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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 379 records · Page 21

nrelWattileExt (SkySpark Wattile Extension) [SWR-24-73]

The NREL Wattile extension, nrelWattileExt, provides an interface between SkySpark, an energy management and analytics software, and Wattile, an NREL-developed Python package for probabilistic prediction of building energy consumption. Wattile models predict discrete quantiles of the probability distribution of a target quantity (typically energy consumption) using the historical time series data from one or more predictors (typically weather data). Within SkySpark, predictions from Wattile models can be used for measurement & verification of building performance, detection of energy anomalies, and fault detection. Related to: https://github.com/NREL/Wattile

Frank, Stephen↗

The dish-Rankine SCSTPE program (Engineering Experiment no. 1)

Activities planned for phase 2 Of the Small Community Solar Thermal Power Experiment (PFDR) program are summarized with emphasis on a dish-Rankine point focusing distributed receiver solar thermal electric system. Major design efforts include: (1) development of an advanced concept indirect-heated receiver;(2) development of hardware and software for a totally unmanned power plant control system; (3) implementation of a hybrid digital simulator which will validate plant operation prior to field testing; and (4) the acquisition of an efficient organic Rankine cycle power conversion unit. Preliminary performance analyses indicate that a mass-produced dish-Rankine PFDR system is potentially capable of producing electricity at a levelized busbar energy cost of 60 to 70 mills per KWh and with a capital cost of about $1300 per KW.

Pons, R. L.↗

Experience with a software engineering environment framework

Experience with a software engineering environment framework tool called the Automated Product Control Environment (APCE) is described. The goals of the framework design, an overview of the major functions and features of the framework, and implementation and use of the framework are presented. Aspects of the framework discussed include automation and control; portability, distributability, and interoperability; cost/benefit analysis; and productivity. Results of using the framework are discussed and the framework approach is briefly compared to other software development environment approaches.

Blumberg, R.↗

AdaNET services

MountainNet is a small firm which serves as a distribution center for AdaNET Services. These services include providing host systems and telecommunications for AdaNET, developing and supporting AdaNET Information Services, and developing a dynamic software inventory. AdaNET hosts are a Data General MV8000II and DEC VAX. Telecommunications are provided via the MountainNet private network and the Telenet public access dial network. Initially, the AdaNET Information Services will include software repositories, user communications and forums, software engineering information, bibliographic and library services, and an educational directory. The dynamic software inventory, which will become available in January 1990, will contain software engineering code and parts.

Digman, Michael↗

Planning Systems for Distributed Operations

This viewgraph representation presents an overview of the mission planning process involving distributed operations (such as the International Space Station (ISS)) and the computer hardware and software systems needed to support such an effort. Topics considered include: evolution of distributed planning systems, ISS distributed planning, the Payload Planning System (PPS), future developments in distributed planning systems, Request Oriented Scheduling Engine (ROSE) and Next Generation distributed planning systems.

Maxwell, Theresa G.↗

Surface Temperature Data Analysis

Small global mean temperature changes may have significant to disastrous consequences for the Earth's climate if they persist for an extended period. Obtaining global means from local weather reports is hampered by the uneven spatial distribution of the reliably reporting weather stations. Methods had to be developed that minimize as far as possible the impact of that situation. This software is a method of combining temperature data of individual stations to obtain a global mean trend, overcoming/estimating the uncertainty introduced by the spatial and temporal gaps in the available data. Useful estimates were obtained by the introduction of a special grid, subdividing the Earth's surface into 8,000 equal-area boxes, using the existing data to create virtual stations at the center of each of these boxes, and combining temperature anomalies (after assessing the radius of high correlation) rather than temperatures.

Hansen, James↗

Discrete Event Simulation-Based Timeline Validation Using R2U2

The Gateway Vehicle Systems Manager (VSM), the top-level software control system in a distributed, hierarchical Autonomous System Management Architecture is, like most modern spacecraft software control systems, heavily data-driven. For example, schedules (timelines) will be developed on the ground and, due to the high degree of autonomy, contain complex procedures involving conditional branching, variable timing, and resource contention resolution. In order to verify that an uploaded timeline will function correctly, it is necessary to explore the feasible set of possible executions. While it is possible to test a timeline using a mission simulation, the complexity of the system and duration of a timeline limits the number of trials and therefore the test coverage. To address this problem, the VSM team is using a discrete event system model that can rapidly generate from a timeline sets of event sequences using Monte Carlo techniques. To achieve rapid and trustworthy checking of the event sequences, we use an offline version of the runtime model checking tool R2U2. This presentation describes the approach the VSM team is using to implement the discrete event simulation and evaluate event sequences using R2U2. The presentation will discuss: 1. Description of the timelines by VSM in the context of VSM operations 2. Expansion of a timeline into a sequence of atomic events 3. Adjustment, in the Monte Carlo environment, of an event sequence to account for uncertainty, external events, and failures 4. Definition of R2U2 input and mission-time linear temporal logic files 5. Generation and use of R2U2 verdict sequences 6. Lessons learned and future work

Verification↗

Case for Deploying Complex Systems Utilizing Commodity Components

When the International Space Station (ISS) finally reached an operational state, many of the Payload Operations and Integration Facility (POIF) hardware components were reaching end of life, COTS product costs were soaring, and the ISS budget was becoming severely constrained. However, most requirement development was complete. In addition, the ISS program is a fully functioning program with at least fifteen years of operational life remaining. Therefore it is critical that any upgrades, refurbishments, or enhancements be accomplished in realtime with minimal disruptions to service. For these and other reasons, it was necessary to ensure the viability of the POIF. Due to the to the breadth of capability of the POIF (a NASA ground station), it is believed that the lessons to be learned by other complex systems are applicable and any solutions garnered by the POIF are applicable to other complex systems as well. With that in mind, a number of new approaches have been investigated to increase the portability of the POIF and reduce the cost of refurbishment, operations, and maintenance. These new approaches were directed at the Total Cost of Ownership (TCO); not only the refurbishment but also current operational difficulties, licensing, and anticipation of the next refurbishment. Our basic premise is that technology had evolved dramatically since the concept of the POIF ground system and we should leverage our experience on this new technological landscape. Fortunately, Moore's law and market forces have changed the landscape considerably. These changes are manifest in five (5) ways that are particularly relevant to POIF: 1. Complex Instruction Set Computing (CISC) processors have advanced to unprecedented levels of compute capacity with a dramatic cost break, 2. Linux has become a major operating system supported by most vendors on a broad range of platforms, 3. Windows(TradeMark) based desktops are pervasive in the office environment, 4. Stable and affordable WindowsTM development environments and tools are available and offer a rich set of capabilities, 5. The WindowsTM 2000 provides a stable client platform, Therefore, five studies were proposed, developed, and are in the current process of deployment which dramatically reduces the cost of operations, maintenance, refurbishment, and deployment of a ground system. Restating and refining the basic premise stated earlier, it is possible to enhance operations through the replacement of hardware and software components with commodity based items wherever applicable. This will dramatically reduce the overall lifecycle cost of the project. The first study leveraged the POIF S secure, three-tier, web architecture to replace the client workstations with lower cost PC platforms. A second study initiated a review of COTS products to examine the level of added value of each product. This study included replacement of some COTS products with custom code, deletions, substitutions, and consolidation of COTS products. Studies three and four reviewed the server architectures of the data distribution systems and Enhanced HOSC System (EHS) command and telemetry system to propose migration to new platforms, both software and hardware. The final study reviewed current IP communication technologies, developed an operational model for flight operations, and demonstrated that voice over IP was practical and could be integrated into operations.

Bryant, Barry S.↗

A multiarchitecture parallel-processing development environment

A description is given of the hardware and software of a multiprocessor test bed - the second generation Hypercluster system. The Hypercluster architecture consists of a standard hypercube distributed-memory topology, with multiprocessor shared-memory nodes. By using standard, off-the-shelf hardware, the system can be upgraded to use rapidly improving computer technology. The Hypercluster's multiarchitecture nature makes it suitable for researching parallel algorithms in computational field simulation applications (e.g., computational fluid dynamics). The dedicated test-bed environment of the Hypercluster and its custom-built software allows experiments with various parallel-processing concepts such as message passing algorithms, debugging tools, and computational 'steering'. Such research would be difficult, if not impossible, to achieve on shared, commercial systems.

Townsend, Scott↗

Progressive retry for software error recovery in distributed systems

In this paper, we describe a method of execution retry for bypassing software errors based on checkpointing, rollback, message reordering and replaying. We demonstrate how rollback techniques, previously developed for transient hardware failure recovery, can also be used to recover from software faults by exploiting message reordering to bypass software errors. Our approach intentionally increases the degree of nondeterminism and the scope of rollback when a previous retry fails. Examples from our experience with telecommunications software systems illustrate the benefits of the scheme.

Wang, Yi-Min↗

Research and Development in Very Long Baseline Interferometry (VLBI)

Contents include the following: 1.Observation coordination. 2. Data acquisition system control software. 3. Station support. 4. Correlation, data processing, and analysis. 5. Data distribution and archiving. 6. Technique improvement and research. 7. Computer support.

Himwich, William E.↗

Verification Test of Automated Robotic Assembly of Space Truss Structures

A multidisciplinary program has been conducted at the Langley Research Center to develop operational procedures for supervised autonomous assembly of truss structures suitable for large-aperture antennas. The hardware and operations required to assemble a 102-member tetrahedral truss and attach 12 hexagonal panels were developed and evaluated. A brute-force automation approach was used to develop baseline assembly hardware and software techniques. However, as the system matured and operations were proven, upgrades were incorporated and assessed against the baseline test results. These upgrades included the use of distributed microprocessors to control dedicated end-effector operations, machine vision guidance for strut installation, and the use of an expert system-based executive-control program. This paper summarizes the developmental phases of the program, the results of several assembly tests, and a series of proposed enhancements. No problems that would preclude automated in-space assembly or truss structures have been encountered. The test system was developed at a breadboard level and continued development at an enhanced level is warranted.

Rhodes, Marvin D.↗

CG-Kit: Code Generation Toolkit for performant and maintainable variants of source code applied to Flash-X hydrodynamics simulations

CG-Kit is a new Code Generation tool-Kit that we have developed as a part of the solution for portability and maintainability for multiphysics computing applications. The development of CG-Kit is rooted in the urgent need created by the shifting landscape of high-performance computing platforms and the algorithmic complexities of a particular large-scale multiphysics application: Flash-X. To efficiently use computing resources on a heterogeneous node, an application must have a map of computation to resources and a mechanism to move the data and computation to the resources according to the map. Most existing performance portability solutions are focussed on abstracting the expression of computations so that a unified source code can be specialized to run on different resources. However, such an approach is insufficient for a code like Flash-X, which has a multitude of code components that can be assembled in various permutations and combinations to form different instances of applications. Similar challenges apply to any code that has composability, where a single specified way of apportioning work among devices may not be optimal. Additionally, use cases arise where the optimal control flow of computation may differ for different devices while the underlying numerics remain identical. This combination leads to unique challenges including handling an existing large code base in Fortran and/or C/C++, subdivision of code into a great variety of units supporting a wide range of physics and numerical methods, different parallelization techniques for distributed and shared memory systems and accelerator devices, and heterogeneity of computing platforms requiring coexisting variants of parallel algorithms. All of these challenges demand that scientific software developers apply existing knowledge about domain applications, algorithms, and computing platforms to determine custom abstractions and granularity for code generation. There is a critical lack of tools to tackle those problems. CG-Kit is designed to fill this gap by providing a user with the ability to express their desired control flow and computation-to-resource map in the form a pseudocode-like recipe. It consists of standalone tools that can be combined into highly specific and, we argue, highly effective portability and maintainability toolchains. Here we present the design of our new tools: parametrized source trees, control flow graphs, and recipes. The tools are implemented in Python. They are agnostic to the programming language of the source code targeted for code generation. In conclusion, we demonstrate the capabilities of the toolkit with two examples, first, multithreaded variants of the basic AXPY operation, and second, variants of parallel algorithms within a hydrodynamics solver, called Spark, from Flash-X that operates on block-structured adaptive meshes.

Algorithmic portability↗

An Object Oriented Extensible Architecture for Affordable Aerospace Propulsion Systems

Driven by a need to explore and develop propulsion systems that exceeded current computing capabilities, NASA Glenn embarked on a novel strategy leading to the development of an architecture that enables propulsion simulations never thought possible before. Full engine 3 Dimensional Computational Fluid Dynamic propulsion system simulations were deemed impossible due to the impracticality of the hardware and software computing systems required. However, with a software paradigm shift and an embracing of parallel and distributed processing, an architecture was designed to meet the needs of future propulsion system modeling. The author suggests that the architecture designed at the NASA Glenn Research Center for propulsion system modeling has potential for impacting the direction of development of affordable weapons systems currently under consideration by the Applied Vehicle Technology Panel (AVT). This paper discusses the salient features of the NPSS Architecture including its interface layer, object layer, implementation for accessing legacy codes, numerical zooming infrastructure and its computing layer. The computing layer focuses on the use and deployment of these propulsion simulations on parallel and distributed computing platforms which has been the focus of NASA Ames. Additional features of the object oriented architecture that support MultiDisciplinary (MD) Coupling, computer aided design (CAD) access and MD coupling objects will be discussed. Included will be a discussion of the successes, challenges and benefits of implementing this architecture.

Follen, Gregory J.↗

An Object Oriented Extensible Architecture for Affordable Aerospace Propulsion Systems

Driven by a need to explore and develop propulsion systems that exceeded current computing capabilities, NASA Glenn embarked on a novel strategy leading to the development of an architecture that enables propulsion simulations never thought possible before. Full engine 3 Dimensional Computational Fluid Dynamic propulsion system simulations were deemed impossible due to the impracticality of the hardware and software computing systems required. However, with a software paradigm shift and an embracing of parallel and distributed processing, an architecture was designed to meet the needs of future propulsion system modeling. The author suggests that the architecture designed at the NASA Glenn Research Center for propulsion system modeling has potential for impacting the direction of development of affordable weapons systems currently under consideration by the Applied Vehicle Technology Panel (AVT).

Follen, Gregory J.↗

Leveraging the Cloud for Robust and Efficient Lunar Image Processing

The Lunar Mapping and Modeling Project (LMMP) is tasked to aggregate lunar data, from the Apollo era to the latest instruments on the LRO spacecraft, into a central repository accessible by scientists and the general public. A critical function of this task is to provide users with the best solution for browsing the vast amounts of imagery available. The image files LMMP manages range from a few gigabytes to hundreds of gigabytes in size with new data arriving every day. Despite this ever-increasing amount of data, LMMP must make the data readily available in a timely manner for users to view and analyze. This is accomplished by tiling large images into smaller images using Hadoop, a distributed computing software platform implementation of the MapReduce framework, running on a small cluster of machines locally. Additionally, the software is implemented to use Amazon's Elastic Compute Cloud (EC2) facility. We also developed a hybrid solution to serve images to users by leveraging cloud storage using Amazon's Simple Storage Service (S3) for public data while keeping private information on our own data servers. By using Cloud Computing, we improve upon our local solution by reducing the need to manage our own hardware and computing infrastructure, thereby reducing costs. Further, by using a hybrid of local and cloud storage, we are able to provide data to our users more efficiently and securely. 12 This paper examines the use of a distributed approach with Hadoop to tile images, an approach that provides significant improvements in image processing time, from hours to minutes. This paper describes the constraints imposed on the solution and the resulting techniques developed for the hybrid solution of a customized Hadoop infrastructure over local and cloud resources in managing this ever-growing data set. It examines the performance trade-offs of using the more plentiful resources of the cloud, such as those provided by S3, against the bandwidth limitations such use encounters with remote resources. As part of this discussion this paper will outline some of the technologies employed, the reasons for their selection, the resulting performance metrics and the direction the project is headed based upon the demonstrated capabilities thus far.

Cloud Computing↗

Control structures for high speed processors

A special processor was designed to function as a Reed Solomon decoder with throughput data rate in the Mhz range. This data rate is significantly greater than is possible with conventional digital architectures. To achieve this rate, the processor design includes sequential, pipelined, distributed, and parallel processing. The processor was designed using a high level language register transfer language. The RTL can be used to describe how the different processes are implemented by the hardware. One problem of special interest was the development of dependent processes which are analogous to software subroutines. For greater flexibility, the RTL control structure was implemented in ROM. The special purpose hardware required approximately 1000 SSI and MSI components. The data rate throughput is 2.5 megabits/second. This data rate is achieved through the use of pipelined and distributed processing. This data rate can be compared with 800 kilobits/second in a recently proposed very large scale integration design of a Reed Solomon encoder.

Maki, G. K.↗