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At least 397 records · Page 22

Vaporizing particle velocimeter

A velocimeter measures flow characteristics of a flow traveling through a chamber in a given direction. Tracer particles are entrained in the flow and a source of radiant energy produces an output stream directed transversely to the chamber, having a sufficient intensity to vaporize the particles as they pass through the output stream. Each of the vaporized particles explodes to produce a shock wave and a hot core, and a flow visualization system tracks the motion of the hot cores and shock waves to measure the velocity of each tracer particle and the temperature of the flow around the tracer.

Weinstein, Leonard M.↗

Percepts of rigid motion within and across apertures

Humans consistently err in their percepts of rotational motion viewed through an aperture. Such errors provide insight into the constraints observers use to interpret retinal images. In the first of two experiments, the subjects consistently perceived the fixed center of rotation for an unmarked line viewed through an aperture as located on the line, regardless of its actual location. Accuracy greatly improved with visible line endings. This finding was extended to explain why a square appears nonrigid when it rotates behind a partial occluder. This illusion is theorized to result from observers misperceiving the center of rotation of the unmarked square sides. In this situation, the subjects seemed unable to apply an object rigidity constraint across apertures. These findings support a conceptualization of the visual system in which consistent local information must be clearly present before prior knowledge can be used to interpret retinal stimulation.

Shiffrar, Maggie↗

Percepts of rigid motion within and across apertures

Humans consistently err in their percepts of rotational motion viewed through an aperture. Such errors provide insight into the constraints observers use to interpret retinal images. In the first of two experiments, Ss consistently perceived the fixed center of rotation for an unmarked line viewed through an aperture as located on the line, regardless of its actual location. Accuracy greatly improved with visible line endings. This finding was extended to explain why a square appears nonrigid when it rotates behind a partial occluder. This illusion may result from observers misperceiving the center of rotation of the unmarked square sides. In this situation, Ss seemed unable to apply an object rigidity constraint across apertures. These findings support a conceptualization of the visual system in which consistent local information must be clearly present before prior knowledge can be used to interpret retinal stimulation.

Shiffrar, Maggie↗

A survey of quality measures for gray-scale image compression

Although a variety of techniques are available today for gray-scale image compression, a complete evaluation of these techniques cannot be made as there is no single reliable objective criterion for measuring the error in compressed images. The traditional subjective criteria are burdensome, and usually inaccurate or inconsistent. On the other hand, being the most common objective criterion, the mean square error (MSE) does not have a good correlation with the viewer's response. It is now understood that in order to have a reliable quality measure, a representative model of the complex human visual system is required. In this paper, we survey and give a classification of the criteria for the evaluation of monochrome image quality.

Eskicioglu, Ahmet M.↗

Frequency-response techniques for documentation and improvement of rotorcraft simulators

Pilot-in-the-loop characterizations are most naturally formulated in terms of end-to-end frequency responses, so a frequency-response-based method is the natural approach to assessing simulator dynamic fidelity. A comprehensive frequency-response approach used heavily by Ames Research Center researchers was described, and results were presented from a number of simulator fidelity assessment studies. Those studies included UH-60 mathematical model validation and upgrade, ASTOVL linear model extraction, and documentation of the Vertical Motion Simulator (at Ames Research Center) motion and visual system characteristics.

Tischler, Mark B.↗

Centrifuge in space fluid flow visualization experiment

A prototype flow visualization system is constructed to examine buoyancy driven flows during centrifugation in space. An axial density gradient is formed by imposing a thermal gradient between the two ends of the test cell. Numerical computations for this geometry showed that the Prandtl number plays a limited part in determining the flow.

Arnold, William A.↗

Perceiving the coherent movements of spatially-separated features

When a partially-occluded object is represented in an image, it is defined by a set of spatially-separated features that may be registered at different spatial scales. To understand the image, human vision must organize these fragmented optical features into common and distinct object surfaces. Although the common fate of moving features often is considered a primary source of reliable information for image segmentation, little is known of the visual system's capacity to discriminate the coherent relative movements of spatially-separated features. In a series of experiments, observers viewed elements whose movements were correlated (direction and magnitude) or were uncorrelated. Our results indicate that observers can discriminate the two types of movement about as well as they can detect any movement at all. Moreover, the ability to perceive coherent movements is maintained under a variety of conditions including differences in the elements' spatial frequency content, spatial position and contrast, and temporal phase shifts between the spatially-correlated displacements. These results suggest that coherent relative motion may be a fundamental source of information exploited by vision, despite considerable variability in the spatial and temporal characteristics of the individual features.

Mowafy, Lyn↗

Human low vision image warping - Channel matching considerations

We are investigating the possibility that a video image may productively be warped prior to presentation to a low vision patient. This could form part of a prosthesis for certain field defects. We have done preliminary quantitative studies on some notions that may be valid in calculating the image warpings. We hope the results will help make best use of time to be spent with human subjects, by guiding the selection of parameters and their range to be investigated. We liken a warping optimization to opening the largest number of spatial channels between the pixels of an input imager and resolution cells in the visual system. Some important effects are not quantified that will require human evaluation, such as local 'squashing' of the image, taken as the ratio of eigenvalues of the Jacobian of the transformation. The results indicate that the method shows quantitative promise. These results have identified some geometric transformations to evaluate further with human subjects.

Juday, Richard D.↗

Subband And Transform Compression Of Video Signals

Class of hierarchical subband coders developed primarily for compression of image data at video rates. Offers good performance with limited computational complexity and with flexibility inherent in subband decomposition. Particular subband decomposition chosen for coders appears to hide large quantitative errors effectively, largely because decomposition occurs along two-dimensional spatial-frequency-domain boundaries resembling spatial-frequency-domain curves of constant sensitivity of human visual system. Curves found approximately diamond-shaped: thus, low-pass filtering for reduction of data ideally involves nonrectangular passbands.

Sauer, Ken↗

EOS workstation

This final report summarizes the work done from mid-1989 until January 1992 to develop a prototype set of tools for the analysis of EOS-type images. Such images are characterized by great multiplicity and quantity. A single 'snapshot' of EOS-type imagery may contain several hundred component images so that on a particular pixel, one finds multiple gray values. A prototype EOS-sensor, AVIRIS, has 224 gray values at each pixel. The work focused on the ability to utilize very large images and continuously roam through those images, zoom and be able to hold more than one black and white or color image, for example for stereo viewing or for image comparisons. A second focus was the utilization of so-called 'image cubes', where multiple images need to be co-registered and then jointly analyzed, viewed, and manipulated. The target computer platform that was selected was a high-performance graphics superworkstation, Stardent 3000. This particular platform offered many particular graphics tools such as the Application Visualization System (AVS) or Dore, but it missed availability of commercial third-party software for relational data bases, image processing, etc. The project was able to cope with these limitations and a phase-3 activity is currently being negotiated to port the software and enhance it for use with a novel graphics superworkstation to be introduced into the market in the Spring of 1993.

Leberl, Franz↗

Automation of three-dimensional structured mesh generation for turbomachinery blade passages

Hybrid tools have been developed which greatly reduce the time required to generate three-dimensional structured CFD meshes for turbomachinery blade passages. RAGGS, an existing Rockwell proprietary, general purpose mesh generation and visualization system, provides the starting point and framework for tool development. Utilities which manipulate and interface with RAGGS tools have been developed to (1) facilitate blade geometry inputs from point or CAD representations, (2) automate auxiliary surface creation, and (3) streamline and automate edge, surface, and subsequent volume mesh generation from minimal inputs. The emphasis of this approach has been to maintain all the functionality of the general purpose mesh generator while simultaneously eliminating the bulk of the repetitive and tediuos manual steps in the mesh generation process. Using this approach, mesh generation cycle times have been reduced from the order of days down to the order of hours.

Ascoli, Edward P.↗

Stereokinetic effect and its relation to the kinetic depth effect

The stereokinetic effect (SKE) has been defined and studied by nested circular patterns rotating on a turntable. Circles must appear not to rotate as they revolve, which in turn results in their appearing to translate relative to one another. A powerful illusion of object depth results even though the individual circles do not undergo an appropriate foreshortening consistent with their apparent changes in slant. It is suggested and tested that the SKE is based on the changing positions between the nested contours despite the absence of any change within each contour, whereas the kinetic depth effect (KDE) entails both kinds of change. It follows that a turntable method of presentation is not necessary, and between-contour transformations can be simulated by computer animation. Displays consisting of simple translations were shown to evoke robust depth impressions as were patterns consisting of contours of varying shapes. Comparisons of the depth, compellingness, and rigidity of matched SKE and KDE displays are reported. The SKE is taken to be paradigmatic for how the visual system perceives depth when observing small object rotations that occur in everyday situations.

Proffitt, Dennis R.↗

Model-based VQ for image data archival, retrieval and distribution

An ideal image compression technique for image data archival, retrieval and distribution would be one with the asymmetrical computational requirements of Vector Quantization (VQ), but without the complications arising from VQ codebooks. Codebook generation and maintenance are stumbling blocks which have limited the use of VQ as a practical image compression algorithm. Model-based VQ (MVQ), a variant of VQ described here, has the computational properties of VQ but does not require explicit codebooks. The codebooks are internally generated using mean removed error and Human Visual System (HVS) models. The error model assumed is the Laplacian distribution with mean, lambda-computed from a sample of the input image. A Laplacian distribution with mean, lambda, is generated with uniform random number generator. These random numbers are grouped into vectors. These vectors are further conditioned to make them perceptually meaningful by filtering the DCT coefficients from each vector. The DCT coefficients are filtered by multiplying by a weight matrix that is found to be optimal for human perception. The inverse DCT is performed to produce the conditioned vectors for the codebook. The only image dependent parameter used in the generation of codebook is the mean, lambda, that is included in the coded file to repeat the codebook generation process for decoding.

Manohar, Mareboyana↗

A comparison of model-based VQ compression with other VQ approaches

In our previous work on Model-Based Vector Quantization (MVQ), we presented some performance comparisons (both rate distortion and decompression time) with VQ and JPEG/DCT. In this paper, we compare the MVQ's rate distortion performance with Mean Removed Vector Quantization (MRVQ) and include our previous comparison with VQ. MVQ is similar to MRVQ in many ways. Both of these techniques extract means of the vectors (raster-scanned image blocks) and reduce them to mean removed residuals by subtracting block means from the elements of the vectors. In the case of MRVQ, a codebook of residual vectors is generated using a training set. For every vector from the input image, the block mean and address of the codevector from the codebook that matches the input vector closest are transmitted to the decoder. The codebook is generated using generalized Lloyd algorithm on training set of residual vectors. For MVQ the pairs consist of vector means and address of the closest matching vector from codebook generated by models based on statistical properties of the residuals and Human Visual System (HVS). In our experiments, we found that MVQ performance in rate distortion sense is almost always better than VQ and is comparable to MRVQ. Further, MVQ is much easier to use than either VQ or MRVQ, since the training and managing of explicit codebooks is not required.

Manohar, Mareboyana↗

A comparison of model-based VQ compression with other VQ approaches

In our previous work on Model-Based Vector Quantization (MVQ), we presented some performance comparisons (both rate distortion and decompression time) with VQ and JPED/DCT. In this paper, we compare the MVQ's rate distortion performance with Mean Removed Vector Quantization (MRVQ) and include our previous comparison with VQ. Both MVQ and MRVQ compute the mean of each vector (raster-scanned image block) and produce mean removed residual vectors by subtracting the block mean from the elements of each vector. In the case of MRVQ, a codebook of residual vectors is generated using a training set. For MVQ, an internal codebook is generated based on the statistical properties of the residual vectors, and upon correlations derived from a Human Visual System (HVS) model. In both MVQ and MRVQ, the block mean and address of the codevector from the codebook that most closely matches each input vector are transmitted to the decoder. MVQ, a single additional statistical parameter is transmitted to the decoder. For MRVQ, we assume that the codebook of residual vectors is available to the decoder. In our experiments, we found that the rate of distortion performance of MVQ is almost always better than VQ, and is comparable to MRVQ. Further, MVQ is much easier to use than either VQ or MRVQ, since the training and management of codebooks is not required.

Manohar, Mareboyana↗

Visualization software for a global three-dimensional upper atmosphere model

A software environment has been developed to assist in analysis and visualization of numerical outputs from NCAR's thermospheric general circulation models. The codes produce vector graphics, raster imagery, and time dependent animation of model results, with provision for comparison with empirical models and relevant data from satellite and ground based instruments. Separate programs are executed on the NCAR CRAY YMP8/864 and HAO divisional Sun workstations, providing both large volume highspeed batch and custom interactive computing environments. The visualization system assembles a suite of existing software packages including NCAR Graphics, IDL, netCDF, and the Xt intrinsics library with the Athena widget set.

Foster, Benjamin T.↗

Evaluation of Visualization Software

Visualization software is widely used in scientific and engineering research. But computed visualizations can be very misleading, and the errors are easy to miss. We feel that the software producing the visualizations must be thoroughly evaluated and the evaluation process as well as the results must be made available. Testing and evaluation of visualization software is not a trivial problem. Several methods used in testing other software are helpful, but these methods are (apparently) often not used. When they are used, the description and results are generally not available to the end user. Additional evaluation methods specific to visualization must also be developed. We present several useful approaches to evaluation, ranging from numerical analysis of mathematical portions of algorithms to measurement of human performance while using visualization systems. Along with this brief survey, we present arguments for the importance of evaluations and discussions of appropriate use of some methods.

Globus, Al↗

Integrated Data Visualization and Virtual Reality Tool

The Integrated Data Visualization and Virtual Reality Tool (IDVVRT) Phase II effort was for the design and development of an innovative Data Visualization Environment Tool (DVET) for NASA engineers and scientists, enabling them to visualize complex multidimensional and multivariate data in a virtual environment. The objectives of the project were to: (1) demonstrate the transfer and manipulation of standard engineering data in a virtual world; (2) demonstrate the effects of design and changes using finite element analysis tools; and (3) determine the training and engineering design and analysis effectiveness of the visualization system.

Dryer, David A.↗