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At least 415 records · Page 23

Pilot Preference, Compliance, and Performance With an Airborne Conflict Management Toolset

A human-in-the-loop experiment was conducted at the NASA Ames and Langley Research Centers, investigating the En Route Free Maneuvering component of a future air traffic management concept termed Distributed Air/Ground Traffic Management (DAG-TM). NASA Langley test subject pilots used the Autonomous Operations Planner (AOP) airborne toolset to detect and resolve traffic conflicts, interacting with subject pilots and air traffic controllers at NASA Ames. Experimental results are presented, focusing on conflict resolution maneuver choices, AOP resolution guidance acceptability, and performance metrics. Based on these results, suggestions are made to further improve the AOP interface and functionality.

Doble, Nathan A.↗

An in-flight investigation of symbology drive law improvements to an operational attack helicopter

A display drive-law design technique developed at Ames Research Center was applied to the design of the pilot-controlled symbol on a display used in an operational helicopter. A comparison of the newly designed laws and of one documented version of the operational laws was then performed using an in-flight simulation of the helicopter on the NASA/Army CH-47B. Flight-test results indicated that the Ames-developed drive laws were superior to this version of the operational drive laws in terms of task performance and pilot workload. Subsequent postflight-test information suggested that the documentation of the operational drive laws may have been incomplete or in error, even though pilot opinion had corroborated the correctness of the documented operational display in flight. Accordingly, based on additional information, another version of the operational display laws was developed and analyzed, although not flight tested. The revised operational version was compared analytically with the two versions tested in flight. This analysis corroborated that the Ames-developed laws would be superior to this revised version of the operational laws also. A conclusion is that close attention should be paid to the future specification, analysis, and documentation of displayed command-element dynamics, since they have an important effect on task performance and pilot workload.

Schroeder, Jeffery A.↗

Between-Simulator Comparison of Motion Filter Order and Break Frequency Interaction Effects on Pilot Control Behavior

This paper investigates the interaction effects of motion filter order and break frequency on pilots' manual control behavior and control performance using two simulators. Eighteen pilots performed the experiment in the Vertical Motion Simulator (VMS) at NASA Ames Research Center and twenty pilots in the SIMONA Research Simulator at Delft University of Technology. The experiment used a full-factorial design with three motion filter orders (first-, second-, and third-order) and two filter break frequencies (0.5 and 2.0 rad/s), in addition to reference no-motion and full-motion conditions. Key task variables, such as the quality of the motion and visual cues and the characteristics of the sidestick, were matched across both simulators. Overall, the expected effects of filter order and break frequency variations were found, with both increasing order and increasing break frequency causing pilots to use less motion feedback in their control strategy, resulting in lower tracking performance. Furthermore, across the wide range of filter orders tested in the experiment, the existing Sinacori-Schroeder motion fidelity criterion was found to be a good predictor of the interaction effects of both filter settings on pilot control behavior. For the same motion condition, there was a consistent offset in the results between simulators, due to the more high-gain control strategy adopted by a number of the VMS pilots. Still, the observed relative trends in pilot control behavior and performance between motion conditions were equivalent in both simulators and thus accurately replicated.

manual control↗

Human Performance Considerations for Remotely Piloted Aircraft Systems (RPAS)

Successful integration of Remotely Piloted Aircraft Systems (RPAS) into civil airspace will not only require solutions to technical challenges, but will also require that the design and operation of RPAS take into account human limitations and capabilities. Human factors can affect overall system performance whenever the system relies on people to interact with another element of the system. Four types of broad interactions can be described. These are (1) interactions between people and hardware, such as controls and displays; (2) human use of procedures and documentation; (3) impact of the task environment, including lighting, noise and monotony; and lastly, (4) interactions between operational personnel, including communication and coordination. In addition to the human factors that have been identified for conventional aviation, RPAS operations introduce a set of unique human challenges. The purpose of document is to raise human factors issues for consideration by workgroups of the ICAO RPAS panel as they work to develop guidance material and additions to ICAO annexes. It is anticipated that the content of this document will be revised and updated as the work of the panel progresses.

ICAO↗

Vertical Axis Rotational Motion Cues in Hovering Flight Simulation

A previous study that examined how yaw motion affected a pilot's ability to perform realistic hovering flight tasks indicated that any amount of pure yaw motion had little-to-no effect on pilot performance or opinion. In that experiment, pilots were located at the vehicle's center of rotation; thus lateral or longitudinal accelerations were absent. The purpose of the new study described here was to investigate further these unanticipated results for additional flight tasks, but with the introduction of linear accelerations associated with yaw rotations when the pilot is not at the center of rotation. The question of whether a yaw motion degree-of-freedom is necessary or not is important to government regulators who specify what simulator motions are necessary according to prescribed levels of simulator sophistication. Currently, specifies two levels of motion sophistication for flight simulators: full 6-degree-of-freedom and 3-degree-of-freedom. For the less sophisticated simulator, the assumed three degrees of freedom are pitch, roll, and heave. If other degrees of freedom are selected, which are different f rom these three, they must be qualified on a case-by-case basis. Picking the assumed three axes is reasonable and based upon experience, but little empirical data are available to support the selection of critical axes. Thus, the research described here is aimed at answering this question. The yaw and lateral degrees of freedom were selected to be examined first, and maneuvers were defined to uncouple these motions from changes in the gravity vector with respect to the pilot. This approach simplifies the problem to be examined. For this experiment, the NASA Ames Vertical Motion Simulator was used in a comprehensive investigation. The math model was an AH-64 Apache in hover, which was identified from flight test data and had previously been validated by several AH-64 pilots. The pilot's head was located 4.5 ft in front of the vehicle center of gravity, which is representative of the AH-64 pilot location. Six test pilots flew three tasks that were specifically designed to represent a broad class of situations in which both lateral and yaw motion cues may be useful. For the first task, the pilot controlled only the yaw axis and was required to rapidly acquire a North heading from 15 deg yaw offsets to either the East or West. This task allowed for full, or 1:1, motion to be used in all axes (yaw, lateral, and longitudinal). The second task was a 10 sec., 180 deg. pedal turn over a runway, but with the pilot only controlling the yaw degree-of-freedom. The position of the vehicle's center-of-mass remained fixed. This maneuver was taken from a current U.S. Army rotary wing design standard5 and is representative of a maneuver performed for acceptance of military helicopters; however, it does not allow for full 1:1 motion, since the simulator cab cannot rotate 180 deg. The third task required the pilot to perform a rapid 9 ft climb at a constant heading. This task was challenging, because rapid collective lever movement in the unaugmented AH64 results in a substantial yawing moment (due to engine torque) that must be countered by the pilot. This task also had full motion in all axes, but, in this case, the pilot had two axes to control simultaneously, rather than one as in the previous tasks. Four motion configurations were examined for each task: full motion (except for the 180 deg turn, for which the motion system was configured to provide as much motion as possible), full linear with no yaw motion, full yaw with no linear motion, and no motion. Each configuration was flown four times in a randomized test matrix, and the pilots were not informed of the configuration given. Vehicle state data were recorded for objective performance comparisons, and pilots provided subjective comments and ratings. As part of the pilots' evaluation, they were asked to rate the compensation required, the overall fidelity of the motion as compared to real flight, and whether motion was detected or not in each of the six degrees of freedom. In addition, the pilots provided a numerical level-of confidence rating, between 1 and 7, corresponding to how sure they were whether or not motion was present in each degree-of-freedom. The latter rating allow classical signal detection analysis to be performed.

Schroeder, Jeffrey A.↗

Effects of visual flight display dynamics on altitude tracking performance in a flight simulator

The effects were studied of visual display dynamics on pilot tracking performance in a simulator. The tracking task consisted of maintaining the piloted aircraft at the same altitude as two aircraft positioned three-hundred feet ahead; as would be required in level formation flying. The two leading aircraft were represented symbolically along with the horizon on a CRT display. Vertical position of these aircraft with respect to the horizon indicated the altitude of the subject's aircraft, which was disturbed by atmospheric turbulence. Various bandwidths of second-order dynamics were interposed between the true aircraft altitude and the displayed altitude, whereas no dynamics were interposed in the attitude display. Experiments were run using two experienced pilots and two substantially different longitudinal dynamics for the piloted aircraft. Preliminary results indicate a significant decrease in altitude tracking performance for display dynamics with natural frequencies below ten radians per second.

Weener, E. F.↗

Lunar Lander Handling Qualities

Handling qualities are those characteristics of a flight vehicle that govern the ease and precision with which a pilot can perform a flying task. A series of piloted experiments were conducted in the NASA Ames Vertical Motion Simulator (VMS) between 2007 and 2010, to study handling qualities for the Altair and Orion spacecraft that were being designed for NASA's Constellation program. Four Apollo astronauts and over 30 Space Shuttle astronauts participated in these studies and provided evaluations of spacecraft handling qualities for various flying tasks. The knowledge gained from these studies may be used to guide the design of flight control systems and cockpit displays, and/or key design trade-offs between candidate configurations of piloted spacecraft. This seminar provides an overview of three handling qualities studies focused on the lunar landing task for the Apollo Lunar Module and the Altair lunar lander. These studies have already been published in journals and presented at conferences.

Lunar Lander; Handling Qualities↗

Effects of Acute Stress on Aircrew Performance: Literature Review and Analysis of Operational Aspects

Situational stress can adversely affect the cognition and skilled performance of pilots, as well as experts in other domains. Emergencies and other threatening situations require pilots to execute infrequently practiced procedures correctly and to use their skills and judgment to select an appropriate course of action, often under high workload, time pressure, and ambiguous indications, all of which can be stressful. Our current study, consited of three parts, starting with a critical review of the research literature on the effects of stress on skilled performance, going back to World War II and continuing to recent and more sophisticated studies of the cognitive effects of anxiety. In the second part we analyzed the specific ways stress may have impaired the performance of airline crews in twelve major accidents, selected for diversity of the situations the crews encountered. The third part examined the operational significance and practical implications of the findings from the first two parts, suggested specific ways to reduce the harmful effects of stress on flight crews, and identified aspects requiring further research. Even thought this study focused on flight crews, the findings apply to the effects of stress on the skilled performance of experts in almost any domain.

stress↗

Objective Motion Cueing Criteria for Commercial Transport Simulators

This paper adds data to establish fidelity criteria for the simulator motion system diagnostic test now required during commercial aircraft simulator approval in the United States. Nineteen airline transport pilots flew three tasks under six different motion conditions in an experiment on the NASA Vertical Motion Simulator. The motion conditions allowed refinement of the initial fidelity criteria developed in previous experiments. In line with these previous experiments, the motion condition significantly affected (1) false motion cue pilot ratings, and sink rate and longitudinal deviation at touchdown in the approach and landing task, (2) false motion cue pilot ratings, roll deviations, and maximum pitch rate in the stall task, and (3) false motion cue pilot ratings, heading deviation, and pedal reaction time after an engine failure in the take-off task. Combining data from three experiments, significant differences in pilot-vehicle performance were used to define objective motion cueing criteria boundaries. These fidelity boundaries suggest that some hexapod simulators can possibly produce motion cues with improved fidelity in several degrees of freedom.

pilot performance↗

Objective Motion Cueing Criteria for Commercial Transport Simulators

This paper adds data to establish fidelity criteria for the simulator motion system diagnostic test now required during commercial aircraft simulator approval in the United States. Nineteen airline transport pilots flew three tasks under six different motion conditions in an experiment on the NASA Vertical Motion Simulator. The motion conditions allowed refinement of the initial fidelity criteria developed in previous experiments. In line with these previous experiments, the motion condition significantly affected (1) false motion cue pilot ratings, and sink rate and longitudinal deviation at touchdown in the approach and landing task, (2) false motion cue pilot ratings, roll deviations, and maximum pitch rate in the stall task, and (3) false motion cue pilot ratings, heading deviation, and pedal reaction time after an engine failure in the take-off task. Combining data from three experiments, significant differences in pilot-vehicle performance were used to define objective motion cueing criteria boundaries. These fidelity boundaries suggest that some hexapod simulators can possibly produce motion cues with improved fidelity in several degrees of freedom.

simulator motion↗

Computer simulation of a single pilot flying a modern high-performance helicopter

Presented is a computer simulation of a human response pilot model able to execute operational flight maneuvers and vehicle stabilization of a modern high-performance helicopter. Low-order, single-variable, human response mechanisms, integrated to form a multivariable pilot structure, provide a comprehensive operational control over the vehicle. Evaluations of the integrated pilot were performed by direct insertion into a nonlinear, total-force simulation environment provided by NASA Lewis. Comparisons between the integrated pilot structure and single-variable pilot mechanisms are presented. Static and dynamically alterable configurations of the pilot structure are introduced to simulate pilot activities during vehicle maneuvers. These configurations, in conjunction with higher level, decision-making processes, are considered for use where guidance and navigational procedures, operational mode transfers, and resource sharing are required.

Zipf, Mark E.↗

Flight directors for STOl aircraft

Flight director logic for flight path and airspeed control of a powered-lift STOL aircraft in the approach, transition, and landing configurations are developed. The methods for flight director design are investigated. The first method is based on the Optimal Control Model (OCM) of the pilot. The second method, proposed here, uses a fixed dynamic model of the pilot in a state space formulation similar to that of the OCM, and includes a pilot work-load metric. Several design examples are presented with various aircraft, sensor, and control configurations. These examples show the strong impact of throttle effectiveness on the performance and pilot work-load associated with manual control of powered-lift aircraft during approach. Improved performed and reduced pilot work-load can be achieved by using direct-lift-control to increase throttle effectiveness.

Rabin, U. H.↗

Effects of higher order control systems on aircraft approach and landing longitudinal handling qualities

An investigation of approach and landing longitudinal flying qualities, based on data generated using a variable stability NT-33 aircraft combined with significant control system dynamics is described. An optimum pilot lead time for pitch tracking, flight path angle tracking, and combined pitch and flight path angle tracking tasks is determined from a closed loop simulation using integral squared error (ISE) as a performance measure. Pilot gain and lead time were varied in the closed loop simulation of the pilot and aircraft to obtain the best performance for different control system configurations. The results lead to the selection of an optimum lead time using ISE as a performance criterion. Using this value of optimum lead time, a correlation is then found between pilot rating and performance with changes in the control system and in the aircraft dynamics. It is also shown that pilot rating is closely related to pilot workload which, in turn, is related to the amount of lead which the pilot must generate to obtain satisfactory response. The results also indicate that the pilot may use pitch angle tracking for the approach task and then add flight path angle tracking for the flare and touchdown.

Pasha, M. A.↗

Performance measurements of a pilot superconducting solenoid model core for a wind tunnel magnetic suspension and balance system

The results of experimental demonstrations of a superconducting solenoid model core in the Southampton University Magnetic Suspension and Balance System are detailed. Technology and techniques relevant to large-scale wind tunnel MSBSs comprise the long term goals. The magnetic moment of solenoids, difficulties peculiar to superconducting solenoid cores, lift force and pitching moment, dynamic lift calibration, and helium boil-off measurements are discussed.

Goodyer, M. J.↗

Modeling the performance of the human (pilot) interaction in a synthetic flight domain: Information theoretic approach

Current advances in computing technology are devoid of formal methods that describe the theories of how information is shared between humans and machines. Specifically, in the domain of human-machine interaction, a common mathematical foundation is lacking. The aim of this paper is to propose a formal method of human-machine (H-M) interaction paradigm from the information view point. The methods presented are interpretation- and context-free and can be used both in experimental analysis as well as in modeling problems.

Ntuen, Celestine A.↗

Performance Modeling of a Pilot in a Free Flight Mode: A Free Flight Self-Separation Cancellations Due to the Requirement for Procedural Intervention - 1

Developments are being made that allow pilots to have more flexibility over the control of their aircraft. This new concept is called Free Flight. Free Flight strives to move the current air traffic system into an age where space technology is used to its fullest potential. Self-separation is one part of the Free Flight system. Self-separation provides pilots the opportunity to choose their own route to reach a specified destination provided that they maintain the 'minimum required separation distance between airplanes. In the event that pilots are unable to maintain separation, controllers will need to have the aircraft separation authority passed back to them. This situation is known as a procedural intervention point. This project attempted to examine and diagnose those particular situations in an effort to avoid reaching a procedural intervention point in the near future. Crews that reached procedural intervention points were compared with crews that made similar maneuver types in the same scenario, but did not reach procedural intervention points. Results showed that there were no significant differences between crews in a high-density acute angle flight conditions. However, significant differences in maneuver times, following the detection of an intruder aircraft and following the time the intruder aircraft came into view, were found in a low-density, acute angle scenario.

Ntuen, Celestine A.↗

Transition of Attention in Terminal Area NextGen Operations Using Synthetic Vision Systems

This experiment investigates the capability of Synthetic Vision Systems (SVS) to provide significant situation awareness in terminal area operations, specifically in low visibility conditions. The use of a Head-Up Display (HUD) and Head-Down Displays (HDD) with SVS is contrasted to baseline standard head down displays in terms of induced workload and pilot behavior in 1400 RVR visibility levels. Variances across performance and pilot behavior were reviewed for acceptability when using HUD or HDD with SVS under reduced minimums to acquire the necessary visual components to continue to land. The data suggest superior performance for HUD implementations. Improved attentional behavior is also suggested for HDD implementations of SVS for low-visibility approach and landing operations.

Ellis, Kyle K. E.↗