by approximately 80% of the RMS of the cases with only GPS measurements.This simulation tool can be used to optimize the lasing operations schedule based on mission timing performance objectives. During this presentation, I will discuss the details of the simulation and clock model estimation, as well as discuss the results.I will compare the results of incorporating lasing timing measurements to using only GPS measurements and the outcomes of using different orders of polynomials.

Timing Performance↗

NASA Small Spacecraft Technology (SST) Program - Recent and Upcoming Technology Demonstrations and Development Efforts

The Small Spacecraft Technology (SST) program within NASA’s Space Technology Mission Directorate, expands the ability to execute unique missions through rapid development and demonstration of capabilities for small spacecraft applicable to exploration, science and the commercial space sector. Through targeted development and frequent in space testing, the program: • Enables execution of missions at much lower cost than previously possible • Substantially reduces the time required for development of spacecraft • Enables new mission architectures through the use of small spacecraft • Expands the reach of small spacecraft to new destinations and challenging new environments • Enables the augmentation of existing assets and future missions with supporting small spacecraft. The program achieves its objectives through: • Identification and investment in the development of new subsystem technologies to enhance or expand the capabilities of small spacecraft • Sponsorship of flight demonstrations of new technologies, capabilities and applications for small spacecraft • Promotion of the use of small spacecraft as platforms for testing and demonstrating technologies and capabilities that might have more general applications in larger-scale spacecraft and systems Technologies funded by the program that are key to advancing the utility and capability of small spacecraft were demonstrated in 2022 and 2023. Notable on-orbit demonstrations include the following. • The Cislunar Autonomous Positioning System Technology Operations and Navigation Experiment’s (CAPSTONE) navigation technology that was demonstrated for the first time in 2023 could provide autonomous onboard navigation information for future lunar missions, minimizing or eliminating human-in-the-loop mission operations. • The optical communications technology also demonstrated in 2023 by the TeraByte InfraRed Delivery (TBIRD) payload that launched on Pathfinder Technology Demonstrator-3, achieved 200 gigabit per second (Gbps) throughput on a space-to-ground optical link between a satellite in orbit and Earth, the highest data rate ever achieved by optical communications technology. • The precision laser pointing performance of NASA’s CubeSat Infrared CrossLink A (CLICK) spacecraft’s fine steering mirror control system was successfully demonstrated. This element of the laser communications system will be used to demonstrate two-way crosslink communication in low-Earth orbit by CLICK B/C anticipated to launch in late 2024. Investments in subsystem technology development through funding to university, industry, and other government partners in a number of areas will be discussed. Among others, topic areas include propulsion, autonomous swarm technology, edge computing, and thermal control. Additionally, the status of the CubeSat-alternative platform, DiskSat, strategies for accelerating the demonstration of technology payloads via the Realizing Rapid, Reduced-cost high-Risk Research (R5) project, and the status of recently completed and upcoming on-orbit demonstrations will also be presented.

Roger C Hunter↗

Use of Assistive Technology to Augment API Capabilities

Application Programming Interfaces (APIs) allow for access to data and capabilities of computer applications by developers or users with experience in computer programming. Recent development with both Thermal Desktop and ESATAN-TMS have provided APIs to allow users to develop their own capabilities that interface with the Graphical User Interfaces (GUI) or manipulate the thermal model data. However, these APIs are only as good as the breadth of features in the native code accessible through the API. If a particular code’s feature is not accessible through the API, then users have very limited options besides waiting for updates to the API that expose the necessary functionality, particularly if model data access or user action, such as a button click, is required. However, Assistive Technology features that allow for users with a disability to more fully experience a software’s capabilities may be creatively utilized to gain further access to data and capabilities not yet exposed by the API. This paper describes the process to augment the features of the OpenTD API via assistive technology and describes how to identify the application instance, navigate GUI elements, updates values on forms, and execute actions such as selecting a listbox item or clicking a button. It concludes with identifying some of the pitfalls to avoid and describes methods to best implement this approach.

Application Programming Interface↗