Search NASA⌕ Search

SEARCH · Search NASA

Results for “Lighting Simulation”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 55 records · Page 3

A New Code SORD for Simulation of Polarized Light Scattering in the Earth Atmosphere

We report a new publicly available radiative transfer (RT) code for numerical simulation of polarized light scattering in plane-parallel atmosphere of the Earth. Using 44 benchmark tests, we prove high accuracy of the new RT code, SORD (Successive ORDers of scattering). We describe capabilities of SORD and show run time for each test on two different machines. At present, SORD is supposed to work as part of the Aerosol Robotic NETwork (AERONET) inversion algorithm. For natural integration with the AERONET software, SORD is coded in Fortran 90/95. The code is available by email request from the corresponding (first) author or from ftp://climate1.gsfc.nasa.gov/skorkin/SORD/.

AERONET↗

Effects of square-wave and simulated natural light-dark cycles on hamster circadian rhythms

Circadian rhythms of activity (Act) and body temperature (Tb) were recorded from male Syrian hamsters under square-wave (LDSq) and simulated natural (LDSN, with dawn and dusk transitions) light-dark cycles. Light intensity and data sampling were under the synchronized control of a laboratory computer. Changes in reactive and predictive onsets and offsets for the circadian rhythms of Act and Tb were examined in both lighting conditions. The reactive Act onset occurred 1.1 h earlier (P < 0.01) in LDSN than in LDSq and had a longer alpha-period (1.7 h; P < 0.05). The reactive Tb onset was 0.7 h earlier (P < 0.01) in LDSN. In LDSN, the predictive Act onset advanced by 0.3 h (P < 0.05), whereas the Tb predictive onset remained the same as in LDSq. The phase angle difference between Act and Tb predictive onsets decreased by 0.9 h (P < 0.05) in LDSN, but the offsets of both measures remained unchanged. In this study, animals exhibited different circadian entrainment characteristics under LDSq and LDSN, suggesting that gradual and abrupt transitions between light and dark may provide different temporal cues.

NASA Discipline Regulatory Physiology↗

Transitional, hypervelocity aerodynamic simulation and scaling in light of recent flight data

Simulation and scaling procedures applicable to maneuvering vehicles for the transitional hypervelocity flow regime are discussed with reference to certain discrepancies between lifting reentry flight data and predicted results. Low-density hypervelocity wind-tunnel data are compared with CFD and in-flight measurements. A general correlation parameter for transitional flow is produced by incorporation of a new geometric term into a form of Reynolds number. It is shown that normalized drag coefficients of a variety of shapes, including spheres, blunt-nosed cones, lifting bodies, and an STS orbiter are correlated by the parameter. A provisional bridging formula for the coefficients is presented.

Potter, J. L.↗

Monte Carlo simulation of astronaut light flash observations on Apollo and Skylab missions

Monte Carlo calculations are performed to study the relation between cosmic ray nuclei and visual flashes observed by astronauts, in space. A satisfactory overall fit to all available data excluding the Skylab observations in the South Atlantic Anomaly (SAA) has been achieved by varying three visual system parameters: effective retinal thickness, minimum projected track length inside retina and minimum energy loss rate. All light flash data from space excluding the SAA observations can be understood fully upon the basis of the primary cosmic ray charge and energy spectra together with the fitted values of the three visual system parameters. Monte Carlo simulations of the SAA observations suggest the existence of a previously unobserved multiply-charged component of the inner radiation belt.

Osborne, W. Z.↗

Inferring Sources in the Interplanetary Dust Cloud, from Observations and Simulations of Zodiacal Light and Thermal Emission

Interplanetary dust particles physical properties may be approached through observations of the solar light they scatter, specially its polarization, and of their thermal emission. Results, at least near the ecliptic plane, on polarization phase curves and on the heliocentric dependence of the local spatial density, albedo, polarization and temperature are summarized. As far as interpretations through simulations are concerned, a very good fit of the polarization phase curve near 1.5 AU is obtained for a mixture of silicates and more absorbing organics material, with a significant amount of fluffy aggregates. In the 1.5-0.5 AU solar distance range, the temperature variation suggests the presence of a large amount of absorbing organic compounds, while the decrease of the polarization with decreasing solar distance is indeed compatible with a decrease of the organics towards the Sun. Such results are in favor of the predominance of dust of cometary origin in the interplanetary dust cloud, at least below 1.5 AU. The implication of these results on the delivery of complex organic molecules on Earth during the LHB epoch, when the spatial density of the interplanetary dust cloud was orders of magnitude greater than today, is discussed.

Levasseur-Regourd, A. C.↗

Two-flow simulation of the natural light field within a canopy of submerged aquatic plants

A two-flow model is developed to simulate a light field composed of both collimated and diffuse irradiance within natural waters containing a canopy of bottom-adhering plants. To account for the effects of submerging a canopy, the transmittance and reflectance terms associated with each plant structure (leaves, stems, fruiting bodies, etc.) are expressed as functions of the ratio of the refractive index of the plant material to the refractive index of the surrounding media and the internal transmittance of the plant stucture. Algebraic solutions to the model are shown to yield plausible physical explanations for unanticipated variations in volume reflectance spectra. The effect of bottom reflectance on the near-bottom light field is also investigated. These indicate that within light-limited submerged aquatic plant canopies, substrate reflectance may play an important role in determining the amount of light available to the plants and, therefore, canopy productivity.

Ackleson, S. G.↗

Solution of the radiative transfer theory problems by the Monte Carlo method

The Monte Carlo method is used for two types of problems. First, there are interpretation problems of optical observations from meteorological satellites in the short wave part of the spectrum. The sphericity of the atmosphere, the propagation function, and light polarization are considered. Second, problems dealt with the theory of spreading narrow light beams. Direct simulation of light scattering and the mathematical form of medium radiation model representation are discussed, and general integral transfer equations are calculated. The dependent tests method, derivative estimates, and solution to the inverse problem are also considered.

Marchuk, G. I.↗

Investigating the Mobility of Light Autonomous Tracked Vehicles using a High Performance Computing Simulation Capability

This paper is concerned with the physics-based simulation of light tracked vehicles operating on rough deformable terrain. The focus is on small autonomous vehicles, which weigh less than 100 lb and move on deformable and rough terrain that is feature rich and no longer representable using a continuum approach. A scenario of interest is, for instance, the simulation of a reconnaissance mission for a high mobility lightweight robot where objects such as a boulder or a ditch that could otherwise be considered small for a truck or tank, become major obstacles that can impede the mobility of the light autonomous vehicle and negatively impact the success of its mission. Analyzing and gauging the mobility and performance of these light vehicles is accomplished through a modeling and simulation capability called Chrono::Engine. Chrono::Engine relies on parallel execution on Graphics Processing Unit (GPU) cards.

tracked vehicles↗

On-Line Analysis of Physiologic and Neurobehavioral Variables During Long-Duration Space Missions

The goal of this project is to develop reliable statistical algorithms for on-line analysis of physiologic and neurobehavioral variables monitored during long-duration space missions. Maintenance of physiologic and neurobehavioral homeostasis during long-duration space missions is crucial for ensuring optimal crew performance. If countermeasures are not applied, alterations in homeostasis will occur in nearly all-physiologic systems. During such missions data from most of these systems will be either continually and/or continuously monitored. Therefore, if these data can be analyzed as they are acquired and the status of these systems can be continually assessed, then once alterations are detected, appropriate countermeasures can be applied to correct them. One of the most important physiologic systems in which to maintain homeostasis during long-duration missions is the circadian system. To detect and treat alterations in circadian physiology during long duration space missions requires development of: 1) a ground-based protocol to assess the status of the circadian system under the light-dark environment in which crews in space will typically work; and 2) appropriate statistical methods to make this assessment. The protocol in Project 1, Circadian Entrainment, Sleep-Wake Regulation and Neurobehavioral will study human volunteers under the simulated light-dark environment of long-duration space missions. Therefore, we propose to develop statistical models to characterize in near real time circadian and neurobehavioral physiology under these conditions. The specific aims of this project are to test the hypotheses that: 1) Dynamic statistical methods based on the Kronauer model of the human circadian system can be developed to estimate circadian phase, period, amplitude from core-temperature data collected under simulated light- dark conditions of long-duration space missions. 2) Analytic formulae and numerical algorithms can be developed to compute the error in the estimates of circadian phase, period and amplitude determined from the data in Specific Aim 1. 3) Statistical models can detect reliably in near real- time (daily) significant alternations in the circadian physiology of individual subjects by analyzing the circadian and neurobehavioral data collected in Project 1. 4) Criteria can be developed using the Kronauer model and the recently developed Jewett model of cognitive -performance and subjective alertness to define altered circadian and neurobehavioral physiology and to set conditions for immediate administration of countermeasures.

Brown, Emery N.↗

Portable light source unit for simulating fires having an adjustable aperture

A portable, hand held light source unit is employed to check operation of fire detectors, such as hydrogen fire detectors. The unit emits radiation in a narrow band of wavelengths which are generated by the type of fire to be tested, but not by other light sources such as the sun or incandescent lamps. The unit can test fire detectors at different distances, and of different sensitivities. The intensity of the radiation emitted by the unit is adjustable for this purpose by means of a rotatable disk having a plurality of different sized apertures for selective placement between the light source and an output lens. The disk can also be rotated to a calibration position which causes a microprocessor circuit in the unit to initiate a calibration procedure. During this procedure, the lamp intensity is measured by a photodetector contained within the unit, and the microprocessor adjusts the lamp current to insure that its intensity remains within a preset range of values. A green and a red LED are mounted on the unit which indicate to an operator whether the calibration is successful, as well as the condition of the unit's battery power supply.

Youngquist, Robert C.↗

Nuclear light bulb propellant heating simulation using a tungsten/argon aerosol and radiation from a dc arc surrounded by a segmented mirror cavity

Experiments were conducted to simulate radiant heating of the propellant stream of a nuclear light bulb engine to obtain high bulk exit temperatures in the flowing simulated propellant stream by absorption of large fractions of the incident thermal radiation. A high-power, vortex-stabilized dc arc within an uncooled fused silica tube was used as the radiant energy source. It was surrounded by a mirror system to increase the radiation incident on the simulated propellant. The 12.7-cm-long by 2.3-cm-wide, diverging-duct test section had a transparent front wall and a reflecting rear wall. The central stream of seeded gas, a tungsten-particle/argon aerosol, had unseeded argon buffer layers on both sides to prevent coating of the duct walls. Arc operating times were approximately 0.5 sec with power levels up to 780 kW. Bulk exit temperatures were measured using a calorimeter downstream of the duct. The maximum simulated propellant bulk exit temperature obtained was 4515 K, compared with 3860 K in previous tests, 3300 to 3700 K expected in in-reactor tests in the Nuclear Furnace, and 6660 K in the reference nuclear light bulb engine. The maximum temperature in these tests was limited primarily by the amount of radiation incident on the test section (determined by the arc operating characteristics and the effectiveness of the mirror cavity).

Klein, J. F.↗

Unreal Engine Testbed for Computer Vision of Tall Lunar Tower Assembly

The Tall Lunar Tower project at the NASA Langley Research Center is focused on the design, modeling, fabrication, and testing of a supervised autonomously assembly engineering development unit for tall lunar towers. The lunar south pole environment poses many challenges for robotic assembly of the tall tower, particularly to computer vision camera systems due to a high-contrast lighting environment. This paper will present an Unreal Engine 5 video game engine Lunar South Pole Lighting Testbed to simulate realistic lunar lighting conditions for synthetic image generation. The fidelity of the simulation environment is investigated by comparing the accuracy of computer vision models trained using synthetic image data and trained from real image data collected in a lunar analog environment.

Unreal Engine↗

Unreal Engine Testbed for Computer Vision of Tall Lunar Tower Assembly

The Tall Lunar Tower project at the NASA Langley Research Center is focused on the design, modeling, fabrication, and testing of a supervised autonomously assembly engineering development unit for tall lunar towers. The lunar south pole environment poses many challenges for robotic assembly of the tall tower, particularly to computer vision camera systems due to a high-contrast lighting environment. This paper will present an Unreal Engine 5 video game engine Lunar South Pole Lighting Testbed to simulate realistic lunar lighting conditions for synthetic image generation. The fidelity of the simulation environment is investigated by comparing the accuracy of computer vision models trained using synthetic image data and trained from real image data collected in a lunar analog environment.

Unreal Engine↗