Search NASA⌕ Search

SEARCH · Search NASA

Results for “motion simulation”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 487 records · Page 27

An investigation of motion base cueing and G-seat cueing on pilot performance in a simulator

The effect of G-seat cueing (GSC) and motion-base cueing (MBC) on performance of a pursuit-tracking task is studied using the visual motion simulator (VMS) at Langley Research Center. The G-seat, the six-degree-of-freedom synergistic platform motion system, the visual display, the cockpit hardware, and the F-16 aircraft mathematical model are characterized. Each of 8 active F-15 pilots performed the 2-min-43-sec task 10 times for each experimental mode: no cue, GSC, MBC, and GSC + MBC; the results were analyzed statistically in terms of the RMS values of vertical and lateral tracking error. It is shown that lateral error is significantly reduced by either GSC or MBC, and that the combination of cues produces a further, significant decrease. Vertical error is significantly decreased by GSC with or without MBC, whereas MBC effects vary for different pilots. The pattern of these findings is roughly duplicated in measurements of stick force applied for roll and pitch correction.

Mckissick, B. T.↗

A Methodology for Evaluating the Fidelity of Ground-Based Flight Simulators

An analytical and experimental investigation was undertaken to model the manner in which pilots perceive and utilize visual, proprioceptive, and vestibular cues in a ground-based flight simulator. The study was part of a larger research effort which has the creation of a methodology for determining flight simulator fidelity requirements as its ultimate goal. The study utilized a closed-loop feedback structure of the pilot/simulator system which included the pilot, the cockpit inceptor, the dynamics of the simulated vehicle and the motion system. With the exception of time delays which accrued in visual scene production in the simulator, visual scene effects were not included in this study. The NASA Ames Vertical Motion Simulator was used in a simple, single-degree of freedom rotorcraft bob-up/down maneuver. Pilot/vehicle analysis and fuzzy-inference identification were employed to study the changes in fidelity which occurred as the characteristics of the motion system were varied over five configurations i The data from three of the five pilots that participated in the experimental study were analyzed in the fuzzy inference identification. Results indicate that both the analytical pilot/vehicle analysis and the fuzzyinference identification can be used to reflect changes in simulator fidelity for the task examined.

Zeyada, Y.↗

Computer simulation of on-orbit manned maneuvering unit operations

Simulation of spacecraft on-orbit operations is discussed in reference to Martin Marietta's Space Operations Simulation laboratory's use of computer software models to drive a six-degree-of-freedom moving base carriage and two target gimbal systems. In particular, key simulation issues and related computer software models associated with providing real-time, man-in-the-loop simulations of the Manned Maneuvering Unit (MMU) are addressed with special attention given to how effectively these models and motion systems simulate the MMU's actual on-orbit operations. The weightless effects of the space environment require the development of entirely new devices for locomotion. Since the access to space is very limited, it is necessary to design, build, and test these new devices within the physical constraints of earth using simulators. The simulation method that is discussed here is the technique of using computer software models to drive a Moving Base Carriage (MBC) that is capable of providing simultaneous six-degree-of-freedom motions. This method, utilized at Martin Marietta's Space Operations Simulation (SOS) laboratory, provides the ability to simulate the operation of manned spacecraft, provides the pilot with proper three-dimensional visual cues, and allows training of on-orbit operations. The purpose here is to discuss significant MMU simulation issues, the related models that were developed in response to these issues and how effectively these models simulate the MMU's actual on-orbiter operations.

Stuart, G. M.↗

A Methodology for Evaluating the Fidelity of Ground-Based Flight Simulators

An analytical and experimental investigation was undertaken to model the manner in which pilots perceive and utilize visual, proprioceptive, and vestibular cues in a ground-based flight simulator. The study was part of a larger research effort which has the creation of a methodology for determining flight simulator fidelity requirements as its ultimate goal. The study utilized a closed-loop feedback structure of the pilot/simulator system which included the pilot, the cockpit inceptor, the dynamics of the simulated vehicle and the motion system. With the exception of time delays which accrued in visual scene production in the simulator, visual scene effects were not included in this study. The NASA Ames Vertical Motion Simulator was used in a simple, single-degree of freedom rotorcraft bob-up/down maneuver. Pilot/vehicle analysis and fuzzy-inference identification were employed to study the changes in fidelity which occurred as the characteristics of the motion system were varied over five configurations. The data from three of the five pilots that participated in the experimental study were analyzed in the fuzzy-inference identification. Results indicate that both the analytical pilot/vehicle analysis and the fuzzy-inference identification can be used to reflect changes in simulator fidelity for the task examined.

Zeyada, Y.↗

An optimal control approach to the design of moving flight simulators

An abstract flight simulator design problem is formulated in the form of an optimal control problem, which is solved for the linear-quadratic-Gaussian special case using a mathematical model of the vestibular organs. The optimization criterion used is the mean-square difference between the physiological outputs of the vestibular organs of the pilot in the aircraft and the pilot in the simulator. The dynamical equations are linearized, and the output signal is modeled as a random process with rational power spectral density. The method described yields the optimal structure of the simulator's motion generator, or 'washout filter'. A two-degree-of-freedom flight simulator design, including single output simulations, is presented.

Sivan, R.↗

Recovery of motion parameters from distortions in scanned images

Scanned images, such as those produced by the scanning-laser ophthalmoscope (SLO), show distortions when there is target motion. This is because pixels corresponding to different image regions are acquired sequentially, and so, in essence, are slices of different snapshots. While these distortions create problems for image registration algorithms, they are potentially useful for recovering target motion parameters at temporal frequencies above the frame rate. Stetter, Sendtner and Timberlake measured large distortions in SLO images to recover the time course of rapid horizontal saccadic eye movements. Here, this work is extended with the goal of automatically recovering small eye movements in two dimensions. Eye position during the frame interval is modeled using a low dimensional parametric description, which in turn is used to generate predicted distortions of a reference template. The input image is then registered to the distorted template using normalized cross correlation. The motion parameters are then varied, and the correlation recomputed, to find the motion which maximizes the peak value of the correlation. The location and value of the correlation maximum are determined with sub-pixel precision using biquadratic interpolation, yielding eye position resolution better than 1 arc minute. This method of motion parameter estimation is tested using actual SLO images as well as simulated images. Motion parameter estimation might also be applied to individual video lines in order to reduce pipeline delays for a near real-time system.

Mulligan, Jeffrey B.↗

ATHLETE: Trading Complexity for Mass in Roving Vehicles

This paper describes a scaling analysis of ATHLETE for exploration of the moon, Mars and Near-Earth Asteroids (NEAs) in comparison to a more conventional vehicle configuration. Recently, the focus of human exploration beyond LEO has been on NEAs. A low gravity testbed has been constructed in the ATHLETE lab, with six computer-controlled winches able to lift ATHLETE and payloads so as to simulate the motion of the system in the vicinity of a NEA or to simulate ATHLETE on extreme terrain in lunar or Mars gravity. Test results from this system are described.

robotics↗

Learning-Based State-Dependent Coefficient Form Task Space Tracking Control of Soft Robot

n this paper, a data-driven modeling and control framework is developed for task space control of a soft robot gripper which consists of four individual soft fingers. Each of the four fingers is modeled as a manipulator with high degrees of freedom. The corresponding task space dynamics of the manipulator are derived using a rigid-link approximation of the continuum manipulator. A neural network approach is used to learn the derived dynamics in State Dependent Coefficient (SDC) form. Using the learned SDC matrices, an asymptotically stable optimal closed-loop tracking controller which is based on solving the State Dependent Riccati Equation (SDRE) is derived. The model learning and trajectory tracking controller is implemented on an open source Soft Motion (SoMo) platform simulating the soft gripper motion and corresponding tracking results are presented.

Rounak Bhattacharya↗

Unsteady aerodynamic simulation of multiple bodies in relative motion: A prototype method

A prototype method for time-accurate simulation of multiple aerodynamic bodies in relative motion is presented. The method is general and features unsteady chimera domain decomposition techniques and an implicit approximately factored finite-difference procedure to solve the time-dependent thin-layer Navier-Stokes equations. The method is applied to a set of two- and three- dimensional test problems to establish spatial and temporal accuracy, quantify computational efficiency, and begin to test overall code robustness.

Meakin, Robert L.↗

A motion-constraint logic for moving-base simulators based on variable filter parameters

A motion-constraint logic for moving-base simulators has been developed that is a modification to the linear second-order filters generally employed in conventional constraints. In the modified constraint logic, the filter parameters are not constant but vary with the instantaneous motion-base position to increase the constraint as the system approaches the positional limits. With the modified constraint logic, accelerations larger than originally expected are limited while conventional linear filters would result in automatic shutdown of the motion base. In addition, the modified washout logic has frequency-response characteristics that are an improvement over conventional linear filters with braking for low-frequency pilot inputs. During simulated landing approaches of an externally blown flap short take-off and landing (STOL) transport using decoupled longitudinal controls, the pilots were unable to detect much difference between the modified constraint logic and the logic based on linear filters with braking.

Miller, G. K., Jr.↗

Impact of the Earthquake Rupture on Ground-Motion Variability of the 24 August 2016 M w 6.2 Amatrice, Italy, Earthquake

Here, the devastating 24 August 2016 M w 6.2 earthquake that struck Amatrice, Italy, marked the beginning of a prolonged seismic sequence dominated by three subsequent M w ≥6.0 events in the central Apennines region. The earthquake destroyed Amatrice’s historic center, claiming the lives of 299 individuals and causing widespread damage in the neighboring villages. The severity of the ground shaking, with a recorded maximum acceleration of 850 cm/s 2 on the east–west component at the Amatrice station, was far greater than the predicted acceleration based on the Italian ground-motion model (GMM). As pointed out by several investigations, the observed ground-motion amplitude and its spatial variability during the earthquake can be linked to specific rupture characteristics, including slip distribution and rupture directivity effects revealed by the observed data (Tinti et al., 2016; Pischiutta et al., 2021). In this study, we conducted physics-based 3D numerical simulations of ground motion for the Amatrice earthquake for frequencies up to 3 Hz. We employed a series of kinematic rupture models and a well-constrained local 3D velocity model incorporating surface topography. The kinematic rupture realizations were generated using multiscale hybrid and fully stochastic models, following the technique proposed by Graves and Pitarka (2016). We focused on assessing the sensitivity of near-fault ground-motion amplitudes to earthquake rupture characteristics, in particular, the spatial slip pattern. To evaluate the quality of our simulations, we employed goodness-of-fit measurements performed in comparisons of simulated and recorded ground motions. The simulated ground motions compare well with the recorded data and predictions from GMMs for Italy, ITA18 (Lanzano et al., 2019). However, we found that the simulated interevent ground-motion variability (randomness in the source process) of peak ground velocity, σ (PGV) is higher than the constant σ (PGV) predicted by conventional GMMs. Our simulations using several rupture scenarios demonstrate that the near-fault ground-motion amplification pattern is directly related to the slip distribution pattern.

3D Ground Motions Simulations↗

Low-Friction, Low-Profile, High-Moment Two-Axis Joint

The two-axis joint is a mechanical device that provides two-degrees-of-freedom motion between connected components. A compact, moment-resistant, two-axis joint is used to connect an electromechanical actuator to its driven structural members. Due to the requirements of the overall mechanism, the joint has a low profile to fit within the allowable space, low friction, and high moment-reacting capability. The mechanical arrangement of this joint can withstand high moments when loads are applied. These features allow the joint to be used in tight spaces where a high load capability is required, as well as in applications where penetrating the mounting surface is not an option or where surface mounting is required. The joint consists of one base, one clevis, one cap, two needle bearings, and a circular shim. The base of the joint is the housing (the base and the cap together), and is connected to the grounding structure via fasteners and a bolt pattern. Captive within the housing, between the base and the cap, are the rotating clevis and the needle bearings. The clevis is attached to the mechanical system (linear actuator) via a pin. This pin, and the rotational movement of the clevis with respect to the housing, provides two rotational degrees of freedom. The larger diameter flange of the clevis is sandwiched between a pair of needle bearings, one on each side of the flange. During the assembly of the two-axis joint, the circular shims are used to adjust the amount of preload that is applied to the needle bearings. The above arrangement enables the joint to handle high moments with minimal friction. To achieve the high-moment capability within a low-profile joint, the use of depth of engagement (like that of a conventional rotating shaft) to react moment is replaced with planar engagement parallel to the mounting surface. The needle bearings with the clevis flange provide the surface area to react the clevis loads/moments into the joint housing while providing minimal friction during rotation. The diameter of the flange and the bearings can be increased to react higher loads and still maintain a compact surface mounting capability. This type of joint can be used in a wide variety of mechanisms and mechanical systems. It is especially effective where precise, smooth, continuous motion is required. For example, the joint can be used at the end of a linear actuator that is required to extend and rotate simultaneously. The current design application is for use in a spacecraft docking-system capture mechanism. Other applications might include industrial robotic or assembly line apparatuses, positioning systems, or in the motion-based simulator industry that employs complex, multi-axis manipulators for various types of motions.

Lewis, James L.↗

The Use of RGPS Kinematic Data to Estimate Nonlinear Sea Ice Motion

In current simulations of the interaction between sea ice and its environment, large significance is placed on the deformation of the sea ice. Sea ice deformation is an important process in determining the sea ice thickness distribution across a wide range of space and time scales. Changes in the sea ice thickness distribution affect energy and mass fluxes between the atmosphere and ocean and also the strength of the ice. While most current ice models assume linear variation in the ice motion field to calculate strain, deformation of sea ice occurs through the opening, closing and shearing of ice along discrete linear features. New numerical models are being developed which explicitly account for discontinuities in ice motion, and the need for requisite data sets for model validation has emerged. Multiple buoy data sets, as well as satellite data, have been used to examine the movement and deformation of sea ice. Generally it has been found that the ice motion field has been represented well by buoy data, as well as satellite data over a broad range of scales. However, the underlying deformation (spatial variation in displacement) as represented by different data sets may vary. For the work presented here, sea ice motion In current simulations of the interaction between sea ice and its environment, large significance is placed on the deformation of the sea ice. Sea ice deformation is an important process in determining the sea ice thickness distribution across a wide range of space and time scales. Changes in the sea ice thickness distribution affect energy and mass fluxes between the atmosphere and ocean and also the strength of the ice. While most current ice models assume linear variation in the ice motion field to calculate strain, deformation of sea ice occurs through the opening, closing and shearing of ice along discrete linear features. New numerical models are being developed which explicitly account for discontinuities in ice motion, and the need for requisite data sets for model validation has emerged. Multiple buoy data sets, as well as satellite data, have been used to examine the movement and deformation of sea ice. Generally it has been found that the ice motion field has been represented well by buoy data, as well as satellite data over a broad range of scales. However, the underlying deformation (spatial variation in displacement) as represented by different data sets may vary. For the work presented here, sea ice motio

Pruis, M.↗

Application of nonlinear adaptive motion washout to transport ground-handling simulation

The application of a nonlinear coordinated adaptive motion washout to the transport ground-handling environment is documented. Additions to both the aircraft math model and the motion washout system are discussed. The additions to the simulated-aircraft math model provided improved modeling fidelity for braking and reverse-thrust application, and the additions to the motion-base washout system allowed transition from the desired flight parameters to the less restrictive ground parameters of the washout.

Parrish, R. V.↗

A simulation of the instrument pointing system for the Astro-1 mission

NASA has recently completed a shuttle-borne stellar ultraviolet astronomy mission known as Astro-1. A three axis instrument pointing system (IPS) was employed to accurately point the science instruments. In order to analyze the pointing control system and verify pointing performance, a simulation of the IPS was developed using the multibody dynamics software TREETOPS. The TREETOPS IPS simulation is capable of accurately modeling the multibody IPS system undergoing large angle, nonlinear motion. The simulation is documented and example cases are presented demonstrating disturbance rejection, fine pointing operations, and multiple target pointing and slewing of the IPS.

Whorton, M.↗