Component-Based Development of CFD Software FUN3D
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A categorized data base of software errors which were discovered during the various stages of development and operational use of the Deep Space Network DSN/Mark 3 System was developed. A study team identified several existing error classification schemes (taxonomies), prepared a detailed annotated bibliography of the error taxonomy literature, and produced a new classification scheme which was tuned to the DSN anomaly reporting system and encapsulated the work of others. Based upon the DSN/RCI error taxonomy, error data on approximately 1000 reported DSN/Mark 3 anomalies were analyzed, interpreted and classified. Next, error data are summarized and histograms were produced highlighting key tendencies.
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A proposed role for knowledge-based systems within NASA's Software Support Environment (SSE) is described. The SSE is chartered to support all software development for the Space Station Freedom Program (SSFP). This includes support for development of knowledge-based systems and the integration of these systems with conventional software systems. In addition to the support of development of knowledge-based systems, various software development functions provided by the SSE will utilize knowledge-based systems technology.
The SKYMAP catalogue is a compilation of astronomical data prepared primarily for purposes of attitude guidance for satellites. In addition to the SKYMAP Master Catalogue data base, a software package of data base management and utility programs is available. The tape version of the SKYMAP Catalogue, as received by the Astronomical Data Center (ADC), contains logical records consisting of a combination of binary and EBCDIC data. Certain character coded data in each record are redundant in that the same data are present in binary form. In order to facilitate wider use of all SKYMAP data by the astronomical community, a formatted (character) version was prepared by eliminating all redundant character data and converting all binary data to character form. The character version of the catalogue is described. The document is intended to fully describe the formatted tape so that users can process the data problems and guess work; it should be distributed with any character version of the catalogue.
This work presents a novel Python-based framework, geoPFA, for conducting 3D play fairway analysis (PFA) tailored to superhot geothermal systems. The workflow has been applied to the Nesjavellir field in Iceland, a candidate site for the third Iceland Deep Drilling Project's superhot production scenarios. This application demonstrates the value of modular, transparent, and extensible workflows for integrating geological, geophysical, and simulation-derived datasets in high-enthalpy environments. Preliminary results indicate favorable zones consistent with known hydrothermal activity. The geoPFA library will soon be publicly available, offering a scalable and reproducible approach to geothermal exploration across varied geological contexts.
Vinci is software that can be used to plan image-based measurements in wind tunnels. It allows the user to plan the placement of cameras and the choice of lenses well in advance of a test, thereby reducing the set-up time and cost when tunnel occupancy begins. It can also be used post-test to display data (pressure-sensitive paint, particle image velocimetry, model deformation) in context with the test article. Vinci is self-contained and runs on personal computers under Windows operating systems. No other software is required. Test articles are represented by CFD-like surface grids that may be read from an external file or created within the program as a combination of simple geometric shapes. The user controls the position and orientation of the test article through a Graphical User Interface (GUI) and may add many additional objects, including tunnel walls and windows, a wide variety of simple geometric shapes, mirrors, lamps, and laser sheets. The application computes simulated images from up to 40 cameras. Images are based on pinhole projection. Each camera is defined by the sensor size and the focal length of the lens. All camera parameters, including position and point angles, are controlled through the GUI. Simulated images are displayed in a window of the GUI and may be saved as bitmaps.
This paper presents grid refinement and adaptation studies performed in conjunction with computational aeroelastic analyses of the Ares crew launch vehicle (CLV). The unstructured grids used in this analysis were created with GridTool and VGRID while the adaptation was performed using the Computational Fluid Dynamic (CFD) code FUN3D with a feature based adaptation software tool. GridTool was developed by ViGYAN, Inc. while the last three software suites were developed by NASA Langley Research Center. The feature based adaptation software used here operates by aligning control volumes with shock and Mach line structures and by refining/de-refining where necessary. It does not redistribute node points on the surface. This paper assesses the sensitivity of the complex flow field about a launch vehicle to grid refinement. It also assesses the potential of feature based grid adaptation to improve the accuracy of CFD analysis for a complex launch vehicle configuration. The feature based adaptation shows the potential to improve the resolution of shocks and shear layers. Further development of the capability to adapt the boundary layer and surface grids of a tetrahedral grid is required for significant improvements in modeling the flow field.
This Roadmap article provides a succinct, comprehensive overview of the state of electronic structure methods and software for molecular and materials simulations. Seventeen distinct sections collect insights by 51 leading scientists in the field. Each contribution addresses the status of a particular area, as well as current challenges and anticipated future advances, with a particular eye towards software related aspects and providing key references for further reading. Foundational sections cover density functional theory and its implementation in real-world simulation frameworks, Green's function based many-body perturbation theory, wave-function based and stochastic electronic structure approaches, relativistic effects and semiempirical electronic structure theory approaches. Subsequent sections cover nuclear quantum effects, real-time propagation of the electronic structure, challenges for computational spectroscopy simulations, and exploration of complex potential energy surfaces. The final sections summarize practical aspects, including computational workflows for complex simulation tasks, the impact of current and future high-performance computing architectures, software engineering practices, education and training to maintain and broaden the community, as well as the status of and needs for electronic structure based modeling from the vantage point of industry environments. Overall, the field of electronic structure software and method development continues to unlock immense opportunities for future scientific discovery, based on the growing ability of computations to reveal complex phenomena, processes and properties that are determined by the make-up of matter at the atomic scale, with high precision.
The Software Engineering Laboratory (SEL) Data Base Maintenance System (DBAM) is explained. The various software facilities of the SEL, DBAM operating procedures, and DBAM system information are described. The relationships among DBAM components (baseline diagrams), component descriptions, overlay descriptions, indirect command file listings, file definitions, and sample data collection forms are provided.
Multimedia courseware on the solar system and earth science suitable for use in elementary, middle, and high schools was developed under this grant. The courseware runs on Silicon Graphics, Incorporated (SGI) workstations and personal computers (PCs). There is also a version of the courseware accessible via the World Wide Web. Accompanying multimedia database systems were also developed to enhance the multimedia courseware. The database systems accompanying the PC software are based on the relational model, while the database systems accompanying the SGI software are based on the object-oriented model.
The development of new software implementation of this software on a microcomputer (MOS 6502) to provide high quality navigation information is described. This software development provides Area/Route Navigation (RNAV) information from Time Differences (TDs) in raw form using an elliptical Earth model and a spherical model. The software is prepared for the microcomputer based Loran-C receiver. To compute navigation infomation, a (MOS 6502) microcomputer and a mathematical chip (AM 9511A) were combined with the Loran-C receiver. Final data reveals that this software does indeed provide accurate information with reasonable execution times.
The cost estimation of software development activities is increasingly critical for large scale integrated projects such as those at DOD and NASA especially as the software systems become larger and more complex. As an example MSL (Mars Scientific Laboratory) developed at the Jet Propulsion Laboratory launched with over 2 million lines of code making it the largest robotic spacecraft ever flown (Based on the size of the software). Software development activities are also notorious for their cost growth, with NASA flight software averaging over 50% cost growth. All across the agency, estimators and analysts are increasingly being tasked to develop reliable cost estimates in support of program planning and execution. While there has been extensive work on improving parametric methods there is very little focus on the use of models based on analogy and clustering algorithms. In this paper we summarize our findings on effort/cost model estimation and model development based on ten years of software effort estimation research using data mining and machine learning methods to develop estimation models based on analogy and clustering. The NASA Software Cost Model performance is evaluated by comparing it to COCOMO II, linear regression, and K- nearest neighbor prediction model performance on the same data set.
An explicit adaptive control algorithm based on maximum likelihood estimation of parameters was designed. To avoid iterative calculations, the algorithm uses parallel channels of Kalman filters operating at fixed locations in parameter space. This algorithm was implemented in NASA/DFRC's Remotely Augmented Vehicle (RAV) facility. Real-time sensor outputs (rate gyro, accelerometer, surface position) are telemetered to a ground computer which sends new gain values to an on-board system. Ground test data and flight records were used to establish design values of noise statistics and to verify the ground-based adaptive software.
The RTCA has recently released DO-178C and DO-278A as new certification guidance for the production of airborne and ground-based air traffic management software, respectively. Additionally, RTCA special committee SC-205 has also produced, at the same time, five other companion documents. These documents are RTCA DO-248C, DO-330, DO-331, DO- 332, and DO-333. These supplements address frequently asked questions about software certification, provide guidance on tool qualification requirements, and illustrate the modifications recommended to DO-178C when using model-based software design, object oriented programming, and formal methods. The objective of this paper is to first explain the relationship of DO-178C to the former DO-178B in order to give those familiar with DO- 178B an indication of what has been changed and what has not been changed. With this background, the relationship of DO-178C and DO-278 to the new DO-278A document for ground-based software development is shown. Last, an overview of the new guidance contained in the tool qualification document and the three new supplements to DO-178C and DO-278A is presented. For those unfamiliar with DO-178B, this paper serves to provide an entry point to this new certification guidance for airborne and ground-based CNS/ATM software certification.
An explicit adaptive control algorithm based on maximum likelihood estimation of parameters has been designed for NASA's DFBW F-8 aircraft. To avoid iterative calculations, the algorithm uses parallel channels of Kalman filters operating at fixed locations in parameter space. This algorithm has been implemented in NASA/DFRC's Remotely Augmented Vehicle (RAV) facility. Real-time sensor outputs (rate gyro, accelerometer and surface position) are telemetered to a ground computer which sends new gain values to an on-board system. Ground test data and flight records were used to establish design values of noise statistics and to verify the ground-based adaptive software. The software and its performance evaluation based on flight data are described
Collection of computer programs constitutes software tool for simulation of medium- to large-scale software-development projects. Necessary to include easily identifiable and more-readily quantifiable characteristics like costs, times, and numbers of errors. Mathematical model incorporating these and other factors of dynamics of software-development process implemented in the Software Life Cycle Simulator (SLICS) computer program. Simulates dynamics of software-development process. In combination with input and output expert software systems and knowledge-based management software system, develops information for use in managing large software-development project. Intended to aid managers in planning, managing, and controlling software-development processes by reducing uncertainties in budgets, required personnel, and schedules.
FUN3D, a suite of Computational Fluid Dynamics simulation and design tools developed at the NASA Langley Research Center, has undergone continuous development since the late1980s. It contains a large portion of legacy code. Extending it with new capabilities becomes increasingly difficult. To improve the extensibility and reusability, FUN3D is moving toward component-based development. New features, such as Stabilized Finite Elements, Yoga, and Sparse Linear Algebra Toolkit, are integrated into the system as components. Some existing features such as the Node-Centered Finite Volume Solver, are also being refactored to components. The integration of these components poses new requirements on the development workflow. In this paper, we describe the Continuous Integration of FUN3D to support component-based development, and discuss the tools used, the practices followed, and lessons learned during the transition from the traditional approach.