Search NASA⌕ Search

SEARCH · Search NASA

Results for “Applications Software (computers)”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 451 records · Page 25

Blueprint for DOE Quantum Supercomputing: Ensuring U.S. Leadership in the Quantum Decade

Quantum computing stands at the threshold of a transformative decade, where the field will evolve from small-scale demonstrations toward practical scientific computing at scale. This Blueprint identifies fault-tolerant quantum computers (FTQCs) as a viable, scalable, and broadly applicable path to achieving “quantum scientific utility,” defined as solving scientifically valuable problems beyond the reach of conventional, classical computers. This capability is expected to show scientific demonstrations in the late 2020s and to mature in the early-to-mid 2030s. This Blueprint outlines a strategy to prepare the U.S. Department of Energy (DOE) for FTQCs and their integration into the U.S. national scientific computing infrastructure. Its purpose is to identify the steps, milestones, and research directions necessary for DOE to enable initial deployment of FTQCs in 2028 as a scientific tool for the nation and mature this capability into the 2030s. DOE has a long history of supporting quantum information science and technology, contributing significantly to research advancements, training a quantum-ready workforce, and providing access to early small-scale quantum hardware. Given recent demonstrations of logical operations on error-corrected logical qubits and the advancement of commercial hardware roadmaps, DOE should begin preparations for large-scale, fault-tolerant quantum computing deployment for DOE science missions. This Blueprint proposes that DOE focus on (1) deploying first-generation scientifically relevant quantum computers with at least 100 logical qubits and performing at least 10,000 to 100,000 hard logical operations in scientifically relevant calculations; (2) developing essential FTQC programming competencies, system software, and facility readiness; and (3) investing in cutting edge focused R&D that fosters breakthroughs in scientific applications, algorithms, and logical architectures needed to accelerate the advent of scientific utility. This effort will position DOE to transition to larger systems: production-scale quantum computers that comprise 1,000 to 10,000 logical qubits, perform 1 to 10 billion hard logical operations, and execute scientifically useful computations at scale. Achieving these goals will require DOE facilities to evolve with urgency to support scientific campaigns that integrate quantum and classical computing resources into efficient workflows, novel software and firmware environments for compiling and routing quantum programs on FTQC machines, and suitable infrastructure for quantum hardware. It will also require further development and optimization of scientific applications from the fields of materials science, quantum chemistry, and high-energy and nuclear physics. The Blueprint calls for transformative R&D and collective action to accelerate the advent of scientific quantum utility and bring it within reach by 2028.

97 MATHEMATICS AND COMPUTING↗

A Strategy for NACS investment in Machine Learning

The Nuclear and Chemical Sciences (NACS) Division furnishes the expertise in the scientific areas of chemical, nuclear and isotopic sciences that are foundational in the Laboratory’s national security missions. This expertise is maintained and advanced through identification, development and application of state-of-the-art theoretical, computational and experimental methods and tools. Recent developments in artificial intelligence and machine learning (AI/ML) techniques enabled by advances in computing capabilities and widespread availability of powerful software implementations have made use of these techniques ubiquitous across both science and industry. While the scope of AI/ML applications is incredibly large and evolves very rapidly, the topics most relevant to NACS missions fall into the general category of detecting, categorizing or identifying features in large, complex datasets using either supervised or unsupervised learning. This covers both basic scientific data analysis and the development of efficient surrogate models of real-life technological systems, experimental detectors, or theoretical models. To remain at the forefront of its core scientific disciplines, NACS must both cultivate ML expertise as well as continuously explore applying this expertise to new problems or utilizing new methods. This document identifies the key areas where this support is critical and provides a strategy for investing in them.

38 RADIATION CHEMISTRY, RADIOCHEMISTRY, AND NUCLEA↗

Control and computation module development

Software development methods have been investigated and two test bed projects have been chosen to evaluate application techniques of the 8080A and support microcircuits which will satisfy DSN requirements. Final recommendations will reflect successful JPL applications experience.

Winkelstein, R. A.↗

Report on Computer Programs for Robotic Vision

Collection of programs supports robotic research. Report describes computer-vision software library NASA's Jet Propulsion Laboratory. Programs evolved during past 10 years of research into robotics. Collection includes low- and high-level image-processing software proved in applications ranging from factory automation to spacecraft tracking and grappling. Programs fall into several overlapping categories. Image utilities category are low-level routines that provide computer access to image data and some simple graphical capabilities for displaying results of image processing.

Cunningham, R. T.↗

Analysis of plasma measurements for the Geotail mission

Data processing and research efforts for the period October 1993 to September 1994 are reported. Routine data processing includes the production of color spectrograms and computing of quantitative plasma parameters such as the plasma number density, bulk flow velocity, temperature, and pressure. In addition, specialized analysis software is being developed for specific and general applications. Research activities include the measurement of plasmas from the Geotail spacecraft; the processing of the measurements from a hot plasma analyzer to compute one minute averages of plasma densities, temperatures, and velocities for a substantial part of the Geotail deep tail mission; and, a preliminary survey of the magnetotail for geocentric radial distances of 10 to 210 earth radii. The topology of the magnetotail with its various regions and boundaries is determined by a complex interaction with the fields and plasmas of the solar wind. Observations of the rotation of the magnetic field in the solar wind show that it is well correlated with repeated transitions at Geotail from the magnetotail lobe to a magnetosheath-like boundary layer.

Frank, Louis A.↗

Performance analysis of a large-grain dataflow scheduling paradigm

A paradigm for scheduling computations on a network of multiprocessors using large-grain data flow scheduling at run time is described and analyzed. The computations to be scheduled must follow a static flow graph, while the schedule itself will be dynamic (i.e., determined at run time). Many applications characterized by static flow exist, and they include real-time control and digital signal processing. With the advent of computer-aided software engineering (CASE) tools for capturing software designs in dataflow-like structures, macro-dataflow scheduling becomes increasingly attractive, if not necessary. For parallel implementations, using the macro-dataflow method allows the scheduling to be insulated from the application designer and enables the maximum utilization of available resources. Further, by allowing multitasking, processor utilizations can approach 100 percent while they maintain maximum speedup. Extensive simulation studies are performed on 4-, 8-, and 16-processor architectures that reflect the effects of communication delays, scheduling delays, algorithm class, and multitasking on performance and speedup gains.

Young, Steven D.↗

Master Software Requirements Specification

A basic function of a computational grid such as the NASA Information Power Grid (IPG) is to allow users to execute applications on remote computer systems. The Globus Resource Allocation Manager (GRAM) provides this functionality in the IPG and many other grids at this time. While the functionality provided by GRAM clients is adequate, GRAM does not support useful features such as staging several sets of files, running more than one executable in a single job submission, and maintaining historical information about execution operations. This specification is intended to provide the environmental and software functional requirements for the IPG Job Manager V2.0 being developed by AMTI for NASA.

Hu, Chaumin↗

High-Fidelity Roadway Modeling and Simulation

Roads are an essential feature in our daily lives. With the advances in computing technologies, 2D and 3D road models are employed in many applications, such as computer games and virtual environments. Traditional road models were generated by professional artists manually using modeling software tools such as Maya and 3ds Max. This approach requires both highly specialized and sophisticated skills and massive manual labor. Automatic road generation based on procedural modeling can create road models using specially designed computer algorithms or procedures, reducing the tedious manual editing needed for road modeling dramatically. But most existing procedural modeling methods for road generation put emphasis on the visual effects of the generated roads, not the geometrical and architectural fidelity. This limitation seriously restricts the applicability of the generated road models. To address this problem, this paper proposes a high-fidelity roadway generation method that takes into account road design principles practiced by civil engineering professionals, and as a result, the generated roads can support not only general applications such as games and simulations in which roads are used as 3D assets, but also demanding civil engineering applications, which requires accurate geometrical models of roads. The inputs to the proposed method include road specifications, civil engineering road design rules, terrain information, and surrounding environment. Then the proposed method generates in real time 3D roads that have both high visual and geometrical fidelities. This paper discusses in details the procedures that convert 2D roads specified in shape files into 3D roads and civil engineering road design principles. The proposed method can be used in many applications that have stringent requirements on high precision 3D models, such as driving simulations and road design prototyping. Preliminary results demonstrate the effectiveness of the proposed method.

Wang, Jie↗

Digital preprocessing and classification of multispectral earth observation data

The development of airborne and satellite multispectral image scanning sensors has generated wide-spread interest in application of these sensors to earth resource mapping. These point scanning sensors permit scenes to be imaged in a large number of electromagnetic energy bands between .3 and 15 micrometers. The energy sensed in each band can be used as a feature in a computer based multi-dimensional pattern recognition process to aid in interpreting the nature of elements in the scene. Images from each band can also be interpreted visually. Visual interpretation of five or ten multispectral images simultaneously becomes impractical especially as area studied increases; hence, great emphasis has been placed on machine (computer) techniques for aiding in the interpretation process. This paper describes a computer software system concept called LARSYS for analysis of multivariate image data and presents some examples of its application.

Anuta, P. E.↗

Capsule_Grid User Guide

Software utility CAPSULE_GRID and several related procedures that automate grid generation for computational fluid dynamics calculations about axisymmetric atmospheric entry vehicles are described as a supplement to the documentation within the source codes. This application program and its ancillary software utilities are all in the public domain at the web site https://software.nasa.gov/software/category/all/arc/1/cfdtools with the exception of the 2D hyperbolic volume gridding step for which scripts driving either GRIDGEN1 or HYPGEN2 are available. CAPSULE_GRID was developed at NASA Ames Research Center in support of the DPLR3 real gas flow solver. Both forebodies (only) and full bodies are treated, for axisymmetric 2D flow calculations or for 3D calculations at angle of attack. The expected application is to the smooth outer mold line of a hypersonic atmospheric entry vehicle, for which a single layer of point-matched structured grid blocks normally suffices. Control files for a variety of representative cases are included with illustrations of results, and some insights into the subtleties of curvature-based grid point distribution are provided. Gridding of a capsule on a sting is supported. Additional procedures for treating arbitrarily long 2D wakes, prompted by asteroid studies and relevant to spacecraft such as Stardust, are also documented. Most recently, treating an asymmetric forebody (including an off-center nose, with or without an aft body) has been incorporated as an extra step.

spacecraft↗

Proxy Applications for Converged Workloads: DMC LDRD Initiative

Modern scientific applications are complicated and require coordination of several components. Proxy application driven software-hardware co-design plays a vital role in driving innovation among the developments of applications, software infrastructure and hardware architecture. Proxy applications are self-contained and simplified codes that are intended to model the performance-critical computations within applications. Applications executing on modern High Performance Computing (HPC) systems are susceptible to network congestion, insufficient memory bandwidth within and across compute nodes, and inadvertent loss of performance due to bugs and unoptimized programming models. Modern numerical simulations and machine learning models play a critical role in studying physical phenomenon under myriad uncertainties. Such applications often exhibit irregular computation and memory accesses at specific regions of the application code, which can contribute to various performance bottlenecks at scale. To mitigate such issues and prepare the next generation hardware for a variety of computation and data movement contingencies, a well-known practice is to consider "proxy" applications as representative motifs for various classes of scientific applications. While there is disagreement in the HPC community on the mechanisms of construction of the proxy applications, there is a strong consensus on their positive impact in co-design. Proxy Applications for Converged Workloads (PACER) is about facilitating software-hardware co-design through proxy applications with the goal of improving the performance of converged science workflows on heterogeneous systems.

97 MATHEMATICS AND COMPUTING↗

Video-Game-Like Engine for Depicting Spacecraft Trajectories

GoView is a video-game-like software engine, written in the C and C++ computing languages, that enables real-time, three-dimensional (3D)-appearing visual representation of spacecraft and trajectories (1) from any perspective; (2) at any spatial scale from spacecraft to Solar-system dimensions; (3) in user-selectable time scales; (4) in the past, present, and/or future; (5) with varying speeds; and (6) forward or backward in time. GoView constructs an interactive 3D world by use of spacecraft-mission data from pre-existing engineering software tools. GoView can also be used to produce distributable application programs for depicting NASA orbital missions on personal computers running the Windows XP, Mac OsX, and Linux operating systems. GoView enables seamless rendering of Cartesian coordinate spaces with programmable graphics hardware, whereas prior programs for depicting spacecraft trajectories variously require non-Cartesian coordinates and/or are not compatible with programmable hardware. GoView incorporates an algorithm for nonlinear interpolation between arbitrary reference frames, whereas the prior programs are restricted to special classes of inertial and non-inertial reference frames. Finally, whereas the prior programs present complex user interfaces requiring hours of training, the GoView interface provides guidance, enabling use without any training.

Upchurch, Paul R.↗

Exploring Space on the Computer

For the past year Dennis Stocker has been in the process of developing pencil and paper games, which are fun, challenging, and educational for middle school and high school students. The latest version of these pencil and paper games is Spaceship Commander. The objective of the game is to earn points by plotting the flight path of a spaceship so astronauts can perform microgravity experiments, and make short-range measurements of other planets. During my ten weeks here at the GRC my goal is to create a computer based version of Spaceship commander. During the development of this game the primary focus has been on making it as educational and fun for the student as possible. The main educational objective of this game is to give students an understanding of forces and motion, including gravity. This is done by incorporating Newton's laws into the game. For example a spacecraft in the video game experiences a gravitational force applied to it by planets. The software I am using to create this game is a freeware application called Game Maker. Game Maker allows novice computer programmers like me to create arcade style games using a visual drag and drop interface. By using functions provided by Game Maker and a few I have written myself, I have been able to create a few simple computer games. Currently the computer game allows the student to navigate a space ship around planets, and asteroids by using the arrow keys on the numeric keypad. Each time an arrow key is pressed by the student the corresponding acceleration of the space ship is seen on the screen. Points are earned by navigating the space ship close enough to planets to gather scientific data. However the game encourages the student to plan his or her course carefully, because if the student gets too close to a planet they may not be able to escape the planet s gravity, and crash into the planet. The next step in the game development is to include a launch sequence which allows the student to launch from their home planet at a speed and direction determined by the student. Additional information is included in the original extended abstract.

Bozym, Patrick↗

BeeSwarm: Enabling Parallel Scaling Performance Measurement in Continuous Integration for HPC Applications

Testing is one of the most important steps in software development–it ensures the quality of software. Continuous Integration (CI) is a widely used testing standard that can report software quality to the developer in a timely manner during development progress. Performance, especially scalability, is another key factor for High Performance Computing (HPC) applications. There are many existing profiling and performance tools for HPC applications, but none of these are integrated into CI tools. In this work, we propose BeeSwarm, an HPC container based parallel scaling performance system that can be easily applied to the current CI test environments. BeeSwarm is mainly designed for HPC application developers who need to monitor how their applications can scale on different compute resources. We demonstrate BeeSwarm using a multi-physics HPC application with Travis CI, GitLab CI and GitHub Actions while using ChameleonCloud and Google Compute Engine as the compute backends. Finally, our results show that BeeSwarm can be used for scalability and performance testing of HPC applications.

97 MATHEMATICS AND COMPUTING↗

flifish

Identifying single molecules from fluorescence images obtained by a camera and obtain their location and intensity has many applications. We have developed an efficient mathematical algorithm for this task and translate it into computer software. Our algorithm are fast, stable and accurate comparing other programs to do the similar task. We have used our software in several scientific research areas, such as tracking receptors in live cells, super resolution fluorescence microscopy, and counting mRNA copies in cells.

Hu, Dehong↗

The McIDAS system

The man-computer interactive data access system (McIDAS) hardware and software design is outlined, with emphasis on meteorological applications. The McIDAS system features a flexible digital image enhancement device. Theory of operation, the McIDAS language, the McIDAS executive monitor, image acquisition, image parameters, image display, graphics, image navigation, and image massaging are explained. The WINDCO/CLDHGT system, developed to align time sequences of geosynchronous satellite pictures and to determine the motion and height of selected cloud targets, is also described.

Smith, E. A.↗

Window Utility System Program

Window Utility System computer program provides full-featured screen-management windowing software facility incorporated easily into user application programs. Developed to provide more pleasing user interface for CLIPS, C-Language Integrated Production System expert-system-development shell program. Also used with many other application programs in VAX/VMS language. Provides pull-down menus and multiple window displays at minimal cost. Written in VAX C.

Cooper, Eric G.↗

Proceedings of the 3rd Annual Conference on Aerospace Computational Control, volume 1

Conference topics included definition of tool requirements, advanced multibody component representation descriptions, model reduction, parallel computation, real time simulation, control design and analysis software, user interface issues, testing and verification, and applications to spacecraft, robotics, and aircraft.

Bernard, Douglas E.↗