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At least 415 records · Page 23

Annotated bibliography of software engineering laboratory literature

An annotated bibliography is presented of technical papers, documents, and memorandums produced by or related to the Software Engineering Laboratory. The bibliography was updated and reorganized substantially since the original version (SEL-82-006, November 1982). All materials were grouped into eight general subject areas for easy reference: (1) The Software Engineering Laboratory; (2) The Software Engineering Laboratory: Software Development Documents; (3) Software Tools; (4) Software Models; (5) Software Measurement; (6) Technology Evaluations; (7) Ada Technology; and (8) Data Collection. Subject and author indexes further classify these documents by specific topic and individual author.

Buhler, Melanie↗

On the efficacy of cinema, or what the visual system did not evolve to do

Spatial displays, and a constraint that they do not place on the use of spatial instruments are discussed. Much of the work done in visual perception by psychologists and by computer scientists has concerned displays that show the motion of rigid objects. Typically, if one assumes that objects are rigid, one can then proceed to understand how the constant shape of the object can be perceived (or computed) as it moves through space. The author maintains that photographs and cinema are visual displays that are also powerful forms of art. Their efficacy, in part, stems from the fact that, although viewpoint is constrained when composing them, it is not nearly so constrained when viewing them. It is obvious, according to the author, that human visual systems did not evolve to watch movies or look at photographs. Thus, what photographs and movies present must be allowed in the rule-governed system under which vision evolved. Machine-vision algorithms, to be applicable to human vision, should show the same types of tolerance.

Cutting, James E.↗

Rate-based congestion control in networks with smart links, revision

The author uses a network simulator to explore rate-based congestion control in networks with smart links that can feed back information to tell senders to adjust their transmission rates. This method differs in a very important way from congestion control in which a congested network component just drops packets - the most commonly used method. It is clearly advantageous for the links in the network to communicate with the end users about the network capacity, rather than the users unilaterally picking a transmission rate. The components in the middle of the network, not the end users, have information about the capacity and traffic in the network. The author experiments with three different algorithms for calculating the control rate to feed back to the users. All of the algorithms exhibit problems in the form of large queues when simulated with a configuration modeling the dynamics of a packet-voice system. However, the problems are not with the algorithms themselves, but with the fact that feedback takes time. If the network steady-state utilization is low enough that it can absorb transients in the traffic through it, then the large queues disappear. If the users are modified to start sending slowly, to allow the network to adapt to a new flow without causing congestion, a greater portion of the network's bandwidth can be used.

Heybey, Andrew Tyrrell↗

Laboratory Simulation of the Effect of Rocket Thrust on a Precessing Space Vehicle

Ground tests of solid propellant rocket motors have shown that metal-containing propellants produce various amounts of slag (primarily aluminum oxide) which is trapped in the motor case, causing a loss of specific impulse. Although not yet definitely established, the presence of a liquid pool of slag also may contribute to nutational instabilities that have been observed with certain spin-stabilized, upper-stage vehicles. Because of the rocket's axial acceleration, absent in the ground tests, estimates of in-flight slag mass have been very uncertain. Yet such estimates are needed to determine the magnitude of the control authority of the systems required for eliminating the instability. A test rig with an eccentrically mounted hemispherical bowl was designed and built which incorporates a follower force that properly aligns the thrust vector along the axis of spin. A program that computes the motion of a point mass in the spinning and precessing bowl was written. Using various RPMs, friction factors, and initial starting conditions, plots were generated showing the trace of the point mass around the inside of the fuel tank. The apparatus will incorporate future design features such as a variable nutation angle and a film height measuring instrument. Data obtained on the nutational instability characteristics will be used to determine order of magnitude estimates of control authority needed to minimize the sloshing effect.

Alvarez, Oscar↗

High rate concatenated coding systems using multidimensional bandwidth-efficient trellis inner codes

A concatenated coding system using two-dimensional trellis-coded MPSK inner codes and Reed-Solomon outer codes for application in high-speed satellite communication systems was proposed previously by the authors (1989). The authors extend their results to systems using symbol-oriented, multidimensional, trellis-coded MPSK inner codes. The concatenated coding systems are divided into two classes according to their achievable effective information rates. The first class uses multidimensional trellis-coded 8-PSK inner codes and achieves effective information rates around 1 b/dimension (spectral efficiency 2 b/s/Hz). The second class employs multidimensional trellis-coded 16-PSK inner codes and provides effective information rates around 1.5 b/dimension (spectral efficiency 3 b/s/Hz). Both classes provide significant coding gains over an uncoded reference system with the same effective information rate as the coded system. The results show that the symbol-oriented nature of multidimensional inner codes can provide an improvement of up to 1 dB in the overall performance of a concatenated coding system when these codes replace bit-oriented two-dimensional codes.

Deng, Robert H.↗

On Gaussian feedback capacity

Pinsker and Ebert (1970) proved that in channels with additive Gaussian noise, feedback at most doubles the capacity. Cover and Pombra (1989) proved that feedback at most adds half a bit per transmission. Following their approach, the author proves that in the limit as signal power approaches either zero (very low SNR) or infinity (very high SNR), feedback does not increase the finite block-length capacity (which for nonstationary Gaussian channels replaces the standard notion of capacity that may not exist). Tighter upper bounds on the capacity are obtained in the process. Specializing these results to stationary channels, the author recovers some of the bounds recently obtained by Ozarow.

Dembo, Amir↗

Bandwidth efficient coding for fading channels - Code construction and performance analysis

The authors apply a general method of bounding the event error probability of trellis-coded modulation schemes to fading channels and use the effective length and the minimum-squared-product distance to replace the minimum-free-squared-Euclidean distance as code design parameters for Rayleigh and Rician fading channels with a substantial multipath component. They present 8-PSK trellis codes specifically constructed for fading channels that outperform equivalent codes designed for the additive white Gaussian noise channel when v is greater than or equal to 5. For quasiregular trellis codes there exists an efficient algorithm for evaluating event error probability, and numerical results on Pe which demonstrate the importance of the effective length as a code design parameter for fading channels with or without side information have been obtained. This is consistent with the case for binary signaling, where the Hamming distance remains the best code design parameter for fading channels. The authors show that the use of Reed-Solomon block codes with expanded signal sets becomes interesting only for large values of E(s)/N(0), where they begin to outperform trellis codes.

Schlegel, Christian↗

A signal processing view of strip-mapping synthetic aperture radar

The authors derive the fundamental strip-mapping SAR (synthetic aperture radar) imaging equations from first principles. They show that the resolution mechanism relies on the geometry of the imaging situation rather than on the Doppler effect. Both the airborne and spaceborne cases are considered. Range processing is discussed by presenting an analysis of pulse compression and formulating a mathematical model of the radar return signal. This formulation is used to obtain the airborne SAR model. The authors study the resolution mechanism and derive the signal processing relations needed to produce a high-resolution image. They introduce spotlight-mode SAR and briefly indicate how polar-format spotlight processing can be used in strip-mapping SAR. They discuss a number of current and future research directions in SAR imaging.

Munson, David C., Jr.↗

Machine characterization based on an abstract high-level language machine

Measurements are presented for a large number of machines ranging from small workstations to supercomputers. The authors combine these measurements into groups of parameters which relate to specific aspects of the machine implementation, and use these groups to provide overall machine characterizations. The authors also define the concept of pershapes, which represent the level of performance of a machine for different types of computation. A metric based on pershapes is introduced that provides a quantitative way of measuring how similar two machines are in terms of their performance distributions. The metric is related to the extent to which pairs of machines have varying relative performance levels depending on which benchmark is used.

Saavedra-Barrera, Rafael H.↗

Computational efficiency of parallel combinatorial OR-tree searches

The performance of parallel combinatorial OR-tree searches is analytically evaluated. This performance depends on the complexity of the problem to be solved, the error allowance function, the dominance relation, and the search strategies. The exact performance may be difficult to predict due to the nondeterminism and anomalies of parallelism. The authors derive the performance bounds of parallel OR-tree searches with respect to the best-first, depth-first, and breadth-first strategies, and verify these bounds by simulation. They show that a near-linear speedup can be achieved with respect to a large number of processors for parallel OR-tree searches. Using the bounds developed, the authors derive sufficient conditions for assuring that parallelism will not degrade performance and necessary conditions for allowing parallelism to have a speedup greater than the ratio of the numbers of processors. These bounds and conditions provide the theoretical foundation for determining the number of processors required to assure a near-linear speedup.

Li, Guo-Jie↗

Measurement and analysis of workload effects on fault latency in real-time systems

The authors demonstrate the need to address fault latency in highly reliable real-time control computer systems. It is noted that the effectiveness of all known recovery mechanisms is greatly reduced in the presence of multiple latent faults. The presence of multiple latent faults increases the possibility of multiple errors, which could result in coverage failure. The authors present experimental evidence indicating that the duration of fault latency is dependent on workload. A synthetic workload generator is used to vary the workload, and a hardware fault injector is applied to inject transient faults of varying durations. This method makes it possible to derive the distribution of fault latency duration. Experimental results obtained from the fault-tolerant multiprocessor at the NASA Airlab are presented and discussed.

Woodbury, Michael H.↗

Analysis of faults in an N-version software experiment

The authors have conducted a large-scale experiment in N-version programming. A total of 27 versions of a program were prepared independently from the same specification at two universities. The results of executing the versions revealed that the versions were individually extremely reliable but that the number of input cases in which more than one failed was substantially more than would be expected if they were statistically independent. After the versions had been executed, the failures of each version were examined and the associated faults located. The analysis showed that in some cases the programmers made equivalent logical errors, indicating that some parts of the problem were simply more difficult than others. The authors also found cases in which apparently different logical errors yielded faults that caused statistically correlated failures, indicating that there are special cases in the input space that present difficulty in various parts of the solution. A formal model is presented to explain this phenomenon. It appears that minor differences in the software development environment would not have a major impact in reducing the incidence of faults that cause correlated failures.

Brilliant, Susan S.↗

Analysis of hypercube cache performance using address traces generated by TRAPEDS

The authors utilize a recently developed software method of capturing and analyzing address traces, known as TRAPEDS (TRAce Producing Execution Driven Simulation), to provide address traces for cache performance evaluation on a hypercube multicomputer. Utilizing TRAPEDS user code traces obtained from the implementations of several parallel algorithms on the Intel iPSC/2 hypercube, the authors simulate the cache performance effects of changing cache size, line size, and set associativity. Particular attention is devoted to the effect on cache performance of changing the dimension of the hypercube for a particular program and to the variation in cache statistics among the nodes of the hypercube.

Stunkel, Craig B.↗

Identification of motion parameters of a rigid body from its orthogonal and perspective projections

An estimate is made of the motion parameters, namely, linear and angular velocities, of a rigid body rotating and translating in three-space. The authors assume that the velocities are constant and that the motion is not completely observable. They consider two separate cases of partial observations corresponding to the orthogonal and the perspective projections, respectively. If (x, y, z) is the Cartesian coordinate of the three-space, the authors assume in the first case that the projection of the motion on the x-y plane is observed. If (r, theta, phi) is the polar coordinates of the three-space, they assume in the second case that the parameter vector (theta, phi) is observed. The use of both of these cases to estimate the motion parameters is discussed.

Ganguly, S.↗

Digital codec for real-time processing of broadcast quality video signals at 1.8 bits/pixel

The authors present the hardware implementation of a digital television bandwidth compression algorithm which processes standard NTSC (National Television Systems Committee) composite color television signals and produces broadcast-quality video in real time at an average of 1.8 b/pixel. The sampling rate used with this algorithm results in 768 samples over the active portion of each video line by 512 active video lines per video frame. The algorithm is based on differential pulse code modulation (DPCM), but additionally utilizes a nonadaptive predictor, nonuniform quantizer, and multilevel Huffman coder to reduce the data rate substantially below that achievable with straight DPCM. The nonadaptive predictor and multilevel Huffman coder combine to set this technique apart from prior-art DPCM encoding algorithms. The authors describe the data compression algorithm and the hardware implementation of the codec and provide performance results.

Shalkhauser, Mary JO↗

Multiperspective analysis and testing of expert systems

The paper describes a technique which the author developed for testing expert systems. The technique, which he calls multiperspective testing, can be applied during both the knowledge engineering phase and the acceptance testing phase of developing an exppert system. The first step in multiperspective testing is to define a group of performance measures ('perspectives') that focus on the behavior of the knowledge base. For each such measure, the results of testing are summarized in four scores, which the author calls 'expansion,' 'detection,' 'discrimination,' and 'comprehension.' These scores have the advantage of providing more specific information about how the knowledge base should be updated or corrected.

Bollinger, Terry B.↗