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At least 37 records · Page 2

Simulation of the Aerosol Size Distribution Using a Neural Network Surrogate for the Modal Aerosol Module (MAM7)

One objective of atmospheric simulations is to quantify the distribution of aerosols and their properties. Accurate parameterizations of the processes governing aerosol mass, particle number, and particle size distribution are important for predicting the Earth’s net radiative balance and aerosol-cloud interactions. The Modal Aerosol Module (MAM7) is a two-moment aerosol model that simulates mass, number, and size distribution of seven modes comprised of internally mixed aerosol species. The two-moment scheme adds significant computational expense but allows for the prediction of varying particle size distribution relative to the bulk method which predicts only total mass. In this work, we developed a neural network surrogate model for MAM7 (MAMnet) to predict the aerosol number concentration in NASA’s Global Earth Observing System (GEOS) without adding prohibitive computational expense. MAMnet, can be driven by output from a single moment, mass-based, aerosol scheme (Goddard Chemistry Aerosol and Radiation model (GOCART)) or from reanalysis products (Modern-Era Retrospective analysis for Research and Applications, Version 2 (MERRA-2)). MAMnet was trained using number concentrations from a 5-year GEOS/MAM7 simulation at 1-degree horizontal resolution and using the total mass calculated across modes as inputs, as well as temperature and air density. The model architecture for MAMnet was based on AlexNet, the 2012 winner of the ImageNet Large Scale Visual Recognition Challenge. While some modifications were necessary to accommodate our problem, important aspects of the network were preserved. MAMnet was able to reproduce zonal dynamics and spatial distributions of the aerosol number concentration however predictability in the upper troposphere was poor.

Katherine H Breen

Promoting A-Priori Interoperability of HLA-Based Simulations in the Space Domain: The SISO Space Reference FOM Initiative

Distributed and Real-Time Simulation plays a key-role in the Space domain being exploited for missions and systems analysis and engineering as well as for crew training and operational support. One of the most popular standards is the 1516-2010 IEEE Standard for Modeling and Simulation (M&S) High Level Architecture (HLA). HLA supports the implementation of distributed simulations (called Federations) in which a set of simulation entities (called Federates) can interact using a Run-Time Infrastructure (RTI). In a given Federation, a Federate can publish and/or subscribes objects and interactions on the RTI only in accordance with their structures as defined in a FOM (Federation Object Model). Currently, the Space domain is characterized by a set of incompatible FOMs that, although meet the specific needs of different organizations and projects, increases the long-term cost for interoperability. In this context, the availability of a reference FOM for the Space domain will enable the development of interoperable HLA-based simulators for related joint projects and collaborations among worldwide organizations involved in the Space domain (e.g. NASA, ESA, Roscosmos, and JAXA). The paper presents a first set of results achieved by a SISO standardization effort that aims at providing a Space Reference FOM for international collaboration on Space systems simulations.

Moller, Bjorn

Hover and Forward Flight Performance Modeling of the Ingenuity Mars Helicopter

In 2015, NASA’s Jet Propulsion Laboratory partnered with Ames Research Center, Langley Research Center, and AeroVironment to develop Ingenuity, a small coaxial helicopter capable of flying within Mars’ unique atmospheric conditions. Ingenuity was successfully deployed from its protective shroud on the underside of the Mars 2020 Perseverance Rover and has flown 17 flights on Mars as of December 2021. A number of rotorcraft analysis tools were utilized, and a series of experimental tests were performed to ready Ingenuity for its launch with the Perseverance Rover in July 2020. In this paper, RotCFD, a Reynolds-averaged Navier-Stokes flow solver, is used to model Ingenuity in hover and forward flight for the purposes of validating tools to aid in the development of a future generation of Mars rotorcraft. The results from the RotCFD modeling are benchmarked against results from hover performance tests of the Ingenuity prototype in the 25-Foot Space Simulator at the Jet Propulsion Laboratory and are also compared to hover and forward flight predictions made by CAMRAD II, a well-known comprehensive rotorcraft analysis code. Surrogate performance models are trained to obtain a set of trimmed rotor settings for Ingenuity at different forward flight speeds, which are then used as inputs for the RotCFD forward flight simulations. Additionally, a study of the airframe-rotor interaction and a study of the aerodynamics of the individual airframe components of Ingenuity in forward flight are performed. Finally, to better understand performance predictions by RotCFD and CAMRAD II, a study is conducted on how sectional angles of attack in each code vary with radial station and azimuth.

Hover

Seamless Integration of Multibody and Orbital Dynamics to Support Human Spaceflight Simulations

At the NASA Johnson Space Center (JSC), modeling capability requirements are often driven by the need to simulate upcoming mission scenarios for analysis, procedures development, and training. In preparation for free-flyer vehicle capture, maneuvers, and release, it was determined that the multibody dynamics capabilities provided by MBDyn and the orbital dynamics capabilities supplied by JEOD needed to be merged to properly simulate the dynamic behaviors expected on-orbit. After initial attempts to combine the two packages proved cumbersome, it was decided that a more refined solution was required to facilitate the interface between these two packages. The resulting interface software package was named MBJEOD. The primary design goals for this new package were to leave MBDyn and JEOD untouched, to simplify and clarify simulation initialization for users, and to support any topology or on-orbit operational scenario that future missions might require. This paper provides a detailed overview of MBJEOD and the approach taken to seamlessly integrate the multibody dynamics of MBDyn with the orbital dynamics of JEOD. Additional attention is given to the numerical considerations required for MBJEOD and the simplifying assumptions leveraged to provide for real-time simulation needs. Verification and validation are addressed and current MBJEOD applications at the NASA JSC are discussed.

modeling

Seamless Integration of Multibody and Orbital Dynamics to Support Human Spaceflight Simulations

At the NASA Johnson Space Center (JSC), modeling capability requirements are often driven by the need to simulate upcoming mission scenarios for analysis, procedures development, and training. In preparation for free-flyer vehicle capture, maneuvers, and release, it was determined that the multibody dynamics capabilities provided by MBDyn and the orbital dynamics capabilities supplied by JEOD needed to be merged to properly simulate the dynamic behaviors expected on-orbit. After initial attempts to combine the two packages proved cumbersome, it was decided that a more refined solution was required to facilitate the interface between these two packages. The resulting interface software package was named MBJEOD. The primary design goals for this new package were to leave MBDyn and JEOD untouched, to simplify and clarify simulation initialization for users, and to support any topology or on-orbit operational scenario that future missions might require. This paper provides a detailed overview of MBJEOD and the approach taken to seamlessly integrate the multibody dynamics of MBDyn with the orbital dynamics of JEOD. Additional attention is given to the numerical considerations required for MBJEOD and the simplifying assumptions leveraged to provide for real-time simulation needs. Verification and validation are addressed and current MBJEOD applications at the NASA JSC are discussed.

modeling

The General-Use Nodal Network Solver (GUNNS) Modeling Package for Space Vehicle Flow System Simulation

The General-Use Nodal Network Solver (GUNNS) is a modeling software package that combines nodal analysis and the hydraulic-electric analogy to simulate fluid, electrical, and thermal flow systems. GUNNS is developed by L-3 Communications under the TS21 (Training Systems for the 21st Century) project for NASA Johnson Space Center (JSC), primarily for use in space vehicle training simulators at JSC. It has sufficient compactness and fidelity to model the fluid, electrical, and thermal aspects of space vehicles in real-time simulations running on commodity workstations, for vehicle crew and flight controller training. It has a reusable and flexible component and system design, and a Graphical User Interface (GUI), providing capability for rapid GUI-based simulator development, ease of maintenance, and associated cost savings. GUNNS is optimized for NASA's Trick simulation environment, but can be run independently of Trick.

Harvey, Jason

Mission leverage education: NSU/NASA innovative undergraduate model

The BEST Lab (Center for Excellence in Science Education), the Center for Materials Research (CMR), and the Chemistry, Mathematics, Physics, and Computer Science (CS) Departments at Norfolk State University (NSU) joined forces to implement MiLEN(2) IUM - an innovative approach tu integrate current and emerging research into the undergraduate curricula and train students on NASA-related fields. An Earth Observing System (EOS) mission was simulated where students are educated and trained in many aspects of Remote Sensing: detector physics and spectroscopy; signal processing; data conditioning, analysis, visualization; and atmospheric science. This model and its continued impact is expected to significantly enhance the quality of the Mathematics, Science, Engineering and Technology (MSET or SMET) educational experience and to inspire students from historically underrepresented groups to pursue careers in NASA-related fields. MiLEN(2) IUM will be applicable to other higher education institutions that are willing to make the commitment to this endeavor in terms of faculty interest and space.

Chaudhury, S. Raj

Dynamics of early planetary gear trains

A method to analyze the static and dynamic loads in a planetary gear train was developed. A variable-variable mesh stiffness (VVMS) model was used to simulate the external and internal spur gear mesh behavior, and an equivalent conventional gear train concept was adapted for the dynamic studies. The analysis can be applied either involute or noninvolute spur gearing. By utilizing the equivalent gear train concept, the developed method may be extended for use for all types of epicyclic gearing. The method is incorporated into a computer program so that the static and dynamic behavior of individual components can be examined. Items considered in the analysis are: (1) static and dynamic load sharing among the planets; (2) floating or fixed Sun gear; (3) actual tooth geometry, including errors and modifications; (4) positioning errors of the planet gears; (5) torque variations due to noninvolute gear action. A mathematical model comprised of power source, load, and planetary transmission is used to determine the instantaneous loads to which the components are subjected. It considers fluctuating output torque, elastic behavior in the system, and loss of contact between gear teeth. The dynamic model has nine degrees of freedom resulting in a set of simultaneous second order differential equations with time varying coefficients, which are solved numerically. The computer program was used to determine the effect of manufacturing errors, damping and component stiffness, and transmitted load on dynamic behavior. It is indicated that this methodology offers the designer/analyst a comprehensive tool with which planetary drives may be quickly and effectively evaluated.

August, R.

SimSup's Loop: A Control Theory Approach to Spacecraft Operator Training

Immersive simulation is a staple of training for many complex system operators, including astronauts and ground operators of spacecraft. However, while much has been written about simulators, simulation facilities, and operator certification programs, the topic of how one develops simulation scenarios to train a spacecraft operator is relatively understated in the literature. In this paper, an approach is presented for using control theory as the basis for developing the immersive simulation scenarios for a spacecraft operator training program. The operator is effectively modeled as a high level controller of lower level hardware and software control loops that affect a select set of system state variables. Simulation scenarios are derived from a STAMP-based hazard analysis of the operator's high and low level control loops. The immersive simulation aspect of the overall training program is characterized by selecting a set of scenarios that expose the operator to the various inadequate control actions that stem from control flaws and inadequate control executions in the different sections of the typical control loop. Results from the application of this approach to the Lunar Atmosphere and Dust Environment Explorer (LADEE) mission are provided through an analysis of the simulation scenarios used for operator training and the actual anomalies that occurred during the mission. The simulation scenarios and inflight anomalies are mapped to specific control flaws and inadequate control executions in the different sections of the typical control loop to illustrate the characteristics of anomalies arising from the different sections of the typical control loop (and why it is important for operators to have exposure to these characteristics). Additionally, similarities between the simulation scenarios and inflight anomalies are highlighted to make the case that the simulation scenarios prepared the operators for the mission.

LADEE

Port-O-Sim Object Simulation Application

Port-O-Sim is a software application that supports engineering modeling and simulation of launch-range systems and subsystems, as well as the vehicles that operate on them. It is flexible, distributed, object-oriented, and realtime. A scripting language is used to configure an array of simulation objects and link them together. The script is contained in a text file, but executed and controlled using a graphical user interface. A set of modules is defined, each with input variables, output variables, and settings. These engineering models can be either linked to each other or run as standalone. The settings can be modified during execution. Since 2001, this application has been used for pre-mission failure mode training for many Range Safety Scenarios. It contains range asset link analysis, develops look-angle data, supports sky-screen site selection, drives GPS (Global Positioning System) and IMU (Inertial Measurement Unit) simulators, and can support conceptual design efforts for multiple flight programs with its capacity for rapid six-degrees-of-freedom model development. Due to the assembly of various object types into one application, the application is applicable across a wide variety of launch range problem domains.

Lanzi, Raymond J.

Wheat signature modeling and analysis for improved training statistics

The author has identified the following significant results. The spectral, spatial, and temporal characteristics of wheat and other signatures in LANDSAT multispectral scanner data were examined through empirical analysis and simulation. Irrigation patterns varied widely within Kansas; 88 percent of wheat acreage in Finney was irrigated and 24 percent in Morton, as opposed to less than 3 percent for western 2/3's of the State. The irrigation practice was definitely correlated with the observed spectral response; wheat variety differences produced observable spectral differences due to leaf coloration and different dates of maturation. Between-field differences were generally greater than within-field differences, and boundary pixels produced spectral features distinct from those within field centers. Multiclass boundary pixels contributed much of the observed bias in proportion estimates. The variability between signatures obtained by different draws of training data decreased as the sample size became larger; also, the resulting signatures became more robust and the particular decision threshold value became less important.

Nalepka, R. F.

A Process for Comparing Dynamics of Distributed Space Systems Simulations

The paper describes a process that was developed for comparing the primary orbital dynamics behavior between space systems distributed simulations. This process is used to characterize and understand the fundamental fidelities and compatibilities of the modeling of orbital dynamics between spacecraft simulations. This is required for high-latency distributed simulations such as NASA s Integrated Mission Simulation and must be understood when reporting results from simulation executions. This paper presents 10 principal comparison tests along with their rationale and examples of the results. The Integrated Mission Simulation (IMSim) (formerly know as the Distributed Space Exploration Simulation (DSES)) is a NASA research and development project focusing on the technologies and processes that are related to the collaborative simulation of complex space systems involved in the exploration of our solar system. Currently, the NASA centers that are actively participating in the IMSim project are the Ames Research Center, the Jet Propulsion Laboratory (JPL), the Johnson Space Center (JSC), the Kennedy Space Center, the Langley Research Center and the Marshall Space Flight Center. In concept, each center participating in IMSim has its own set of simulation models and environment(s). These simulation tools are used to build the various simulation products that are used for scientific investigation, engineering analysis, system design, training, planning, operations and more. Working individually, these production simulations provide important data to various NASA projects.

Cures, Edwin Z.

The Application of Artificial Intelligence Deep Learning to Visually Identify Micrometeoroid and Orbital Debris Impacts

Recent advances in Artificial Intelligence (AI) are changing the World. Novel approaches to training AI systems have led to dramatic reductions in the amount of time required. Training an AI system could take years and teams of people using traditional methods, but with the advancements of Deep Learning (DL) models this training can now be accomplished by an individual in a matter of minutes. The development of “fast AI” libraries has delivered AI to essentially everyone. Democratization of AI power has inspired many to revisit past problems that will benefit from DL approaches. For example, the application of AI has improved detection of breast cancer by 20% compared to traditional detection methods. Computer vision and machine learning are being used to identify soil deficiencies and provide planting recommendations to farmers. Success stories like these and many others have provided inspiration to see if AI can help improve one of our needed capabilities – that of visually identifying micrometeoroid and orbital debris (MMOD) impact damage to spacecraft from images of the spacecraft exterior. The need to visually locate and characterize spacecraft MMOD impact damage has been present since the early days of space travel. This is often done by either having a crew member take photographs of the spacecraft through a window using a hand-held camera or ground personnel directing externally-mounted cameras. The photographs are then transmitted back to Earth for visual analysis. This method of MMOD damage inspection works well and has been used on various spacecraft including the Space Shuttle and the International Space Station (ISS). One of the issues with the current method that we believe AI could improve is the speed and possibly the accuracy in identifying MMOD impacts. Note that detecting MMOD impacts in images can be very difficult. The visual appearance of an MMOD impact can change dramatically with lighting conditions, size of impact, depth of penetration, material types, surface waviness, fabric coverings, camera & lens, distance to surface, spacecraft orientation, analyst experience, and many other factors. Currently, this takes a team of highly-experienced specialists in both the fields of Image Analysis and MMOD impacts. This paper documents our initial research in training an AI DL model using the fast-AI library to identify actual and simulated MMOD impacts and perforations into exposed flat surfaces. While we recognize that this initial goal seems modest, it must be noted that what we have done would have taken teams of individuals and years of training just ten years ago. Our long-term goal is to add complexity and use-cases to the DL model being trained to expand the capabilities of this model so that it can be used to identify MMOD impacts on all types of spacecraft surfaces.

Cameron M Collins

An analysis of airline landing flare data based on flight and training simulator measurements

Landings by experienced airline pilots transitioning to the DC-10, performed in flight and on a simulator, were analyzed and compared using a pilot-in-the-loop model of the landing maneuver. By solving for the effective feedback gains and pilot compensation which described landing technique, it was possible to discern fundamental differences in pilot behavior between the actual aircraft and the simulator. These differences were then used to infer simulator fidelity in terms of specific deficiencies and to quantify the effectiveness of training on the simulator as compared to training in flight. While training on the simulator, pilots exhibited larger effective lag in commanding the flare. The inability to compensate adequately for this lag was associated with hard or inconsistent landings. To some degree this deficiency was carried into flight, thus resulting in a slightly different and inferior landing technique than exhibited by pilots trained exclusively on the actual aircraft.

Heffley, R. K.

Robotics On-Board Trainer (ROBoT)

ROBoT is an on-orbit version of the ground-based Dynamics Skills Trainer (DST) that astronauts use for training on a frequent basis. This software consists of two primary software groups. The first series of components is responsible for displaying the graphical scenes. The remaining components are responsible for simulating the Mobile Servicing System (MSS), the Japanese Experiment Module Remote Manipulator System (JEMRMS), and the H-II Transfer Vehicle (HTV) Free Flyer Robotics Operations. The MSS simulation software includes: Robotic Workstation (RWS) simulation, a simulation of the Space Station Remote Manipulator System (SSRMS), a simulation of the ISS Command and Control System (CCS), and a portion of the Portable Computer System (PCS) software necessary for MSS operations. These components all run under the CentOS4.5 Linux operating system. The JEMRMS simulation software includes real-time, HIL, dynamics, manipulator multi-body dynamics, and a moving object contact model with Tricks discrete time scheduling. The JEMRMS DST will be used as a functional proficiency and skills trainer for flight crews. The HTV Free Flyer Robotics Operations simulation software adds a functional simulation of HTV vehicle controllers, sensors, and data to the MSS simulation software. These components are intended to support HTV ISS visiting vehicle analysis and training. The scene generation software will use DOUG (Dynamic On-orbit Ubiquitous Graphics) to render the graphical scenes. DOUG runs on a laptop running the CentOS4.5 Linux operating system. DOUG is an Open GL-based 3D computer graphics rendering package. It uses pre-built three-dimensional models of on-orbit ISS and space shuttle systems elements, and provides realtime views of various station and shuttle configurations.

Johnson, Genevieve

Using Open Standards and NASA Open Source Simulation Tools to Model Artemis Base Camp Mission Timelines

The United States’ National Aeronautics and Space Administration (NASA) has announced that the Artemis Program will return humans to the Moon, establishing a persistent presence with the Artemis Base Camp (ABC), and extend human exploration to Mars. The NASA Exploration Systems Simulations (NExSyS) team at NASA’s Johnson Space Center is using internationally developed simulation interoperability standards and NASA open source simulation tools to support Artemis concept, analysis, designs, development, training, and ultimately operations. The NExSyS team has been tasked to support early ABC architecture and mission analysis using mission time lines developed by the crew operations mission planning team. The NExSyS team is developing a distributed simulation framework with initial Artemis element implementations to model the ABC mission timelines using the international simulation interoperability standard High Level Architecture (HLA), the Simulation Interoperability Standards Organization’s Space Reference Federation Object Model (SpaceFOM), the NASA open source Trick Simulation Environment, and another NASA open source interface package called TrickHLA. The ABC architecture is composed of a number of key surface elements and resources. Some examples of modeled elements (also known as entities) are landers, habitats, rovers, logistics carriers, and astronauts. Some examples of modeled transferable and consumable resources are power, water, oxygen, nitrogen, scientific samples, and food. These entities and resources are modeled in a collection of individual simulations called Federates. A coordinated collection of interoperable federates is called a Federation and when these federates are tied together in a coordinated simulation run, it is referred to as a Federation Execution. The federates communicate through HLA using data exchange formats defined by a collection of machine readable files called Federation Object Models (FOMs). These FOM files are based on extensions to the SpaceFOM. This enables the instantiation and sharing of objects and interactions between federates in the federation. These provide for entity and resource tracking, object transfer, and data collection. Federate interactions are used to trigger events and notify federates of entity or resource transfers. For the initial implementation, the constituent federates are Trick-based simulations that use TrickHLA to provide the required HLA-base interoperability. These Trick-based simulations provide the required modeling for the individual Artemis elements along with the associated element resources. These federates provide a means to explore traverses between surface elements and exploration sites as scheduled in a mission timeline and explore the affects traverse times have on the overall mission timeline. The mission time lines are modeled using a Trick input file event handling capabilities. Each timeline operation is handled as individual simulation events, and triggered based on previous event status, time of operation, and simulated task completions. In addition, the ABC Federation can be used to perform Monte Carlo analysis. The Monte Carlo tool can vary the inputs, timings, and malfunctions to show how various contingencies in the mission can affect the mission timeline.

Keaton Craig Dodd

Estimating the Rate of Occurrence of Renal Stones in Astronauts

Changes in urine chemistry, during and post flight, potentially increases the risk of renal stones in astronauts. Although much is known about the effects of space flight on urine chemistry, no inflight incidence of renal stones in US astronauts exists and the question "How much does this risk change with space flight?" remains difficult to accurately quantify. In this discussion, we tackle this question utilizing a combination of deterministic and probabilistic modeling that implements the physics behind free stone growth and agglomeration, speciation of urine chemistry and published observations of population renal stone incidences to estimate changes in the rate of renal stone presentation. The modeling process utilizes a Population Balance Equation based model developed in the companion IWS abstract by Kassemi et al. (2016) to evaluate the maximum growth and agglomeration potential from a specified set of urine chemistry values. Changes in renal stone occurrence rates are obtained from this model in a probabilistic simulation that interrogates the range of possible urine chemistries using Monte Carlo techniques. Subsequently, each randomly sampled urine chemistry undergoes speciation analysis using the well-established Joint Expert Speciation System (JESS) code to calculate critical values, such as ionic strength and relative supersaturation. The Kassemi model utilizes this information to predict the mean and maximum stone size. We close the assessment loop by using a transfer function that estimates the rate of stone formation from combining the relative supersaturation and both the mean and maximum free stone growth sizes. The transfer function is established by a simulation analysis which combines population stone formation rates and Poisson regression. Training this transfer function requires using the output of the aforementioned assessment steps with inputs from known non-stone-former and known stone-former urine chemistries. Established in a Monte Carlo system, the entire renal stone analysis model produces a probability distribution of the stone formation rate and an expected uncertainty in the estimate. The utility of this analysis will be demonstrated by showing the change in renal stone occurrence predicted by this method using urine chemistry distributions published in Whitson et al. 2009. A comparison to the model predictions to previous assessments of renal stone risk will be used to illustrate initial validation of the model.

gravitational physiology

Optical modeling for dynamics and control analysis

This paper presents a coordinate-free ray-trace analysis of optical beam trains consisting of mirrors, lenses and reference surfaces. The analysis leads to optical models that can be directly integrated with standard structure and control models for integrated instrument design, analysis and simulation. This capability is required for a coming generation of spaceborn optical instruments which use controlled optical elements supported by flexible structures. New results include analytic formulas for optical sensitivities as functions of structural and control geometric parameters. An example problem calculates a linear (small-motion) optical model, derives optical gains for small- and large-angle controlled mirrors, and shows the propagation of a wavefront.

Redding, David C.