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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 55 records · Page 3

Software for Acoustic Rendering

SLAB is a software system that can be run on a personal computer to simulate an acoustic environment in real time. SLAB was developed to enable computational experimentation in which one can exert low-level control over a variety of signal-processing parameters, related to spatialization, for conducting psychoacoustic studies. Among the parameters that can be manipulated are the number and position of reflections, the fidelity (that is, the number of taps in finite-impulse-response filters), the system latency, and the update rate of the filters. Another goal in the development of SLAB was to provide an inexpensive means of dynamic synthesis of virtual audio over headphones, without need for special-purpose signal-processing hardware. SLAB has a modular, object-oriented design that affords the flexibility and extensibility needed to accommodate a variety of computational experiments and signal-flow structures. SLAB s spatial renderer has a fixed signal-flow architecture corresponding to a set of parallel signal paths from each source to a listener. This fixed architecture can be regarded as a compromise that optimizes efficiency at the expense of complete flexibility. Such a compromise is necessary, given the design goal of enabling computational psychoacoustic experimentation on inexpensive personal computers.

Miller, Joel D.↗

Auralization of NASA N+2 Aircraft Concepts from System Noise Predictions

Auralization of aircraft flyover noise provides an auditory experience that complements integrated metrics obtained from system noise predictions. Recent efforts have focused on auralization methods development, specifically the process by which source noise information obtained from semi-empirical models, computational aeroacoustic analyses, and wind tunnel and flight test data, are used for simulated flyover noise at a receiver on the ground. The primary focus of this work, however, is to develop full vehicle auralizations in order to explore the distinguishing features of NASA's N+2 aircraft vis-à-vis current fleet reference vehicles for single-aisle and large twin-aisle classes. Some features can be seen in metric time histories associated with aircraft noise certification, e.g., tone-corrected perceived noise level used in the calculation of effective perceived noise level. Other features can be observed in sound quality metrics, e.g., loudness, sharpness, roughness, fluctuation strength and tone-to-noise ratio. A psychoacoustic annoyance model is employed to establish the relationship between sound quality metrics and noise certification metrics. Finally, the auralizations will serve as the basis for a separate psychoacoustic study aimed at assessing how well aircraft noise certification metrics predict human annoyance for these advanced vehicle concepts.

Rizzi, Stephen A.↗

Rotorcraft Sound Quality Metric Test 1: Stimuli Generation and Supplemental Analyses

A psychoacoustic test was conducted at the NASA Langley Research Center Exterior Effects Room (EER) to assess annoyance to simulated helicopter sounds over a range of sound quality (SQ) metric values. Initial findings identified important SQ metrics as sharpness, tonality, and fluctuation strength. This document is a supplement to the initial findings in which the following are discussed: (i) a detailed treatment of the sound generation process, (ii) the impact of analyzing results with stimuli measured in the EER instead of the intended synthesized stimuli, (iii) an evaluation of annoyance responses with certification metrics, and (iv) adjunct analyses related to the test methodology.

Psychoacoustic test, psychoacoustics, sound qualit↗

A perceptual evaluation of the efficacy of Sound Exposure Level in the rating of annoyance to helicopter noise

A psychoacoustic test was performed that aimed to test how well Sound Exposure Level (SEL) is at indicating changes in annoyance to helicopter noise for simple changes in design as well as for realistic changes found from flight tests. In particular, SEL was evaluated for auralizations of optimized designs of rotor geometries when compared to a baseline design and for recordings that compare different helicopters and maneuvers. Paired comparisons consisted of the 10dB-down portion of flyovers, which is the same portion used to calculate SEL. When played at the same SEL, annoyance responses showed in which cases SEL is a good indicator as well as when other aspects not included in the calculation of SEL may be important. Annoyance responses for relative differences in SEL allowed the calculation of an Equal Annoyance Point, giving further insight to the performance of SEL. Confidence intervals calculated with Monte Carlo simulations showed when responses are statistically different from the equal SEL comparison and also gave an indication of the necessary reduction for designers to be confident that a low noise design is impactful or that a difference in rotorcraft or maneuver is perceptually favorable.

psychoacoustics↗

Multilevel Probit Regression for 3-Alternative Forced Choice Audibility Testing

A recent psychoacoustic test at NASA Langley generated a dataset of 3-alternative forced-choice responses for 40 subjects that measured the audibility of a tone complex in a shaped broadband masker. The task was completed by 4 subjects at a time in a small theatre-like environment using predetermined stimuli levels. These data were subject to 4 forms of probit regression: a “complete pooling” analysis in which all data from the test was fit with one curve, two forms of “no pooling” analyses in which subjects’ data were treated individually (using both packaged and custom software), and a “partial pooling” analysis in which multilevel-regression software fit both individual curves as well as population-level parameters at the same time. The results of the analyses are compared in terms of both individual- and population-level parameters. Partial pooling appears to give the most consistent results at both levels, as well as provide the most robustness among the packaged approaches (albeit with added complexity over single-level regression). These results are also contained in a recent NASA technical memorandum entitled “Comparisons of Analysis Methods Applied to Alternative Forced Choice Audibility Data.”

Psychoacoustics↗

Recalibration of the NASA Exterior Effects Room

The Exterior Effects Room (EER) is a psychoacoustic testing facility at NASA Langley Research Center which primarily focuses on testing human response to aircraft noise. The 39-seat auditorium houses a real-time spatial audio system and flyover simulation environment. The audio server utilizes an implementation of three-dimensional vector base amplitude panning (VBAP), a perceptual spatial audio technique exploiting loudspeaker triplets to place a virtual sound source at an arbitrary spatial position. Due to the irregular room geometry and non-uniform loudspeaker setup, the audio server applies equalization filtering to compensate for spectral coloration attributed to loudspeaker installation, crossover filtering, and delay/gain offsets. These filters can incorporate measurements taken at multiple listening points, allowing a more extensive listening area than filters derived from measurements taken at a single listening point. This work endeavors to update the existing equalization filter generation process by producing a new set of filters for various human subject testing scenarios.

calibration↗

Recalibration of the NASA Exterior Effects Room

The Exterior Effects Room (EER) is a psychoacoustic testing facility at NASA Langley Research Center which primarily focuses on testing human response to aircraft noise. The 39-seat auditorium houses a real-time spatial audio system and flyover simulation environment. The audio server utilizes an implementation of three-dimensional vector base amplitude panning (VBAP), a perceptual spatial audio technique exploiting loudspeaker triplets to place a virtual sound source at an arbitrary spatial position. Due to the irregular room geometry and nonuniform loudspeaker setup, the audio server applies equalization filtering to compensate for spectral coloration attributed to loudspeaker installation, crossover filtering, and delay/gain offsets. These filters can incorporate measurements taken at multiple listening points, allowing a more extensive listening area than filters derived from measurements taken at a single listening point. This work endeavors to update the existing equalization filter generation process by producing a new set of filters for various human subject testing scenarios.

Signal Processing↗

On the Notional Impact of Background Noise on the Human Response to UAVs

Proponents of UAV-based industries would like to think that their aircraft will be incapable of causing annoyance (among other negative responses) in the communities that they serve due to the noise of their vehicles simply not being heard over the existing soundscape. No measures of noise that are in wide use today for aviation take background sound into consideration, and thus would not predict this outcome. This work is an attempt to bridge this gap by looking at past results from psychoacoustic research in which background sounds appear to play a significant role (not just for aviation sources). It includes information on the problem of human auditory detection in general – what is the transductive mechanism of the ear, how does one quantify detectability, etc., and it attempts to make the connection between detectability and annoyance. A notional schematic version of how measures/predictions of these two aspects may be incorporated into a single assessment of noise is given. Overall, detectability is shown to be very complex to predict relative to conventional noise metrics that are used to correlate with human response. Given this, the outlook for the use of measures of detectability in scientific, industrial, and regulatory applications is discussed.

UAV↗

Perceptual Evaluation of Sound Exposure Level in Annoyance Ratings to Helicopter Noise

A psychoacoustic test was performed to assess the effectiveness of Sound Exposure Level (SEL) for indicating changes in annoyance to helicopter noise. SEL was evaluated for flyover auralizations of optimized rotor designs and for flyover recordings of different helicopters and maneuvers. The test used paired comparisons of flyovers within 10 dB of the maximum A-weighted sound pressure level. For stimuli of equal SEL, annoyance responses showed whether or not SEL is a good indicator of annoyance. While this work does not seek to determine specific attributes contributing to annoyance that are not included in SEL, the magnitude of this offset is of primary interest. Specifically, annoyance responses to relative differences in SEL allowed the calculation of an Equal Annoyance Point. Reductions in SEL lead to reductions in annoyance as expected, but for certain cases, SEL can fail to capture perceptually significant features such as audible differences due to changes in tail rotor design or unsteadiness in the sound of the helicopter.

Sound Exposure Level↗

Individual Response Trends to Urban Air Mobility Noise in A Laboratory Study

Advanced Air Mobility, of which Urban Air Mobility (UAM) is a subset, presents new opportunities for more dynamic aviation transportation systems. It is essential to understand the human response to the noise of these vehicles for sustainable operations. This research aims to investigate the relationship between the noise level and number of events on individual human annoyance to UAM vehicle noise. A “noise and number” laboratory psychoacoustic study was conducted in the Exterior Effects Room at NASA Langley Research Center in January 2023. A total of 38 participants listened to 4-minute audio clips of UAM vehicle flyover noise and provided their annoyance response on an 11-point numerical scale. A test hypothesis was that annoyance to multiple flyovers can be found by adding the annoyance responses to individual flyovers. Results for the overall test subject pool suggest that annoyance grows faster than hypothesized as the number of aircraft events increases. This trend of faster annoyance growth only seems to hold when the individual flyovers are heard as distinct events. Parsing the data down to individuals provides further insight into the mechanisms contributing to the increased annoyance with number of events.

noise and number↗

An Annoyance Model for Urban Air Mobility Vehicle Noise in the Presence of a Masker

Proposed Urban Air Mobility (UAM) operations offer an alternative to road and rail traffic for local and regional movement of people and goods. To allow for large-scale adoption of UAM vertical takeoff and landing (VTOL) aircraft, it is critical to predict human annoyance response to the acoustic noise generated by these vehicles. We propose a model that predicts an individual’s perceived level of annoyance when presented with UAM VTOL aircraft noise in the context of a representative masking noise. The annoyance model is based on the psychoacoustic annoyance model of Fastl and Zwicker (Zwicker and Fastl, 1999), with an additional tonality term based on subjective testing of UAM sound quality (Boucher, et al., 2023). The model also predicts changes in annoyance when UAM noise is masked by a background sound, based on subjective evaluation of detection, noticeability, and annoyance of noise in the presence of a masker.

Noise↗

Overall loudness of steady sounds

Loudness (in sones) and loudness level (in phons) of any sound that is steady for tenths of second can be calculated using computer program derived from new operational theory of loudness. Theory is constructed from psychoacoustic and physiological data on mammalian (monkey) auditory systems. Computer program permits prediction of loudness of any steady sound including, for example, transportation noises, machinery noises, and other environmental noises, with possible additional applications to broadcasting, sound reproduction, establishment and enforcement of noise laws.

Howes, W. L.↗

Annoyance of helicopter impulsive noise

Psychoacoustic studies of helicopter impulsive noise were conducted in order to qualify additional annoyance due to this feature and to develop physical impulsiveness descriptors to develop impulsivity correction methods. The currently proposed descriptors and methods of impulsiveness correction are compared using a multilinear regression analysis technique. It is shown that the presently recommended descriptor and correction method provides the best correlation with the subjective evaluations of real helicopter impulsive noises. The equipment necessary for data processing in order to apply the correction method is discussed.

Dambra, F.↗

Development and evaluation of a general aviation real world noise simulator

An acoustic playback system is described which realistically simulates the sounds experienced by the pilot of a general aviation aircraft during engine idle, take-off, climb, cruise, descent, and landing. The physical parameters of the signal as they appear in the simulator environment are compared to analogous parameters derived from signals recorded during actual flight operations. The acoustic parameters of the simulated and real signals during cruise conditions are within plus or minus two dB in third octave bands from 0.04 to 4 kHz. The overall A-weighted levels of the signals are within one dB of signals generated in the actual aircraft during equivalent maneuvers. Psychoacoustic evaluations of the simulator signal are compared with similar measurements based on transcriptions of actual aircraft signals. The subjective judgments made by human observers support the conclusion that the simulated sound closely approximates transcribed sounds of real aircraft.

Galanter, E.↗

Acoustic facilities for human factors research at NASA Langley Research Center: Description and operational capabilities

A number of facilities were developed which provide a unique test capability for psychoacoustics and related human factors research. The design philosophy, physical layouts, dimensions, construction features, operating capabilities, and example applications for these facilities are described. In the exterior effects room, human subjects are exposed to the types of noises that are experienced outdoors, and in the interior effects room, subjects are exposed to the types of noises and noise-induced vibrations that are experience indoors. Subjects are also exposed to noises in an echo-free environment in the anechoic listening room. An aircraft noise synthesis system, which simulates aircraft flyover noise at an observer position on the ground, is used in conjunction with these three rooms. The passenger ride quality apparatus, a device for studying passenger response to noise and vibration in aircraft, or in other vehicles, is described.

Hubbard, H. H.↗

Wind turbine acoustic standards

A program is being conducted to develop noise standards for wind turbines which minimize annoyance and which can be used to design specifications. The approach consists of presenting wind turbine noise stimuli to test subjects in a laboratory listening chamber. The responses of the subjects are recorded for a range of stimuli which encompass the designs, operating conditions, and ambient noise levels of current and future installations. Results to date have established the threshold of detectability for a range of impulsive stimuli of the type associated with blade/tower wake interactions. The status of the ongoing psychoacoustic tests, the subjective data, and the approach to the development of acoustic criteria/standards are described.

Stephens, D. G.↗