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At least 505 records · Page 28

Space motion sickness - Skylab revisited

Biomedical findings in the area of space motion sickness of the Skylab missions are reviewed and compared with the results of laboratory simulations. The motion sickness experiences of the three Skylab crews are related, and it is pointed out that of the nine astronauts, four were not sick at all, and of the five who were sick, only two vomited. In addition, it is noted that soon after recovery all five were immune in a provocative test based on the generation of cross-coupled angular accelerations while they executed head movements during rotation, in which they had manifested symptoms before the flight. Is is concluded that the findings indicate that susceptibility to motion sickness on earth is not a reliable predictor of susceptibility to motion sickness in orbit, and that free fall is a partial motion environment. Difficulties in dealing with motion sickness under operational conditions and the limitations of antimotion sickness remedies are noted.

Graybiel, A.↗

Moving body overset grid methods for complete aircraft tiltrotor simulations

A hypothetical, but realistic, set of flight conditions for the V-22 aircraft is established to facilitate rigorous testing of a new domain connectivity algorithm, and to carry out an overset grid proof-of-concept tiltrotor simulation. Relative motion and interference effects between the V-22 airframe and rotor-blades are directly simulated within the context of an unsteady, thin-layer Navier-Stokes computation. The domain connectivity algorithm is verified to perform at rates equal to or greater than those realized previously for store-separation-like applications. The feasibility of carrying out unsteady Navier-Stokes analyses of rotorcraft problems is demonstrated.

Meakin, Robert L.↗

Cooperative VAS program with NASA Marshall Space Flight Center

The importance of mesoscale moisture information in the forecasting of weather events is discussed. A test is being prepared with the March 6, 1982 Vertical Atmospheric Sounder/Atmospheric Variability Experiment (VAS/AVE) case study to be run on the sub-synoptic scale model (SSM). Model intracomparison of three carefully designed simulations should isolate the role of mesoscale information in the initial conditions for both mositure and vertical motion. Three simulations will be made for the period 1200Z 6 March to 0000Z 7 March starting with the regular synoptic time data of 1200Z. The distinction between the three cases arises from data manipulation at 1800Z midway through the forecast period: (1) Control Case: no alterations at 1800Z. (2) Moisture Information Suppression: at 1800Z the model simulation field for water vapor, which by this time contains considerable mesoscale structure, is replaced by a smoothed version from which the mesoscale structure has been eliminated. No other variables are structure altered. (3) Vertical Motion Information Suppression: at 1800Z the model is subjected to a dead start procedure which primarily imposes a nondivergent constraint of the horizontal motion field field suppressing vertical motion. The main effect is to eliminate the mesoscale component. Comparison of results for the 1800Z to 0000Z time period will give the information desired.

Houghton, D. D.↗

Simulation and visualization of face seal motion stability by means of computer generated movies

A computer aided design method for mechanical face seals is described. Based on computer simulation, the actual motion of the flexibly mounted element of the seal can be visualized. This is achieved by solving the equations of motion of this element, calculating the displacements in its various degrees of freedom vs. time, and displaying the transient behavior in the form of a motion picture. Incorporating such a method in the design phase allows one to detect instabilities and to correct undesirable behavior of the seal. A theoretical background is presented. Details of the motion display technique are described, and the usefulness of the method is demonstrated by an example of a noncontacting conical face seal.

Etsion, I.↗

Simulation and visualization of face seal motion stability by means of computer generated movies

A computer aided design method for mechanical face seals is described. Based on computer simulation, the actual motion of the flexibly mounted element of the seal can be visualized. This is achieved by solving the equations of motion of this element, calculating the displacements in its various degrees of freedom vs. time, and displaying the transient behavior in the form of a motion picture. Incorporating such a method in the design phase allows one to detect instabilities and to correct undesirable behavior of the seal. A theoretical background is presented. Details of the motion display technique are described, and the usefulness of the method is demonstrated by an example of a noncontacting conical face seal.

Etsion, I.↗

Prediction of propellant behavior in spinning flow of a space motor

A model for 2-phase flow dynamics in a spinning spherical rocket motor, developed for the Ofeq satellite program, is based on the sectional approach to solution of the flow equations. An experimental model was built, to enable the motion of the aluminum/aluminum-oxide particles resulting from combustion within a solid-fuel motor to be simulated by injected paraffin droplets. The injected droplets included under-5 micrometer droplets which move with the gas stream and larger droplets, averaging 20 micrometer diameter, which simulate the motion of aluminum particles. The test chamber comprised a pair of cylindrical pyrex tubes with a sharp contraction in diameter, rotated at various speeds by a frequency-controllable motor. An optical system, based on a 5 W argon ion laser with a beam splitter and frequency shifter, mounted on a movable table, facilitated sectional measurements of the three velocity components and determination of size-velocity relationships. Preliminary results indicate that the effect of rotation on axial velocity is negligible, while its effect on tangential velocity approximates to solid-body rotation.

Gany, A.↗

Generation of animation sequences of three dimensional models

The invention is directed toward a method and apparatus for generating an animated sequence through the movement of three-dimensional graphical models. A plurality of pre-defined graphical models are stored and manipulated in response to interactive commands or by means of a pre-defined command file. The models may be combined as part of a hierarchical structure to represent physical systems without need to create a separate model which represents the combined system. System motion is simulated through the introduction of translation, rotation and scaling parameters upon a model within the system. The motion is then transmitted down through the system hierarchy of models in accordance with hierarchical definitions and joint movement limitations. The present invention also calls for a method of editing hierarchical structure in response to interactive commands or a command file such that a model may be included, deleted, copied or moved within multiple system model hierarchies. The present invention also calls for the definition of multiple viewpoints or cameras which may exist as part of a system hierarchy or as an independent camera. The simulated movement of the models and systems is graphically displayed on a monitor and a frame is recorded by means of a video controller. Multiple movement and hierarchy manipulations are then recorded as a sequence of frames which may be played back as an animation sequence on a video cassette recorder.

Poi, Sharon↗

Motion cue effects on pilot tracking

The results of two successive experimental investigations of the effects of motion cues on manual control tracking tasks are reported. The first of these was an IFR single-axis VTOL roll attitude control task. Describing function data show the dominant motion feedback quantity to be angular velocity. The second experimental task was multiaxis, that of precision hovering of a VTOL using separated instrument displays with reduced motion amplitude scaling. Performance data and pilot opinion show angular position to be the dominant cue when simulator linear motion is absent.

Ringland, R. F.↗

Mesoscale-cloud scale simulation of convective response

The importance of mesoscale moisture information in the forecasting of weather events is being studied. A test is being prepared with the March 6, 1982 Vertical Atmospheric Sounder/Atmospheric Variability Experiment (VAS/AVE) case study to be run on the sub-synoptic scale model (SSM). Intracomparison of three carefully designed simulations should isolate the role of mesoscale information in the initial conditions for both moisture and vertical motion. Three simulations will be made for the period 1200Z 6 March to 0000Z 7 March starting with the regular synoptic time data of 1200Z. The distinction between the three cases arises from data manipulation at 1800Z midway through the forecast period. Comparison of results for the 1800Z to 0000Z time period will give the information desired.

Kopp, F. J.↗

Dynamic analysis of astronaut motions in microgravity: Applications for Extravehicular Activity (EVA)

Simulations of astronaut motions during extravehicular activity (EVA) tasks were performed using computational multibody dynamics methods. The application of computational dynamic simulation to EVA was prompted by the realization that physical microgravity simulators have inherent limitations: viscosity in neutral buoyancy tanks; friction in air bearing floors; short duration for parabolic aircraft; and inertia and friction in suspension mechanisms. These limitations can mask critical dynamic effects that later cause problems during actual EVA's performed in space. Methods of formulating dynamic equations of motion for multibody systems are discussed with emphasis on Kane's method, which forms the basis of the simulations presented herein. Formulation of the equations of motion for a two degree of freedom arm is presented as an explicit example. The four basic steps in creating the computational simulations were: system description, in which the geometry, mass properties, and interconnection of system bodies are input to the computer; equation formulation based on the system description; inverse kinematics, in which the angles, velocities, and accelerations of joints are calculated for prescribed motion of the endpoint (hand) of the arm; and inverse dynamics, in which joint torques are calculated for a prescribed motion. A graphical animation and data plotting program, EVADS (EVA Dynamics Simulation), was developed and used to analyze the results of the simulations that were performed on a Silicon Graphics Indigo2 computer. EVA tasks involving manipulation of the Spartan 204 free flying astronomy payload, as performed during Space Shuttle mission STS-63 (February 1995), served as the subject for two dynamic simulations. An EVA crewmember was modeled as a seven segment system with an eighth segment representing the massive payload attached to the hand. For both simulations, the initial configuration of the lower body (trunk, upper leg, and lower leg) was a neutral microgravity posture. In the first simulation, the payload was manipulated around a circular trajectory of 0.15 m radius in 10 seconds. It was found that the wrist joint theoretically exceeded its ulnal deviation limit by as much as 49. 8 deg and was required to exert torques as high as 26 N-m to accomplish the task, well in excess of the wrist physiological limit of 12 N-m. The largest torque in the first simulation, 52 N-m, occurred in the ankle joint. To avoid these problems, the second simulation placed the arm in a more comfortable initial position and the radius and speed of the circular trajectory were reduced by half. As a result, the joint angles and torques were reduced to values well within their physiological limits. In particular, the maximum wrist torque for the second simulation was only 3 N-m and the maximum ankle torque was only 6 N-m.

Newman, Dava J.↗

Generalized math model for simulation of high-altitude balloon systems

Balloon systems have proved to be a cost-effective means for conducting research experiments (e.g., infrared astronomy) in the earth's atmosphere. The purpose of this paper is to present a generalized mathematical model that can be used to simulate the motion of these systems once they have attained float altitude. The resulting form of the model is such that the pendulation and spin motions of the system are uncoupled and can be analyzed independently. The model is evaluated by comparing the simulation results with data obtained from an actual balloon system flown by NASA.

Nigro, N. J.↗

Cumulative Measurement Errors for Dynamic Testing of Space Flight Hardware

Located at the NASA Johnson Space Center in Houston, TX, the Six-Degree-of-Freedom Dynamic Test System (SDTS) is a real-time, six degree-of-freedom, short range motion base simulator originally designed to simulate the relative dynamics of two bodies in space mating together (i.e., docking or berthing). The SDTS has the capability to test full scale docking and berthing systems utilizing a two body dynamic docking simulation for docking operations and a Space Station Remote Manipulator System (SSRMS) simulation for berthing operations. The SDTS can also be used for nonmating applications such as sensors and instruments evaluations requiring proximity or short range motion operations. The motion base is a hydraulic powered Stewart platform, capable of supporting a 3,500 lb payload with a positional accuracy of 0.03 inches. The SDTS is currently being used for the NASA Docking System testing and has been also used by other government agencies. The SDTS is also under consideration for use by commercial companies. Examples of tests include the verification of on-orbit robotic inspection systems, space vehicle assembly procedures and docking/berthing systems. The facility integrates a dynamic simulation of on-orbit spacecraft mating or de-mating using flight-like mechanical interface hardware. A force moment sensor is used for input during the contact phase, thus simulating the contact dynamics. While the verification of flight hardware presents unique challenges, one particular area of interest involves the use of external measurement systems to ensure accurate feedback of dynamic contact. The measurement systems for the test facility have two separate functions. The first is to take static measurements of facility and test hardware to determine both the static and moving frames used in the simulation and control system. The test hardware must be measured after each configuration change to determine both sets of reference frames. The second function is to take dynamic measurements during hardware motion and contact. While performing dynamic testing of an active docking system, researchers found that the data from the motion platform, test hardware and two external measurement systems exhibited frame offsets and rotational errors. While the errors were relatively small when considering the motion scale overall, they substantially exceeded the individual accuracies for each component. After evaluating both the static and dynamic measurements, researchers found that the static measurements introduced significantly more error into the system than the dynamic measurements even though, in theory, the static measurement errors should be smaller than the dynamic. In several cases, the magnitude of the errors varied widely for the static measurements. Upon further investigation, researchers found the larger errors to be a consequence of hardware alignment issues, frame location and measurement technique whereas the smaller errors were dependent on the number of measurement points. This paper details and quantifies the individual and cumulative errors of the docking system and describes methods for reducing the overall measurement error. The overall quality of the dynamic docking tests for flight hardware verification was improved by implementing these error reductions.

Winnitoy, Susan↗

Calculations of axisymmetric vortex sheet roll-up using a panel and a filament model

A method for calculating the self-induced motion of a vortex sheet using discrete vortex elements is presented. Vortex panels and vortex filaments are used to simulate two-dimensional and axisymmetric vortex sheet roll-up. A straight forward application using vortex elements to simulate the motion of a disk of vorticity with an elliptic circulation distribution yields unsatisfactroy results where the vortex elements move in a chaotic manner. The difficulty is assumed to be due to the inability of a finite number of discrete vortex elements to model the singularity at the sheet edge and due to large velocity calculation errors which result from uneven sheet stretching. A model of the inner portion of the spiral is introduced to eliminate the difficulty with the sheet edge singularity. The model replaces the outermost portion of the sheet with a single vortex of equivalent circulation and a number of higher order terms which account for the asymmetry of the spiral. The resulting discrete vortex model is applied to both two-dimensional and axisymmetric sheets. The two-dimensional roll-up is compared to the solution for a semi-infinite sheet with good results.

Kantelis, J. P.↗

Comparing Virtual Reality to Conventional Simulator Visuals: Effects of Peripheral Visual Cues in Roll-Axis Tracking Tasks

This paper compares the effects of peripheral visual cues on manual control between a conventional fixed-base simulator and virtual reality. The results were also compared with those from a previous experiment conducted in a motion-base simulator. Fifteen participants controlled a system with second-order dynamics in a disturbance-rejection task. Tracking performance, control activity, simulator sickness questionnaire answers, and biometrics were collected. Manual control behavior was modeled for the first time in a virtual reality environment. Virtual reality did not degrade participants’ manual control performance or alter their control behavior. However, peripheral cues were significantly more effective in virtual reality. Control activity decreased for all conditions with peripheral cues. The trends introduced by the peripheral visual cues from the previous experiment were replicated. Finally, VR was not more nauseogenic than the conventional simulator. These results suggest that virtual reality might be a good alternative to conventional fixed-base simulators for training manual control skills.

Terenzi, Lorenzo↗

Ground Simulator Studies of a Nonlinear Linkage in a Power Control System

An investigation was made to determine the characteristics of a nonlinear linkage installed in a power control system incorporated in a ground simulator. The nonlinear linkage provided for increased control-stick motion for relatively small simulator response at control motions near neutral. The quality of the control system was rated on the ease and precision with which various tracking tasks were performed by the pilots who operated the simulator. The results obtained with the nonlinear linkage installed in the control system were compared with those obtained by using the normal linear control system. Several combinations of nonlinearity of the linkage were tested for various dynamic characteristics of the simulator. It was found that the pilots were able to track almost as well with the nonlinear linkage installed as with the normal system. All of the pilots were of the opinion, however, that the nonlinearity was an undesirable feature in the control system because of the apparent lack of simulator response through the neutral range of the linkage where relatively large stick deflections could be made with very little simulator motion. The results showed that increased lag between the target and chair position, higher stick-force levels, and uneven stick forces due to the dynamics of the linkage were general characteristics of all the nonlinear linkage conditions tested. It was also found that for cases of low simulator damping, rapid control motions caused considerably higher overshoots when the nonlinear linkage was installed than were obtained for the normal linear control system. These characteristics were considered to be sufficiently undesirable to out-weigh the advantages to be gained from the use of a nonlinear linkage in the control system of an airplane.

Assadourian, Arthur↗

Rocket/launcher structural dynamics

The equations of motion describing the interactions between a rocket and a launcher were derived using Lagrange's Equation. A rocket launching was simulated. The motions of both the rocket and the launcher can be considered in detail. The model contains flexible elements and rigid elements. The rigid elements (masses) were judiciously utilized to simplify the derivation of the equations. The advantages of simultaneous shoe release were illustrated. Also, the loading history of the interstage structure of a boosted configuration was determined. The equations shown in this analysis could be used as a design tool during the modification of old launchers and the design of new launchers.

Ferragut, N. J.↗

Electrostatic Model Applied to ISS Charged Water Droplet Experiment

The electrostatic force can be used to create novel relative motion between charged bodies if it can be isolated from the stronger gravitational and dissipative forces. Recently, Coulomb orbital motion was demonstrated on the International Space Station by releasing charged water droplets in the vicinity of a charged knitting needle. In this investigation, the Multi-Sphere Method, an electrostatic model developed to study active spacecraft position control by Coulomb charging, is used to simulate the complex orbital motion of the droplets. When atmospheric drag is introduced, the simulated motion closely mimics that seen in the video footage of the experiment. The electrostatic force's inverse dependency on separation distance near the center of the needle lends itself to analytic predictions of the radial motion.

Stevenson, Daan↗