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At least 397 records · Page 22

Early differentiation of the Moon: Experimental and modeling studies and experimental and modeling studies of massif anorthosites

NASA grant NAG9-329 was in effect from 3/1/89 to 8/31/94, the last 18 months being a no-cost extension. While the grant was in effect, the P.I., coworkers, and students gave 22 talks and poster sessions at professional meetings, published 12 articles in referred journals (one more is in press, and another is in review), and edited 2 workshop reports relevant to this project. Copies of all the publications are appended to this report. The major accomplishments during the grant period have derived from three quarters: 1) the application of quantitative models of fractional crystallization and partial melting to various problems in planetary science, such as the petrogenesis of picritic glasses and mare basalts and the implications of the SNC meteorites for martian evolution; 2) an experimental study of silicate liquid immiscibility relevant to early lunar differentiation and the petrogenesis of evolved highlands rocks; and 3) experimental studies of massif anorthosites and related rocks that provide terrestrial analogs for the proposed origin of lunar anorthosites by multistage processes. The low-pressure aspects of the quantitative models were developed by the P.I. in the 1980s with NASA support and culminated with a paper comparing the crystallization of terrestrial and lunar lavas. The basis for the high-pressure modifications to the quantitative models is a data set gleaned from high pressure melting experiments done at Lamont and is supplemented by published data from other labs that constrain the baric and compositional dependences of various liquidus phase boundaries such as olivine/orthopyroxene, relevant to the melting of the mantles of the terrestrial planets. With these models it is possible to predict not only the thermal and compositional evolution of magmatic liquids ranging in composition from lumar mare basalt to terrestrial calc-alkaline basalts, but also the small increments of fractional melting that are produced when mantle rises adiabatically. Copies of the crystallization/melting programs have been given to several colleagues in planetary science. Additionally, a series of computer graphics programs, based on the algorithms in the crystallization programs have been developed that display liquidus diagrams appropriate to input compositions.

Longhi, John↗

Virtual reality at work

The utility of virtual reality computer graphics in telepresence applications is not hard to grasp and promises to be great. When the virtual world is entirely synthetic, as opposed to real but remote, the utility is harder to establish. Vehicle simulators for aircraft, vessels, and motor vehicles are proving their worth every day. Entertainment applications such as Disney World's StarTours are technologically elegant, good fun, and economically viable. Nevertheless, some of us have no real desire to spend our lifework serving the entertainment craze of our sick culture; we want to see this exciting technology put to work in medicine and science. The topics covered include the following: testing a force display for scientific visualization -- molecular docking; and testing a head-mounted display for scientific and medical visualization.

Brooks, Frederick P., Jr.↗

The Ames Virtual Environment Workstation: Implementation issues and requirements

This presentation describes recent developments in the implementation of a virtual environment workstation in the Aerospace Human Factors Research Division of NASA's Ames Research Center. Introductory discussions are presented on the primary research objectives and applications of the system and on the system's current hardware and software configuration. Principle attention is then focused on unique issues and problems encountered in the workstation's development with emphasis on its ability to meet original design specifications for computational graphics performance and for associated human factors requirements necessary to provide compelling sense of presence and efficient interaction in the virtual environment.

Fisher, Scott S.↗

Data Visualization and Animation Lab (DVAL) overview

The general capabilities of the Langley Research Center Data Visualization and Animation Laboratory is described. These capabilities include digital image processing, 3-D interactive computer graphics, data visualization and analysis, video-rate acquisition and processing of video images, photo-realistic modeling and animation, video report generation, and color hardcopies. A specialized video image processing system is also discussed.

Stacy, Kathy↗

Dark focus of accommodation as dependent and independent variables in visual display technology

When independent stimuli are available for accommodation, as in the dark or under low contrast conditions, the lens seeks its resting position. Individual differences in resting positions are reliable, under autonomic control, and can change with visual task demands. We hypothesized that motion sickness in a flight simulator might result in dark focus changes. Method: Subjects received training flights in three different Navy flight simulators. Two were helicopter simulators entailed CRT presentation using infinity optics, one involved a dome presentation of a computer graphic visual projection system. Results: In all three experiments there were significant differences between dark focus activity before and after simulator exposure when comparisons were made between sick and not-sick pilot subjects. In two of these experiments, the average shift in dark focus for the sick subjects was toward increased myopia when each subject was compared to his own baseline. In the third experiment, the group showed an average shift outward of small amount and the subjects who were sick showed significantly less outward movement than those who were symptom free. Conclusions: Although the relationship is not a simple one, dark focus changes in simulator sickness imply parasympathetic activity. Because changes can occur in relation to endogenous and exogenous events, such measurement may have useful applications as dependent measures in studies of visually coupled systems, virtual reality systems, and space adaptation syndrome.

Jones, Sherrie↗

Forces and Motion: Dynamics of the Tethered Satellite

In this 'Lift off to Learning' series, Loren Shriver, commander of STS 46, and the other members of the mission (Claude Nicollier, Marsha Ivins, Andrew Allen, Jeffrey Hoffman, Franklin Chiang-Diaz, and Franco Maerba) use computer graphics, and physical experiments to explain how the tethered satellite to be deployed during their mission will be raised, how it works, the influence of the Shuttle on the satellite and the satellite's influence on the Shuttle's orbit, the gravitational effects, and other effects concerning the Theoretical Physics used to plan this mission (gravity gradient force, center of mass, angular momentum, centrifugal force, and coriolis effect). This video ends with a discussion of the technology transfer and utilization of this tethered satellite concept and design.

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Endeavor: Now and Then

In this educational 'Liftoff to Learning' video series, astronauts from STS-49 Space Shuttle Mission (Thomas Akers, Bruce Melnick, Pierre Thuot, Kathy Thornton, Kevin Chilton, and Richard Hieb) compare their mission aboard the Space Shuttle Endeavor and their shuttle with its namesake, the ship 'Endeavor', commanded by Captain James Cook of England in the late 1700's. Using historical paintings, drawings, and computer graphics, Cook's Endeavor is brought to life. Its voyage path, problems, biological experiments, and discoveries are shown and compared to the modern-day Endeavor, its mission and experiments. The Space Shuttle Endeavor was named in 1988, through a nation-wide school contest. It is the fifth Space Shuttle to be built and employs new technology in its design, for example, its drag shoot for shuttle landings. One part of the STS-49 Mission was the retrieval of the Intel satellite.

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Full resolution hologram-like autostereoscopic display

Under this program, Dimension Technologies Inc. (DTI) developed a prototype display that uses a proprietary illumination technique to create autostereoscopic hologram-like full resolution images on an LCD operating at 180 fps. The resulting 3D image possesses a resolution equal to that of the LCD along with properties normally associated with holograms, including change of perspective with observer position and lack of viewing position restrictions. Furthermore, this autostereoscopic technique eliminates the need to wear special glasses to achieve the parallax effect. Under the program a prototype display was developed which demonstrates the hologram-like full resolution concept. To implement such a system, DTI explored various concept designs and enabling technologies required to support those designs. Specifically required were: a parallax illumination system with sufficient brightness and control; an LCD with rapid address and pixel response; and an interface to an image generation system for creation of computer graphics. Of the possible parallax illumination system designs, we chose a design which utilizes an array of fluorescent lamps. This system creates six sets of illumination areas to be imaged behind an LCD. This controlled illumination array is interfaced to a lenticular lens assembly which images the light segments into thin vertical light lines to achieve the parallax effect. This light line formation is the foundation of DTI's autostereoscopic technique. The David Sarnoff Research Center (Sarnoff) was subcontracted to develop an LCD that would operate with a fast scan rate and pixel response. Sarnoff chose a surface mode cell technique and produced the world's first large area pi-cell active matrix TFT LCD. The device provided adequate performance to evaluate five different perspective stereo viewing zones. A Silicon Graphics' Iris Indigo system was used for image generation which allowed for static and dynamic multiple perspective image rendering. During the development of the prototype display, we identified many critical issues associated with implementing such a technology. Testing and evaluation enabled us to prove that this illumination technique provides autostereoscopic 3D multi perspective images with a wide range of view, smooth transition, and flickerless operation given suitable enabling technologies.

Eichenlaub, Jesse B.↗

Go for EVA!

In this educational video series, 'Liftoff to Learning', astronauts from the STS-37 Space Shuttle Mission (Jay Apt, Jerry Ross, Ken Cameron, Steve Nagel, and Linda Godwin) show what EVA (extravehicular activity) means, talk about the history and design of the space suits and why they are designed the way they are, describe different ways they are used (payload work, testing and maintenance of equipment, space environment experiments) in EVA work, and briefly discuss the future applications of the space suits. Computer graphics and animation is included.

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Space Basics

In this education video series, 'Liftoff to Learning', astronauts (Bruce Melnick, Thomas Akers, William Shepherd, Robert Cabana, and Richard Richards) describe the historical beginnings of space exploration from the time of Robert H. Goddard (considered the Father of Rocketry), who, in 1929, invented the first propellant rocket, the prototype of modern liquid propellant rockets, up to the modern Space Shuttles. The questions - where is space, what is space, and how do astronauts get to, stay in, and come back from space are answered through historical footage, computer graphics, and animation. The space environment effects, temperature effects, and gravitational effects on the launching, orbiting, and descent of the Shuttles are discussed. Included is historical still photos and film footage of past space programs and space vehicles.

Herbert, Dexter↗

Mars Observer Mission: Mapping the Martian World

The 1992 Mars Observer Mission is highlighted in this video overview of the mission objectives and planning. Using previous photography and computer graphics and simulation, the main objectives of the 687 day (one Martian year) consecutive orbit by the Mars Observer Satellite around Mars are explained. Dr. Arden Albee, the project scientist, speaks about the pole-to-pole mapping of the Martian surface topography, the planned relief maps, the chemical and mineral composition analysis, the gravity fields analysis, and the proposed search for any Mars magnetic fields.

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Mechanical properties of triaxially braided composites: Experimental and analytical results

The unnotched tensile properties of 2-D triaxial braid reinforced composites from both an experimental and an analytical viewpoint are studied. The materials are graphite fibers in an epoxy matrix. Three different reinforcing fiber architectures were considered. Specimens were cut from resin transfer molded (RTM) composite panels made from each braid. There were considerable differences in the observed elastic constants from different size strain gage and extensometer reading. Larger strain gages gave more consistent results and correlated better with the extensometer reading. Experimental strains correlated reasonably well with analytical predictions in the longitudinal, 0 degrees, fiber direction but not in the transverse direction. Tensile strength results were not always predictable even in reinforcing directions. Minor changes in braid geometry led to disproportionate strength variations. The unit cell structure of the triaxial braid was discussed with the assistance of computer analysis of the microgeometry. Photomicrographs of braid geometry were used to improve upon the computer graphics representations of unit cells. These unit cells were used to predict the elastic moduli with various degrees of sophistication. The simple and the complex analyses were generally in agreement but none adequately matched the experimental results for all the braids.

Masters, John E.↗

Use of networked workstations for parallel nonlinear structural dynamic simulations of rotating bladed-disk assemblies

The principal objective of this research is to investigate, develop and demonstrate coarse-grained, parallel-processing strategies for nonlinear dynamic simulations for rotating bladed-disk assemblies. The parallel -processing strategies addressed include numerical algorithms for parallel nonlinear solutions and techniques to effect load balancing among processors. The parallel environment employed is a distributed-memory, coarse-grained one consisting of networked workstations. A parallel explicit time integration method has been implemented for transient nonlinear solutions of rotationg bladed-disk assemblies. Automatic domain partitioning techniques have been investigated for load balancing among processors. Advanced computing environments, data structures and interactive computer graphics all contribute to an integrated parallel finite element analysis system to facilitate more efficient and powerful dynamic simulations.

Hsieh, Shang-Hsien↗

Sounds of silence: How to animate virtual worlds with sound

Sounds are an integral and sometimes annoying part of our daily life. Virtual worlds which imitate natural environments gain a lot of authenticity from fast, high quality visualization combined with sound effects. Sounds help to increase the degree of immersion for human dwellers in imaginary worlds significantly. The virtual reality toolkit of IGD (Institute for Computer Graphics) features a broad range of standard visual and advanced real-time audio components which interpret an object-oriented definition of the scene. The virtual reality system 'Virtual Design' realized with the toolkit enables the designer of virtual worlds to create a true audiovisual environment. Several examples on video demonstrate the usage of the audio features in Virtual Design.

Astheimer, Peter↗

Visualizing turbulent mixing of gases and particles

A physical model and interactive computer graphics techniques have been developed for the visualization of the basic physical process of stochastic dispersion and mixing from steady-state CFD calculations. The mixing of massless particles and inertial particles is visualized by transforming the vector field from a traditionally Eulerian reference frame into a Lagrangian reference frame. Groups of particles are traced through the vector field for the mean path as well as their statistical dispersion about the mean position by using added scalar information about the root mean square value of the vector field and its Lagrangian time scale. In this way, clouds of particles in a turbulent environment are traced, not just mean paths. In combustion simulations of many industrial processes, good mixing is required to achieve a sufficient degree of combustion efficiency. The ability to visualize this multiphase mixing can not only help identify poor mixing but also explain the mechanism for poor mixing. The information gained from the visualization can be used to improve the overall combustion efficiency in utility boilers or propulsion devices. We have used this technique to visualize steady-state simulations of the combustion performance in several furnace designs.

Ma, Kwan-Liu↗

Information visualization: Beyond traditional engineering

This presentation addresses a different aspect of the human-computer interface; specifically the human-information interface. This interface will be dominated by an emerging technology called Information Visualization (IV). IV goes beyond the traditional views of computer graphics, CADS, and enables new approaches for engineering. IV specifically must visualize text, documents, sound, images, and video in such a way that the human can rapidly interact with and understand the content structure of information entities. IV is the interactive visual interface between humans and their information resources.

Thomas, James J.↗

Impact of Multimedia and Network Services on an Introductory Level Course

We will demonstrate and describe the impact of our use of multimedia and network connectivity on a sophomore-level introductory course in materials science. This class services all engineering students, resulting in large (more than 150) class sections with no hands-on laboratory. In 1990 we began to develop computer graphics that might substitute for some laboratory or real-world experiences, and demonstrate relationships hard to show with static textbook images or chalkboard drawings. We created a comprehensive series of modules that cover the entire course content. Called VIMS (Visualizations in Materials Science), these are available in the form of a CD-ROM and also via the internet.

Russ, John C.↗

A Basis for Solid Modeling of Gear Teeth with Application in Design and Manufacture

This paper discusses a new approach to modeling gear tooth surfaces. A computer graphics solid modeling procedure is used to simulate the tooth fabrication processes. This procedure is based on the principles of differential geometry that pertain to envelopes of curves and surfaces. The procedure is illustrated with the modeling of spur, helical, bevel, spiral bevel and hypoid gear teeth. Applications in design and manufacturing arc discussed. Extensions to nonstandard tooth forms, to cams, and to rolling element hearings are proposed.

Huston, Ronald L.↗