Search NASA⌕ Search

SEARCH · Search NASA

Results for “data parallel”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 397 records · Page 22

High-Speed Edge-Detecting Line Scan Smart Camera

A high-speed edge-detecting line scan smart camera was developed. The camera is designed to operate as a component in a NASA Glenn Research Center developed inlet shock detection system. The inlet shock is detected by projecting a laser sheet through the airflow. The shock within the airflow is the densest part and refracts the laser sheet the most in its vicinity, leaving a dark spot or shadowgraph. These spots show up as a dip or negative peak within the pixel intensity profile of an image of the projected laser sheet. The smart camera acquires and processes in real-time the linear image containing the shock shadowgraph and outputting the shock location. Previously a high-speed camera and personal computer would perform the image capture and processing to determine the shock location. This innovation consists of a linear image sensor, analog signal processing circuit, and a digital circuit that provides a numerical digital output of the shock or negative edge location. The smart camera is capable of capturing and processing linear images at over 1,000 frames per second. The edges are identified as numeric pixel values within the linear array of pixels, and the edge location information can be sent out from the circuit in a variety of ways, such as by using a microcontroller and onboard or external digital interface to include serial data such as RS-232/485, USB, Ethernet, or CAN BUS; parallel digital data; or an analog signal. The smart camera system can be integrated into a small package with a relatively small number of parts, reducing size and increasing reliability over the previous imaging system..

Prokop, Norman F.↗

RAM-Based parallel-output controller

Selected bit strings in serial-data link are extracted for processing. Controller is programmable interface between serial-data link and peripherals that accept parallel data. It can be used to drive displays, printers, plotters, digital-to-analog converters, and parallel-output ports.

Niswander, J. K.↗

HydraGNN v4.0

The new version of HydraGNN v4.0 provides additional core capabilities, such as: Inclusion of multi-body atomistic cluster expansion MACE, polarizable atom interaction neural network PAINN, and equivariant principal neighborhood aggregation (PNAEq) among the message passing layers supported -Inclusion of graph transformers to directly model long-range interactions between nodes that are distant in the graph topology Integration of graph transformers with message passing layers by combining the graph embedding generated by the two mechanisms, which allows for an improved expressivity of the HydraGNN architecture Improved re-implementation of multi-task learning (MTL) to allow its use for stabilized training across imbalanced, multi-source, multi-fidelity data Introduction of multi-task parallelism, a newly proposed type of model parallelism specifically for MTL architectures, which allows to dispatch different output decoding heads to different GPU devices Integration of multi-task parallelism with pre-existing distributed data parallelism to enable a 2D parallelization for distributed training Improved portability of the distributed training across Intel GPUs, which has been testes on ALCF exascale supercomputer Aurora Inclusion of 2-level fine-grained energy profilers portable across NVIDIA, AMD, and Intel GPUs to monitor the power and energy consumption associated with different functions executed by the HydraGNN code during data pre-load and training Restructuring of previous examples and inclusion of new sets of examples to illustrate the download, preprocess, and training of HydraGNN models on new large-scale open-source datasets for atomistic materials modeling (e.g., Alexandria, Transition1x, OMat24, OMol25)

Lupo Pasini, Massimiliano [Oak Ridge National Labo↗

Climate Data Assimilation on a Massively Parallel Supercomputer

We have designed and implemented a set of highly efficient and highly scalable algorithms for an unstructured computational package, the PSAS data assimilation package, as demonstrated by detailed performance analysis of systematic runs on up to 512-nodes of an Intel Paragon. The preconditioned Conjugate Gradient solver achieves a sustained 18 Gflops performance. Consequently, we achieve an unprecedented 100-fold reduction in time to solution on the Intel Paragon over a single head of a Cray C90. This not only exceeds the daily performance requirement of the Data Assimilation Office at NASA's Goddard Space Flight Center, but also makes it possible to explore much larger and challenging data assimilation problems which are unthinkable on a traditional computer platform such as the Cray C90.

supercomputer↗

A Parallel Graph Environment for Real-World Data Analytics Workflows

Economic competitiveness and national security depend increasingly on the insightful analysis of large data sets. The diversity of real-world data sources and analytic workflows impose challenging hardware and software requirements for parallel graph platforms. The irregular nature of graph methods is not supported well by the deep memory hierarchies of conventional distributed systems, requiring new processor and runtime system designs to tolerate memory and synchronization latencies. Moreover, the efficiency of relational table operations and matrix computations are not attainable when data is stored in common graph data structures. In this paper, we present HAGGLE, a high-performance, scalable data analytics platform. The platform’s hybrid data model supports a variety of distributed, thread-safe data structures, parallel programming constructs, and persistent and streaming data. An abstract runtime layer enables us to map the stack to conventional, distributed computer systems with accelerators. The runtime uses multithreading, active messages, and data aggregation to hide memory and synchronization latencies on large-scale systems.

Graph Analytics↗

Parallel processing implementations of a contextual classifier for multispectral remote sensing data

The applicability of parallel processing schemes to the implementation of a contextual classification algorithm which exploits the spatial and spectral context of a multispectral remote sensing pixel to achieve classification is examined. Two algorithms for classifying each multivariate pixel taking into account the probable classifications of neighboring pixels are presented which make use of a size three horizontally linear neighborhood, and the serial computational complexity of the more efficient algorithm is shown to grow in proportion to the number of pixels and the cube of the number of possible categories. The implementation of the more efficient algorithm on a CDC Flexible Processor system and on a multimicroprocessor system such as the proposed PASM is then discussed. It is noted that the use of N processors to perform the calculations N times faster than a single processor overcomes the principal disadvantage of contexual classifiers, i.e., their computational complexity.

Siegel, H. J.↗

High Speed Rotor Head Mounted Instrumentation System

NASA Ames Research Center has been investigating the air flow of a rotor blade on a UH-60 Blackhawk helicopter in-flight. This paper will address the hardware problems and solutions used to design and fabricate an instrumentation system on top of a UH-60 main rotor head. The instrumentation system consisted of 10 data systems operating in parallel and collected data from 370 sensors that are mounted in four rotor blades and on the rotating rotor head. The data was recorded on board the aircraft and simultaneously down linked to the ground station at 7.5 MHz.

Hee, Leonard↗

CUDA Computation of the Feynman Distribution

In 2006, NVIDIA Corporation introduced the Computer Unified Device Architecture (CUDA) for C, C++, and Fortran programming languages. The CUDA parallel computing platform uses the Graphics Processing Unit (GPU) of NVIDIA graphics card, and it is designed for parallel computations. In these computations, the same algorithms are executed on the data in parallel. The GPU contains many Streaming Multiprocessors (SM) that can independently execute blocks of threads. A thread is a sequence of serial programmed instructions. The SM executes threads in groups of 32 and a group of 32 threads is called warp. The threads within a block can be synchronized and have access to a shared memory that is visible only to them. Conversely, blocks of threads cannot be synchronized and have access only to the global memory of the graphics card. This memory is called device memory and is independent of the host memory controlled by the Central Processing Unit (CPU). A single thread has access to a local memory (register) that is not visible to any other thread. The part of the program that is executed on the graphics card is called kernel. Each thread of the kernel has a unique identification index that is accessible by the in-built variable threadIdx; the latter is a 3-component vector. A threads block can contain up to 1024 threads. Blocks of threads have a unique identification index that is accessible by the in-built variable blockIdx; the latter is a 3-component vector. The in-built variable blockDim contains the number of threads per block; this variable is a 3-component vector. Threads and blocks represent different levels of parallelism; a kernel is executed as a grid of blocks of threads. Figure 1 illustrates a grid of thread blocks for a GPU with 2 SM. A SM can execute multiple blocks of threads in parallel; a block of threads is executed on a single SM. A GPU can execute multiple kernels concurrently. This work has used the Quadro M5000 graphics card with the following technical specifications: - 2048 cores with 861 MHz frequency, - 16 streaming multiprocessors, - 5.2 trillion transistors, - 8.2 Gb device memory, - 64 kb register memory (per thread), - 48 kb shared memory (per block) - 211.6 GB/s memory bandwidth, and - 3.5 GFLOPS floating point performance.

97 MATHEMATICS AND COMPUTING↗

Lessons Learned on the Interface Between Quantum and Conventional Networking

The future Quantum Internet is expected to be based on a hybrid architecture with core quantum transport capabilities complemented by conventional networking. Practical and foundational considerations indicate the need for conventional control and data planes that (i) utilize extensive existing telecommunications fiber infrastructure, and (ii) provide parallel conventional data channels needed for quantum networking protocols. We propose a quantum-conventional network (QCN) harness to implement a new architecture to meet these requirements. The QCN control plane carries the control and management traffic, whereas its data plane handles the conventional and quantum data communications. We established a local area QCN connecting three quantum laboratories over dedicated fiber and conventional network connections. We describe considerations and tradeoffs for layering QCN functionalities, informed by our recent quantum entanglement distribution experiments conducted over this network.

Alshowkan, Muneer↗

Summer Internship Report: ARA2 Benchmarking

Over the past decade, the RISC-V Instruction Set Architecture (ISA) has emerged as a significant player in both academic and industrial processor design due to its open-source nature, modular extension system, and versatility across domains ranging from microcontrollers to high-performance computing (HPC). One of its most important recent advancements is the RISC-V Vector Extension (RVV), which enables explicit data-level parallelism through vector registers and vectorized instructions. Unlike traditional SIMD (Single Instruction, Multiple Data) architectures that fix vector lengths at design time, RVV uses the concept of VLEN (vector register length) as a hardware-independent parameter and allows software to adapt dynamically to the available vector width. This flexible approach ensures portability across implementations while enabling scalable performance. The ARA2 core is a parameterizable RISC-V vector processor developed at the Integrated Systems Lab at ETH Zürich and the University of Bologna. Designed as a tightly-coupled accelerator to a scalar RISC-V core, ARA2 implements the RVV 1.0 specification and offers tunable architectural parameters such as the number of vector lanes, VLEN, and cache sizes.

97 MATHEMATICS AND COMPUTING↗

Interface of the transport systems research vehicle monochrome display system to the digital autonomous terminal access communication data bus

An upgrade of the transport systems research vehicle (TSRV) experimental flight system retained the original monochrome display system. The original host computer was replaced with a Norden 11/70, a new digital autonomous terminal access communication (DATAC) data bus was installed for data transfer between display system and host, while a new data interface method was required. The new display data interface uses four split phase bipolar (SPBP) serial busses. The DATAC bus uses a shared interface ram (SIR) for intermediate storage of its data transfer. A display interface unit (DIU) was designed and configured to read from and write to the SIR to properly convert the data from parallel to SPBP serial and vice versa. It is found that separation of data for use by each SPBP bus and synchronization of data tranfer throughout the entire experimental flight system are major problems which require solution in DIU design. The techniques used to accomplish these new data interface requirements are described.

Easley, W. C.↗

The paradigm compiler: Mapping a functional language for the connection machine

The Paradigm Compiler implements a new approach to compiling programs written in high level languages for execution on highly parallel computers. The general approach is to identify the principal data structures constructed by the program and to map these structures onto the processing elements of the target machine. The mapping is chosen to maximize performance as determined through compile time global analysis of the source program. The source language is Sisal, a functional language designed for scientific computations, and the target language is Paris, the published low level interface to the Connection Machine. The data structures considered are multidimensional arrays whose dimensions are known at compile time. Computations that build such arrays usually offer opportunities for highly parallel execution; they are data parallel. The Connection Machine is an attractive target for these computations, and the parallel for construct of the Sisal language is a convenient high level notation for data parallel algorithms. The principles and organization of the Paradigm Compiler are discussed.

Dennis, Jack B.↗

Axom

Axom is an open-source library of "building block" software components that provide core infrastructure capabilities for HPC applications. Such capabilities include: input file parsing and verification for various file formats, format specification for material shape input to multi-material simulations and tools for placing those shapes on meshes, parallel distributed coordination of diagnostic messages, geometric primitives, spatial queries and spatial search acceleration data structures, in memory key-value data store for managing simulation data and parallel file I/O. Axom components are used widely across LLNL Advanced Simulation and Computing program applications. It is also part of the LLNL institutionally-supported RADIUSS project, which promotes and funds its adoption by projects across LLNL.

Zagaris, George↗

Dynamic file-access characteristics of a production parallel scientific workload

Multiprocessors have permitted astounding increases in computational performance, but many cannot meet the intense I/O requirements of some scientific applications. An important component of any solution to this I/O bottleneck is a parallel file system that can provide high-bandwidth access to tremendous amounts of data in parallel to hundreds or thousands of processors. Most successful systems are based on a solid understanding of the expected workload, but thus far there have been no comprehensive workload characterizations of multiprocessor file systems. This paper presents the results of a three week tracing study in which all file-related activity on a massively parallel computer was recorded. Our instrumentation differs from previous efforts in that it collects information about every I/O request and about the mix of jobs running in a production environment. We also present the results of a trace-driven caching simulation and recommendations for designers of multiprocessor file systems.

Kotz, David↗

Preliminary Examination of the Interstellar Collector of Stardust

The findings of the Stardust spacecraft mission returned to earth in January 2006 are discussed. The spacecraft returned two unprecedented and independent extraterrestrial samples: the first sample of a comet and the first samples of contemporary interstellar dust. An important lesson from the cometary Preliminary Examination (PE) was that the Stardust cometary samples in aerogel presented a technical challenge. Captured particles often separate into multiple fragments, intimately mix with aerogel and are typically buried hundreds of microns to millimeters deep in the aerogel collectors. The interstellar dust samples are likely much more challenging since they are expected to be orders of magnitudes smaller in mass, and their fluence is two orders of magnitude smaller than that of the cometary particles. The goal of the Stardust Interstellar Preliminary Examination (ISPE) is to answer several broad questions, including: which features in the interstellar collector aerogel were generated by hypervelocity impact and how much morphological and trajectory information may be gained?; how well resolved are the trajectories of probable interstellar particles from those of interplanetary origin?; and, by comparison to impacts by known particle dimensions in laboratory experiments, what was the mass distribution of the impacting particles? To answer these questions, and others, non-destructive, sequential, non-invasive analyses of interstellar dust candidates extracted from the Stardust interstellar tray will be performed. The total duration of the ISPE will be three years and will differ from the Stardust cometary PE in that data acquisition for the initial characterization stage will be prolonged and will continue simultaneously and parallel with data publications and release of the first samples for further investigation.

Westphal, A. J.↗

Wing-Body Aeroelasticity Using Finite-Difference Fluid/Finite-Element Structural Equations on Parallel Computers

This paper presents a procedure for computing the aeroelasticity of wing-body configurations on multiple-instruction, multiple-data (MIMD) parallel computers. In this procedure, fluids are modeled using Euler equations discretized by a finite difference method, and structures are modeled using finite element equations. The procedure is designed in such a way that each discipline can be developed and maintained independently by using a domain decomposition approach. A parallel integration scheme is used to compute aeroelastic responses by solving the coupled fluid and structural equations concurrently while keeping modularity of each discipline. The present procedure is validated by computing the aeroelastic response of a wing and comparing with experiment. Aeroelastic computations are illustrated for a High Speed Civil Transport type wing-body configuration.

Byun, Chansup↗

Data Locality Enhancement of Dynamic Simulations for Exascale Computing (Final Report)

The development of modern processors exhibits two trends that complicate the optimizations of modern software. The first is the increasing sensitivity of processors' throughput to irregularities in computation. With more processors produced through a massive integration of simple cores, future systems will increasingly favor regular data-level parallel computations, but deviate from the needs of applications with complex patterns. Some evidences are already shown on Graphic Processing Units (GPU): Irregular data accesses (e.g., indirect references A[D[i]]) and conditional branches are limiting many GPU applications' performance at a level an order of magnitude lower than the peak of GPU. The second hardware trend is the growing gap between memory bandwidth and the aggregate speed—that is, the sum of all cores' computing power—of a Chip Multiprocessor (CMP). Despite the capped growth of the peak CPU speed, the aggregate speed of a CMP keeps increasing as more cores get into a single chip. It is expected that by 2018, node concurrency in an exascale system will increase by hundreds of times, whereas, memory bandwidth will expand by only 10 to 20 times. Consequently, data movement and storage is expected to consume more than 70% of the total system power. Bridging this gap is difficult; the complexities of modern CMP memory hierarchy make it even harder: Data cache becomes shared among computing units, and the sharing is often non-uniform—whether two computing units share a cache depends on their proximity and the level of the cache. On the recent IBM Power7 architecture, for instance, four hardware contexts (or SMT threads) in a core share the entire memory hierarchy, all cores in one chip share an on-chip L3 cache, and cores across chips share L3 and main memory through off-chip connections. These two trends complicate the translation of computing power into performance, especially for a program with either intensive data accesses or complex patterns in data accesses or control flow paths. Unfortunately, both attributes present and will persist in a class of important applications. For instance, many scientific simulations deal with a large volume of data. And meanwhile, as most real-world processes are non-uniform and evolving (e.g., the evolution of a galaxy or the process of a drug injection), both the computations and data accesses of these programs tend to be irregular and dynamically changing. Currently, the lack of support to these applications on modern CMP severely limits their performance. On GPU, as our recent study shows and other studies echo, performance enhancement of a factor of integers is possible when memory accesses or control flows are streamlined for a set of GPU applications. On multicore CPU, our studies show that traditional locality enhancement, for being oblivious to the new features of multicore memory hierarchy, may even cause large slowdown to data-intensive dynamic applications. The severity of the issues is expected to worsen as the two hardware trends continue. Some recent studies try to match software with the trends, but in a limited scope or manner. For irregularities on GPU, most studies focus on irregularities analyzable through static analysis (e.g., data accesses in regular loops). Dynamic irregularities are harder to address because the needed analysis and transformations typically have to happen at run time. Some other research resorts to hardware extensions, an actual adoption of which is unclear for the entailed space cost and complexity. For data locality, recent years have seen some exploitations of the new memory hierarchy on multicore for performance, but most of them are on process or thread scheduling, rather than program transformations. Our recent study reveals that program-level transformations may magnify the scheduling benefits by a factor of seven, concluding that program-level transformation should play a central role for data locality enhancement on modern CMP. But research in this direction has been sparse, and most have focused on data layout or cache performance modeling, rather than program transformations to match with the new memory hierarchy features. Overall, it is still an open question how to bridge the gap between dynamic computations and the two prominent properties of modern processors. The goal of this project is to develop a set of techniques and software tools to enhance the matching between memory accesses in dynamic simulations and the prominent features of modern and future CMP, alleviating the memory performance issues for petascale and exascale computing. This report summarizes the discoveries and products produced throughout this project. It includes free launch, a new software approach to overcoming the shortcomings of both methods; coherence-free multiview, an approach that allows multiple views of a single data object to co-exist on GPU memory during a GPU kernel execution; algorithmic optimizations to data analytics problems, especially those that involve lots of distance calculations. Supporting dynamic parallelism is important for GPU to benefit a broad range of applications. There are currently two fundamental ways for programs to exploit dynamic parallelism on GPU: a software-based approach with software-managed worklists, and a hardware-based approach through dynamic subkernel launches. Neither is satisfactory. The former is complicated to program and is often subject to some load imbalance; the latter suffers large runtime overhead. In this work, we propose free launch, a new software approach to overcoming the shortcomings of both methods. It allows programmers to use subkernel launches to express dynamic parallelism. It employs a novel compiler-based code transformation named subkernel launch removal to replace the subkernel launches with the reuse of parent threads. Coupled with an adaptive task assignment mechanism, the transformation reassigns the tasks in the subkernels to the parent threads with a good load balance. The technique requires no hardware extensions, immediately deployable on existing GPUs. It keeps the programming convenience of the subkernel launch-based approach while avoiding its large runtime overhead. Meanwhile, its superior load balancing makes it outperform manual worklist-based techniques by 3X on average. The work was published at the 48th Annual IEEE/ACM International Symposium on Microarchitecture (Micro'2015). A Graphic Processing Unit (GPU) system is typically equipped with many types of memory (e.g., global, constant, texture, shared, cache). Data placement determines what data are placed on which type of memory, essential for GPU memory performance. Prior optimizations of data placement always require a single view of a data object on memory, which limits the optimization effectiveness. In this work, we propose coherence-free multiview, an approach that allows multiple views of a single data object to co-exist on GPU memory during a GPU kernel execution. We demonstrate that under certain conditions, the multiple views can remain incoherent while facilitating enhanced data placement. We present a theorem and some compiler support to ensure the soundness of the usage of coherence-free multiview. We further develop reference-discerning data placement, a new way to enhance data placements on GPU. It enables more flexible data placements by using coherence-free multiview to leverage the slack in coherence requirement of some GPU programs. Experiments on three types of GPU systems show that, with less than 200KB space cost, the new data placement technique can provide a 1.6X average (up to 4.27X) speedup. In addition, we have examined algorithmic optimizations to data analytics problems, especially those that involve lots of distance calculations. Computing distances among data points is an essential part of many important algorithms in data analytics, graph analysis, and other domains. In each of these domains, developers have spent significant manual effort optimizing algorithms, often through novel applications of the triangle equality, in order to minimize the number of distance computations in the algorithms. In this work, we observe that many algorithms across these domains can be generalized as an instance of a generic distance-related abstraction. Based on this abstraction, we derive seven principles for correctly applying the triangular inequality to optimize distance-related algorithms. Guided by the findings, we develop Triangular OPtimizer (TOP), the first software framework that is able to automatically produce optimized algorithms that either matches or outperforms manually designed algorithms for solving distance-related problems. TOP achieves up to 237x speedups and 2.5X on average. The work has been published at the 32nd International Conference on Machine Learning (ICML'15) and the 41st International Conference on Very Large Data Bases (VLDB'15).

42 ENGINEERING↗

Cooperative storage of shared files in a parallel computing system with dynamic block size

Improved techniques are provided for parallel writing of data to a shared object in a parallel computing system. A method is provided for storing data generated by a plurality of parallel processes to a shared object in a parallel computing system. The method is performed by at least one of the processes and comprises: dynamically determining a block size for storing the data; exchanging a determined amount of the data with at least one additional process to achieve a block of the data having the dynamically determined block size; and writing the block of the data having the dynamically determined block size to a file system. The determined block size comprises, e.g., a total amount of the data to be stored divided by the number of parallel processes. The file system comprises, for example, a log structured virtual parallel file system, such as a Parallel Log-Structured File System (PLFS).

97 MATHEMATICS AND COMPUTING↗