Designing an optimal strategy for GMAO S2S ensemble forecast
Explore the source record for details and available documents.
SEARCH · Search NASA
Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.
Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.
Explore the source record for details and available documents.
Explore the source record for details and available documents.
This paper presents an optimal strategy for making impulsive correction to a multi-target trajectory by a single maneuver. The concept of an optimal maneuver time is introduced. The choice of suitable weighting functions is explored to enable one to properly translate the subjective desire of mission success into an objective cost function whose minimization yields the optimal strategy. It is shown that a number of strategies previously formulated are derivable from one general expression. A number of other interesting properties of the optimal strategy are described. Numerical results are presented for a typical two-target mission. It is shown that the strategy formulated is optimal. For some perturbations, there exists an optimal maneuver time different from the time of initiation of the perturbation. That is, the physical properties of the trajectory can be exploited to select the optimal time of making a corrective maneuver.
The authors provide a common platform for modeling different schemes for reducing the branch-delay penalty in pipelined processors as well as evaluating the associated increased instruction bandwidth. Their objective is twofold: to develop a model for different approaches to the branch problem and to help select an optimal strategy after taking into account additional i-traffic generated by branch strategies. The model presented provides a flexible tool for comparing different branch strategies in terms of the reduction it offers in average branch delay and also in terms of the associated cost of wasted instruction fetches. This additional criterion turns out to be a valuable consideration in choosing between two strategies that perform almost equally. More importantly, it provides a better insight into the expected overall system performance. Simple compiler-support-based low-implementation-cost strategies can be very effective under certain conditions. An active branch prediction scheme based on loop buffers can be as competitive as a branch-target-buffer based strategy.
Instructional strategies for optimizing learning processes and application of such principles to practical course of instruction in computer science
Optimization of expected values in a stochastic domain is common in real world applications.
An optimal sensing strategy for an optical proximity sensor system engaged in the recognition and localization of 3-D natural quadric objects is presented. The optimal sensing strategy consists of the selection of an optimal beam orientation and the determination of an optimal probing plane that compose an optimal data collection operation known as an optimal probing. The decision of an optimal probing is based on the measure of discrimination power of a cluster of surfaces on a multiple interpretation image (MII), where the measure of discrimination power is defined in terms of a utility function computing the expected number of interpretations that can be pruned out by a probing. An object representation suitable for active sensing based on a surface description vector (SDV) distribution graph and hierarchical tables is presented. Experimental results are shown.
Existence theorem for Markov chain finite state stochastic games applied to saddle point and optimal strategy or epsilon-optimal strategy pairs
Combat which is formulated as a dynamical encounter between two opponents, each of whom has offensive capabilities and objectives is outlined. A target set is associated with each opponent in the event space in which he endeavors to terminate the combat, thereby winning. If the combat terminates in both target sets simultaneously, or in neither, a joint capture or a draw, respectively, occurs. Resolution of the encounter is formulated as a combat game; as a pair of competing event constrained differential games. If exactly one of the players can win, the optimal strategies are determined from a resulting constrained zero sum differential game. Otherwise the optimal strategies are computed from a resulting nonzero sum game. Since optimal combat strategies may frequently not exist, approximate or delta combat games are also formulated leading to approximate or delta optimal strategies. The turret game is used to illustrate combat games. This game is sufficiently complex to exhibit a rich variety of combat behavior, much of which is not found in pursuit evasion games.
Combat is formulated as a dynamical encounter between two opponents, each of whom has offensive capabilities and objectives. With each opponent is associated a target in the event space in which he endeavors to terminate the combat, thereby winning. If the combat terminates in both target sets simultaneously or in neither, a joint capture or a draw, respectively, is said to occur. Resolution of the encounter is formulated as a combat game; namely, as a pair of competing event-constrained differential games. If exactly one of the players can win, the optimal strategies are determined from a resulting constrained zero-sum differential game. Otherwise the optimal strategies are computed from a resulting non-zero-sum game. Since optimal combat strategies frequencies may not exist, approximate of delta-combat games are also formulated leading to approximate or delta-optimal strategies. To illustrate combat games, an example, called the turret game, is considered. This game may be thought of as a highly simplified model of air combat, yet it is sufficiently complex to exhibit a rich variety of combat behavior, much of which is not found in pursuit-evasion games.
Procedures and solution strategies are described to solve the conventional structural optimization problem using the Lagrange multiplier technique. The multipliers, obtained through solution of an auxiliary nonlinear optimization problem, lead to optimality criteria to determine the design variables. It is shown that this procedure is essentially equivalent to an alternative formulation using a dual method Lagrangian function objective. Although mathematical formulations are straight-forward, successful applications and computational efficiency depend upon execution procedure strategies. Strategies examined, with application examples, include selection of active constraints, move limits, line search procedures, and side constraint boundaries.
An optimal control formulation of the problem of collision avoidance of mobile robots in environments containing moving obstacles is presented. Collision avoidance is guaranteed if the minimum distance between the robot and the objects is nonzero. A nominal trajectory is assumed to be known from off-line planning. The main idea is to change the velocity along the nominal trajectory so that collisions are avoided. Furthermore, time consistency with the nominal plan is desirable. A numerical solution of the optimization problem is obtained. Simulation results verify the value of the proposed strategy.
Iterative digital computer algorithm for solving optimization problems for linear stochastic systems
This paper presents the results of a NASA Innovative Advanced Concept (NIAC) Phase 2 study entitled "An Innovative Solution to NASA's Near-Earth Object (NEO) Impact Threat Mitigation Grand Challenge and Flight Validation Mission Architecture Development." This NIAC Phase 2 study was conducted at the Asteroid Deflection Research Center (ADRC) of Iowa State University in 2012-2014. The study objective was to develop an innovative yet practically implementable mitigation strategy for the most probable impact threat of an asteroid or comet with short warning time (less than 5 years). The mitigation strategy described in this paper is intended to optimally reduce the severity and catastrophic damage of the NEO impact event, especially when we don't have sufficient warning times for non-disruptive deflection of a hazardous NEO. This paper provides an executive summary of the NIAC Phase 2 study results.
In this paper we investigate a question of science optimization during Cassini flybys of Titan. The Composite Infrared Spectrometer (CIRS) makes limb during the closest approach period when the visible horizon circle is moving swiftly across the planet. We have sought to discover if any points on the horizon are preferred for limb sounding due to having minimum movement relative to the surface. By numerical calculation, backed by geometric analysis, we find that two limited regions on the horizon are continuously visible during the entire encounter. We term these "limb nodes" and show how they may be employed by CIRS to optimize science by minimizing the source of systematic error due to spatial smear. These conclusions are applicable to many similar scenarios of spacecraft limb sounding during hyperbolic flyby encounters.
The NASA Engine Performance Program (NEPP) can configure and analyze almost any type of gas turbine engine that can be generated through the interconnection of a set of standard physical components. In addition, the code can optimize engine performance by changing adjustable variables under a set of constraints. However, for engine cycle problems at certain operating points, the NEPP code can encounter difficulties: nonconvergence in the currently implemented Powell's optimization algorithm and deficiencies in the Newton-Raphson solver during engine balancing. A project was undertaken to correct these deficiencies. Nonconvergence was avoided through a cascade optimization strategy, and deficiencies associated with engine balancing were eliminated through neural network and linear regression methods. An approximation-interspersed cascade strategy was used to optimize the engine's operation over its flight envelope. Replacement of Powell's algorithm by the cascade strategy improved the optimization segment of the NEPP code. The performance of the linear regression and neural network methods as alternative engine analyzers was found to be satisfactory. This report considers two examples-a supersonic mixed-flow turbofan engine and a subsonic waverotor-topped engine-to illustrate the results, and it discusses insights gained from the improved version of the NEPP code.
The present quantitative approach to the problem of reconfiguring a degradable multimode system assigns some modules to computation and arranges others for reliability. By using expected total reward as the optimal criterion, there emerges an active reconfiguration strategy based not only on the occurrence of failure but the progression of the given mission. This reconfiguration strategy requires specification of the times at which the system should undergo reconfiguration, and the configurations to which the system should change. The optimal reconfiguration problem is converted to integer nonlinear knapsack and fractional programming problems.
Flight testing that is planned for October 2010 will provide an opportunity to evaluate rotorcraft trajectory optimization techniques. The flight test will involve a fully instrumented MD-902 helicopter, which will be flown over an array of microphones. In this work, the helicopter approach trajectory is optimized via a multiobjective genetic algorithm to improve community noise, passenger comfort, and pilot acceptance. Previously developed optimization strategies are modified to accommodate new helicopter data and to increase pilot acceptance. This paper describes the MD-902 trajectory optimization plus general optimization strategies and modifications that are needed to reduce the uncertainty in noise predictions. The constraints that are imposed by the flight test conditions and characteristics of the MD-902 helicopter limit the testing possibilities. However, the insights that will be gained through this research will prove highly valuable.