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At least 379 records · Page 21

Dynamic modelling and simulation study for the Galileo spacecraft pulsed-mode spinup/400 N main engine burn/spindown maneuvers

Two Galileo dynamic models were developed to simulate the spinup, the main engine burn and the spindown maneuvers for the critical events of the Jupiter orbit insertion and perijove raise maneuver. The dynamic interaction between the spin thruster pulsing frequency, the science magnetometer boom flexible modes and the propellant slosh modes were studied. The prediction of safe orbit insertion was validated in flight. For the perijove raise maneuver, the simulation results indicated that propellant unporting would occur if the original spin thruster duty cycle was not updated. Based on further simulation results, a new duty cycle was selected to prevent propellant unporting. Subsequent Galileo flight data indicated that the perijove raise maneuver was successfully executed.

Ih, Che-Hang Charles↗

Science Opportunity Analyzer (SOA) Version 8

SOA allows scientists to plan spacecraft observations. It facilitates the identification of geometrically interesting times in a spacecraft s orbit that a user can use to plan observations or instrument-driven spacecraft maneuvers. These observations can then be visualized multiple ways in both two- and three-dimensional views. When observations have been optimized within a spacecraft's flight rules, the resulting plans can be output for use by other JPL uplink tools. Now in its eighth major version, SOA improves on these capabilities in a modern and integrated fashion. SOA consists of five major functions: Opportunity Search, Visualization, Observation Design, Constraint Checking, and Data Output. Opportunity Search is a GUI-driven interface to existing search engines that can be used to identify times when a spacecraft is in a specific geometrical relationship with other bodies in the solar system. This function can be used for advanced mission planning as well as for making last-minute adjustments to mission sequences in response to trajectory modifications. Visualization is a key aspect of SOA. The user can view observation opportunities in either a 3D representation or as a 2D map projection. Observation Design allows the user to orient the spacecraft and visualize the projection of the instrument field of view for that orientation using the same views as Opportunity Search. Constraint Checking is provided to validate various geometrical and physical aspects of an observation design. The user has the ability to easily create custom rules or to use official project-generated flight rules. This capability may also allow scientists to easily assess the cost to science if flight rule changes occur. Data Output allows the user to compute ancillary data related to an observation or to a given position of the spacecraft along its trajectory. The data can be saved as a tab-delimited text file or viewed as a graph. SOA combines science planning functionality unique to both JPL and the sponsoring spacecraft. SOA is able to ingest JPL SPICE Kernels that are used to drive the tool and its computations. A Percy search engine is then included that identifies interesting time periods for the user to build observations. When observations are then built, flight-like orientation algorithms replicate spacecraft dynamics to closely simulate the flight spacecraft s dynamics. SOA v8 represents large steps forward from SOA v7 in terms of quality, reliability, maintainability, efficiency, and user experience. A tailored agile development environment has been built around SOA that provides automated unit testing, continuous build and integration, a consolidated Web-based code and documentation storage environment, modern Java enhancements, and a focus on usability

Witoff, Robert J.↗

Channel simulation to facilitate mobile-satellite communications research

The mobile-satellite-service channel simulator, which is a facility for an end-to-end hardware simulation of mobile satellite communications links is discussed. Propagation effects, Doppler, interference, band limiting, satellite nonlinearity, and thermal noise have been incorporated into the simulator. The propagation environment in which the simulator needs to operate and the architecture of the simulator are described. The simulator is composed of: a mobile/fixed transmitter, interference transmitters, a propagation path simulator, a spacecraft, and a fixed/mobile receiver. Data from application experiments conducted with the channel simulator are presented; the noise converison technique to evaluate interference effects, the error floor phenomenon of digital multipath fading links, and the fade margin associated with a noncoherent receiver are examined. Diagrams of the simulator are provided.

Davarian, Faramaz↗

The Synergistic Engineering Environment

The Synergistic Engineering Environment (SEE) is a system of software dedicated to aiding the understanding of space mission operations. The SEE can integrate disparate sets of data with analytical capabilities, geometric models of spacecraft, and a visualization environment, all contributing to the creation of an interactive simulation of spacecraft. Initially designed to satisfy needs pertaining to the International Space Station, the SEE has been broadened in scope to include spacecraft ranging from those in low orbit around the Earth to those on deep-space missions. The SEE includes analytical capabilities in rigid-body dynamics, kinematics, orbital mechanics, and payload operations. These capabilities enable a user to perform real-time interactive engineering analyses focusing on diverse aspects of operations, including flight attitudes and maneuvers, docking of visiting spacecraft, robotic operations, impingement of spacecraft-engine exhaust plumes, obscuration of instrumentation fields of view, communications, and alternative assembly configurations. .

Cruz, Jonathan↗

Simulation gravity modeling to spacecraft-tracking data - Analysis and application

It is proposed that line-of-sight gravity measurements derived from spacecraft-tracking data can be used for quantitative subsurface density modeling by suitable orbit simulation procedures. Such an approach avoids complex dynamic reductions and is analogous to the modeling of conventional surface gravity data. This procedure utilizes the vector calculations of a given gravity model in a simplified trajectory integration program that simulates the line-of-sight gravity. Solutions from an orbit simulation inversion and a dynamic inversion on Doppler observables compare well (within 1% in mass and size), and the error sources in the simulation approximation are shown to be quite small. An application of this technique is made to lunar crater gravity anomalies by simulating the complete Bouguer correction to several large young lunar craters. It is shown that the craters all have negative Bouguer anomalies.

Phillips, R. J.↗

Simulation of Aircraft Landing Gears with a Nonlinear Dynamic Finite Element Code

Recent advances in computational speed have made aircraft and spacecraft crash simulations using an explicit, nonlinear, transient-dynamic, finite element analysis code more feasible. This paper describes the development of a simple landing gear model, which accurately simulates the energy absorbed by the gear without adding substantial complexity to the model. For a crash model, the landing gear response is approximated with a spring where the force applied to the fuselage is computed in a user-written subroutine. Helicopter crash simulations using this approach are compared with previously acquired experimental data from a full-scale crash test of a composite helicopter.

Lyle, Karen H.↗

Removal of spacecraft-surface particulate contaminants by simulated micrometeoroid impacts

A series of hypervelocity impacts has been conducted in an exploding lithium-wire accelerator to examine with a far-field holographic system the removal of particulate contaminants from external spacecraft surfaces subjected to micrometeoroid bombardment. The impacting projectiles used to simulate the micrometeoroids were glass spheres nominally 37 microns in diameter, having velocities between 4 and 17 km/sec. The particulates were glass spheres nominally 25, 50, and 75 microns in diameter which were placed on aluminum targets. For these test, particulates detached had velocities that were log-normally distributed. The significance of the log-normal behavior of the ejected-particulate velocity distribution is that the geometric mean velocity and the geometric standard deviation are the only two parameters needed to model completely the process of particles removed or ejected from a spacecraft surface by a micrometeoroid impact.

Goad, J. H., Jr.↗

Development of a Space Radiation Monte-Carlo Computer Simulation Based on the FLUKE and Root Codes

The radiation environment in space is a complex problem to model. Trying to extrapolate the projections of that environment into all areas of the internal spacecraft geometry is even more daunting. With the support of our CERN colleagues, our research group in Houston is embarking on a project to develop a radiation transport tool that is tailored to the problem of taking the external radiation flux incident on any particular spacecraft and simulating the evolution of that flux through a geometrically accurate model of the spacecraft material. The output will be a prediction of the detailed nature of the resulting internal radiation environment within the spacecraft as well as its secondary albedo. Beyond doing the physics transport of the incident flux, the software tool we are developing will provide a self-contained stand-alone object-oriented analysis and visualization infrastructure. It will also include a graphical user interface and a set of input tools to facilitate the simulation of space missions in terms of nominal radiation models and mission trajectory profiles. The goal of this project is to produce a code that is considerably more accurate and user-friendly than existing Monte-Carlo-based tools for the evaluation of the space radiation environment. Furthermore, the code will be an essential complement to the currently existing analytic codes in the BRYNTRN/HZETRN family for the evaluation of radiation shielding. The code will be directly applicable to the simulation of environments in low earth orbit, on the lunar surface, on planetary surfaces (including the Earth) and in the interplanetary medium such as on a transit to Mars (and even in the interstellar medium). The software will include modules whose underlying physics base can continue to be enhanced and updated for physics content, as future data become available beyond the timeframe of the initial development now foreseen. This future maintenance will be available from the authors of FLUKA as part of their continuing efforts to support the users of the FLUKA code within the particle physics community. In keeping with the spirit of developing an evolving physics code, we are planning as part of this project, to participate in the efforts to validate the core FLUKA physics in ground-based accelerator test runs. The emphasis of these test runs will be the physics of greatest interest in the simulation of the space radiation environment. Such a tool will be of great value to planners, designers and operators of future space missions, as well as for the design of the vehicles and habitats to be used on such missions. It will also be of aid to future experiments of various kinds that may be affected at some level by the ambient radiation environment, or in the analysis of hybrid experiment designs that have been discussed for space-based astronomy and astrophysics. The tool will be of value to the Life Sciences personnel involved in the prediction and measurement of radiation doses experienced by the crewmembers on such missions. In addition, the tool will be of great use to the planners of experiments to measure and evaluate the space radiation environment itself. It can likewise be useful in the analysis of safe havens, hazard migration plans, and NASA's call for new research in composites and to NASA engineers modeling the radiation exposure of electronic circuits. This code will provide an important complimentary check on the predictions of analytic codes such as BRYNTRN/HZETRN that are presently used for many similar applications, and which have shortcomings that are more easily overcome with Monte Carlo type simulations. Finally, it is acknowledged that there are similar efforts based around the use of the GEANT4 Monte-Carlo transport code currently under development at CERN. It is our intention to make our software modular and sufficiently flexible to allow the parallel use of either FLUKA or GEANT4 as the physics transport engine.

Pinsky, L. S.↗

Hardware simulation of KU-band spacecraft receiver and bit synchronizer, phase 2, volume 1

The acquisition behavior of the PN subsystem of an automatically acquiring spacecraft receiver was studied. A symbol synchronizer subsystem was constructed and integrated into the composite simulation of the receiver. The overall performance of the receiver when subjected to anomalies such as signal fades was evaluated. Potential problems associated with PN/carrier sweep interactions were investigated.

Lindsey, W. C.↗

Simulating the Phoenix Landing Radar System

A computer program called phxlrsim simulates the behavior of the radar system used as an altimeter and velocimeter during the entry, descent, and landing phases of the Phoenix lander spacecraft. The simulation includes modeling of internal functions of the radar system, the spacecraft trajectory, and the terrain. The computational models incorporate representations of nonideal hardware effects in the radar system and effects of radar speckle (coherent scatter of radar signals from terrain).

Chen, Curtis W.↗

The formation algorithms and simulation testbed

Formation flying for spacecraft is a rapidly developing field that will enable a new era of space science. For one of its missions, the Terrestrial Planet Finder (TPF) project has selected a formation flying interferometer design to detect earth-like planets orbiting distant stars. In order to advance technology needed for the TPF formation flying interferometer, the TPF project has been developing a distributed real-time testbed to demonstrate end-toend operation of formation flying with TPF-like functionality and precision. This is the Formation Algorithms and Simulation Testbed (FAST) . This FAST was conceived to bring out issues in timing, data fusion, inter-spacecraft communication, inter-spacecraft sensing and system-wide formation robustness. In this paper we describe the FAST and show results from a two-spacecraft formation scenario. The two-spacecraft simulation is the first time that precision end-to-end formation flying operation has been demonstrated in a distributed real-time simulation environment.

Benowitz, Edward↗

Formation Algorithms and Simulation Testbed

Formation flying for spacecraft is a rapidly developing field that will enable a new era of space science. For one of its missions, the Terrestrial Planet Finder (TPF) project has selected a formation flying interferometer design to detect earth-like planets orbiting distant stars. In order to advance technology needed for the TPF formation flying interferometer, the TPF project has been developing a distributed real-time testbed to demonstrate end-to-end operation of formation flying with TPF-like functionality and precision. This is the Formation Algorithms and Simulation Testbed (FAST) . This FAST was conceived to bring out issues in timing, data fusion, inter-spacecraft communication, inter-spacecraft sensing and system-wide formation robustness. In this paper we describe the FAST and show results from a two-spacecraft formation scenario. The two-spacecraft simulation is the first time that precision end-to-end formation flying operation has been demonstrated in a distributed real-time simulation environment.

Wette, Matthew↗

Magnetic field directional discontinuities. 1: Minimum variance errors

Errors associated with the minimum variance analysis of directional discontinuity normal components were investigated using both computer simulation of discontinuities with controlled properties and the examination of current sheets observed by the Mariner 10 spacecraft. The simulated discontinuities were created by adding fluctuations, represented by isotropic noise, to exactly known but varying (in a plane) magnetic field components. An empirical expression for the magnitude of the error in an estimated discontinuity normal component, relative to the total field across the discontinuity, was derived, as well as other relevant statistical properties. Use of the empirical relation in the analysis of 644 discontinuities observed by Mariner 10 provides a more precise, but probably conservative, estimate of an upper bound on the relative normal component value for tangential discontinuities that can be used to separate rotational from tangential discontinuities in studies using only magnetic field data from a single spacecraft, at least for the interplanetary region of space considered.

Lepping, R. P.↗

Guideline requirements for serviceable spacecraft grasping/berthing/docking interfaces based on simulations and flight experience (survey paper)

As space vehicles and structures become larger and more complex, the development of systems to assist humans in assembling, operating, maintaining, and performing space rescue or retrieval of these vehicles and structures becomes increasingly important. With the diversity of international spacecraft, both manned and unmanned, planned to be in orbit in the future, a set of guidelines for berthing and docking subsystems is mandatory if servicing, resupply, and retrieval is to become practical on an international level. Successful interaction between these space systems and ground and/or space-based humans requires standardized and effective operational interface designs, particularly with respect to space grasping/berthing/docking interface mechanisms. This paper defines the spacecraft mechanical interfaces necessary to create a standard dynamic envelope for joining two free-flying spacecraft in a 'hard' berth or dock with each other in space. A review was made of past space flights and dynamics simulations dating back to 1962 to obtain necessary parameters and their values for successful manually controlled and autonomous spacecraft docking/berthing. The various spacecraft docking/berthing mechanisms and concepts are illustrated along with their dynamic capture and impact tolerances including maximum contact velocity along the approach axis and in the y-z plane; capture linear misalignment tolerances; and maximum capture roll, pitch, and yaw angles. From this data sets of recommended guidelines parameters were developed for autonomous and manual impact docking tolerances, non-impact grasping/berthing tolerances (end effectors), berthing contact conditions, and alignment tolerances after rigidizing. Also, detailed requirements were developed for mechanical design interface features, as well as latching, unlatching, and separation tolerances. This data was drafted in the form of a proposed ANSI Standard guideline, reviewed, and added to by members of the committee representing several spacecraft manufacturers, NASA, and the USAF, and a consensus was reached.

Thompson, Allen B.↗

Thermal testing of the Ranger Block III SPACECRAFT in the JPL 25 ft. space simulator

In January, 1964, a test program was begun on the thermal design of the Ranger Block III Spacecraft. The tests were performed i n the newly operational JPL 25' Space Simulator over a period of 6 months . The objectives of these tests were two-fold: A. To evaluate the 25' Space Simulator as a facility for proving the thermal design of spacecrafts, and B. To verify .the thermal design of the Ranger Block III spacecraft. These two objectives are complimentary in the test series performed and are difficult to separate into distinct categories. An important part of the first objective was to learn what type of test preparation, instrumentation, and analysis was required for the meaningful evaluation of test data from the 25' Space Simulator tests. Although some experience had been gained in testing of components and incomplete spacecrafts in smaller solar simulation chambers during the early part of the Ranger program, we knew little about testing of a complete spacecraft in the 25' Space Simulator when this test program began. Test analysis requires that the energy absorbed by various spacecraft components be known. This requires a knowledge of the area of solar absorption or sunlit area, the solar energy flux density on the area, and the effective absorptance of that area. Most of the problems encountered were associated with the determination of the last two quantities since the sunlit area may be obtained directly by inspection of spacecraft surfaces. This paper will present a discussion of our experiences during the Ranger Block III thermal test series on the Thermal Test Model (TCM). The TCM was thermally equivalent to the flight type Ranger spacecraft except for the lack of an antenna dish and solar panels. Flight type structural hardware was used with surface finishes equivalent to those of the flight spacecraft. Aluminum blocks simulated the spacecraft electronics thermal masses with resistance heaters simulating the electronic power dissipation. The discussion will be presented in a semi-chronological order and will be divided into the following areas: 1. Determination of solar simulation flux density on spacecraft surfaces. 2. Problems related to decollimation of the solar simulation source. 3. Determination of effective absorptance in the solar simulation spectrum.

SPACE SIMULATOR↗