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Abstract-Reasoning Software for Coordinating Multiple Agents

A computer program for scheduling the activities of multiple agents that share limited resources has been incorporated into the Automated Scheduling and Planning Environment (ASPEN) software system, aspects of which have been reported in several previous NASA Tech Briefs articles. In the original intended application, the agents would be multiple spacecraft and/or robotic vehicles engaged in scientific exploration of distant planets. The program could also be used on Earth in such diverse settings as production lines and military maneuvers. This program includes a planning/scheduling subprogram of the iterative repair type that reasons about the activities of multiple agents at abstract levels in order to greatly improve the scheduling of their use of shared resources. The program summarizes the information about the constraints on, and resource requirements of, abstract activities on the basis of the constraints and requirements that pertain to their potential refinements (decomposition into less-abstract and ultimately to primitive activities). The advantage of reasoning about summary information is that time needed to find consistent schedules is exponentially smaller than the time that would be needed for reasoning about the same tasks at the primitive level.

Clement, Bradley

TASKILLAN - A simulation to predict the validity of multiple resource models of aviation workload

The extent to which flight simulation models of increasing complexity are successful in predicting pilot performance was investigated using four models of increasing sophistication addressed by the TASKILLAN (for task skill analysis) computer-generated helicopter simulation. At the simplest level of complexity was the total task model (Model T), followed by the demand model (Model D), the undifferentiated capacity model (Model U), and, ultimately, by the multiple resources model (Model M), which is at the highest level of sophistication addressed by the TASKILLAN project. It was found that the correlations between variables were higher with the two more sophisticated models (U and M), which impose a penalty for increased difficulty in time-sharing. The performance prediction was best with the Model U, while the best predictors of subjective measures were models D and M.

Larish, Inge A.

Exploring New Frontiers in Space Communications: Enhancing Delay Tolerant Networking through Cloud and Containerization

The High-rate Delay Tolerant Networking (HDTN) project at NASA Glenn Research Center has developed software that enables more flexible, reliable, and efficient space internetworking by using modern computing techniques such as cloud services, microservices, network function virtualization, software defined networking, and a distributed architecture. HDTN is built upon the Bundle Protocol and related convergence layers which have been developed to mitigate the challenges of the space networking environment including long delays, asymmetric data rates, and intermittent connectivity. The HDTN implementation employs asynchronous message processing tasks which allow for non-blocking operations as well as deployment in both centralized and distributed architectures. This paper investigates deploying HDTN in a containerized approach on the NASA Goddard’s Mission Cloud Platform using Amazon Web Services Elastic Compute Cloud (EC2). Commercial cloud computing will lower operating costs, provide flexible resource allocation, and allow for interconnectivity between multiple NASA centers as well as external partners. Containerization using Docker will enable greater portability and scalability for HDTN to be deployed into a variety of environments. We discuss possible NASA missions and use-cases such as the Laser Communications Relay Demonstration (LCRD) where the services provided by HDTN (reliable transport, high-rate message processing, and store-and-forward capabilities) will be enhanced through cloud computing and containerization. In addition, we describe the HDTN architecture and possible microservice-based networking approaches that can be obtained via HDTN’s configuration capabilities. Finally, we detail the EC2 specifications needed to achieve data rates greater than 1 Gbps to support optical communication missions such as LCRD.

Blake LaFuente

Toward a Dynamically Reconfigurable Computing and Communication System for Small Spacecraft

Future science missions will require the use of multiple spacecraft with multiple sensor nodes autonomously responding and adapting to a dynamically changing space environment. The acquisition of random scientific events will require rapidly changing network topologies, distributed processing power, and a dynamic resource management strategy. Optimum utilization and configuration of spacecraft communications and navigation resources will be critical in meeting the demand of these stringent mission requirements. There are two important trends to follow with respect to NASA's (National Aeronautics and Space Administration) future scientific missions: the use of multiple satellite systems and the development of an integrated space communications network. Reconfigurable computing and communication systems may enable versatile adaptation of a spacecraft system's resources by dynamic allocation of the processor hardware to perform new operations or to maintain functionality due to malfunctions or hardware faults. Advancements in FPGA (Field Programmable Gate Array) technology make it possible to incorporate major communication and network functionalities in FPGA chips and provide the basis for a dynamically reconfigurable communication system. Advantages of higher computation speeds and accuracy are envisioned with tremendous hardware flexibility to ensure maximum survivability of future science mission spacecraft. This paper discusses the requirements, enabling technologies, and challenges associated with dynamically reconfigurable space communications systems.

Kifle, Muli

Total system issues

A raw computer resource capable of one billion floating point operations per second will have multiple parallel and/or segmented functional units to obtain such a speed. The system programmers, software writers and users are faced with the task of writing operating systems, compilers and application programs to utilize such a capability efficiently. The software problem of giving the user access to the available power of the machine is discussed.

Levesque, J. M.

Two-Dimensional High-Lift Aerodynamic Optimization Using Neural Networks

The high-lift performance of a multi-element airfoil was optimized by using neural-net predictions that were trained using a computational data set. The numerical data was generated using a two-dimensional, incompressible, Navier-Stokes algorithm with the Spalart-Allmaras turbulence model. Because it is difficult to predict maximum lift for high-lift systems, an empirically-based maximum lift criteria was used in this study to determine both the maximum lift and the angle at which it occurs. The 'pressure difference rule,' which states that the maximum lift condition corresponds to a certain pressure difference between the peak suction pressure and the pressure at the trailing edge of the element, was applied and verified with experimental observations for this configuration. Multiple input, single output networks were trained using the NASA Ames variation of the Levenberg-Marquardt algorithm for each of the aerodynamic coefficients (lift, drag and moment). The artificial neural networks were integrated with a gradient-based optimizer. Using independent numerical simulations and experimental data for this high-lift configuration, it was shown that this design process successfully optimized flap deflection, gap, overlap, and angle of attack to maximize lift. Once the neural nets were trained and integrated with the optimizer, minimal additional computer resources were required to perform optimization runs with different initial conditions and parameters. Applying the neural networks within the high-lift rigging optimization process reduced the amount of computational time and resources by 44% compared with traditional gradient-based optimization procedures for multiple optimization runs.

Greenman, Roxana M.

High-Lift Optimization Design Using Neural Networks on a Multi-Element Airfoil

The high-lift performance of a multi-element airfoil was optimized by using neural-net predictions that were trained using a computational data set. The numerical data was generated using a two-dimensional, incompressible, Navier-Stokes algorithm with the Spalart-Allmaras turbulence model. Because it is difficult to predict maximum lift for high-lift systems, an empirically-based maximum lift criteria was used in this study to determine both the maximum lift and the angle at which it occurs. Multiple input, single output networks were trained using the NASA Ames variation of the Levenberg-Marquardt algorithm for each of the aerodynamic coefficients (lift, drag, and moment). The artificial neural networks were integrated with a gradient-based optimizer. Using independent numerical simulations and experimental data for this high-lift configuration, it was shown that this design process successfully optimized flap deflection, gap, overlap, and angle of attack to maximize lift. Once the neural networks were trained and integrated with the optimizer, minimal additional computer resources were required to perform optimization runs with different initial conditions and parameters. Applying the neural networks within the high-lift rigging optimization process reduced the amount of computational time and resources by 83% compared with traditional gradient-based optimization procedures for multiple optimization runs.

Greenman, Roxana M.

Portability and Cross-Platform Performance of an MPI-Based Parallel Polygon Renderer

Visualizing the results of computations performed on large-scale parallel computers is a challenging problem, due to the size of the datasets involved. One approach is to perform the visualization and graphics operations in place, exploiting the available parallelism to obtain the necessary rendering performance. Over the past several years, we have been developing algorithms and software to support visualization applications on NASA's parallel supercomputers. Our results have been incorporated into a parallel polygon rendering system called PGL. PGL was initially developed on tightly-coupled distributed-memory message-passing systems, including Intel's iPSC/860 and Paragon, and IBM's SP2. Over the past year, we have ported it to a variety of additional platforms, including the HP Exemplar, SGI Origin2OOO, Cray T3E, and clusters of Sun workstations. In implementing PGL, we have had two primary goals: cross-platform portability and high performance. Portability is important because (1) our manpower resources are limited, making it difficult to develop and maintain multiple versions of the code, and (2) NASA's complement of parallel computing platforms is diverse and subject to frequent change. Performance is important in delivering adequate rendering rates for complex scenes and ensuring that parallel computing resources are used effectively. Unfortunately, these two goals are often at odds. In this paper we report on our experiences with portability and performance of the PGL polygon renderer across a range of parallel computing platforms.

Crockett, Thomas W.

Processing Spacecraft Data Without Confusion

Producing multiple versions of the same data product for the same time frame with the same remotely sensed inputs can be a recipe for disaster. Yet, amidst the commotion of satellite launch and early operations (LEO), such data processing is needed. After LEO, the situation gets worse. Processing newly arriving data ("forward processing") is augmented with reprocessing and algorithm development, comparison, evaluation, and testing -- often happening all at the same time. The problem can be analyzed in three main parts -- maintaining multiple versions of algorithms and data so that end-product users are not overwhelmed,allocating computer resources efficiently, and simplifying production operations so that va st amounts of data can be processed with minimal staff and fewer errors. OMIDAPS provides a framework for execution of algorithms that transform lower level data acquired by OMI on NASA's Aura satellite into higher level science data products. In contrast to traditional science data processing systems, we address all parts of the problem with an innovative approach allowing multiple data processing to run within a single physical system. The data products, imports, exports, and execution planning are all segregated into distinct "ArchiveSets." This paper describes reasons for multiple concurrent productions on a typical satellite data processing project using OMI as an example. It describes the virtual data processing system concept and its advantages over separate physical processing strings. It explores the specific implementation of the virtual systems within OMIDAPS and discusses some of the implications of our approach and describes how virtual processing is used to accomplish the overall mission of OMI data processing.

Tilmes, Curt

Economical Implementation of a Filter Engine in an FPGA

A logic design has been conceived for a field-programmable gate array (FPGA) that would implement a complex system of multiple digital state-space filters. The main innovative aspect of this design lies in providing for reuse of parts of the FPGA hardware to perform different parts of the filter computations at different times, in such a manner as to enable the timely performance of all required computations in the face of limitations on available FPGA hardware resources. The implementation of the digital state-space filter involves matrix vector multiplications, which, in the absence of the present innovation, would ordinarily necessitate some multiplexing of vector elements and/or routing of data flows along multiple paths. The design concept calls for implementing vector registers as shift registers to simplify operand access to multipliers and accumulators, obviating both multiplexing and routing of data along multiple paths. Each vector register would be reused for different parts of a calculation. Outputs would always be drawn from the same register, and inputs would always be loaded into the same register. A simple state machine would control each filter. The output of a given filter would be passed to the next filter, accompanied by a "valid" signal, which would start the state machine of the next filter. Multiple filter modules would share a multiplication/accumulation arithmetic unit. The filter computations would be timed by use of a clock having a frequency high enough, relative to the input and output data rate, to provide enough cycles for matrix and vector arithmetic operations. This design concept could prove beneficial in numerous applications in which digital filters are used and/or vectors are multiplied by coefficient matrices. Examples of such applications include general signal processing, filtering of signals in control systems, processing of geophysical measurements, and medical imaging. For these and other applications, it could be advantageous to combine compact FPGA digital filter implementations with other application-specific logic implementations on single integrated-circuit chips. An FPGA could readily be tailored to implement a variety of filters because the filter coefficients would be loaded into memory at startup.

Kowalski, James E.

Collectives for Multiple Resource Job Scheduling Across Heterogeneous Servers

Efficient management of large-scale, distributed data storage and processing systems is a major challenge for many computational applications. Many of these systems are characterized by multi-resource tasks processed across a heterogeneous network. Conventional approaches, such as load balancing, work well for centralized, single resource problems, but breakdown in the more general case. In addition, most approaches are often based on heuristics which do not directly attempt to optimize the world utility. In this paper, we propose an agent based control system using the theory of collectives. We configure the servers of our network with agents who make local job scheduling decisions. These decisions are based on local goals which are constructed to be aligned with the objective of optimizing the overall efficiency of the system. We demonstrate that multi-agent systems in which all the agents attempt to optimize the same global utility function (team game) only marginally outperform conventional load balancing. On the other hand, agents configured using collectives outperform both team games and load balancing (by up to four times for the latter), despite their distributed nature and their limited access to information.

Tumer, K.

Evaluating local indirect addressing in SIMD proc essors

In the design of parallel computers, there exists a tradeoff between the number and power of individual processors. The single instruction stream, multiple data stream (SIMD) model of parallel computers lies at one extreme of the resulting spectrum. The available hardware resources are devoted to creating the largest possible number of processors, and consequently each individual processor must use the fewest possible resources. Disagreement exists as to whether SIMD processors should be able to generate addresses individually into their local data memory, or all processors should access the same address. The tradeoff is examined between the increased capability and the reduced number of processors that occurs in this single instruction stream, multiple, locally addressed, data (SIMLAD) model. Factors are assembled that affect this design choice, and the SIMLAD model is compared with the bare SIMD and the MIMD models.

Middleton, David

NASA Tech Briefs, February 2004

Topics include: Simulation Testing of Embedded Flight Software; Improved Indentation Test for Measuring Nonlinear Elasticity; Ultraviolet-Absorption Spectroscopic Biofilm Monitor; Electronic Tongue for Quantitation of Contaminants in Water; Radar for Measuring Soil Moisture Under Vegetation; Modular Wireless Data-Acquisition and Control System; Microwave System for Detecting Ice on Aircraft; Routing Algorithm Exploits Spatial Relations; Two-Finger EKG Method of Detecting Evasive Responses; Updated System-Availability and Resource-Allocation Program; Routines for Computing Pressure Drops in Venturis; Software for Fault-Tolerant Matrix Multiplication; Reproducible Growth of High-Quality Cubic-SiC Layers; Nonlinear Thermoelastic Model for SMAs and SMA Hybrid Composites; Liquid-Crystal Thermosets, a New Generation of High-Performance Liquid-Crystal Polymers; Formulations for Stronger Solid Oxide Fuel-Cell Electrolytes; Simulation of Hazards and Poses for a Rocker-Bogie Rover; Autonomous Formation Flight; Expandable Purge Chambers Would Protect Cryogenic Fittings; Wavy-Planform Helicopter Blades Make Less Noise; Miniature Robotic Spacecraft for Inspecting Other Spacecraft; Miniature Ring-Shaped Peristaltic Pump; Compact Plasma Accelerator; Improved Electrohydraulic Linear Actuators; A Software Architecture for Semiautonomous Robot Control; Fabrication of Channels for Nanobiotechnological Devices; Improved Thin, Flexible Heat Pipes; Miniature Radioisotope Thermoelectric Power Cubes; Permanent Sequestration of Emitted Gases in the Form of Clathrate Hydrates; Electrochemical, H2O2-Boosted Catalytic Oxidation System; Electrokinetic In Situ Treatment of Metal-Contaminated Soil; Pumping Liquid Oxygen by Use of Pulsed Magnetic Fields; Magnetocaloric Pumping of Liquid Oxygen; Tailoring Ion-Thruster Grid Apertures for Greater Efficiency; and Lidar for Guidance of a Spacecraft or Exploratory Robot.

Source record

An Integrated Economics Model for ISRU in Support of a Mars Colony - Initial Results Report

This database, the Mars Colony Architecture Model (MCAM), is then linked to a variety of “downsteam” analytic models. In particular, we integrated an Extraction Process (i.e., “Mining”) Model, an Infrastructure and Integrated Logistics Support (ILS) Model, and an Economics Integration Model. The Extraction Process Model focuses on the technologies associated with in situ resource extraction, processing, storage and handling, and delivery. For each mined resource, which may involve multiple cooperating In Situ Resource Utilization (ISRU) systems in a given architecture, the Extraction Process Model computes the production rate as a function of the systems’ technical parameters and the local Mars environment. As with our earlier work, this model focuses on the extraction and processing of Mars water/ice.

Shishko, Robert

An Automatic Medium to High Fidelity Low-Thrust Global Trajectory Toolchain; EMTG-GMAT

Solving the global optimization, low-thrust, multiple-flyby interplanetary trajectory problem with high-fidelity dynamical models requires an unreasonable amount of computational resources. A better approach, and one that is demonstrated in this paper, is a multi-step process whereby the solution of the aforementioned problem is solved at a lower-fidelity and this solution is used as an initial guess for a higher-fidelity solver. The framework presented in this work uses two tools developed by NASA Goddard Space Flight Center: the Evolutionary Mission Trajectory Generator (EMTG) and the General Mission Analysis Tool (GMAT). EMTG is a medium to medium-high fidelity low-thrust interplanetary global optimization solver, which now has the capability to automatically generate GMAT script files for seeding a high-fidelity solution using GMAT's local optimization capabilities. A discussion of the dynamical models as well as thruster and power modeling for both EMTG and GMAT are given in this paper. Current capabilities are demonstrated with examples that highlight the toolchains ability to efficiently solve the difficult low-thrust global optimization problem with little human intervention.

low thrust

(ODIN): An Open Source, Low-Latency Data Integration & Visualization Framework for the NASA System Wide Safety Project's Disaster Response Safety Demonstration Series

The Open Data Integration Framework (ODIN) is an open source, low latency data integration and visualization framework (https://github.com/NASARace/race-odin) developed under NASA’s System WideSafety Program to demonstrate new safety capabilities designed to improve US airspace operations. Safety demonstrations are a set of increasingly complex (from public safety perspective) disaster response scenarios under which air systems must operate with increased capacity and include: 1) Wildland fire response, 2) Hurricane relief and recovery, 4) Emergency medical delivery via UAS and 4) Urban disaster relief. To accommodate disaster response, ODIN is field deployable and can scale on one or more multi-core, commodity laptops operating with full to limited or intermittent internet connectivity, conditions likely encountered during operations. ODIN runs as webserver with local, persistent data storage to serve either public or a secured, ad hoc network (e.g., an incident command post). The current released ODIN, ODIN-Fire is tailored for wildland fire management incorporating information on satellite overpasses with links to the near real-time data and imagery from the respective agencies. Included are winds data, an important variable for emergency responders and airspace operations, and high-resolution wind forecasts generated by super-computing resources and ingested into ODIN. As an open-source project, ODIN has attracted interest from multiple entities. We will show how 1) a commercial field instrument and data provider uses ODIN to help users visualize, publish and integrate their in-situ sensor network data and 2) ODIN’s capabilities to ingest, integrate and display near-real time satellite data with air traffic and a USFS winds forecast model used in fire response and post-fire assessment. Within NASA ODIN demonstrated novel, near terminal airspace safety capabilities for a project close-out event and previously it monitored the national airspace in real-time to meet an agency milestone. ODIN is presently under development for the anticipated hurricane relief and response demonstration notionally scheduled for the 2025-27 time frame and is available from NASA's github at the above link.

Aeronautics

A Generic Multibody Parachute Simulation Model

Flight simulation of dynamic atmospheric vehicles with parachute systems is a complex task that is not easily modeled in many simulation frameworks. In the past, the performance of vehicles with parachutes was analyzed by simulations dedicated to parachute operations and were generally not used for any other portion of the vehicle flight trajectory. This approach required multiple simulation resources to completely analyze the performance of the vehicle. Recently, improved software engineering practices and increased computational power have allowed a single simulation to model the entire flight profile of a vehicle employing a parachute.

Neuhaus, Jason Richard

Nuclear Space System Analysis and Modelling (NSSAM): A Software Tool to Efficiently Analyze the Design Space of Space Reactor Systems

Space reactors have the potential to play a key role in future NASA exploration activities due to their capability to enable sustainable power and advanced propulsion systems. To enable assessment of the space reactor design space, the nuclear space system analysis and modelling (NSSAM) software was developed by Analytical Mechanics Associates. NSSAM leverages a scalable and extensible software architecture which automates reactor analysis to perform coupled engine-reactor and reactor physics-thermal hydraulics calculations. This allows space reactor systems to be evaluated by a wider number of users with a consistent analysis approach to compare designs. NSSAM has been developed with multiple use cases to tailor the analysis to the level of detail desired by the user and computing resources. This summary overviews the NSSAM architecture and development approach, current capabilities (including design variants and use cases) and analysis approach for reactor and system component models.

nuclear thermal propulsion