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At least 397 records · Page 22

New computational control techniques and increased understanding for stereo 3-D displays

While conventional asymptotic transformations for mapping a visual scene onto a stereo viewing volume allow a single, specific scene-distance to be fixed at the screen location, the present piecewise linear approach allows creative partitioning of the depth viewing volume and affords the freedom to place depth-cueing emphasis wherever desired. Attention is given to the results of an experiment with the novel system which attempted to ascertain the effective region of stereopsis cueing. A practical viewing volume falls between -25 and +60 percent of the viewer-to-screen distance. The data indicate that increased viewer-to-CRT distances furnish increasing usable depth.

Williams, Steven P.↗

Evaluating Effectiveness of Modeling Motion System Feedback in the Enhanced Hess Structural Model of the Human Operator

In order to use the Hess Structural Model to predict the need for certain cueing systems, George and Cardullo significantly expanded it by adding motion feedback to the model and incorporating models of the motion system dynamics, motion cueing algorithm and a vestibular system. This paper proposes a methodology to evaluate effectiveness of these innovations by performing a comparison analysis of the model performance with and without the expanded motion feedback. The proposed methodology is composed of two stages. The first stage involves fine-tuning parameters of the original Hess structural model in order to match the actual control behavior recorded during the experiments at NASA Visual Motion Simulator (VMS) facility. The parameter tuning procedure utilizes a new automated parameter identification technique, which was developed at the Man-Machine Systems Lab at SUNY Binghamton. In the second stage of the proposed methodology, an expanded motion feedback is added to the structural model. The resulting performance of the model is then compared to that of the original one. As proposed by Hess, metrics to evaluate the performance of the models include comparison against the crossover models standards imposed on the crossover frequency and phase margin of the overall man-machine system. Preliminary results indicate the advantage of having the model of the motion system and motion cueing incorporated into the model of the human operator. It is also demonstrated that the crossover frequency and the phase margin of the expanded model are well within the limits imposed by the crossover model.

Zaychik, Kirill↗

Attentional limitations with Head-Up Displays

Recent models of visual information processing suggest that visual attention can be focussed on either Head-Up Displays (HUD) or on the world beyond them, but not on both simultaneously. This hypothesis was tested in a part-task simulation in which subjects viewed a simulated approach to a runway with a HUD superimposed. An alphanumeric cue ('IFR' or 'VFR') appeared on either the HUD or the runway and was followed by two sets of three geometric forms; one set on the HUD and one set on the runway. Each set contained one potential target, either a stop sign or a diamond. If the cue spelled 'IFR', subjects made a speeded response based on the identity of the HUD target; if the cue spelled 'VFR', subjects made a speeded response based on the identity of the runway target. Regardless of cue location (HUD or Runway), responses were faster when the cue and the relevant target were part of the same perceptual group (i.e., both on the HUD or both on the runway) than when they were part of different perceptual groups. These results, as well as others, suggest that attentional constraints place severe limits on the ability of pilots to process HUD-referenced information and world-referenced information simultaneously. In addition, they provide direct evidence that transitioning from processing HUD information to processing world information requires an attention shift. Implications for HUD design are considered.

Mccann, Robert S.↗

A method and data for video monitor sizing

The paper outlines an approach consisting of using analytical methods and empirical data to determine monitor size constraints based on the human operator's CRT viewing requirements in a context where panel space and volume considerations for the Space Shuttle aft cabin constrain the size of the monitor to be used. Two cases are examined: remote scene imaging and alphanumeric character display. The central parameter used to constrain monitor size is the ratio M/L where M is the monitor dimension and L the viewing distance. The study is restricted largely to 525 line video systems having an SNR of 32 db and bandwidth of 4.5 MHz. Degradation in these parameters would require changes in the empirically determined visual angle constants presented. The data and methods described are considered to apply to cases where operators are required to view via TV target objects which are well differentiated from the background and where the background is relatively sparse. It is also necessary to identify the critical target dimensions and cues.

Kirkpatrick, M., III↗

Manual control

Man's nonlinear characteristics and his use of control with compatible and incompatible multiple inputs, both visual and vestibular were studied. Experiments were also made with pulse and bang-bang controllers and the effects of sudden changes in control stick mechanical impedance. Closing the loop through the dynamics of the controlled vehicle allowed experiments on the limits of control of unstable vehicles with and without motion cues. The inverted pendulum controlled element, programmed as a self pacing element, was used extensively as a scalar performance index. In addition, the motorbike equations of motion were studied with regard to required human equalization. Abstracts are included for a series of published data on manual control.

Source record↗

Visual and postural motion aftereffects following parabolic flight

Postural and visual motion aftereffects may be experienced after exposure to alternating periods of free fall and increased gravitoinertial force in parabolic flight. In an aftereffect, the body feels as if it is again undergoing periodic changes in force level because of motion of the substrate; strong apparent postural motion is also accompanied by visual motion of the surroundings. The aftereffects are discussed according to: (1) their character, (2) their time course, (3) secondary symptoms associated with them, (4) conditions favoring their occurrence, (5) their relation to the inducing frequency, (6) fragments of the complete pattern, (7) their duration, and (8) the importance of contact cues.

Lackner, J. R.↗

Simulation Of Static And Moving Acoustical Sources

Sounds in headphones changed according to movements of listener's head. Signal processor generates three-dimensional sound cues for headphones. Provides up to four independent acoustical sources simultaneously and simulates movements of each source in real time. Used to enhance presentations of data in cockpits of airplanes, in air-traffic-control towers, for training people whose hearing is impaired, for monitoring telerobots in hazardous situations, and for visualizing multidimensional scientific data, among many possible applications.

Wenzel, Elizabeth M.↗

Moving attention - Evidence for time-invariant shifts of visual selective attention

Two experiments measured the time to shift spatial selective attention across the visual field to targets 2 or 10 deg from central fixation. A central arrow cued the most likely target location. The direction of attention was inferred from reaction times to expected, unexpected, and neutral locations. The development of a spatial attentional set with time was examined by presenting target probes at varying times after the cue. There were no effects of distance on the time course of the attentional set. Reaction times for far locations were slower than for near, but the effects of attention were evident by 150 msec in both cases. Spatial attention does not shift with a characteristic, fixed velocity. Rather, velocity is proportional to distance, resulting in a movement time that is invariant over the distances tested.

Remington, R.↗

Simulation System Fidelity Assessment at the Vertical Motion Simulator

Fidelity is a word that is often used but rarely understood when talking about groundbased simulation. Assessing the cueing fidelity of a ground based flight simulator requires a comparison to actual flight data either directly or indirectly. Two experiments were conducted at the Vertical Motion Simulator using the GenHel UH-60A Black Hawk helicopter math model that was directly compared to flight data. Prior to the experiment the simulator s motion and visual system frequency responses were measured, the aircraft math model was adjusted to account for the simulator motion system delays, and the motion system gains and washouts were tuned for the individual tasks. The tuned motion system fidelity was then assessed against the modified Sinacori criteria. The first experiments showed similar handling qualities ratings (HQRs) to actual flight for a bob-up and sidestep maneuvers. The second experiment showed equivalent HQRs between flight and simulation for the ADS33 slalom maneuver for the two pilot participants. The ADS33 vertical maneuver HQRs were mixed with one pilot rating the flight and simulation the same while the second pilot rated the simulation worse. In addition to recording HQRs on the second experiment, an experimental Simulation Fidelity Rating (SFR) scale developed by the University of Liverpool was tested for applicability to engineering simulators. A discussion of the SFR scale for use on the Vertical Motion Simulator is included in this paper.

Beard, Steven D.↗

Spatial cognition

Spatial cognition is the ability to reason about geometric relationships in the real (or a metaphorical) world based on one or more internal representations of those relationships. The study of spatial cognition is concerned with the representation of spatial knowledge, and our ability to manipulate these representations to solve spatial problems. Spatial cognition is utilized most critically when direct perceptual cues are absent or impoverished. Examples are provided of how human spatial cognitive abilities impact on three areas of space station operator performance: orientation, path planning, and data base management. A videotape provides demonstrations of relevant phenomena (e.g., the importance of orientation for recognition of complex, configural forms). The presentation is represented by abstract and overhead visuals only.

Kaiser, Mary Kister↗

Distortions in memory for visual displays

Systematic errors in perception and memory present a challenge to theories of perception and memory and to applied psychologists interested in overcoming them as well. A number of systematic errors in memory for maps and graphs are reviewed, and they are accounted for by an analysis of the perceptual processing presumed to occur in comprehension of maps and graphs. Visual stimuli, like verbal stimuli, are organized in comprehension and memory. For visual stimuli, the organization is a consequence of perceptual processing, which is bottom-up or data-driven in its earlier stages, but top-down and affected by conceptual knowledge later on. Segregation of figure from ground is an early process, and figure recognition later; for both, symmetry is a rapidly detected and ecologically valid cue. Once isolated, figures are organized relative to one another and relative to a frame of reference. Both perceptual (e.g., salience) and conceptual factors (e.g., significance) seem likely to affect selection of a reference frame. Consistent with the analysis, subjects perceived and remembered curves in graphs and rivers in maps as more symmetric than they actually were. Symmetry, useful for detecting and recognizing figures, distorts map and graph figures alike. Top-down processes also seem to operate in that calling attention to the symmetry vs. asymmetry of a slightly asymmetric curve yielded memory errors in the direction of the description. Conceptual frame of reference effects were demonstrated in memory for lines embedded in graphs. In earlier work, the orientation of map figures was distorted in memory toward horizontal or vertical. In recent work, graph lines, but not map lines, were remembered as closer to an imaginary 45 deg line than they had been. Reference frames are determined by both perceptual and conceptual factors, leading to selection of the canonical axes as a reference frame in maps, but selection of the imaginary 45 deg as a reference frame in graphs.

Tversky, Barbara↗

The perception of surface layout during low level flight

Although it is fairly well established that information about surface layout can be gained from motion cues, it is not so clear as to what information humans can use and what specific information they should be provided. Theoretical analyses tell us that the information is in the stimulus. It will take more experiments to verify that this information can be used by humans to extract surface layout from the 2D velocity flow field. The visual motion factors that can affect the pilot's ability to control an aircraft and to infer the layout of the terrain ahead are discussed.

Perrone, John A.↗

The Influence of Sound Cues on the Maintenance of Temporal Organization in the Sprague-Dawley Rat

Temporal organization is a fundamental property of living matter. From single cells to complex animals including man, most physiological systems undergo daily periodic changes in concert with environmental cues (e.g., light, temperature etc.). It is known that pulsed Environmental synchronizers, zeitgebers, (e.g. light) can modify rhythm parameters. Rhythm stability is a necessary requirement for most animal experiments. The extent to which sound can influence the circadian system of laboratory rats is poorly understood. This has implications to animal habitats in the novel environments of the Space-Laboratory or Space Station. A series of three white noise (88+/-0.82 db) zeitgeber experiments were conducted (n=6/experiment).The sound cue was introduced in the circadian free-running phase (DD-NQ) and in one additional case sound was added to the usual photoperiod (12L:12D) to determine masking effects. Circadian rhythm parameters of drinking frequency, feeding frequency, and gross locomotor activity were continuously monitored. Data analysis for these studies included macroscopic and microscopic methods. Raster plots to visually detect entrainment versus free-running period, were plotted for each animal, for all three parameters, during all sound perturbation tested. These data were processed through a series of detrending (robust locally weighted regression analyses) and complex demodulation analyses. In summary, these findings show that periodic "white" noise "influences" the rats circadian system but does not "entrain" the feeding, drinking or locomotor activity rhythms.

Winget, C. M.↗

Optical specification of time-to-passage: Observers' sensitivity to global tau

Despite its general mathematical formulation, most empirical work on the visual perception of tau (defined as a quantity divided by its temporal derivative) has focused on the case of direct approach, with tau defined as image angle/rate of expansion. Empirical investigators tend to generalize image size analyses to off-axis approaches. However, this generalization is inappropriate for all but a few classes of objects. After mathematically reestablishing the appropriate optical cues specifying time to passage for noncollision cases, we report a series of studies in which we examined observers' sensitivities to this information in both relative- and absolute-judgment paradigms. In general, we found observers' judgments to be accurate and robust.

Kaiser, Mary K.↗

Visual/motion simulation of CTOL flare and touchdown comparing data obtained from two model board display systems

Acquisition of a modern terrain model board display system for 'out-the-window' scene presentation has allowed for the repetition of an evaluation study of combined visual/motion cues for CTOL flare and touchdown control that was originally carried out on a 1965 vintage landing display system. The motion drive system used in both studies was a nonlinear coordinated adaptive washout based on the method of continuous steepest descent optimization. Comparisons of the results of the studies present flare and touchdown data, as well as dynamic response data, from the two visual landing systems. The new visual system also allowed for the repetition, under visual conditions, of a subjective comparison of a linear and a nonlinear motion washout method done previously under instrument conditions.

Parrish, R. V.↗

Primate translational vestibuloocular reflexes. I. High-frequency dynamics and three-dimensional properties during lateral motion

The dynamics and three-dimensional (3-D) properties of the primate translational vestibuloocular reflex (trVOR) for high-frequency (4-12 Hz, +/-0.3-0.4 g) lateral motion were investigated during near-target viewing at center and eccentric targets. Horizontal response gains increased with frequency and depended on target eccentricity. The larger the horizontal and vertical target eccentricity, the steeper the dependence of horizontal response gain on frequency. In addition to horizontal eye movements, robust torsional response components also were present at all frequencies. During center-target fixation, torsional response phase was opposite (anticompensatory) to that expected for an "apparent" tilt response. Instead torsional response components depended systematically on vertical-target eccentricity, increasing in amplitude when looking down and reversing phase when looking up. As a result the trVOR eye velocity vector systematically tilted away from a purely horizontal direction, through an angle that increased with vertical eccentricity with a slope of approximately 0.7. This systematic dependence of torsional eye velocity tilt on vertical eye position suggests that the trVOR might follow the 3-D kinematic requirements that have been shown to govern visually guided eye movements and near-target fixation.

NASA Discipline Neuroscience↗

Development of Tools and Techniques for Processing STORRM Flight Data

While at JSC for the summer of 2011, I was assigned to work on the sensor test for Orion relative-navigation risk mitigation (STORRM) development test objective (DTO). The STORRM DTO was flown on-board Endeavor during STS-134. The objective of the STORRM DTO is to test the visual navigation system (VNS), which will be used as the primary relative navigation sensor for the Orion spacecraft. The VNS is a flash lidar system intended to provide both line of sight and range information during rendezvous and proximity operations. The STORRM DTO also serves as a testbed for the high-resolution docking camera. This docking camera will be used to provide piloting cues for the crew during proximity operations. These instruments were mounted next to the trajectory control sensor (TCS) in Endeavour s payload bay. My principle objective for the summer was to generate a best estimated trajectory (BET) for Endeavor using the flight data collected by the VNS during rendezvous and the unprecedented re-rendezvous with the ISS. I processed the raw images from the VNS to produce range and bearing measurements. I then aggregated these measurements and extracted the measurements corresponding to individual reflectors. I combined the information contained in these measurements with data from the Endeavour's inertial sensors using Kalman smoothing techniques to ultimately produce a BET. This work culminated with a final presentation of the result to division management. Development of this tool required that traditional linear smoothing techniques be modified in a novel fashion to permit for the inclusion of non-linear measurements. This internship has greatly helped me further my career by providing exposure to real engineering projects. I also have benefited immensely from the mentorship of the engineers working on these projects. Many of the lessons I learned and experiences I had are of particular value because then can only be found in a place like JSC.

Robinson, Shane↗

Resolution of sensory ambiguities for gaze stabilization requires a second neural integrator

The ability to simultaneously move in the world and maintain stable visual perception depends critically on the contribution of vestibulo-ocular reflexes (VORs) to gaze stabilization. It is traditionally believed that semicircular canal signals drive compensatory responses to rotational head disturbances (rotational VOR), whereas otolith signals compensate for translational movements [translational VOR (TVOR)]. However, a sensory ambiguity exists because otolith afferents are activated similarly during head translations and reorientations relative to gravity (i.e., tilts). Extra-otolith cues are, therefore, necessary to ensure that dynamic head tilts do not elicit a TVOR. To investigate how extra-otolith signals contribute, we characterized the temporal and viewing distance-dependent properties of a TVOR elicited in the absence of a lateral acceleration stimulus to the otoliths during combined translational/rotational motion. We show that, in addition to otolith signals, angular head position signals derived by integrating sensory canal information drive the TVOR. A physiological basis for these results is proposed in a model with two distinct integration steps. Upstream of the well known oculomotor velocity-to-position neural integrator, the model incorporates a separate integration element that could represent the "velocity storage integrator," whose functional role in the oculomotor system has so far remained controversial. We propose that a key functional purpose of the velocity storage network is to temporally integrate semicircular canal signals, so that they may be used to extract translation information from ambiguous otolith afferent signals in the natural and functionally relevant bandwidth of head movements.

Non-NASA Center↗