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At least 505 records · Page 28

A practical scheduling algorithm for Shuttle-based astronomy missions

In the Astro mission series (initial flight planned for March, 1986), the Shuttle will be used as a dedicated stellar astronomy observatory. A modified Spacelab pallet is to be used for the Astro payload, which will consist of three ultraviolet (UV) telescopes and a wide field camera mounted together on a single gimbal mount called the Inertial Pointing System (IPS). Three flights of 7-10 days duration are to be made with the same payload at intervals of 8-9 months. Previous experience has shown that changes in design requirements are inevitable, and the evolution of operational concepts will effect changes in scheduling algorithm software. For these reasons, the design goals of the Astron algorithm and its family of auxiliary software modules have been related to functional modularity, constraint flexibility, user friendliness, and 'light' input requirements. Attention is given to hardware characteristics, environmental constraints, the basic criteria function, 'Cinderella' logic, counters and constraints, and scheduling trends.

Guffin, O. T.↗

An optimal spacecraft scheduling model for the NASA deep space network

A computer model is described which uses mixed-integer linear programming to provide optimal DSN spacecraft schedules given a mission set and specified scheduling requirements. A solution technique is proposed which uses Bender's method and a heuristic starting algorithm.

Webb, W. A.↗

Automated problem scheduling and reduction of synchronization delay effects

It is anticipated that in order to make effective use of many future high performance architectures, programs will have to exhibit at least a medium grained parallelism. A framework is presented for partitioning very sparse triangular systems of linear equations that is designed to produce favorable preformance results in a wide variety of parallel architectures. Efficient methods for solving these systems are of interest because: (1) they provide a useful model problem for use in exploring heuristics for the aggregation, mapping and scheduling of relatively fine grained computations whose data dependencies are specified by directed acrylic graphs, and (2) because such efficient methods can find direct application in the development of parallel algorithms for scientific computation. Simple expressions are derived that describe how to schedule computational work with varying degrees of granularity. The Encore Multimax was used as a hardware simulator to investigate the performance effects of using the partitioning techniques presented in shared memory architectures with varying relative synchronization costs.

Saltz, Joel H.↗

Optimal pre-scheduling of problem remappings

A large class of scientific computational problems can be characterized as a sequence of steps where a significant amount of computation occurs each step, but the work performed at each step is not necessarily identical. Two good examples of this type of computation are: (1) regridding methods which change the problem discretization during the course of the computation, and (2) methods for solving sparse triangular systems of linear equations. Recent work has investigated a means of mapping such computations onto parallel processors; the method defines a family of static mappings with differing degrees of importance placed on the conflicting goals of good load balance and low communication/synchronization overhead. The performance tradeoffs are controllable by adjusting the parameters of the mapping method. To achieve good performance it may be necessary to dynamically change these parameters at run-time, but such changes can impose additional costs. If the computation's behavior can be determined prior to its execution, it can be possible to construct an optimal parameter schedule using a low-order-polynomial-time dynamic programming algorithm. Since the latter can be expensive, the performance is studied of the effect of a linear-time scheduling heuristic on one of the model problems, and it is shown to be effective and nearly optimal.

Nicol, David M.↗

Prototype resupply scheduler

Resupply scheduling for the Space Station presents some formidable logistics problems. One of the most basic problems is assigning supplies to a series of shuttle resupply missions. A prototype logistics expert system which constructs resupply schedules was developed. This prototype is able to reconstruct feasible resupply plans. In addition, analysts can use the system to evaluate the impact of adding, deleting or modifying launches, cargo space, experiments, etc.

Tanner, Steve↗

An expert system for scheduling requests for communications links between TDRSS and ERBS

An ERBS-TDRSS Contact Planning System (ERBS-TDRSS CPS) is described which uses a graphics interface and the NASA Transportable Inference Engine. The procedure involves transfer of the ERBS-TDRSS Ground Track Orbit Prediction data to the ERBS flight operations area, where the ERBS-TDRSS CPS automatically generates requests for TDRSS service. As requested events are rejected, alternative context sensitive strategies are employed to generate new requested events until a schedule is completed. A report generator builds schedule requests for separate ERBS-TDRSS contacts.

Mclean, David R.↗

Defining and representing events in a satellite scheduling system - The IEPS (Interactive Experimenter Planning System) approach

A methodology is described for defining and representing satellite events from the IEPS perspective. The task of doing this is divided into four categories and includes defining and representing resource windows, event parameters, event scheduling strategies, and event constraints. The description of each of these categories includes examples from the IEPS ERBS-TDRSS Contact Planning System. This is a system which is being used by the Earth Radiation Budget Satellite (ERBS) schedulers to request TDRSS contact times from the NCC. The system is written in the C programming language and uses a custom built inference engine (TIE1) to do constraint checking and a custom built strategies interpreter to derive the plan. The planning system runs on the IBM-PC/AT or on any similar hardware which has a C development environment and 640K of memory.

Mclean, David R.↗

Scheduling Tasks In Parallel Processing

Algorithms sought to minimize time and cost of computation. Report describes research on scheduling of computations tasks in system of multiple identical data processors operating in parallel. Computational intractability requires use of suboptimal heuristic algorithms. First algorithm called "list heuristic", variation of classical list scheduling. Second algorithm called "cluster heuristic" applied to tightly coupled tasks and consists of four phases. Third algorithm called "exchange heuristic", iterative-improvement algorithm beginning with initial feasible assignment of tasks to processors and periods of time. Fourth algorithm is iterative one for optimal assignment of tasks and based on concept called "simulated annealing" because of mathematical resemblance to aspects of physical annealing processes.

Price, Camille C.↗

An expert system for scheduling requests for communications Links between TDRSS and ERBS

An ERBS-TDRSS Contact Planning System (ERBS-TDRSS CPS) is described which uses a graphics interface and the NASA Transportable Interference Engine. The procedure involves transfer of the ERBS-TDRSS Ground Track Orbit Prediction data to the ERBS flight operations area, where the ERBS-TDRSS CPS automatically generates requests for TDRSS service. As requested events are rejected, alternative context sensitive strategies are employed to generate new requested events until a schedule is completed. A report generator builds schedule requests for separate ERBS-TDRSS contacts.

Mclean, David R.↗

Languages for artificial intelligence: Implementing a scheduler in LISP and in Ada

A prototype scheduler for space experiments originally programmed in a dialect of LISP using some of the more traditional techniques of that language, was recast using an object-oriented LISP, Common LISP with Flavors on the Symbolics. This object-structured version was in turn partially implemented in Ada. The Flavors version showed a decided improvement in both speed of execution and readability of code. The recasting into Ada involved various practical problems of implementation as well as certain challenges of reconceptualization in going from one language to the other. Advantages were realized, however, in greater clarity of the code, especially where more standard flow of control was used. This exercise raised issues about the influence of programming language on the design of flexible and sensitive programs such as schedule planners, and called attention to the importance of factors external to the languages themselves such as system embeddedness, hardware context, and programmer practice.

Hays, Dan↗

Run-time scheduling and execution of loops on message passing machines

Sparse system solvers and general purpose codes for solving partial differential equations are examples of the many types of problems whose irregularity can result in poor performance on distributed memory machines. Often, the data structures used in these problems are very flexible. Crucial details concerning loop dependences are encoded in these structures rather than being explicitly represented in the program. Good methods for parallelizing and partitioning these types of problems require assignment of computations in rather arbitrary ways. Naive implementations of programs on distributed memory machines requiring general loop partitions can be extremely inefficient. Instead, the scheduling mechanism needs to capture the data reference patterns of the loops in order to partition the problem. First, the indices assigned to each processor must be locally numbered. Next, it is necessary to precompute what information is needed by each processor at various points in the computation. The precomputed information is then used to generate an execution template designed to carry out the computation, communication, and partitioning of data, in an optimized manner. The design is presented for a general preprocessor and schedule executer, the structures of which do not vary, even though the details of the computation and of the type of information are problem dependent.

Crowley, Kay↗

Genetic algorithms applied to the scheduling of the Hubble Space Telescope

A prototype system employing a genetic algorithm (GA) has been developed to support the scheduling of the Hubble Space Telescope. A non-standard knowledge structure is used and appropriate genetic operators have been created. Several different crossover styles (random point selection, evolving points, and smart point selection) are tested and the best GA is compared with a neural network (NN) based optimizer. The smart crossover operator produces the best results and the GA system is able to evolve complete schedules using it. The GA is not as time-efficient as the NN system and the NN solutions tend to be better.

Sponsler, Jeffrey L.↗

A user interface for a knowledge-based planning and scheduling system

The objective of EMPRESS (Expert Mission Planning and Replanning Scheduling System) is to support the planning and scheduling required to prepare science and application payloads for flight aboard the US Space Shuttle. EMPRESS was designed and implemented in Zetalisp on a 3600 series Symbolics Lisp machine. Initially, EMPRESS was built as a concept demonstration system. The system has since been modified and expanded to ensure that the data have integrity. Issues underlying the design and development of the EMPRESS-I interface, results from a system usability assessment, and consequent modifications are described.

Mulvehill, Alice M.↗

Efficient scheduling algorithm for demand-assigned TDMA satellite systems

An efficient scheduling algorithm (stations burst plan) for demand-assigned time-division multiple-access (TDMA) satellite network systems is introduced. The total demand for transmitting data through a transponder may exceed the available bit-rate capacity, and a scheduler of the system wishes to utilize the system with minimum changes of slot allocations while maximizing throughputs. By implementing such a burst-plan algorithm, transmission of all demanded data traffic can be completed with minimum unused resources (idle slots). The underlying ideas adopted for the algorithm are that jobs with shorter remaining processing times should have higher priorities and that as many jobs are processed at a time as possible. The algorithm is particularly useful for deriving smooth burst plans for a satellite system with a large number of ground stations.

Durrani, Sajjad H.↗

S-Chart - Scheduling-Chart Program

Schedule Chart Program (S-Chart) produces quickly, through array of simple menu choices, high-quality Gantt-type scheduling and production time-line charts with minimal data-entry requirements. Significant features include: speed and ease of use with menu-driven selections from start to finish; storage and catalogs of all sets of data for rapid access and manipulation; compact program to permit storage of dozens of sets of data on program disk; and creation of ASCII text files of graphs for rapid printing. Written in ASCII code.

Klinkner, Eric R.↗

A planning and scheduling lexicon

A lexicon related to mission planning and scheduling for spacecraft is presented. Planning and scheduling work is known as sequencing. Sequencing is a multistage process of merging requests from both the science and engineering arenas to accomplish the objectives defined in the requests. The multistage process begins with the creation of science and engineering goals, continues through their integration into the sequence, and eventually concludes with command execution onboard the spacecraft. The objective of this publication is to introduce some formalism into the field of spacecraft sequencing-system technology. This formalism will make it possible for researchers and potential customers to communicate about system requirements and capabilities in a common language.

Cruz, Jennifer W.↗

Real-time adaptive aircraft scheduling

One of the most important functions of any air traffic management system is the assignment of ground-holding times to flights, i.e., the determination of whether and by how much the take-off of a particular aircraft headed for a congested part of the air traffic control (ATC) system should be postponed in order to reduce the likelihood and extent of airborne delays. An analysis is presented for the fundamental case in which flights from many destinations must be scheduled for arrival at a single congested airport; the formulation is also useful in scheduling the landing of airborne flights within the extended terminal area. A set of approaches is described for addressing a deterministic and a probabilistic version of this problem. For the deterministic case, where airport capacities are known and fixed, several models were developed with associated low-order polynomial-time algorithms. For general delay cost functions, these algorithms find an optimal solution. Under a particular natural assumption regarding the delay cost function, an extremely fast (O(n ln n)) algorithm was developed. For the probabilistic case, using an estimated probability distribution of airport capacities, a model was developed with an associated low-order polynomial-time heuristic algorithm with useful properties.

Kolitz, Stephan E.↗