Search NASA⌕ Search

SEARCH · Search NASA

Results for “Randomized algorithms”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 379 records · Page 21

Sparse matrix‐vector and matrix‐multivector products for the truncated SVD on graphics processors

Summary Many practical algorithms for numerical rank computations implement an iterative procedure that involves repeated multiplications of a vector, or a collection of vectors, with both a sparse matrix and its transpose. Unfortunately, the realization of these sparse products on current high performance libraries often deliver much lower arithmetic throughput when the matrix involved in the product is transposed. In this work, we propose a hybrid sparse matrix layout, named CSRC, that combines the flexibility of some well‐known sparse formats to offer a number of appealing properties: (1) CSRC can be obtained at low cost from the popular CSR (compressed sparse row) format; (2) CSRC has similar storage requirements as CSR; and especially, (3) the implementation of the sparse product kernels delivers high performance for both the direct product and its transposed variant on modern graphics accelerators thanks to a significant reduction of atomic operations compared to a conventional implementation based on CSR. This solution thus renders considerably higher performance when integrated into an iterative algorithm for the truncated singular value decomposition (SVD), such as the randomized SVD or, as demonstrated in the experimental results, the block Golub–Kahan–Lanczos algorithm.

Aliaga, José I.↗

Training Spiking Neural Networks Using Combined Learning Approaches

Spiking neural networks (SNNs), the class of neural networks used in neuromorphic computing, are difficult to train using traditional back-propagation techniques. Spike timingdependent plasticity (STDP) is a biologically inspired learning mechanism that can be used to train SNNs. Evolutionary algorithms have also been demonstrated as a method for training SNNs. In this work, we explore the relationship between these two training methodologies. We evaluate STDP and evolutionary optimization as standalone methods for training networks, and also evaluate a combined approach where STDP weight updates are applied within an evolutionary algorithm. We also apply Bayesian hyperparameter optimization as a meta learner for each of the algorithms. We find that STDP by itself is not an ideal learning rule for randomly connected networks, while the inclusion of STDP within an evolutionary algorithm leads to similar performance, with a few interesting differences. This study suggests future work in understanding the relationship between network topology and learning rules.

Elbrecht, Daniel↗

Skopi: a simulation package for diffractive imaging of noncrystalline biomolecules

X-ray free-electron lasers (XFELs) have the ability to produce ultra-bright femtosecond X-ray pulses for coherent diffraction imaging of biomolecules. While the development of methods and algorithms for macromolecular crystallography is now mature, XFEL experiments involving aerosolized or solvated biomolecular samples offer new challenges in terms of both experimental design and data processing. Skopi is a simulation package that can generate single-hit diffraction images for reconstruction algorithms, multi-hit diffraction images of aggregated particles for training machine learning classifiers using labeled data, diffraction images of randomly distributed particles for fluctuation X-ray scattering algorithms, and diffraction images of reference and target particles for holographic reconstruction algorithms. Skopi is a resource to aid feasibility studies and advance the development of algorithms for noncrystalline experiments at XFEL facilities.

59 BASIC BIOLOGICAL SCIENCES↗

High-accuracy computation of Delta V magnitude probability densities - Preliminary remarks

This paper describes an algorithm for the high accuracy computation of some statistical quantities of the magnitude of a random trajectory correction maneuver (TCM). The trajectory correction velocity increment Delta V is assumed to be a three-component random vector with each component being a normally distributed random scalar having a possibly nonzero mean. Knowledge of the statitiscal properties of the magnitude of a random TCM is important in the planning and execution of maneuver strategies for deep-space missions such as Galileo. The current algorithm involves the numerical integration of a set of differential equations. This approach allows the computation of density functions for specific Delta V magnitude distributions to high accuracy without first having to generate large numbers of random samples. Possible applications of the algorithm to maneuver planning, planetary quarantine evaluation, and guidance success probability calculations are described.

Chadwick, C.↗

Semicoherent symmetric quantum processes: Theory and applications

Discovering pragmatic and efficient approaches to construct ε-approximations of quantum operators such as real (imaginary) time-evolution propagators in terms of the basic quantum operations (gates) is challenging. Prior ε-approximations are invaluable, in that they enable the compilation of classical and quantum algorithm modeling of, e.g., dynamical and thermodynamic quantum properties. In parallel, symmetries are powerful tools concisely describing the fundamental laws of nature; the symmetric underpinnings of physical laws have consistently provided profound insights and substantially increased predictive power. In this work, we consider the interplay between the ε-approximate processes and the exact symmetries in a semicoherent context—where measurements occur at each logical clock cycle. Here we draw inspiration from Pascual Jordan's groundbreaking formulation of nonassociative, but commutative, symmetric algebraic form. Our symmetrized formalism is then applied in various domains such as quantum random walks, real-time evolutions, variational algorithm ansatzes, and efficient entanglement verification. Our work paves the way for a deeper understanding and greater appreciation of how symmetries can be used to control quantum dynamics in settings where coherence is a limited resource.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

Gap-filling eddy covariance methane fluxes: Comparison of machine learning model predictions and uncertainties at FLUXNET-CH4 wetlands

Time series of methane fluxes measured by eddy-covariance require gap-filling to estimate annual emissions. Gap-filling methane fluxes is challenging because of high variability and complex responses to multiple drivers. To date, there is no widely established gap-filling standard for methane, with regards both to the best model algorithms and predictors. In this study, we address the need for standardization by synthesizing results of gap-filling methods applied at 17 wetland sites spanning boreal to tropical regions including all major wetlands classes and two rice paddies. We introduce new procedures for: 1) creating realistic artificial gap scenarios, 2) training and evaluating gap-filling models without overstating performance, and 3) predicting half-hourly methane fluxes and annual emissions with robust uncertainty estimates. We tested a conventional method (marginal distribution sampling) and four machine learning algorithms - penalized linear regression, artificial neural networks, random forests, and boosted decision trees - and four predictor sets, including temporal, meteorological, ecosystem carbon and energy flux, and soil predictors. We find that the conventional method can achieve similar median performance to the machine learning models but is worse than the best machine learning models and relatively insensitive to predictor choices. Of the machine learning models, decision tree algorithms performed the best in cross-validation experiments, even with a baseline predictor set, and artificial neural networks showed comparable performance when using all predictors. Soil temperature was frequently the most important predictor whilst water table depth was important at sites with substantial water table fluctuations, highlighting the value of data on soil conditions. Raw gap-filling uncertainties from the machine learning models were underestimated and we propose a method to calibrate uncertainties to observations. Finally, we gap-fill and provide summary evaluation metrics for all 81 sites in the FLUXNET-CH4 community dataset and publicly release the python code for model development, evaluation, and uncertainty estimation.

42 ENGINEERING↗

Demonstration of the rodeo algorithm on a quantum computer

The rodeo algorithm is an efficient algorithm for eigenstate preparation and eigenvalue estimation for any observable on a quantum computer. This makes it a promising tool for studying the spectrum and structure of atomic nuclei as well as other fields of quantum many-body physics. The only requirement is that the initial state has sufficient overlap probability with the desired eigenstate. While it is exponentially faster than well-known algorithms such as phase estimation and adiabatic evolution for eigenstate preparation, it has yet to be implemented on an actual quantum device. In this work, we apply the rodeo algorithm to determine the energy levels of a random one-qubit Hamiltonian, resulting in a relative error of 0.08% using mid-circuit measurements on the IBM Q device Casablanca. This surpasses the accuracy of directly-prepared eigenvector expectation values using the same quantum device. We take advantage of the high-accuracy energy determination and use the Hellmann-Feynman theorem to compute eigenvector expectation values for a different random one-qubit observable. For the Hellmann-Feynman calculations, we find a relative error of 0.7%. Here, we conclude by discussing possible future applications of the rodeo algorithm for multi-qubit Hamiltonians.

algorithm↗

Validation of emission-line galaxies target selection algorithms for the Dark Energy Spectroscopic Instrument using the MMT Binospec

ABSTRACT The forthcoming Dark Energy Spectroscopic Instrument (DESI) experiment plans to measure the effects of dark energy on the expansion of the Universe and create a 3D map of the Universe using galaxies up to z ∼ 1.6 and QSOs up to z ∼ 3.5. In order to create this map, DESI will obtain spectroscopic redshifts of over 30 million objects; among them, a majority are [O ii] emitting star-forming galaxies known as emission-line galaxies (ELGs). These ELG targets will be pre-selected by drawing a selection region on the g − r versus r − z colour–colour plot, where high-redshift ELGs form a separate locus from the lower redshift ELGs and interlopers. In this paper, we study the efficiency of three ELG target selection algorithms – the Final Design Report (FDR) cut based on the DEEP2 photometry, Number Density Modelling (NDM) and Random Forest – to determine how the combination of these three algorithms can be best used to yield a simple selection boundary that will be best suited to meet DESI’s science goals. To do this, we selected 17 small patches in the DESI footprint where we run the three target selection algorithms to pre-select ELGs based on their photometry. We observed the pre-selected ELGs using the MMT Binospec, which is similar in functionality to the DESI instrument, to obtain their spectroscopic redshifts and fluxes of 1054 ELGs. By analysing the redshift and fluxing distribution of these galaxies, we find that although NDM performed the best, simple changes in the FDR definition would also yield sufficient performance.

79 ASTRONOMY AND ASTROPHYSICS↗

Surface reconstruction from scattered data through pruning of unstructured grids

This paper describes an algorithm for reconstructing a surface from a randomly digitized object. Scan data (treated as a cloud of points) is first tesselated out to its convex hull using Delaunay triangulation. The line-of-sight between each surface point and the scanning device is traversed, and any tetrahedra which are pierced by it are removed. The remaining tetrahedra form an approximate solid model of the scanned object. Due to the inherently limited resolution of any scan, this algorithm requires two additional procedures to produce a smooth, polyhedral surface: one process removes long, narrow tetrahedra which span indentations in the surface between digitized points; the other smooths sharp edges. The results for a moderately resolved sample body and a highly resolved aircraft are displayed.

Maksymiuk, C. M.↗

Saturated random packing built of arbitrary polygons under random sequential adsorption protocol

Random packings and their properties are a popular and active field of research. Numerical algorithms that can efficiently generate them are useful tools in their study. This paper focuses on random packings produced according to the random sequential adsorption (RSA) protocol. Developing the idea presented by G. Zhang, where saturated random packings built of regular polygons were studied, we create an algorithm that generates strictly saturated packings built of any polygons. Then, the algorithm was used to determine the packing fractions for arbitrary triangles. In this work, the highest mean packing density, 0.552 814 ± 0.000 063, was observed for triangles of side lengths 0.63 : 1 : 1. Additionally, microstructural properties of such packings, kinetics of their growth, as well as distributions of saturated packing fractions and the number of RSA iterations needed to reach saturation were analyzed.

75 CONDENSED MATTER PHYSICS, SUPERCONDUCTIVITY AND↗

Extremum-seeking control for an Ultrasonic/Sonic Driller/Corer (USDC) driven at high-power

Future NASA exploration missions will increasingly require sampling, in-situ analysis and possibly the return of material to Earth for further tests. One of the challenges to addressing this need is the ability to drill using for low axial loading while operating from light weight platforms (e.g., lander, rover, etc.) as well as operate at planets with low gravity. For this purpose, the authors developed the Ultrasonic/Sonic Driller/Corer (USDC) jointly with Cybersonics Inc. Studies of the operation of the USDC at high power have shown there is a critical need to self-tune to maintain the operation of the piezoelectric actuator at resonance. Performing such tuning is encountered with difficulties and to address them an extremum-seeking control algorithm is being investigated. This algorithm is designed to tune the driving frequency of a time-varying resonating actuator subjected to both random and high-power impulsive noise disturbances. Using this algorithm the performance of the actuator is monitored on a time-scale that is compatible with its slowly time-varying physical characteristics. The algorithm includes a parameter estimator, which estimates the coefficients of a function that characterizes the quality factor of the USDC. Since the parameter estimator converges sufficiently faster than the time-varying drift of the USDC's physical parameters, the proposed extremum-seeking estimation and control algorithm is potentially applicable for use as a closed-loop health monitoring system. Specifically, this system may be programmed to automatically adjust the duty-cycle of the sinusoidal driver signal to guarantee that the quality factor of the USDC does not fall below a user-defined set-point. Such fault-tolerant functionality is especially important in automated drilling applications where it is essential not to inadvertently drive the piezoelectric ceramic crystals of the USDC beyond their capacities. The details of the algorithm and experimental results will be described and discussed in this paper.

Peek-seeking estimation and control↗

Active Control of Wind Tunnel Noise

The need for an adaptive active control system was realized, since a wind tunnel is subjected to variations in air velocity, temperature, air turbulence, and some other factors such as nonlinearity. Among many adaptive algorithms, the Least Mean Squares (LMS) algorithm, which is the simplest one, has been used in an Active Noise Control (ANC) system by some researchers. However, Eriksson's results, Eriksson (1985), showed instability in the ANC system with an ER filter for random noise input. The Restricted Least Squares (RLS) algorithm, although computationally more complex than the LMS algorithm, has better convergence and stability properties. The ANC system in the present work was simulated by using an FIR filter with an RLS algorithm for different inputs and for a number of plant models. Simulation results for the ANC system with acoustic feedback showed better robustness when used with the RLS algorithm than with the LMS algorithm for all types of inputs. Overall attenuation in the frequency domain was better in the case of the RLS adaptive algorithm. Simulation results with a more realistic plant model and an RLS adaptive algorithm showed a slower convergence rate than the case with an acoustic plant as a delay plant. However, the attenuation properties were satisfactory for the simulated system with the modified plant. The effect of filter length on the rate of convergence and attenuation was studied. It was found that the rate of convergence decreases with increase in filter length, whereas the attenuation increases with increase in filter length. The final design of the ANC system was simulated and found to have a reasonable convergence rate and good attenuation properties for an input containing discrete frequencies and random noise.

Hollis, Patrick↗

Random motion analysis of flexible satellite structures

A singular perturbation formulation is used to study the responses of a flexible satellite when random measurement errors can occur. The random variables, at different instants of time, are assumed to be uncorrelated. Procedures for obtaining maxima and minima are described, and a variation of the linear method is developed for the formal solution of the two-point boundary-value problems represented by the variational equations. Random and deterministic solutions for the structural position coordinates are studied, and an analytic algorithm for treating the force equation of motion is developed. Since the random system indicated by the variational equation will always be asymptotically unstable, any analysis of stability must be based on the deterministic system.

Huang, T. C.↗

Comparison of multiobjective optimization methods for the $\mathrm{LCLS-II}$ photoinjector

Particle accelerators are among some of the largest science experiments in the world and can consist of thousands of components with a wide variety of input ranges. These systems can easily become unwieldy optimization problems during design and operations studies. Starting in the early 2000s, searching for better beam dynamics configurations became synonymous with heuristic optimization methods in the accelerator physics community. Genetic algorithms and particle swarm optimization are currently the most widely used. These algorithms can take thousands of simulation evaluations to find optimal solutions for one machine prototype. For large facilities such as the Linac Coherent Light Source (LCLS) and others, this equates to a limited exploration of many possible design configurations. In this paper, the LCLS-II photoinjector is optimized with three optimization algorithms. All optimizations were started from both a uniform random and Latin hypercube sample. In all cases, the optimizations started from Latin hypercube samples outperformed optimizations started from uniform samples. All three algorithms were able to optimize the photoinjector, with the model-based methods approximating the Pareto front in fewer simulation evaluations. This work, in combination with previous optimization observations, indicates objective penalties have a strong impact on the efficiency of such methods. In general, we recommend heuristic methods for initial optimizations and model-based methods when information about the objective space is available.

43 PARTICLE ACCELERATORS↗

Removing cosmic-ray hits from multiorbit HST Wide Field Camera images

We present an optimized algorithm that removes cosmic rays ('CRs') from multiorbit Hubble Space Telescope (HST) Wide Field/Planetary Camera ('WF/PC') images. It computes the image noise in every iteration from the WF/PC CCD equation. This includes all known sources of random and systematic calibration errors. We test this algorithm on WF/PC stacks of 2-12 orbits as a function of the number of available orbits and the formal Poissonian sigma-clipping level. We find that the algorithm needs greater than or equal 4 WF/PC exposures to locate the minimal sky signal (which is noticeably affected by CRs), with an optimal clipping level at 2-2.5 x sigma(sub Poisson). We analyze the CR flux detected on multiorbit 'CR stacks,' which are constructed by subtracting the best CR filtered images from the unfiltered 8-12 orbit average. We use an automated object finder to determine the surface density of CRS as a function of the apparent magnitude (or ADU flux) they would have generated in the images had they not been removed. The power law slope of the CR 'counts' (gamma approximately = 0.6 for N(m) m(exp gamma)) is steeper than that of the faint galaxy counts down to V approximately = 28 mag. The CR counts show a drop off between 28 less than or approximately V less than or approximately 30 mag (the latter is our formal 2 sigma point source sensitivity without spherical aberration). This prevents the CR sky integral from diverging, and is likely due to a real cutoff in the CR energy distribution below approximately 11 ADU per orbit. The integral CR surface density is less than or approximately 10(exp 8)/sq. deg, and their sky signal is V approximately = 25.5-27.0 mag/sq. arcsec, or 3%-13% of our NEP sky background (V = 23.3 mag/sq. arcsec), and well above the EBL integral of the deepest galaxy counts (B(sub J) approximately = 28.0 mag/sq. arcsec). We conclude that faint CRs will always contribute to the sky signal in the deepest WF/PC images. Since WFPC2 has approximately 2.7x lower read noise and a thicker CCD, this will result in more CR detections than in WF/PC, potentially affecting approximately 10%-20% of the pixels in multiorbit WFPC2 data cubes.

Windhorst, Rogier A.↗

Variational finite element-tensor formulation for the large deflection random vibration of composite plates

A numerical integration routine is derived from a set of unified single step integration algorithms using a weighted satisfaction of the equilibrium equation governing the large deflection random response of laminated composite plates. The equilibrium equation is derived using a constant matrix large deflection finite-element formulation. In-plane inertia terms are considered in the formulation, however, rotary inertia terms are assumed negligible. Probability density, spectral density and autocorrelation functions of the maximum displacement and strain responses are presented for three acoustic excitation levels. Classical thin plate boundary conditions and pseudo white noise excitation are used in this investigation.

Robinson, Jay H.↗

Picasso: Memory-Efficient Graph Coloring Using Palettes With Applications in Quantum Computing

A coloring of a graph is an assignment of colors to vertices such that no two neighboring vertices have the same color. The need for memory-efficient coloring algorithms is motivated by their application in computing clique partitions of graphs arising in quantum computations where the objective is to map a large set of Pauli strings into a compact set of unitaries. We present Picasso, a randomized memory-efficient iterative parallel graph coloring algorithm with theoretical sublinear space guarantees under practical assumptions. The parameters of our algorithm provide a trade-off between coloring quality and resource consumption. To assist the user, we also propose a machine learning model to predict the coloring algorithm’s parameters considering these trade-offs. We provide a sequential and a parallel implementation of the proposed algorithm. We perform an experimental evaluation on a 64-core AMD CPU equipped with 512 GB of memory and an Nvidia A100 GPU with 40GB of memory. For a small dataset where existing coloring algorithms can be executed within the 512 GB memory budget, we show up to 68× memory savings. On massive datasets we demonstrate that GPU-accelerated Picasso can process inputs with 49.5× more Pauli strings (vertex set in our graph) and 2,478× more edges than state-of-the-art parallel approaches.

artificial intelligence, quantum computing↗

Texture classification using autoregressive filtering

A general theory of image texture models is proposed and its applicability to the problem of scene segmentation using texture classification is discussed. An algorithm, based on half-plane autoregressive filtering, which optimally utilizes second order statistics to discriminate between texture classes represented by arbitrary wide sense stationary random fields is described. Empirical results of applying this algorithm to natural and sysnthesized scenes are presented and future research is outlined.

Lawton, W. M.↗