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NASA's Earth Science Flight Program Meets the Challenges of Today and Tomorrow

NASA's Earth science flight program is a dynamic undertaking that consists of a large fleet of operating satellites, an array of satellite and instrument projects in various stages of development, a robust airborne science program, and a massive data archiving and distribution system. Each element of the flight program is complex and present unique challenges. NASA builds upon its successes and learns from its setbacks to manage this evolving portfolio to meet NASA's Earth science objectives. NASA fleet of 16 operating missions provide a wide range of scientific measurements made from dedicated Earth science satellites and from instruments mounted to the International Space Station. For operational missions, the program must address issues such as an aging satellites operating well beyond their prime mission, constellation flying, and collision avoidance with other spacecraft and orbital debris. Projects in development are divided into two broad categories: systematic missions and pathfinders. The Earth Systematic Missions (ESM) include a broad range of multi-disciplinary Earth-observing research satellite missions aimed at understanding the Earth system and its response to natural and human-induced forces and changes. Understanding these forces will help determine how to predict future changes, and how to mitigate or adapt to these changes. The Earth System Science Pathfinder (ESSP) program provides frequent, regular, competitively selected Earth science research opportunities that accommodate new and emerging scientific priorities and measurement capabilities. This results in a series of relatively low-cost, small-sized investigations and missions. Principal investigators whose scientific objectives support a variety of studies lead these missions, including studies of the atmosphere, oceans, land surface, polar ice regions, or solid Earth. This portfolio of missions and investigations provides opportunity for investment in innovative Earth science that enhances NASA's capability for better understanding the current state of the Earth system. ESM and ESSP projects often involve partnerships with other US agencies and/or international organizations. This adds to the complexity of mission development, but allows for a greater scientific return on NASA's investments. The Earth Science Airborne Science Program provides manned and unmanned aircraft systems that further science and advance the use of satellite data. NASA uses these assets worldwide in campaigns to investigate extreme weather events, observe Earth system processes, obtain data for Earth science modeling activities, and calibrate instruments flying aboard Earth science spacecraft. The Airborne Science Program has six dedicated aircraft and access to many other platforms. The Earth Science Multi-Mission Operations program acquires, preserves, and distributes observational data from operating spacecraft to support Earth Science research focus areas. The Earth Observing System Data and Information System (EOSDIS), which has been in operations since 1994, primarily accomplishes this. EOSDIS acquires, processes, archives, and distributes Earth Science data and information products. The archiving of NASA Earth Science information happens at eight Distributed Active Archive Centers (DAACs) and four disciplinary data centers located across the United States. The DAACs specialize by topic area, and make their data available to researchers around the world. The DAACs currently house over 9 petabytes of data, growing at a rate of 6.4 terabytes per day. NASA's current Earth Science portfolio is responsive to the National Research Council (NRC) 2007 Earth Science Decadal Survey and well as the 2010 NASA Response to President Obama's Climate Plan. As the program evolves into the future it will leverage the lessons learned from the current missions in operations and development, and plan for adjustments to future objectives in response to the anticipated 2017 NRC Decadal Survey.

Flight Program↗

Holodeck Testbed Project

The main objective of the Holodeck Testbed is to create a cost effective, realistic, and highly immersive environment that can be used to train astronauts, carry out engineering analysis, develop procedures, and support various operations tasks. Currently, the Holodeck testbed allows to step into a simulated ISS (International Space Station) and interact with objects; as well as, perform Extra Vehicular Activities (EVA) on the surface of the Moon or Mars. The Holodeck Testbed is using the products being developed in the Hybrid Reality Lab (HRL). The HRL is combining technologies related to merging physical models with photo-realistic visuals to create a realistic and highly immersive environment. The lab also investigates technologies and concepts that are needed to allow it to be integrated with other testbeds; such as, the gravity offload capability provided by the Active Response Gravity Offload System (ARGOS). My main two duties were to develop and animate models for use in the HRL environments and work on a new way to interface with computers using Brain Computer Interface (BCI) technology. On my first task, I was able to create precise computer virtual tool models (accurate down to the thousandths or hundredths of an inch). To make these tools even more realistic, I produced animations for these tools so they would have the same mechanical features as the tools in real life. The computer models were also used to create 3D printed replicas that will be outfitted with tracking sensors. The sensor will allow the 3D printed models to align precisely with the computer models in the physical world and provide people with haptic/tactile feedback while wearing a VR (Virtual Reality) headset and interacting with the tools. Getting close to the end of my internship the lab bought a professional grade 3D Scanner. With this, I was able to replicate more intricate tools at a much more time-effective rate. The second task was to investigate the use of BCI to control objects inside the hybrid reality ISS environment. This task looked at using an Electroencephalogram (EEG) headset to collect brain state data that could be mapped to commands that a computer could execute. On this Task, I had a setback with the hardware, which stopped working and was returned to the vendor for repair. However, I was still able to collect some data, was able to process it, and started to create correlation algorithms between the electrical patterns in the brain and the commands we wanted the computer to carry out. I also carried out a test to investigate the comfort of the headset if it is worn for a long time. The knowledge gained will benefit me in my future career. I learned how to use various modeling and programming tools that included Blender, Maya, Substance Painter, Artec Studio, Github, and Unreal Engine 4. I learned how to use a professional grade 3D scanner and 3D printer. On the BCI Project I learned about data mining and how to create correlation algorithms. I also supported various demos including a live demo of the hybrid reality lab capabilities at ComicPalooza. This internship has given me a good look into engineering at NASA. I developed a more thorough understanding of engineering and my overall confidence has grown. I have also realized that any problem can be fixed, if you try hard enough, and as an engineer it is your job to not only fix problems but to embrace coming up with solutions to those problems.

Arias, Adriel↗

Cleanroom Contamination Identification Method Development

During fabrication, assembly, and testing of spacecraft and flight hardware it is vital to avoid contaminants that can cause degradation and could result in significant failure. Yet, there is no existing contamination monitoring method that provides the identity of airborne particles in a cleanroom facility. Knowing the particle identities, would allow scientists and engineers to determine the source of the contaminants and prevent setbacks before they occur or cause damage. Current cleanliness monitoring methods include airborne particle counters (APCs), fallout filters, and visual inspections. Particle counts from APCs are the primary metric used to define a cleanroom class and hence its level of cleanliness, but do not provide identification nor can they differentiate between large and small sizes of particles. In addition, using fallout filters is not a proactive, timely, or representative approach to cleanroom contamination monitoring because these samples are only retrieved after 30 days and are placed away from spacecraft processing to avoid interference with operations. In contrast, the forced air sampling method can collect a sample within an hour at any location required and provide results in less than a day. This system uses a cassette and filter sample medium to capture airborne particles which are then taken to a scanning electron microscope with energy dispersive spectroscopy (SEM/EDS) to identify and size the captured particles. Development of forced air sampling into an established laboratory capability will allow for fast sampling and routine identification of unknown contamination sources within the cleanroom. The test method development required market research for an air sampling cassette that increases sample collection efficiency and a filter with low enough background contamination to allow differentiation between a blank (control) and the collected sample. It was determined that a conductive black cassette and a polycarbonate filter were the best options. Conductive black cassettes, in comparison to the standard styrene, are manufactured using polypropylene filled with carbon. This makes the cassette conductive and minimizes the tendency of particles to stick to the wall of the cassette due to electrostatic force. In previous trials a mixed cellulose ester (MCE) filter was used to capture the contaminants, however the rougher surface of the filter contributed to entrapment of the particles within the filter structure and made it harder to identify the particles. In comparison, track etched polycarbonate filters have random cylindrical pores and a smooth surface which contributes to uniform sample distribution on the surface of the filter. Future work includes: testing the system using control samples to determine the efficiency and suitability of the medium, performing sample collection in various environments to establish ideal operating parameters and analyzing contaminant particles using SEM/EDS and assistant characterization techniques. Once fully developed, employing the forced air sampling method will help to prevent damage to spacecraft, avoid schedule delays, and allow for mission success.

Hernandez Melendez, Jailyn M.↗

Verification and Validation of Elastodynamic Simulation Software for Aerospace Research

Physics-based simulation of nondestructive evaluation (NDE) inspection can help to advance the inspectability and reliability of mechanical systems. However, NDE simulations applicable to non-idealized mechanical components often require large compute domains and long run times. This has prompted development of custom NDE simulation software tailored to high performance computing (HPC) hardware. Verification and validation (V&V) is an integral part of developing this software to ensure implementations are robust and applicable to inspection problems, producing tools and simulations suitable for computational NDE research. This presentation addresses factors common to V&V of several elastodynamic simulation codes applicable to ultrasonic NDE. Examples are drawn from in-house simulation software at NASA Langley Research Center, ranging from ensuring reliability in a 1D heterogeneous media wave equation solver to the V&V needs of 3D cluster-parallel elastodynamic software. Factors specific to a research environment are addressed, where individual simulation results can be as relevant as the software product itself. Distinct facets of V&V are discussed including testing to establish software reliability, employing systematic approaches for consistency with fundamental conservation laws, establishing the numerical stability of algorithms, and demonstrating concurrence with empirical data. This talk also addresses V&V practices for small groups of researchers. This includes establishing resources (e.g. time and personnel) for V&V during project planning to mitigate and control the risk of setbacks. Similarly, we identify ways for individual researchers to use V&V during simulation software development itself to both speed up the development process and reduce incurred technical debt.

NDE↗

Developing and Validating Measurement Scales During Pandemic Conditions: A Case Study with the Scale for Habitat Usability

At NASA, habitat evaluations often employ subjective measures. Some measures are frequently used, well established tools, whereas others are homegrown measures tailored to specific projects. The variety of measures used makes evaluation comparisons across projects difficult. Additionally, some of these measures are burdensome, may be too specialized, or may require an expert to use and interpret, limiting their utility. Taken together, these drawbacks suggest the need for a new measurement tool. To that purpose, a team at NASA worked on developing a new scale for measuring habitat usability, the Scale for Habitat Usability (SHU). The SHU is intended to be a quick, multi-faceted measure for evaluating habitat usability across the development lifecycle. However, like many research projects, the development of the SHU faced setbacks due to the COVID-19 pandemic. Pandemic prevention protocols precluded in-person data collection, forcing the team to take some non-traditional approaches to scale development. This paper reports the steps the team took to complete the project.

Ian Robertson↗

Model Validation and its Crucial Roles in Connecting Space Weather Research, Operations, and End-User Needs

Model validation is indispensable to transitioning a model from research to operations. In this presentation, we focus on the performance of models for specific operational purposes/user needs, which include careful selection of the corresponding specific Essential Space Environment Quantity (ESEQ) and a proper set of metrics. Initial results of our community-wide validation efforts under the COSPAR ISWAT Initiative with relevance to surface charging and internal charging will be shown. We will highlight processes involved in performing such tasks, such as setting up unified guidelines, data preparation, assessment using different metrics, etc. We will also present setbacks and challenges associated with such efforts so further progress can be made.

Yihua Zheng↗

On the Current State of Sheaf Theoretic Networking

Advancing the Delay Tolerant Networking (DTN) effort has proven to be a unique and difficult challenge. In the journey to implementing space networking, NASA has considered several strategies. From direct translations of Internet Protocol (IP) to satellite networks to pre-planned routing structures in Contact Graph Routing (CGR), each potential solution for DTN has come with its fair share of setbacks and challenges. Frequently, these challenges can be traced back to specific assumptions made in the development of each protocol that do not carry over from ground networks to space networks. To address these fundamental assumptions, a more general and foundational networking theory is required. In this paper, we survey a novel mathematical foundation for networking using the theory of cellular sheaves. Sheaves form a mathematical tool for modeling local phenomenon that leads to global effects. Sheaves have been introduced a number of times, and our goal here is to summarize the applications and point towards important future work that must be done to build a stronger, cohesive theory for networking.

Sheaves↗

Utilizing Earth Observations to Model Probable Coastal Wetland Extent, Sea-Level Rise Inundation Risk, and Assess Impacts on Historic Hawaiian Lands

Climate induced sea-level rise poses a risk to coastal areas on the Island of Hawai’i, and many of the island’s historic cultural lands are in danger of becoming overtaken by wetlands or inundation. In partnership with the County of Hawai’i, State of Hawai’i Department of Land and Natural Resources, and Arizona State University, NASA DEVELOP mapped wetland extent and short-term sea-level rise inundation risk. We utilized Earth observations over a 10-year span (2013 – 2022) that included the NASA MEaSUREs Gridded Sea Surface Height Anomalies and MEaSUREs Group for High Resolution Sea Surface Temperature datasets, United States Geological Survey (USGS) Hawaii Digital Elevation Models (DEM), and in situ tidal gauge data. Flood risk index values were acquired for 5 known Hawai’i flood events between 2019 – 2021 from the Global Flood Mapper tool on Google Earth Engine. We used a random forest model to predict short-term sea-level rise inundation risk along the entire coast of Hawai’i. Current wetland extents and probabilistic locations of new wetlands were modeled with the most recently available data from PlanetScope Surface Reflectance optical imagery (2022), USGS 3D Elevation Program (3DEP) 10m DEM (2020), temperature and precipitation data from the Hawai’i Climate Atlas, and soils data from the Hawai’i Soil Atlas (2014) using the Wetland Intrinsic Potential tool. Results indicated locations that had the highest probability of wetland creation. The end products aimed to help the partners prioritize efforts to meeting regulation requirements for wetlands protection, evaluate the inundation risk to historical features, and support decision-making for their Shoreline Setback and Climate Adaption plans.

Lisa Tanh↗

Space Crop Production and Interdisciplinary Teamwork

As astronauts venture farther from Earth, and stay for longer periods, the space food system will increase in importance. Crop production can supplement a packaged diet to provide additional nutrients and dietary variety for astronauts. Several unique challenges exist for growth of plants in microgravity and on other planetary surfaces and solving these requires skills and abilities from different fields as diverse as microgravity fluid physics to human behavioral and psychological health. Research on the ground and tests with the Veggie and Advanced Plant Habitat chambers on the International Space Station are allowing us to understand the impacts of gravity and spaceflight on hardware, crop growth, nutritional content, food acceptability, and the importance of plants to astronauts living and working away from our blue home planet. Working through setbacks with interdisciplinary teams is critical to make progress in this challenging applied science area.

Gioia Donna Massa↗

Space Crop Production and Interdisciplinary Teamwork

As astronauts venture farther from Earth, and stay for longer periods, the space food system will increase in importance. Crop production can supplement a packaged diet to provide additional nutrients and dietary variety for astronauts. Several unique challenges exist for growth of plants in microgravity and on other planetary surfaces and solving these requires skills and abilities from different fields as diverse as microgravity fluid physics to human behavioral and psychological health. Research on the ground and tests with the Veggie and Advanced Plant Habitat chambers on the International Space Station are allowing us to understand the impacts of gravity and spaceflight on hardware, crop growth, nutritional content, food acceptability, and the importance of plants to astronauts living and working away from our blue home planet. Working through setbacks with interdisciplinary teams is critical to make progress in this challenging applied science area.

Gioia Massa↗