Search NASA⌕ Search

SEARCH · Search NASA

Results for “simulation platform”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 451 records · Page 25

Validation and Simulation of Ares I Scale Model Acoustic Test - 2 - Simulations at 5 Foot Elevation for Evaluation of Launch Mount Effects

The Ares I Scale Model Acoustics Test (ASMAT) is a series of live-fire tests of scaled rocket motors meant to simulate the conditions of the Ares I launch configuration. These tests have provided a well documented set of high fidelity measurements useful for validation including data taken over a range of test conditions and containing phenomena like Ignition Over-Pressure and water suppression of acoustics. Expanding from initial simulations of the ASMAT setup in a held down configuration, simulations have been performed using the Loci/CHEM computational fluid dynamics software for ASMAT tests of the vehicle at 5 ft. elevation (100 ft. real vehicle elevation) with worst case drift in the direction of the launch tower. These tests have been performed without water suppression and have compared the acoustic emissions for launch structures with and without launch mounts. In addition, simulation results have also been compared to acoustic and imagery data collected from similar live-fire tests to assess the accuracy of the simulations. Simulations have shown a marked change in the pattern of emissions after removal of the launch mount with a reduction in the overall acoustic environment experienced by the vehicle and the formation of highly directed acoustic waves moving across the platform deck. Comparisons of simulation results to live-fire test data showed good amplitude and temporal correlation and imagery comparisons over the visible and infrared wavelengths showed qualitative capture of all plume and pressure wave evolution features.

Strutzenberg, Louise L.↗

A Facility and Architecture for Autonomy Research

Autonomy is a key enabling factor in the advancement of the remote robotic exploration. There is currently a large gap between autonomy software at the research level and software that is ready for insertion into near-term space missions. The Mission Simulation Facility (MST) will bridge this gap by providing a simulation framework and suite of simulation tools to support research in autonomy for remote exploration. This system will allow developers of autonomy software to test their models in a high-fidelity simulation and evaluate their system's performance against a set of integrated, standardized simulations. The Mission Simulation ToolKit (MST) uses a distributed architecture with a communication layer that is built on top of the standardized High Level Architecture (HLA). This architecture enables the use of existing high fidelity models, allows mixing simulation components from various computing platforms and enforces the use of a standardized high-level interface among components. The components needed to achieve a realistic simulation can be grouped into four categories: environment generation (terrain, environmental features), robotic platform behavior (robot dynamics), instrument models (camera/spectrometer/etc.), and data analysis. The MST will provide basic components in these areas but allows users to plug-in easily any refined model by means of a communication protocol. Finally, a description file defines the robot and environment parameters for easy configuration and ensures that all the simulation models share the same information.

Pisanich, Greg↗

The Martini 3 Lipidome: Expanded and Refined Parameters Improve Lipid Phase Behavior

Lipid membranes are central to cellular life. Complementing experiments, computational modeling has been essential in unraveling complex lipid-biomolecule interactions, crucial in both academia and industry. The Martini model, a coarse-grained force field for efficient molecular dynamics simulations, is widely used to study membrane phenomena but has faced limitations, particularly in capturing realistic lipid phase behavior. Here, we present refined Martini 3 lipid models with a mapping scheme that distinguishes lipid tails that differ by just two carbon atoms, enhancing the structural resolution and thermodynamic accuracy of model membrane systems including ternary mixtures. The expanded Martini lipid library includes thousands of models, enabling simulations of complex and biologically relevant systems. These advancements establish Martini as a robust platform for lipid-based simulations across diverse fields.

Lipids↗

An Educational Platform for Small Satellite Development with Proximity Operation Capabilities

An alternative to ground testing of small satellites is presented here, where the kinematics of a 3U underactuated CubeSat operating in 3 degrees-of-freedom (DOF) is reproduced by an omnidirectional wheeled platform, while satellite dynamics are simulated in real-time. The system is equipped with a relative navigation sensor in the form factor of a smartphone, the Smartphone Video Guidance Sensor (SVGS), allowing the platform to reproduce proximity operation maneuvers. The wheeled platform is used as an educational tool for students over a large range of academic levels, from high school to graduate school. A derivation of the kinematic relationship from satellite dynamics to rotacaster wheel velocities is presented, along with the guidance and control laws of the system. Simulation and experimental results demonstrate that the wheeled platform was able to successfully replicate detumble, slew, and attitude hold maneuvers of a 3U CubeSat.

Bertaska, Ivan R.↗

Assessments of Physiology and Cognition in Hybrid-Reality Environments (APACHE) – A VR “Sandbox” for Planetary Spacewalk Research

NASA is planning to return to the Moon in the mid-2020s as a steppingstone to Mars missions in the 2030s. Spacewalks, or extravehicular activities (EVAs), performed on the Moon and Mars will differ in a variety of ways from those that have been performed in decades past. NASA has identified multiple risks to human health and performance associated with a crewed mission to Mars, especially those associated with exploration EVAs which are expected to be a primary mission activity. Crew may be expected to conduct up to 24 hours of EVA per person per week, where the likelihood of injury and/or mental mistakes are increased compared to ground-based training or current microgravity EVAs and the consequences of which can be catastrophic. Current test environments for exploration EVA research and technology development are large, costly facilities that are limited in their availability or capabilities. Spacesuit testing in a reduced gravity environment such as NASA’s Neutral Buoyancy Laboratory, while a good representation of the crew’s physical workload during exploration EVAs, typically has small datasets and is difficult to integrate physiological sensors or other types of crew performance measures. Meanwhile, scientific field-based testing such as NASA’s Desert Research and Technology Studies offers an operationally relevant environment for exploration EVAs, particularly for cognitive workload, but is also limited by small datasets, lack of a pressurized spacesuit, and obtrusive measures. The limitations of current analogs for exploration EVAs identify a need for a new test environment that can approximate both the physical and cognitive demands associated with exploration EVAs to enable rapid, controlled, and repeatable evaluations of human health and performance risks of exploration missions. In response, the Human Physiology, Performance, Protection, and Operations Laboratory (H-3PO) at NASA Johnson Space Center has developed a hybrid reality exploration EVA analog named the Assessments of Physiology And Cognition in Hybrid-reality Environments (APACHE)[ to address these limitations using a combination of virtual, physical, and hybrid reality techniques. The APACHE facility resides at NASA Johnson Space Center and serves as a large “sandbox” for EVA research and simulation. At its center is a roughly 15x20ft space surrounded by a 14” tall sandbox partially filled with lunar regolith simulant to emulate the physical feeling of walking on a planetary surface and to allow for simulated geology operations. Nearby, a curved passive treadmill (Skillmill Connect, Technogym, Fairfield, NJ) and an omnidirectional treadmill (Infinadeck, Infinadeck, Rocklin, CA) are included to enable exploration of these large virtual environments while also imposing the physical demands, representative timelines, and cognitive burdens required to navigate and traverse these distances during exploration EVA. A 6DOF motion platform is used to simulate rover operations and supports various human performance evaluations and associated risks. Lastly, APACHE can support two extravehicular (EV) crewmembers working in tandem. A computer workstation is located nearby and also supports an intravehicular (IV) crewmember as part of a full mission simulation. The IV crewmember has direct video and audio communication with the EV crew in VR to provide operational and procedural support.

Human Performance↗

Assessments of Physiology and Cognition in Hybrid-Reality Environments (APACHE)

NASA is planning to return to the Moon in the mid-2020s as a stepping stone to Mars missions in the 2030s. Spacewalks, or extravehicular activities (EVAs), performed on the Moon and Mars will differ in a variety of ways from those that have been performed in decades past. NASA has identified multiple risks to human health and performance associated with a crewed mission to Mars, especially those associated with exploration EVAs which are expected to be a primary mission activity. Crew may be expected to conduct up to 24 hours of EVA per person per week, where the likelihood of injury and/or mental mistakes are increased compared to ground-based training or current microgravity EVAs and the consequences of which can be catastrophic. Current test environments for exploration EVA research and technology development are large, costly facilities that are limited in their availability or capabilities. Spacesuit testing in a reduced gravity environment such as NASA’s Neutral Buoyancy Laboratory, while a good representation of the crew’s physical workload during exploration EVAs, typically has small datasets and is difficult to integrate physiological sensors or other types of crew performance measures. Meanwhile, scientific field-based testing such as NASA’s Desert Research and Technology Studies offers an operationally relevant environment for exploration EVAs, particularly for cognitive workload, but is also limited by small datasets, lack of a pressurized spacesuit, and obtrusive measures. The limitations of current analogs for exploration EVAs identify a need for a new test environment that can approximate both the physical and cognitive demands associated with exploration EVAs to enable rapid, controlled, and repeatable evaluations of human health and performance risks of exploration missions. In response, the Human Physiology, Performance, Protection, and Operations Laboratory (H-3PO) at NASA Johnson Space Center has developed a hybrid reality exploration EVA analog named the Assessments of Physiology And Cognition in Hybrid-reality Environments (APACHE) to address these limitations using a combination of virtual, physical, and hybrid reality techniques. The APACHE facility resides at NASA Johnson Space Center and serves as a large “sandbox” for EVA research and simulation. At its center is a roughly 15x20ft space surrounded by a 14” tall sandbox partially filled with lunar regolith simulant to emulate the physical feeling of walking on a planetary surface and to allow for simulated geology operations. Nearby, a curved passive treadmill (Skillmill Connect, Technogym, Fairfield, NJ) and an omnidirectional treadmill (Infinadeck, Infinadeck, Rocklin, CA) are included to enable exploration of these large virtual environments while also imposing the physical demands, representative timelines, and cognitive burdens required to navigate and traverse these distances during exploration EVA. A 6DOF motion platform is used to simulate rover operations and supports various human performance evaluations and associated risks. Lastly, APACHE can support two extravehicular (EV) crewmembers working in tandem. A computer workstation is located nearby and also supports an intravehicular (IV) crewmember as part of a full mission simulation. The IV crewmember has direct video and audio communication with the EV crew in VR to provide operational and procedural support. The software used in APACHE was created by the JSC Engineering Directorate, in partnership with Buendea, powered by a custom Unreal Engine 5 (UE5.3, Epic Games) project. APACHE currently utilizes the HTC Vive Pro Eye in a wireless configuration for VR simulations. There are two virtual environments that subjects can explore within APACHE, a Lunar and Martian surface. The virtual Lunar surface was created from LIDAR data of the Lunar South Pole to create roughly 16 sq km of explorable terrain. The virtual Martian surface contains roughly 400 sq km of explorable terrain derived from Mars Reconnaissance Orbiter LIDAR data of the Jezero Crater. The immersion and related cognitive burdens of conducting a planetary EVA is simulated through a series of EVA-relevant tasks performed in the VR environment, using these high-fidelity visual representations. Additionally, APACHE includes biosensor driven informatics, such as real-time heart rate monitoring and/or derived values from model simulations, for active monitoring by the EV crew and added cognitive demand. A “Wizard of Oz” control panel enables test operators to activate contingency events such as simulated spacesuit malfunctions, loss of communications, and/or limited visibility. Embedded performance measures such as accuracy, completeness, and execution time have been developed for various exploration tasks to objectively quantify crew performance during an EVA and compare impacts to performance when different environmental stressors, both physical and cognitive, are added to or removed from the simulation. Additionally, validated cognitive and operational performance measures such as the Digit Symbol Substitution Task have been recreated and embedded in VR for direct and relatively unobtrusive measurement of motor perception. The APACHE environment currently supports multiple research studies at NASA. Examples include the CHAPEA project, a series of simulated year-long missions on Mars by a 4-person crew; and the CO2 Contingency Walk Back Study, an investigation of elevated CO2 exposure on crew performance during a contingency EVA scenario. APACHE also provides a test environment to support the development of the Crew State and Risk Model, which is a collection of individualized, mathematical models of crew physical and cognitive state; and the Personalized EVA Informatics and Decision Support system, an operational tool for flight controllers, and eventually a self-reliant Martian crew, to make biomedically-informed decisions in real-time to optimize the EVA planning and execution with respect to crew health and performance. Some technical challenges associated with developing the APACHE environment, as well as current limitations, include VR limitless natural walking with a hybrid spacesuit simulator, optimizing performance for wireless PC VR streaming while maintaining a high degree of visual fidelity, and the integration of various physiological (metabolic masks) and psychometric (eye tracking) sensors with the VR headset.

Human Performance↗

Final DOE-ASR Report for the Project “Using LASSO to bridge the gap between model and observations and to learn about atmospheric convection”

Atmospheric convection spans a wide range of spatial and temporal scales and involves complex interactions with the surrounding dynamic and thermodynamic environment, particularly over tropical continental regions. These processes remain a major source of uncertainty in weather and climate models, including persistent biases in the diurnal cycle of convective precipitation that directly affect estimates of climate sensitivity. Addressing these challenges requires the combined use of high-resolution observations and cloud-resolving modeling frameworks. In this context, the DOE Atmospheric Radiation Measurement (ARM) program’s Large-Eddy Simulation ARM Symbiotic Simulation and Observation (LASSO) activity provides a powerful platform that pairs comprehensive observations with numerical simulations to enable process-level understanding of atmospheric convection. Within this context, this Research and Development Partnership Pilot (RDPP) project was designed to initiate and expand DOE ARM/ASR research capacity at minority-serving institutions, while advancing scientific understanding of convective processes over the Amazon rainforest. Consistent with the RDPP mission, the project emphasized partnership development, training, and workforce capacity building alongside exploratory research activities. On the scientific side, the project produced two peer-reviewed journal articles, and one manuscript currently under review (see list in section 3.1). Together, these studies combine long-term ARM observations and cloud-resolving and convection-permitting modeling to investigate the environmental controls on the shallow-to-deep convective transition during the Amazon wet season. The results demonstrate the central role of early-day moisture preconditioning and large-scale dynamical forcing in regulating isolated deep convection, provide mechanistic insight into convective evolution, and establish physically informed modeling frameworks for future sensitivity experiments. These scientific outcomes are described in sections 2.1 to 2.3 and were disseminated in 8 conference presentations (see section 3.2) and 5 invited talks (see section 3.3), reflecting broad engagement with our community. Equally important, the project achieved its RDPP capacity-building objectives (see section 2.4). A sustained research partnership was established among the University of Maryland, Baltimore County (UMBC), Morgan State University (MSU), and Howard University (HU), and extended to include collaboration with Pacific Northwest National Laboratory (PNNL). The project organized multiple multi-day training events focused on ARM data, LASSO simulations, and quantitative analysis methods, directly engaging students, postdoctoral researchers, and faculty across institutions. These activities broadened participation in ASR research and led to independent adoption of LASSO workflows by students beyond the immediate project team. Finally, the project successfully positioned the participating institutions to pursue future DOE research. Preliminary scientific results, coupled with strengthened partnerships and technical capacity, enabled the submission of follow-on proposals to DOE ASR funding opportunities. In this way, the project fulfilled the RDPP goal of seeding durable research capacity and laying the foundation for larger-scale, sustained engagement with DOE ARM and ASR programs.

54 ENVIRONMENTAL SCIENCES↗

Object Based Numerical Zooming Between the NPSS Version 1 and a 1-Dimensional Meanline High Pressure Compressor Design Analysis Code

Within NASA's High Performance Computing and Communication (HPCC) program, NASA Glenn Research Center is developing an environment for the analysis/design of propulsion systems for aircraft and space vehicles called the Numerical Propulsion System Simulation (NPSS). The NPSS focuses on the integration of multiple disciplines such as aerodynamics, structures, and heat transfer, along with the concept of numerical zooming between 0- Dimensional to 1-, 2-, and 3-dimensional component engine codes. The vision for NPSS is to create a "numerical test cell" enabling full engine simulations overnight on cost-effective computing platforms. Current "state-of-the-art" engine simulations are 0-dimensional in that there is there is no axial, radial or circumferential resolution within a given component (e.g. a compressor or turbine has no internal station designations). In these 0-dimensional cycle simulations the individual component performance characteristics typically come from a table look-up (map) with adjustments for off-design effects such as variable geometry, Reynolds effects, and clearances. Zooming one or more of the engine components to a higher order, physics-based analysis means a higher order code is executed and the results from this analysis are used to adjust the 0-dimensional component performance characteristics within the system simulation. By drawing on the results from more predictive, physics based higher order analysis codes, "cycle" simulations are refined to closely model and predict the complex physical processes inherent to engines. As part of the overall development of the NPSS, NASA and industry began the process of defining and implementing an object class structure that enables Numerical Zooming between the NPSS Version I (0-dimension) and higher order 1-, 2- and 3-dimensional analysis codes. The NPSS Version I preserves the historical cycle engineering practices but also extends these classical practices into the area of numerical zooming for use within a companies' design system. What follows here is a description of successfully zooming I-dimensional (row-by-row) high pressure compressor results back to a NPSS engine 0-dimension simulation and a discussion of the results illustrated using an advanced data visualization tool. This type of high fidelity system-level analysis, made possible by the zooming capability of the NPSS, will greatly improve the fidelity of the engine system simulation and enable the engine system to be "pre-validated" prior to commitment to engine hardware.

Follen, G.↗

Human Stability While Exercising on a VIS Device in Zero Gravity

BACKGROUND: A Vibration Isolation and Stabilization (VIS) system is being designed for use with the European Enhanced Exploration Exercise Device (E4D) [1]. The exercise bar is attached to cables that extend and retract through openings in the E4D platform, which the subject stands on while exercising. Since the E4D is mounted on a moving VIS device, the whole system moves under the subject’s feet. While tension in the cables does help stabilize a crew member in 0g by bracing him or her against the moving platform, flexible cables do not offer full support against falling. This raises the question of whether various exercises that are successfully performed in 1g on a stationary device can be performed without losing balance in 0g on a moving device. Quantifying stability conditions and establishing stability requirements for exercise countermeasure systems is a long-standing challenge and this work helped to inform this specific need for integrated E4D/VIS flight project development. METHODS AND RESULTS: A simplified stability analysis can be attempted based on platform accelerations generated by the VIS device simulation. In this type of analysis, the subject is conceived as standing on the platform in 0g while being held down to it by the tension in the cables. If the sideways acceleration of the platform is such that the cables cannot generate a sufficient moment relative to, e.g., the heels or the toes of the subject to overcome the tipping moment from the inertial forces on the accelerated subject’s body, the subject becomes unstable. This approach, which we refer to as the ‘static’ approximation, indicated failure of all the exercises that were considered in the comprehensive VIS analysis of the E4D. It was realized, however, that platform accelerations are not externally imposed but are themselves induced by the motion of the subject’s body during exercise, and a model calculation confirmed that this drastically altered the tipping moment on the subject, with the potential to even switch the direction in which the body would tip over. This made it imperative to consider in a coupled manner both the motion of the exercising subject’s body and the induced VIS platform motion while considering stability. The coupled dynamics requirement was met by the VIS simulation incorporating time-dependent human mass properties atop the platform and driven by the inertial forces from the prescribed subject motion relative to the platform based on motion-capture recorded human trajectories in 1g on a stationary E4D [2]. To analyze simulation results, a stability criterion was also needed. We do not know how to account for the human ‘control system’ that would take visual and vestibular cues as inputs as the platform moves in 0g. We thus chose to follow an approach we had previously used to analyze the dynamic feasibility of performing a task in lunar gravity along the human body trajectory recorded in 1g [3]. In this approach, one analyzes the center of pressure (COP) between the shoes and the ground (or platform) and checks if the COP remains within the convex hull of the footprints on the ground (or platform), commonly referred to as base of support (BOS). Since pressure is vertical and, in the absence of foot restraints, positive, the COP going outside the BOS indicates that the trajectory recorded in 1g is not dynamically feasible in microgravity and/or on the moving platform of the device. The outcome of the COP-based analysis was that some of the key exercises, especially the deadlift and the back squat exercises, were found to be dynamically feasible for at least some number of the exercise cycles, this number increasing with the cable tension. While this type of stability analysis does not account for the likely alteration of the exercise trajectory from its 1g form in space, it does show that there exist at least some realistic trajectories that pass the dynamic feasibility criterion. This adds confidence that, with further adjustment by the subject of the exercise form in 0g on a moving device, a number of exercises can be performed without losing balance.

D Frenkel↗

Molecular Vibrational Polaritons Towards Quantum Technologies

In this paper molecular vibrational polaritons (MVPs)—a hybrid molecular-photon quasiparticle—and the development of a proof-of-principle quantum technology platform are discussed to simulate coherence transfer, for use at room temperature. It is shown that MVPs can form qubits, coherence, and have nonlinear interactions, all at room temperature. Some new insights, such as polaritonic nonlinearity dependence on macroscopic properties including cavity thickness and molecular concentrations are also uncovered. It is hoped that these advances can stimulate more research in developing this system into a quantum technology platform free from the constraints imposed by the requirement of cryogenic conditions.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

Simulating non-native cubic interactions on noisy quantum machines

As a milestone for general-purpose computing machines, we demonstrate that quantum processors can be programed to efficiently simulate dynamics that are not native to the hardware. Moreover, on noisy devices without error correction, we show that simulation results are significantly improved when the quantum program is compiled using modular gates instead of a restricted set of standard gates. We demonstrate the general methodology by solving a cubic interaction problem, which appears in nonlinear optics, gauge theories, as well as plasma and fluid dynamics. To encode the non-native Hamiltonian evolution, we decompose the Hilbert space into a direct sum of invariant subspaces in which the nonlinear problem is mapped to a finite-dimensional Hamiltonian simulation problem. Furthermore, in a three-states example, the resultant unitary evolution is realized by a product of approximately 20 standard gates, using which approximately ten simulation steps can be carried out on state-of-the-art quantum hardware before results are corrupted by decoherence. In comparison, the simulation depth is improved by more than an order of magnitude when the unitary evolution is realized as a single cubic gate, which is compiled directly using optimal control. Alternatively, parametric gates may also be compiled by interpolating control pulses. Modular gates thus obtained provide high-fidelity building blocks for quantum Hamiltonian simulations.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

Normal impingement loads due to small air jets issuing from a base plate and reflecting off a platform for various jet Mach numbers, separation distances, and ambient pressures

An investigation was conducted in a 12.5-meter-diameter vacuum sphere to determine the impingement loads due to air jets issuing from and perpendicular to a circular base and reflecting off a square platform, that is, a simulation of rendezvous maneuvering, docking, launch, impact dampers etc. The nozzles had exit Mach numbers of 1, 3, 5, and 7. The ambient pressures were 0.0006, 5, 225, and 760 torr. Under near-field separation distances and at 0.0006 torr, reflections were significant; and ratios of the impingement force to thrust on both plates in the biplane arrangement varied from about 750 for exit Mach number 1 to 120 for exit Mach number 7. The far-field force ratios were near unity for the platform and zero for the base and indicated few, if any, reflections. Some reversals and rapid changes in loads were obtained at transition distances between the near and far fields. In general, increasing the exit Mach number or ambient pressure reduced the impingement loads.

Hoffman, S.↗

Influence of single hindlimb support during simulated weightlessness in the rat

A study was carried out to develop and evaluate a hindlimb suspension model, making it possible to differentiate the effects of non-weight bearing by hindlimbs per se from the systemic influence of simulated weightlessness. A support platform was designed which allowed the animal to maintain one hindlimb in a posture similar to the hindlimbs of the control animals at rest and to maintain one hindlimb in a posture similar to the hindlimbs of the control animals, providing a support for the animal to contract or stretch hindlimb muscles against at any time during suspension. The results of this study indicated that hindlimb support during head-down suspension will maintain muscle-mass/body-mass ratios, glycogen concentration, and blood flow. However, it will not prevent the loss in citrate synthase activity associated with conditions of simulated weightlessness.

Stump, Craig S.↗

Controlling quantum many-body dynamics in driven Rydberg atom arrays

Dynamic stabilization of an array Large-scale systems comprising one-dimensional chains and two-dimensional arrays of excited atoms held in a programmable optical lattice are a powerful platform with which to simulate emergent phenomena. Bluvstein et al. built an array of up to 200 Rydberg atoms and subjected the system to periodic excitation. Under such driven excitation, they found that the array of atoms stabilized, freezing periodically into what looked like time crystals. Understanding and controlling the dynamic interactions in quantum many-body systems lies at the heart of contemporary condensed matter physics and the exotic phenomena that can occur. Science , this issue p. 1355

Science & Technology - Other Topics↗

Far Ultraviolet Imaging from the Image Spacecraft

Direct imaging of the magnetosphere by the IMAGE spacecraft will be supplemented by observation of the global aurora. The IMAGE satellite instrument complement includes three Far Ultraviolet (FUV) instruments. The Wideband Imaging Camera (WIC) will provide broad band ultraviolet images of the aurora for maximum spatial and temporal resolution by imaging the LBH N2 bands of the aurora. The Spectrographic Imager (SI), a novel form of monochromatic imager, will image the aurora, filtered by wavelength. The proton-induced component of the aurora will be imaged separately by measuring the Doppler-shifted Lyman-a. Finally, the GEO instrument will observe the distribution of the geocoronal emission to obtain the neutral background density source for charge exchange in the magnetosphere. The FUV instrument complement looks radially outward from the rotating IMAGE satellite and, therefore, it spends only a short time observing the aurora and the Earth during each spin. To maximize photon collection efficiency and use efficiently the short time available for exposures the FUV auroral imagers WIC and SI both have wide fields of view and take data continuously as the auroral region proceeds through the field of view. To minimize data volume, the set of multiple images are electronically co-added by suitably shifting each image to compensate for the spacecraft rotation. In order to minimize resolution loss, the images have to be distort ion-corrected in real time. The distortion correction is accomplished using high speed look up tables that are pre-generated by least square fitting to polynomial functions by the on-orbit processor. The instruments were calibrated individually while on stationary platforms, mostly in vacuum chambers. Extensive ground-based testing was performed with visible and near UV simulators mounted on a rotating platform to emulate their performance on a rotating spacecraft.

Mende, S. B.↗

Peer-to-Peer Energy Trading and Grid Impact Studies in Smart Communities

The rise of peer-to-peer (P2P) marketplace paradigms has transformed existing marketplace models, but the extent to which this approach can be applied to the energy marketplace has yet to be considered. In this paper, we examine existing approaches taken in the application of a P2P paradigm to the energy marketplace, further presenting an approach towards facilitating an online P2P energy marketplace, implementing a prototype P2P web application named SolTrade. Furthermore, we submit initial statistics based on simulated transactions facilitated through the platform, which illustrate the physical impact of marketplace transactions on the energy grid. In particular, these results show that, as the number of users rises, the chance of overloading the grid rises, but the chance of the grid being unable to sustain itself without an external source of energy falls.

peer-to-peer economy, web development, energy shar↗

Simulation of flexible appendage interactions with Mariner Venus/Mercury attitude control and science platform pointing

A new computer subroutine, which solves the attitude equations of motion for any vehicle idealized as a topological tree of hinge-connected rigid bodies, is used to simulate and analyze science instrument pointing control interaction with a flexible Mariner Venus/Mercury (MVM) spacecraft. The subroutine's user options include linearized or partially linearized hinge-connected models whose computational advantages are demonstrated for the MVM problem. Results of the pointing control/flexible vehicle interaction simulations, including imaging experiment pointing accuracy predictions and implications for MVM science sequence planning, are described in detail.

Fleischer, G. E.↗