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At least 433 records · Page 24

Multiobjective optimization of hybrid regenerative life support technologies. Topic D: Technology Assessment

We developed simple mathematical models for many of the technologies constituting the water reclamation system in a space station. These models were employed for subsystem optimization and for the evaluation of the performance of individual water reclamation technologies, by quantifying their operational 'cost' as a linear function of weight, volume, and power consumption. Then we performed preliminary investigations on the performance improvements attainable by simple hybrid systems involving parallel combinations of technologies. We are developing a software tool for synthesizing a hybrid water recovery system (WRS) for long term space missions. As conceptual framework, we are employing the state space approach. Given a number of available technologies and the mission specifications, the state space approach would help design flowsheets featuring optimal process configurations, including those that feature stream connections in parallel, series, or recycles. We visualize this software tool to function as follows: given the mission duration, the crew size, water quality specifications, and the cost coefficients, the software will synthesize a water recovery system for the space station. It should require minimal user intervention. The following tasks need to be solved for achieving this goal: (1) formulate a problem statement that will be used to evaluate the advantages of a hybrid WRS over a single technology WBS; (2) model several WRS technologies that can be employed in the space station; (3) propose a recycling network design methodology (since the WRS synthesis task is a recycling network design problem, it is essential to employ a systematic method in synthesizing this network); (4) develop a software implementation for this design methodology, design a hybrid system using this software, and compare the resulting WRS with a base-case WRS; and (5) create a user-friendly interface for this software tool.

Manousiouthakis, Vasilios↗

Static and dynamic force/moment measurements in the Eidetics water tunnel

Water tunnels have been utilized in one form or another to explore fluid mechanics and aerodynamics phenomena since the days of Leonardo da Vinci. Water tunnel testing is attractive because of the relatively low cost and quick turn-around time to perform flow visualization experiments and evaluate the results. The principal limitation of a water tunnel is that the low flow speed, which provides for detailed visualization, also results in very small hydrodynamic (aerodynamic) forces on the model, which, in the past, have proven to be difficult to measure accurately. However, the advent of semi-conductor strain gage technology and devices associated with data acquisition such as low-noise amplifiers, electronic filters, and digital recording have made accurate measurements of very low strain levels feasible. The principal objective of this research effort was to develop a multi-component strain gage balance to measure forces and moments on models tested in flow visualization water tunnels. A balance was designed that allows measuring normal and side forces, and pitching, yawing and rolling moments (no axial force). The balance mounts internally in the model and is used in a manner typical of wind tunnel balances. The key differences between a water tunnel balance and a wind tunnel balance are the requirement for very high sensitivity since the loads are very low (typical normal force is 0.2 lbs), the need for water proofing the gage elements, and the small size required to fit into typical water tunnel models.

Carlos J Suarez↗

Management of Operations under Visual Flight Rules in UTM for Disaster Response Missions

The disaster response domain has experienced an increased focus in recent years due to the rise in number and scale of events, lessons learned from past experience, and emerging technologies that make possible a more coordinated and effective response. As part of this focus, JAXA and NASA have been collaborating on the integration of manned and unmanned aircraft in support of disaster response operations through integrated testing of their respective mission planning and optimization system (Disaster Relief Aircraft Information Sharing Network, or D-NET) and an automated UAS traffic management system (e.g., UTM). In 2018, JAXA and NASA jointly participated in a large-scale disaster drill in Japan where the integration of systems was successfully demonstrated through real-time data exchanges, visualization, and decision making as part of the coordinated airspace management of a manned helicopter in VFR conditions and unmanned small UAS operating in common areas. This work details a flight test consisting of two flights that were conducted December 2019 near the Chofu Aerodrome in Tokyo, which focused on the evaluation of pilots operating under Visual Flight Rules (VFR) communicating through D-NET and sharing intent and position information within UTM. This work contributes to defining the necessary requirements for digital coordination between manned and unmanned operations. UTM requires the use of operation volumes, which are spatial and temporal volumes that encompass UAS flight trajectories and account for technical performance errors and deviations due to disturbances (e.g., wind). A series of flights, representing different missions, used landmark-based operation volumes and conformance of the aircraft to those operation volumes were tracked within UTM. Experienced disaster response helicopter pilots provided insight on the development of the operation plans and their usability during disaster response operations. Results from the flight test supported the suggested benefits of using landmarks for planning and positional awareness and highlighted the need for future research in advanced visualization capabilities to support operations that consider both system constraints and flight deck/airspace management interaction.

disaster response↗

NASA Earth Systems Digital Twins (ESDT)

"Similarly to artificial intelligence, which is now revolutionizing many aspects of our daily lives, Earth system digital twin technologies have the potential to revolutionize the way Earth Science research will be conducted in the future, and how results and knowledge from this research will provide information to support decision making and yield impactful societal benefits. An Earth System Digital Twin or ESDT is a dynamic and interactive information system that first provides a digital replica of the past and current states of the Earth or Earth system as accurately and timely as possible; second, allows for computing forecasts of future states under nominal assumptions and based on the current replica; and third, offers the capability to investigate many hypothetical scenarios under varying impact assumptions. In other words, an ESDT provides the integrated What-Now, What-Next, and What-If pictures of the Earth or Earth system, by continuously ingesting newly observed data and by leveraging multiple interconnected models, machine learning as well advanced computing and visualization capabilities. Digital twins have been developed in engineering since 2002, but the interest in digital twins for the Earth domain is more recent and stems from the convergence of several developments: - The huge amount of diverse data that has now been collected continuously for more than 50 years, and that is becoming more and more difficult to access, understand, and utilize. - At the same time, because of climate change and its impacts the information produced by all of this data is becoming of interest to many new non-traditional users for analyzing and predicting various phenomena. - Because of advances in computational and visualization capabilities and the parallel unprecedented development of machine learning (ML), extracting relevant information from these large amounts of data and running complex models faster has become possible. As a result, it is becoming necessary and possible to build intuitive and interactive frameworks that will enable users with various skill levels and/or organizational hierarchy levels to easily access large amounts of targeted information along with the relevant tools and models (Earth system and human activity models), to support them in analyzing and visualizing this information, to help them understand interactions among models, to visualize the potential outcomes of various impacts, and to support decision or policy making. The full power of digital twins is that, through an integrated representation and standardized tools and software technologies, the same digital replica can address the needs of multiple users at various resolutions (spatial and temporal) and for various applications (science, economic, policy, etc.) – “from farmer to scientist”. With all these interests at stake, the challenges of building optimal digital twins are many and complex. The first challenge is to determine if a Digital Twin should be global or local, and multi-domain or thematic. For example, some domains such as Climate or Weather will require a global Digital Twin or Digital Twin capabilities while science areas such as Biodiversity might be more local. We can also envision that multiple thematic ESDTs, e.g., Air Quality, Wildfires, Hydrology could be federated or provide input to other ESDTs, either on a regional level or to a more global ESDT. Overall, we can imagine a future “web” of Digital Twins co-existing in a hierarchy or in a network, and capable of being connected or federated depending on the needs. This last point brings up the very important challenge of interoperability, including standards and protocols that will need to be built into these systems from the beginning. Each individual digital twin would have full flexibility in internal construction but would need standards-based interfaces (input and output) or hooks to make it compatible with others. Another challenge when building digital twins will be to decide how to organize each digital replica. Based on the applications targeted by the DT under implementation, various amounts and types of raw data, Analysis Ready Data (ARD) and information will need to be incorporated. Depending on the required latencies and needs of the users, various solutions can be considered, including Data Cubes, Data Lakes, pointers, or computing information on demand. We envision that each ESDT will choose a solution adapted to its specific objectives. Another important challenge is the type(s) of visualization that will be used, as well as the level of interactivity and refresh rate that will be required. Again, this will depend on the objectives of the ESDT, but also on the various users’ needs. In most cases, several types of visualizations and human interfaces will need to be offered depending on the projected users of that system. In parallel to the challenges highlighted above, there are also many tools and technologies that will need to be developed or improved for all types of digital twins. Among those are improved machine learning technologies, for example providing explainability, but also ML techniques for causality and providing a better integration of physics models. Additionally, reliable uncertainty quantification methods will be needed for all ESDT components, from validating data fusion and assimilation to assessing the accuracy of ML models and weighing the values of decisions supported by those systems. This presentation introduces the ESDT concept, presents several ESDT use cases, and a proposed ESDT architecture framework, as well as various technologies being developed by the Advanced Information Systems Technology (AIST) Program."

Earth Science Remote Sensing; Information Systems↗

Advanced Multimodal Solutions for Information Presentation

High-workload, fast-paced, and degraded sensory environments are the likeliest candidates to benefit from multimodal information presentation. For example, during EVA (Extra-Vehicular Activity) and telerobotic operations, the sensory restrictions associated with a space environment provide a major challenge to maintaining the situation awareness (SA) required for safe operations. Multimodal displays hold promise to enhance situation awareness and task performance by utilizing different sensory modalities and maximizing their effectiveness based on appropriate interaction between modalities. During EVA, the visual and auditory channels are likely to be the most utilized with tasks such as monitoring the visual environment, attending visual and auditory displays, and maintaining multichannel auditory communications. Previous studies have shown that compared to unimodal displays (spatial auditory or 2D visual), bimodal presentation of information can improve operator performance during simulated extravehicular activity on planetary surfaces for tasks as diverse as orientation, localization or docking, particularly when the visual environment is degraded or workload is increased. Tactile displays offer a third sensory channel that may both offload information processing effort and provide a means to capture attention when urgently required. For example, recent studies suggest that including tactile cues may result in increased orientation and alerting accuracy, improved task response time and decreased workload, as well as provide self-orientation cues in microgravity on the ISS (International Space Station). An important overall issue is that context-dependent factors like task complexity, sensory degradation, peripersonal vs. extrapersonal space operations, workload, experience level, and operator fatigue tend to vary greatly in complex real-world environments and it will be difficult to design a multimodal interface that performs well under all conditions. As a possible solution, adaptive systems have been proposed in which the information presented to the user changes as a function of taskcontext-dependent factors. However, this presupposes that adequate methods for detecting andor predicting such factors are developed. Further, research in adaptive systems for aviation suggests that they can sometimes serve to increase workload and reduce situational awareness. It will be critical to develop multimodal display guidelines that include consideration of smart systems that can select the best display method for a particular contextsituation.The scope of the current work is an analysis of potential multimodal display technologies for long duration missions and, in particular, will focus on their potential role in EVA activities. The review will address multimodal (combined visual, auditory andor tactile) displays investigated by NASA, industry, and DoD (Dept. of Defense). It also considers the need for adaptive information systems to accommodate a variety of operational contexts such as crew status (e.g., fatigue, workload level) and task environment (e.g., EVA, habitat, rover, spacecraft). Current approaches to guidelines and best practices for combining modalities for the most effective information displays are also reviewed. Potential issues in developing interface guidelines for the Exploration Information System (EIS) are briefly considered.

multimodal display↗

Atmospheric Depolarization Lidar Experimental Receiver: A Space Shuttle Hitchhiker Payload

Development work is underway at the Goddard Space Flight Center to construct a depolarization measuring atmospheric lidar receiver. The Atmospheric Lidar (AL) is tentatively scheduled to fly on the Space Shuttle in a late-1999 time frame. The AL will fly in conjunction with the Shuttle Laser Altimeter (SLA) and the Infrared Spectral Imaging Radiometer (ISIR) to provide a comprehensive package of atmospheric aerosol and cloud information. The AL operates in conjunction with the SLA laser transmitter and measures profiles of atmospheric backscatter at 532 nm. The receiver system discriminates between the parallel and perpendicular polarizations of the backscattered signal, thus providing depolarization ratios for scattering from clouds. The lidar receiver also provides cloud height and thickness measurements to complement the brightness temperature measurements generated by the ISIR thermal imager. The function of the AL is twofold. The primary function is to provide range-resolved measurements of atmospheric aerosol backscatter and depolarization ratio at 532 nm with 75 m vertical resolution. The scientific purpose of these measurements is to determine composition of clouds based on the depolarization ratio (i.e cloud content is water or ice), to determine cloud height and thickness, and to gain further understanding of the global distribution of aerosols. This information, when coupled with the cloud brightness measured by the ISIR thermal imager will provide a significant amount of information on cloud composition and radiative effects, particularly for cirrus and sub-visual cirrus clouds. A secondary function of the AL is to serve as an in-space test bed for lidar technology advancements, including a fully fiber-coupled receiver and photon counting from space. In addition, the data obtained by the AL will be used to develop software for the Geoscience Laser Altimeter System (GLAS) flight mission.

McGill, Matthew J.↗

Radiation Mitigation and Power Optimization Design Tools for Reconfigurable Hardware in Orbit

The Reconfigurable Hardware in Orbit (RHinO)project is focused on creating a set of design tools that facilitate and automate design techniques for reconfigurable computing in space, using SRAM-based field-programmable-gate-array (FPGA) technology. In the second year of the project, design tools that leverage an established FPGA design environment have been created to visualize and analyze an FPGA circuit for radiation weaknesses and power inefficiencies. For radiation, a single event Upset (SEU) emulator, persistence analysis tool, and a half-latch removal tool for Xilinx/Virtex-II devices have been created. Research is underway on a persistence mitigation tool and multiple bit upsets (MBU) studies. For power, synthesis level dynamic power visualization and analysis tools have been completed. Power optimization tools are under development and preliminary test results are positive.

French, Matthew↗

Models of Wake-Vortex Spreading Mechanisms and Their Estimated Uncertainties

One of the primary constraints on the capacity of the nation's air transportation system is the landing capacity at its busiest airports. Many airports with nearly-simultaneous operations on closely-spaced parallel runways (i.e., as close as 750 ft (246m)) suffer a severe decrease in runway acceptance rate when weather conditions do not allow full utilization. The objective of a research program at NASA Ames Research Center is to develop the technologies needed for traffic management in the airport environment so that operations now allowed on closely-spaced parallel runways under Visual Meteorological Conditions can also be carried out under Instrument Meteorological Conditions. As part of this overall research objective, the study reported here has developed improved models for the various aerodynamic mechanisms that spread and transport wake vortices. The purpose of the study is to continue the development of relationships that increase the accuracy of estimates for the along-trail separation distances available before the vortex wake of a leading aircraft intrudes into the airspace of a following aircraft. Details of the models used and their uncertainties are presented in the appendices to the paper. Suggestions are made as to the theoretical and experimental research needed to increase the accuracy of and confidence level in the models presented and instrumentation required or more precise estimates of the motion and spread of vortex wakes. The improved wake models indicate that, if the following aircraft is upwind of the leading aircraft, the vortex wakes of the leading aircraft will not intrude into the airspace of the following aircraft for about 7s (based on pessimistic assumptions) for most atmospheric conditions. The wake-spreading models also indicate that longer time intervals before wake intrusion are available when atmospheric turbulence levels are mild or moderate. However, if the estimates for those time intervals are to be reliable, further study is necessary to develop the instrumentation and procedures needed to accurately define when the more benign atmospheric conditions exist.

Rossow, Vernon J.↗

Virtual Mission Operation Framework (VMOF)

The Virtual Mission Operation Framework (VMOF) is one of the project lifecycle engineering process improvement efforts initiated by the institutional technology infrastructure program at JPL. The VMOF is composed of three frameworks: a model integration framework, a simulation framework, and a visualization framework. The model integration framework interfaces with spacecraft system design, mission design, and structure design. The simulation framework interfaces with the operation scenario design, environmental phenomena science, and science payload system design. The visualization framework interfaces with the flight system testbed, the ground system, and the science analysis. The three frameworks of the VMOF collaborate to create a comprehensive virtual mission operation that enables a "validation-in-the-loop" system design process and lifecycle-continuous science-return validation.This paper discusses the technical approaches for each framework implementation, challenges and approaches involved in streamlining mission information access, and on-going activities toward enabling Model-Based Engineering Design in a collaborative distributed environment.

virtual mission operations↗

Clogging of Joule-Thomson Devices in Liquid Hydrogen Handling

Experiments conducted at the NASA Glenn Research Center indicate that Joule-Thomson devices become clogged when transferring liquid hydrogen (LH2), operating at a temperature range from 20.5 to 24.4 K. Blockage does not exist under all test conditions but is found to be sensitive to the inlet temperature of the LH2. At a subcooled inlet temperature of 20.5 K blockage consistently appears but is dissipated when the fluid temperature is raised above 24.5 K. Clogging steadily reduced flow rate through the orifices, eventually resulting in complete blockage. This tendency poses a threat to spacecraft cryogenic propulsion systems that would utilize passive thermal control systems. We propose that this clogging is due to trace amounts of neon in the regular LH2 supply. Neon freezes at 24.5 K at one atmosphere pressure. It is postulated that between 20.5 and 24.5 K, neon remains in a meta-stable, supercooled liquid state. When impacting the face of an orifice, liquid neon droplets solidify and accumulate, blocking flow over time. The purpose of this test program was to definitively quantify the phenomena experimentally by obtaining direct visual evidence of orifice clogging by accretion from neon contaminates in the LH2 flow stream, utilizing state of the art imaging technology. Tests were conducted with LH2 flowing in the temperature range of 20.5 to 24.4 K. Additional imaging was also done at LH2 temperatures with no flow to verify clear view through the orifice.

Jurns, John M.↗

Open Source Mission Control for Chrome

New technology presents the possibility to evolve mission control. WARP (Web Applications for Resource Prospector) a new open source toolset for mission visualization, brings mission control to the Chrome Web Browser. WARP integrates multiple data sources into a coherent visualization toolset from which users may assemble their own software, thus giving mission controllers more flexibility. This frees us to operate based on mission needs, rather than constraints enforced by software application boundaries.

software engineering↗

Simulated Vision-based Approach and Landing System for Advanced Air Mobility

Advanced Air Mobility (AAM) aircraft require precision approach and landing systems (PALS) in several environments, such as urban, suburban, and rural. It is challenging to implement current state-of-the-art methods approved for automated approach and landing for AAM operations with challenges such as GPS degradation in urban environments and visual navigation aids like the glideslope and localizer being narrow and not allowing alternative incoming landing angles at vertiports. However, existing technology and systems, i.e., the instrument landing system (ILS) with glideslope and localizer indicators that use vision, IR, radar, or GPS methods, provide baseline perception and sensing requirements for AAM aircraft approach and landing. This paper focuses on vision-based PAL and computer vision feature correspondence methods to demonstrate a baseline navigation system while adhering to the Federal Aviation Administration requirements and regulations about heliport design (FAA AC 150/5390-2C), which is one of the closest references for vertiport requirements and regulations. The coplanar pose from orthography and scaling with iterations (COPOSIT) algorithm determines pose estimation, which feeds into an Extended Kalman filter that combines IMU with vision to create a vision-based approach and landing (VAL) sensor fusion navigation solution for GPS-denied environments. The VAL navigation solution provides promising simulation results for AAM PALS with Hough circle detection and feature correspondence, which demonstrate robustness to false positives. This paper incorporates moderately high- fidelity simulations with computer graphics rendering to show a distributed sensor network to track an AAM aircraft during approach and landing to compare with the aircraft’s onboard vision-based navigation solution.

distributed sensing↗

Evaluation of Mixed-Mode Data-Link Communications for NextGen 4DT and Equivalent Visual Surface Operations

By 2025, U.S. air traffic is predicted to increase 3-fold and may strain the current air traffic management system, which may not be able to accommodate this growth. In response to this challenge, a revolutionary new concept has been proposed for U.S. aviation operations, termed the Next Generation Air Transportation System or NextGen. Many key capabilities are being identified to enable NextGen, including the use of data-link communications. Because NextGen represents a radically different approach to air traffic management and requires a dramatic shift in the tasks, roles, and responsibilities for the flight deck, there are numerous research issues and challenges that must be overcome to ensure a safe, sustainable air transportation system. Flight deck display and crew-vehicle interaction concepts are being developed that proactively investigate and overcome potential technology and safety barriers that might otherwise constrain the full realization of NextGen. The paper describes simulation research examining data-link communications during 4DT and equivalent visual surface operations.

Prinzel, Lawrence J., III↗

A review of computer aided interpretation technology for the evaluation of radiographs of aluminum welds

Industrial radiography is a well established, reliable means of providing nondestructive structural integrity information. The majority of industrial radiographs are interpreted by trained human eyes using transmitted light and various visual aids. Hundreds of miles of radiographic information are evaluated, documented and archived annually. In many instances, there are serious considerations in terms of interpreter fatigue, subjectivity and limited archival space. Quite often it is difficult to quickly retrieve radiographic information for further analysis or investigation. Methods of improving the quality and efficiency of the radiographic process are being explored, developed and incorporated whenever feasible. High resolution cameras, digital image processing, and mass digital data storage offer interesting possibilities for improving the industrial radiographic process. A review is presented of computer aided radiographic interpretation technology in terms of how it could be used to enhance the radiographic interpretation process in evaluating radiographs of aluminum welds.

Lloyd, J. F., Sr.↗

Earth and Space Science Electronic Theater: State-of-the-Art Visualization from the Latest Remote Sensing Observations. High Definition Television on the SMM IMAX Screen with Ultra High Performance Projector

Fritz Hasler (NASA/Goddard) will demonstrate the latest Blue Marble Digital Earth technology. We will fly in from space through Terra, Landsat 7, to 1 m Ikonos "Spy Satellite" data to Washington, NYC, Chicago, and LA. You will see animations using the new 1 km global datasets from the EOS Terra satellite. Spectacular new animations from Terra, Landsat 7, and SeaWiFS will be presented. See the latest animations of the super hurricanes like, Floyd, Luis, and Mitch, from GOES & TRMM. See movies assembled using new low cost HDTV nonlinear editing equipment that is revolutionizing the way we communicate scientific results. See climate change in action with Global Land & Ocean productivity changes over the last 20 years. Remote sensing observations of ocean SST, height, winds, color, and El Nino from GOES, AVHRR, SSMI & SeaWiFS are put in context with atmospheric and ocean simulations. Compare symmetrical equatorial eddies observed by GOES with the simulations.

Hasler, A. F.↗

The exploration metaphor

NASA's experience in planetary exploration has demonstrated that the desktop workstation is inadequate for many visualization situations. The primary mission displays for the unmanned Surveyor missions to the moon during the mid-1960's, for example, were environmental images assembled on the inside surfaces of spherical shells. Future exploration missions will greatly benefit from advances in digital computer and display technology, but there remain unmet user interface needs. Alternative user interfaces and metaphors are needed for planetary exploration and other interactions with complex spatial environments. These interfaces and metaphors would enable the user to directly explore environments and naturally manipulate objects in those environments. Personal simulators, virtual workstations, and telepresence user interfaces are systems capable of providing this integration of user space and task space. The Exploration Metaphor is a useful concept for guiding the design of user interfaces for virtual environments and telepresence. To apply the Exploration Metaphor is to assert that computing is like exploration, and to support objects, operations, and contexts comparable to those encountered in the exploration of natural environments. The Exploration Metaphor, under development for user interfaces in support of NASA's planetary exploration missions and goals, will also benefit other applications where complex spatial information must be visualized. Visualization methods and systems for planetary exploration are becoming increasingly integrated and interactive as computing technology improves. These advances will benefit from virtual environment and telepresence interface technology. A key development has been the processing of multiple images and other sensor data to create detailed digital models of the planets and moons. Data from images of the Earth, Mars, and Miranda, for example, have been converted into 3D models, and dynamic virtual fly-overs have been computed as demonstrations. Similar processing of lower altitude photography and the use of computer aided design tools promise to produce very detailed models in the future.

Mcgreevy, Michael W.↗

A synthetic design environment for ship design

Rapid advances in computer science and information system technology have made possible the creation of synthetic design environments (SDE) which use virtual prototypes to increase the efficiency and agility of the design process. This next generation of computer-based design tools will rely heavily on simulation and advanced visualization techniques to enable integrated product and process teams to concurrently conceptualize, design, and test a product and its fabrication processes. This paper summarizes a successful demonstration of the feasibility of using a simulation based design environment in the shipbuilding industry. As computer science and information science technologies have evolved, there have been many attempts to apply and integrate the new capabilities into systems for the improvement of the process of design. We see the benefits of those efforts in the abundance of highly reliable, technologically complex products and services in the modern marketplace. Furthermore, the computer-based technologies have been so cost effective that the improvements embodied in modern products have been accompanied by lowered costs. Today the state-of-the-art in computerized design has advanced so dramatically that the focus is no longer on merely improving design methodology; rather the goal is to revolutionize the entire process by which complex products are conceived, designed, fabricated, tested, deployed, operated, maintained, refurbished and eventually decommissioned. By concurrently addressing all life-cycle issues, the basic decision making process within an enterprise will be improved dramatically, leading to new levels of quality, innovation, efficiency, and customer responsiveness. By integrating functions and people with an enterprise, such systems will change the fundamental way American industries are organized, creating companies that are more competitive, creative, and productive.

Chipman, Richard R.↗

Smart Camera Technology Increases Quality

When it comes to real-time image processing, everyone is an expert. People begin processing images at birth and rapidly learn to control their responses through the real-time processing of the human visual system. The human eye captures an enormous amount of information in the form of light images. In order to keep the brain from becoming overloaded with all the data, portions of an image are processed at a higher resolution than others, such as a traffic light changing colors. changing colors. In the same manner, image processing products strive to extract the information stored in light in the most efficient way possible. Digital cameras available today capture millions of pixels worth of information from incident light. However, at frame rates more than a few per second, existing digital interfaces are overwhelmed. All the user can do is store several frames to memory until that memory is full and then subsequent information is lost. New technology pairs existing digital interface technology with an off-the-shelf complementary metal oxide semiconductor (CMOS) imager to provide more than 500 frames per second of specialty image processing. The result is a cost-effective detection system unlike any other.

Source record↗