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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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41 records · Page 3

Synesthetic art through 3-D projection: The requirements of a computer-based supermedium

A computer-based form of multimedia art is proposed that uses the computer to fuse aspects of painting, sculpture, dance, music, film, and other media into a one-to-one synthesia of image and sound for spatially synchronous 3-D projection. Called synesthetic art, this conversion of many varied media into an aesthetically unitary experience determines the character and requirements of the system and its software. During the start-up phase, computer stereographic systems are unsuitable for software development. Eventually, a new type of illusory-projective supermedium will be required to achieve the needed combination of large-format projection and convincing real life presence, and to handle the vast amount of 3-D visual and acoustic information required. The influence of the concept on the author's research and creative work is illustrated through two examples.

Mallary, Robert↗

Thematic mapping, land use, geological structure and water resources in central Spain

The author has identified the following significant results. The images can be positioned in an absolute reference system (geographical coordinates or polar stereographic coordinates) by means of their marginal indicators. By digital analysis of LANDSAT data and geometric positioning of pixels in UTM projection, accuracy was achieved for corrected MSS information which could be used for updating maps at scale 1:200,000 or smaller. Results show that adjustment of the UTM grid was better obtained by a first order, or even second order, algorithm of geometric correction. Digital analysis of LANDSAT data from the Madrid area showed that this line of study was promising for automatic classification of data applied to thematic cartography and soils identification.

Delascuevas, N.↗

Geologic applications of Space Shuttle photography

Space Shuttle astronauts have used handheld cameras to take about 30,000 photographs of the earth as seen from orbit. These pictures provide valuable, true-color depictions of many geologically significant areas. While the photographs have areal coverages and resolutions similar to the more familiar Landsat MSS and TM images, they differ from the latter in having a wide variety of solar illumination angles and look angles. Astronaut photographs can be used as very small scale aerial photographs for geologic mapping and planning logistical support for field work. Astronaut photography offers unique opportunities, because of the intelligence and training of the on-orbit observer, for documenting dynamic geologic activity such as volcanic eruptions, dust storms, etc. Astronauts have photographed more than 3 dozen volcanic eruption plumes, some of which were not reported otherwise. The stereographic capability of astronaut photography also permits three-dimensional interpretation of geologic landforms which is commonly useful in analysis of structural geology. Astronauts have also photographed about 20 known impact craters as part of project to discover presently unknown examples in Africa, South America, and Australia.

Wood, Charles A.↗

Large scale topography of Io

To investigate the large scale topography of the Jovian satellite Io, both limb observations and stereographic techniques applied to landmarks are used. The raw data for this study consists of Voyager 1 images of Io, 800x800 arrays of picture elements each of which can take on 256 possible brightness values. In analyzing this data it was necessary to identify and locate landmarks and limb points on the raw images, remove the image distortions caused by the camera electronics and translate the corrected locations into positions relative to a reference geoid. Minimizing the uncertainty in the corrected locations is crucial to the success of this project. In the highest resolution frames, an error of a tenth of a pixel in image space location can lead to a 300 m error in true location. In the lowest resolution frames, the same error can lead to an uncertainty of several km.

Gaskell, R. W.↗

Transition Report for Dr. Ken Fernandez, NASA Marshall Space Flight Center

The primary objective proposed during my tenure with the NASA Administrator's Fellowship Program (NAFP) was the use of ROBOSIM, a NASA developed robot simulation software package, to introduce the first robotics class to the School of Engineering at Alabama A&M University. The students participating in the spring of 2004 chose as their class project a simulation of the Shuttle, the Shuttle Remote Manipulator System, and the inspection boom which may be used to inspect the Shuttle's tiles on-orbit. In addition to meeting this primary objective and fulfilling other activities that were required by NAFP participants, several other accomplishments are reported. Participation with the faculty of Alabama A&M in the planning and execution of the First and Second Annual Michael P. Anderson Memorial Summer Programs for minority high school students was completed. This program, funded by NASA, provided supervised "hands- on" group activities in various engineering disciplines, including robotics. A third major accomplishment during the NAFP tenure was the granting of a U.S. patent for the NASA 3-D Luggage Scanning System. International patents are also pending on this device. The device uses stereographic imaging similar to that used by NASA on the Mars Rover to enhance the contents of luggage and other items being inspected. It is believed that this device can greatly improve the efficiency and accuracy of security checkpoint screening.

Fernandez, Ken R.↗