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Computer simulation of surface and film processes

All the investigations which were performed employed in one way or another a computer simulation technique based on atomistic level considerations. In general, three types of simulation methods were used for modeling systems with discrete particles that interact via well defined potential functions: molecular dynamics (a general method for solving the classical equations of motion of a model system); Monte Carlo (the use of Markov chain ensemble averaging technique to model equilibrium properties of a system); and molecular statics (provides properties of a system at T = 0 K). The effects of three-body forces on the vibrational frequencies of triatomic cluster were investigated. The multilayer relaxation phenomena for low index planes of an fcc crystal was analyzed also as a function of the three-body interactions. Various surface properties for Si and SiC system were calculated. Results obtained from static simulation calculations for slip formation were presented. The more elaborate molecular dynamics calculations on the propagation of cracks in two-dimensional systems were outlined.

Tiller, W. A.↗

On the Role of Friction and Particle Size Distribution in Granular Packings

Packing of particles in a disordered arrangement has tremendous significance in both condensed matter physics and engineering applications. The last three decades have seen remarkable progress in our understanding of the physics of granular packings that has been largely facilitated by a rapid growth in the power of modern computers. Although granular packings are ubiquitous in diverse natural settings, from clogging of powders in hoppers to the crowding of living cells, a significant motivation for modeling granular packings has emerged from a proposal that the transition from a fluid-like state to a solid-like state of a granular material upon increasing volume fraction, called jamming, is intimately related to the origins of glass transition in thermal systems. As such, a majority of modeling efforts have focused on the jamming behavior of an idealized granular material: frictionless, monodisperse sphere. While such studies have illuminated the rich physics of jamming, granular materials in nature and engineering practice are rarely frictionless or monodisperse. The analogous research on the packing of these ‘real-world’ granular materials is still not fully developed. Besides requiring the exploration of a huge parameter space, three key computational considerations have inhibited their modeling: (i) traditional computational methods are not adept at simulating mechanically-stable packings of frictional particles near the jamming transition; (ii) standard algorithms of contact detection in discrete element methods are impractical to simulate granular packings with a wide distribution of particle sizes; (iii) a lack of well-established contact mechanics models of friction that can accurately reproduce experimental data. This chapter will review the latest computational advances to simulate the jamming of size-dispersed frictional particles, and describe the rich microstructural diversity that emerges in their packings.

granular↗

A Physical Model to Estimate Snowfall over Land using AMSU-B Observations

In this study, we present an improved physical model to retrieve snowfall rate over land using brightness temperature observations from the National Oceanic and Atmospheric Administration's (NOAA) Advanced Microwave Sounder Unit-B (AMSU-B) at 89 GHz, 150 GHz, 183.3 +/- 1 GHz, 183.3 +/- 3 GHz, and 183.3 +/- 7 GHz. The retrieval model is applied to the New England blizzard of March 5, 2001 which deposited about 75 cm of snow over much of Vermont, New Hampshire, and northern New York. In this improved physical model, prior retrieval assumptions about snowflake shape, particle size distributions, environmental conditions, and optimization methodology have been updated. Here, single scattering parameters for snow particles are calculated with the Discrete-Dipole Approximation (DDA) method instead of assuming spherical shapes. Five different snow particle models (hexagonal columns, hexagonal plates, and three different kinds of aggregates) are considered. Snow particle size distributions are assumed to vary with air temperature and to follow aircraft measurements described by previous studies. Brightness temperatures at AMSU-B frequencies for the New England blizzard are calculated using these DDA calculated single scattering parameters and particle size distributions. The vertical profiles of pressure, temperature, relative humidity and hydrometeors are provided by MM5 model simulations. These profiles are treated as the a priori data base in the Bayesian retrieval algorithm. In algorithm applications to the blizzard data, calculated brightness temperatures associated with selected database profiles agree with AMSU-B observations to within about +/- 5 K at all five frequencies. Retrieved snowfall rates compare favorably with the near-concurrent National Weather Service (NWS) radar reflectivity measurements. The relationships between the NWS radar measured reflectivities Z(sub e) and retrieved snowfall rate R for a given snow particle model are derived by a histogram matching technique. All of these Z(sub e)-R relationships fall in the range of previously established Z(sub e)-R relationships for snowfall. This suggests that the current physical model developed in this study can reliably estimate the snowfall rate over land using the AMSU-B measured brightness temperatures.

Kim, Min-Jeong↗

Investigating Particle-Particle Electrostatic Effects on Charged Lunar Dust Transport via Discrete Element Modeling

NASA surface exploration missions have always seen negative effects of dust including the Apollo missions. The astronaut-witnessed unusual behavior of the dust particles that surround the vehicle after engine cutoff has the potential to have more of an influence on surface systems dust loading than the high velocity lunar rocket plume ejecta in the landing process. The levitation and transport of the fine components of regolith on lunar surface has been linked to electrostatic effects and electric field, but so far there is no accurate model considering the inter-particle electrostatic interactions, especially when the particles are charged by rocket plume or other mechanical interactions due to exploration activities. This study is proposed to investigate the dynamics of charged lunar regolith with a discrete element method (DEM) approach focusing on the inter-particle interactions and contact charge transfer. The grain dynamics is coupled with mechanical and electrical particle interactions, and both short- and long-range interactions between spherical particles are incorporated. A tribo-charging model based on instantaneous collisions between particles is adopted and validated by comparing the simulation results to existing experimental data. Sensitivity analysis is conducted to quantify the effects of initial charge, tribo-charging, and E-field on transport of lunar dust based on JSC-1 simulants with a radius of 50 lm. DEM simulations are also conducted in a near realistic lunar environment with the estimations of initial conditions that shows the difference in position and velocity distributions between charged particles and uncharged particles. The results indicate that the charged dust particles have higher dispersion of position and velocity by several orders of magnitude due to electrostatic effects. This provides a potential explanation for the phenomena of the approximately 30 s dust lofting following Apollo Lunar Module landing.

Lunar dust↗

Fast Particle Methods for Multiscale Phenomena Simulations

We are developing particle methods oriented at improving computational modeling capabilities of multiscale physical phenomena in : (i) high Reynolds number unsteady vortical flows, (ii) particle laden and interfacial flows, (iii)molecular dynamics studies of nanoscale droplets and studies of the structure, functions, and evolution of the earliest living cell. The unifying computational approach involves particle methods implemented in parallel computer architectures. The inherent adaptivity, robustness and efficiency of particle methods makes them a multidisciplinary computational tool capable of bridging the gap of micro-scale and continuum flow simulations. Using efficient tree data structures, multipole expansion algorithms, and improved particle-grid interpolation, particle methods allow for simulations using millions of computational elements, making possible the resolution of a wide range of length and time scales of these important physical phenomena.The current challenges in these simulations are in : [i] the proper formulation of particle methods in the molecular and continuous level for the discretization of the governing equations [ii] the resolution of the wide range of time and length scales governing the phenomena under investigation. [iii] the minimization of numerical artifacts that may interfere with the physics of the systems under consideration. [iv] the parallelization of processes such as tree traversal and grid-particle interpolations We are conducting simulations using vortex methods, molecular dynamics and smooth particle hydrodynamics, exploiting their unifying concepts such as : the solution of the N-body problem in parallel computers, highly accurate particle-particle and grid-particle interpolations, parallel FFT's and the formulation of processes such as diffusion in the context of particle methods. This approach enables us to transcend among seemingly unrelated areas of research.

Koumoutsakos, P.↗

An Overview of the Null-Field Method. I. Formulation and Basic Results

In this paper we revisit the fundamentals of the null-field method with discrete sources. We prove the unique solvability of the null-field equations for the total field inside the particle and the internal field outside the particle, at all wavenumbers. For this purpose, we use the equivalence between the null-field and surface integral equations methods. Furthermore, we discuss the completeness property of different systems of discrete sources for a surface field approximation, and derive an infinite set of integral equations for the surface fields in a variety of discrete sources. Finally, we formulate the null-field scheme as an approach aiming to construct an approximate solution to the scattering problem. The way in which we introduce the matrix of a particle is different from the standard approach relying on the assumption that the system of regular vector spherical wave functions for the interior problem is a basis.

Null-field method↗

Charged Particle Dynamics in Lunar Environment

Current state-of-the-art (SOA) granular gas dynamics models used to explain rocket plume impingement physics have not taken into account the natural or induced electrostatic environment of the lunar surface, nor the effect of charged regolith grains being present in the plume plasma. This work improved upon the SOA by adding long-range and contact inter-particle electrostatic interactions to a granular mechanics discrete element method (DEM) modeling software package. Experiments have been tentatively selected to fly on a lunar gravity Blue Origin New Shepard flight through the Flight Opportunities Program (FOP). These experiments will directly provide inputs into the models discussed in this report to provide validation from a more relevant environment than may be produced in the lab.

James Phillips↗

Charge-Spot Model for Electrostatic Forces in Simulation of Fine Particulates

The charge-spot technique for modeling the static electric forces acting between charged fine particles entails treating electric charges on individual particles as small sets of discrete point charges, located near their surfaces. This is in contrast to existing models, which assume a single charge per particle. The charge-spot technique more accurately describes the forces, torques, and moments that act on triboelectrically charged particles, especially image-charge forces acting near conducting surfaces. The discrete element method (DEM) simulation uses a truncation range to limit the number of near-neighbor charge spots via a shifted and truncated potential Coulomb interaction. The model can be readily adapted to account for induced dipoles in uncharged particles (and thus dielectrophoretic forces) by allowing two charge spots of opposite signs to be created in response to an external electric field. To account for virtual overlap during contacts, the model can be set to automatically scale down the effective charge in proportion to the amount of virtual overlap of the charge spots. This can be accomplished by mimicking the behavior of two real overlapping spherical charge clouds, or with other approximate forms. The charge-spot method much more closely resembles real non-uniform surface charge distributions that result from tribocharging than simpler approaches, which just assign a single total charge to a particle. With the charge-spot model, a single particle may have a zero net charge, but still have both positive and negative charge spots, which could produce substantial forces on the particle when it is close to other charges, when it is in an external electric field, or when near a conducting surface. Since the charge-spot model can contain any number of charges per particle, can be used with only one or two charge spots per particle for simulating charging from solar wind bombardment, or with several charge spots for simulating triboelectric charging. Adhesive image-charge forces acting on charged particles touching conducting surfaces can be up to 50 times stronger if the charge is located in discrete spots on the particle surface instead of being distributed uniformly over the surface of the particle, as is assumed by most other models. Besides being useful in modeling particulates in space and distant objects, this modeling technique is useful for electrophotography (used in copiers) and in simulating the effects of static charge in the pulmonary delivery of fine dry powders.

Walton, Otis R.↗

The effects of compositional inhomogeneities and fractal dimension on the optical properties of astrophysical dust

Mathis and Whiffen (1989) have recently suggested that interstellar dust particles are fluffy aggregates of submicron-size particles composed of various astronomical minerals. These dust particles should exhibit optical properties that are quite different from standard dust, characterized by spherical particles of various homogeneous mineral composition. In this paper, the discrete dipole approximation (DDA) method is used to examine the effects of chemical inhomogeneities and spatial structure on the optical properties of interstellar Mathis-Whiffen-type dust particles. The spatial structure of the dust is represented by its fractal dimension, and the chemical inhomogeneities are simulated by randomly assigning the composition of the occupied sites in the structure to be either carbon or silicate. It is found that compositional inhomogeneities are the dominant parameter affecting the shape of the 9.7 and 18 micron silicate bands. Some bands-shape variations can be attributed to the fractal dimension of the dust. The results derived here can be used to explain or constrain variations in these parameters among various astronomical objects.

Bazell, David↗

Modeling Optical Properties of Mineral Aerosol Particles by Using Nonsymmetric Hexahedra

We explore the use of nonsymmetric geometries to simulate the single-scattering properties of airborne dust particles with complicated morphologies. Specifically, the shapes of irregular dust particles are assumed to be nonsymmetric hexahedra defined by using the Monte Carlo method. A combination of the discrete dipole approximation method and an improved geometric optics method is employed to compute the single-scattering properties of dust particles for size parameters ranging from 0.5 to 3000. The primary optical effect of eliminating the geometric symmetry of regular hexahedra is to smooth the scattering features in the phase function and to decrease the backscatter. The optical properties of the nonsymmetric hexahedra are used to mimic the laboratory measurements. It is demonstrated that a relatively close agreement can be achieved by using only one shape of nonsymmetric hexahedra. The agreement between the theoretical results and their measurement counterparts can be further improved by using a mixture of nonsymmetric hexahedra. It is also shown that the hexahedron model is much more appropriate than the "equivalent sphere" model for simulating the optical properties of dust particles, particularly, in the case of the elements of the phase matrix that associated with the polarization state of scattered light.

Bi, Lei↗

A New Method for Estimating the Single Scattering Phase Functions of Regolith Grains

Hapke's photometric model has been widely used in solar system remote sensing applications for nearly two decades. Recently, Hapke extended his model to describe the coherent-backscatter opposition effect and multiple-scattering by particles with anisotropic single particle phase functions (SPPF's). A practical difficulty for retrieving Hapke's model parameters from typical planet, satellite, and asteroid photometry data sets is that the model employs a large number of adjustable parameters (at least eight) that can be reliably constrained only for a small number of planetary data sets in which both disk-resolved and whole-disk observations are available from opposition to very large phase angles. The present work aims to reduce the number of adjustable parameters and preserve (or even enhance) the model's accuracy and usefulness by expressing Hapke's parameters in terms of more fundamental physical properties on which they mutually depend. The most difficult part of this task, described here, is to develop a simple method for computing the effective SPPF for structurally complex regolith grains from optical constants, grain-size distribution, and average regolith porosity. The development of light-scattering models for irregularly shaped particles is a large, complex subject and many sophisticated methods, such as Discrete Dipole Approximation (DDA) and Monte-Carlo simulations, have been explored elsewhere. Many of these methods are computationally intensive and probably impractical for routine substitution in Hapke's model. Here, progress is reported in developing a practical, semi-empirical method for estimating the directional scattering behavior (i.e. SPPF) of irregular regolith grains. The method employs Optical Transfer Function (OTF) techniques to model how the structural complexity of regolith particles broaden and attenuate the angular distribution of scattered light relative to that expected from ideal spherical particles of equivalent size and composition.

Helfenstein, P.↗

Vectorization of a particle simulation method for hypersonic rarefied flow

An efficient particle simulation technique for hypersonic rarefied flows is presented at an algorithmic and implementation level. The implementation is for a vector computer architecture, specifically the Cray-2. The method models an ideal diatomic Maxwell molecule with three translational and two rotational degrees of freedom. Algorithms are designed specifically for compatibility with fine grain parallelism by reducing the number of data dependencies in the computation. By insisting on this compatibility, the method is capable of performing simulation on a much larger scale than previously possible. A two-dimensional simulation of supersonic flow over a wedge is carried out for the near-continuum limit where the gas is in equilibrium and the ideal solution can be used as a check on the accuracy of the gas model employed in the method. Also, a three-dimensional, Mach 8, rarefied flow about a finite-span flat plate at a 45 degree angle of attack was simulated. It utilized over 10 to the 7th particles carried through 400 discrete time steps in less than one hour of Cray-2 CPU time. This problem was chosen to exhibit the capability of the method in handling a large number of particles and a true three-dimensional geometry.

Mcdonald, Jeffrey D.↗

APC: A New Code for Atmospheric Polarization Computations

A new polarized radiative transfer code Atmospheric Polarization Computations (APC) is described. The code is based on separation of the diffuse light field into anisotropic and smooth (regular) parts. The anisotropic part is computed analytically. The smooth regular part is computed numerically using the discrete ordinates method. Vertical stratification of the atmosphere, common types of bidirectional surface reflection and scattering by spherical particles or spheroids are included. A particular consideration is given to computation of the bidirectional polarization distribution function (BPDF) of the waved ocean surface.

surface reflection↗

Turbulence modulation effect on evaporating spray characterization

The effects of turbulence modulation on the evaporating spray characteristics of a liquid fuel jet are numerically investigated. Two modulation models are implemented into the k-epsilon two-equation model. The gas phase is solved by a pressure-based method on a Eulerian frame and droplets are solved by a stochastic discrete particle technique based on Lagrangian formulation. The k-epsilon models are used to characterize the time and length scales of the gas phase turbulence for droplet dispersions and droplet/turbulence interactions. The modulation models are found to have significant effects on gas phase dynamics, and are less important for the droplet dynamics. Numerical predictions are compared with the experimental data of Drallemier and Peters (1990).

Shang, H. M.↗

Experimental Validation of Charged Lunar Dust Dynamics Simulants

The goal of this work is to experimentally verify the electrostatic interaction physics that have been incorporated into the discrete element method (DEM) modeling software package during the FY20 CIF project titled “Charged Particle Dynamics in the Lunar Environment.” Current state-of-the-art (SOA) granular gas dynamics models used to explain rocket plume impingement physics have not taken into account the natural or induced electrostatic environment of the lunar surface, nor the effect of charged regolith grains being present in the plume plasma. This work improved upon the SOA by adding long-range and contact inter-particle electrostatic interactions to a granular mechanics DEM modeling software package. Tribocharging mechanics between spherical particles has been experimentally examined along with the natural electrostatic plasma environments produced via emission from an electron gun and ultraviolet lamp.

Jay Phillips↗

Efficient Implementation of the Invariant Imbedding T-Matrix Method and the Separation of Variables Method Applied to Large Nonspherical Inhomogeneous Particles

Three terms, ''Waterman's T-matrix method'', ''extended boundary condition method (EBCM)'', and ''null field method'', have been interchangeable in the literature to indicate a method based on surface integral equations to calculate the T-matrix. Unlike the previous method, the invariant imbedding method (IIM) calculates the T-matrix by the use of a volume integral equation. In addition, the standard separation of variables method (SOV) can be applied to compute the T-matrix of a sphere centered at the origin of the coordinate system and having a maximal radius such that the sphere remains inscribed within a nonspherical particle. This study explores the feasibility of a numerical combination of the IIM and the SOV, hereafter referred to as the IIMþSOV method, for computing the single-scattering properties of nonspherical dielectric particles, which are, in general, inhomogeneous. The IIMþSOV method is shown to be capable of solving light-scattering problems for large nonspherical particles where the standard EBCM fails to converge. The IIMþSOV method is flexible and applicable to inhomogeneous particles and aggregated nonspherical particles (overlapped circumscribed spheres) representing a challenge to the standard superposition T-matrix method. The IIMþSOV computational program, developed in this study, is validated against EBCM simulated spheroid and cylinder cases with excellent numerical agreement (up to four decimal places). In addition, solutions for cylinders with large aspect ratios, inhomogeneous particles, and two-particle systems are compared with results from discrete dipole approximation (DDA) computations, and comparisons with the improved geometric-optics method (IGOM) are found to be quite encouraging.

Invariant imbedding method↗

Electromagnetic Scattering by Fully Ordered and Quasi-Random Rigid Particulate Samples

In this paper we have analyzed circumstances under which a rigid particulate sample can behave optically as a true discrete random medium consisting of particles randomly moving relative to each other during measurement. To this end, we applied the numerically exact superposition T-matrix method to model far-field scattering characteristics of fully ordered and quasi-randomly arranged rigid multiparticle groups in fixed and random orientations. We have shown that, in and of itself, averaging optical observables over movements of a rigid sample as a whole is insufficient unless it is combined with a quasi-random arrangement of the constituent particles in the sample. Otherwise, certain scattering effects typical of discrete random media (including some manifestations of coherent backscattering) may not be accurately replicated.

Radiative transfer↗

Navier-Stokes Dynamics by a Discrete Boltzmann Model

This work investigates the possibility of particle-based algorithms for the Navier-Stokes equations and higher order continuum approximations of the Boltzmann equation; such algorithms would generalize the well-known Pullin scheme for the Euler equations. One such method is proposed in the context of a discrete velocity model of the Boltzmann equation. Preliminary results on shock structure are consistent with the expectation that the shock should be much broader than the near discontinuity predicted by the Pullin scheme, yet narrower than the prediction of the Boltzmann equation. We discuss the extension of this essentially deterministic method to a stochastic particle method that, like DSMC, samples the distribution function rather than resolving it completely.

Rubinstein, Robet↗