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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 37 records · Page 2

Artificial Intelligence/Deep Learning FRNN Software for Prediction & Real-Time Control of DIII-D Plasma Control System (PCS)

This collaborative project integrated an improved version of the Artificial Intelligence/Deep Learning FRNN prediction and control software into the real-time DIII-D PCS (plasma control system). A key AI/DL software challenge is to build a modern high-performance computing (HPC) enabled “synthetic plasma simulator” capable of carrying out HPC-driven real-time plasma control applications. This involves development of a deep learning framework to train the surrogate model for a first-principles-based instability analysis simulator (“SGTC”) derived from the global gyrokinetic code GTC. The role of SGTC is to provide accurate and detailed plasma instability information from a real-time AI-based simulator capability to complement the deep learning prediction and control from experimentally-measured signals, such as ECE Imaging, supplemented by synthetic SGTC-ECEI.

70 PLASMA PHYSICS AND FUSION TECHNOLOGY↗

Real-time control of geometry and stiffness in adaptive structures

The basic theory is presented for the geometry, stiffness, and damping control of adaptive structures, with emphasis on adaptive truss structures. Necessary and sufficient conditions are given for stress-free geometry control in statically determinate and indeterminate adaptive discrete structures. Two criteria for selecting the controls are proposed, and their use in real-time control is illustrated by numerical simulation results. It is shown that the stiffness and damping control of adaptive truss structures for vibration suppression is possible by elongation and elongation rate dependent feedback forces from the active elements.

Ramesh, A. V.↗

Deploying MARTe2 and MDSplus for Scalable Real-Time Control Systems: A Proof-of-Concept for the SMART Tokamak

The SMART tokamak is a spherical tokamak with flexible shaping that will need a modular and high-performance real-time control system. This work presents the implementation and validation of the MARTe2 framework at the Princeton Plasma Physics Laboratory (PPPL) as a testbed for supporting SMART (University of Seville, Spain). The system integrates MARTe2, MDSplus for data archiving, and user datagram protocol (UDP)-based communication with both synthetic and physical devices. A deterministic control loop was developed using custom control algorithms, showing the system’s ability to operate under strict real-time constraints. The resulting framework is scalable, maintainable, and adaptable to experimental tokamaks like SMART.

70 PLASMA PHYSICS AND FUSION TECHNOLOGY↗

The use of a formal simulator to verify a simple real time control program

The authors present an initial and elementary investigation of the formal specification and mechanical verification of programs that interact with environments. They describe a mechanical proof that a simple, real time control program keeps a vehicle on a straightline course in a variable crosswind. To formalize the specification they define a mathematical function which models the interaction of the program and its environment. They then state and proved two theorems about this function: the simulated vehicle never gets farther than three units away from the intended course, and it comes to the course if the wind ever remains steady for at least four sampling units.

Boyer, R. S.↗

Execution environment for intelligent real-time control systems

Modern telerobot control technology requires the integration of symbolic and non-symbolic programming techniques, different models of parallel computations, and various programming paradigms. The Multigraph Architecture, which has been developed for the implementation of intelligent real-time control systems is described. The layered architecture includes specific computational models, integrated execution environment and various high-level tools. A special feature of the architecture is the tight coupling between the symbolic and non-symbolic computations. It supports not only a data interface, but also the integration of the control structures in a parallel computing environment.

Sztipanovits, Janos↗

Genetic algorithms for adaptive real-time control in space systems

Genetic Algorithms that are used for learning as one way to control the combinational explosion associated with the generation of new rules are discussed. The Genetic Algorithm approach tends to work best when it can be applied to a domain independent knowledge representation. Applications to real time control in space systems are discussed.

Vanderzijp, J.↗

Robust and real-time control of magnetic bearings for space engines

Currently, NASA Lewis Research Center is developing magnetic bearings for Space Shuttle Main Engine (SSME) turbopumps. The control algorithms which have been used are based on either the proportional-intergral-derivative control (PID) approach or the linear quadratic (LQ) state space approach. These approaches lead to an acceptable performance only when the system model is accurately known, which is seldom true in practice. For example, the rotor eccentricity, which is a major source of vibration at high speeds, cannot be predicted accurately. Furthermore, the dynamics of a rotor shaft, which must be treated as a flexible system to model the elastic rotor shaft, is infinite dimensional in theory and the controller can only be developed on the basis of a finite number of modes. Therefore, the development of the control system is further complicated by the possibility of closed loop system instability because of residual or uncontrolled modes, the so called spillover problem. Consequently, novel control algorithms for magnetic bearings are being developed to be robust to inevitable parametric uncertainties, external disturbances, spillover phenomenon and noise. Also, as pointed out earlier, magnetic bearings must exhibit good performance at a speed over 30,000 rpm. This implies that the sampling period available for the design of a digital control system has to be of the order of 0.5 milli-seconds. Therefore, feedback coefficients and other required controller parameters have to be computed off-line so that the on-line computational burden is extremely small. The development of the robust and real-time control algorithms is based on the sliding mode control theory. In this method, a dynamic system is made to move along a manifold of sliding hyperplanes to the origin of the state space. The number of sliding hyperplanes equals that of actuators. The sliding mode controller has two parts; linear state feedback and nonlinear terms. The nonlinear terms guarantee that the systems would reach the intersection of all sliding hyperplanes and remain on it when bounds on the errors in the system parameters and external disturbances are known. The linear part of the control drives the system to the origin of state space. Another important feature is that the controller parameter can be computed off-line. Consequently, on-line computational burden is small.

Sinha, Alok↗

Real-time control of the MIT vehicle emulation system

The MIT vehicle emulation system (VES) is an experimental facility designed to facilitate the study of controlling robots fixed to nonstationary bases. This includes assembly and repair manipulators attached to space vehicles, or to the space shuttle arm, as well as manipulators fixed to the bed of moving ground vehicles. Controlling manipulators under these conditions for endpoint force and positioning tasks requires both the development of new theory, and the development of a testbed for verifying theoretical results through experimentation. A description is presented of the technical details of the real-time controller for the second generation VES system.

Durfee, William K.↗

Testing and error analysis of a real-time controller

Inexpensive ways to organize and conduct system testing that were used on a real-time satellite network control system are outlined. This system contains roughly 50,000 lines of executable source code developed by a team of eight people. For a small investment of staff, the system was thoroughly tested, including automated regression testing, before field release. Detailed records were kept for fourteen months, during which several versions of the system were written. A separate testing group was not established, but testing itself was structured apart from the development process. The errors found during testing are examined by frequency per subsystem by size and complexity as well as by type. The code was released to the user in March, 1983. To date, only a few minor problems found with the system during its pre-service testing and user acceptance has been good.

Savolaine, C. G.↗

The real-time control of planetary rovers through behavior modification

It is not yet clear of what type, and how much, intelligence is needed for a planetary rover to function semi-autonomously on a planetary surface. Current designs assume an advanced AI system that maintains a detailed map of its journeys and the surroundings, and that carefully calculates and tests every move in advance. To achieve these abilities, and because of the limitations of space-qualified electronics, the supporting rover is quite sizable, massing a large fraction of a ton, and requiring technology advances in everything from power to ground operations. An alternative approach is to use a behavior driven control scheme. Recent research has shown that many complex tasks may be achieved by programming a robot with a set of behaviors and activation or deactivating a subset of those behaviors as required by the specific situation in which the robot finds itself. Behavior control requires much less computation than is required by tradition AI planning techniques. The reduced computation requirements allows the entire rover to be scaled down as appropriate (only down-link communications and payload do not scale under these circumstances). The missions that can be handled by the real-time control and operation of a set of small, semi-autonomous, interacting, behavior-controlled planetary rovers are discussed.

Miller, David P.↗

JPL control/structure interaction test bed real-time control computer architecture

The Control/Structure Interaction Program is a technology development program for spacecraft that exhibit interactions between the control system and structural dynamics. The program objectives include development and verification of new design concepts - such as active structure - and new tools - such as combined structure and control optimization algorithm - and their verification in ground and possibly flight test. A focus mission spacecraft was designed based upon a space interferometer and is the basis for design of the ground test article. The ground test bed objectives include verification of the spacecraft design concepts, the active structure elements and certain design tools such as the new combined structures and controls optimization tool. In anticipation of CSI technology flight experiments, the test bed control electronics must emulate the computation capacity and control architectures of space qualifiable systems as well as the command and control networks that will be used to connect investigators with the flight experiment hardware. The Test Bed facility electronics were functionally partitioned into three units: a laboratory data acquisition system for structural parameter identification and performance verification; an experiment supervisory computer to oversee the experiment, monitor the environmental parameters and perform data logging; and a multilevel real-time control computing system. The design of the Test Bed electronics is presented along with hardware and software component descriptions. The system should break new ground in experimental control electronics and is of interest to anyone working in the verification of control concepts for large structures.

Briggs, Hugh C.↗

An application generator for rapid prototyping of Ada real-time control software

The need to increase engineering productivity and decrease software life cycle costs in real-time system development establishes a motivation for a method of rapid prototyping. The design by iterative rapid prototyping technique is described. A tool which facilitates such a design methodology for the generation of embedded control software is described.

Johnson, Jim↗

Method for providing real-time control of a gaseous propellant rocket propulsion system

The new and improved methods and apparatus disclosed provide effective real-time management of a spacecraft rocket engine powered by gaseous propellants. Real-time measurements representative of the engine performance are compared with predetermined standards to selectively control the supply of propellants to the engine for optimizing its performance as well as efficiently managing the consumption of propellants. A priority system is provided for achieving effective real-time management of the propulsion system by first regulating the propellants to keep the engine operating at an efficient level and thereafter regulating the consumption ratio of the propellants. A lower priority level is provided to balance the consumption of the propellants so significant quantities of unexpended propellants will not be left over at the end of the scheduled mission of the engine.

Morris, Brian G.↗

Separating essentials from incidentals: an execution architecture for real-time control systems

This paper describes an execution architecture that makes such systems far more analyzable and verifiable by aggressive separation of concerns. The architecture separates two key software concerns: transformations of global state, as defined in pure functions; and sequencing/timing of transformations, as performed by an engine that enforces four prime invariants. The important advantage of this architecture, besides facilitating verification, is that it encourages formal specification of systems in a vocabulary that brings systems engineering closer to software engineering.

execution architecture↗