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At least 55 records · Page 3

Lessons from Astrobiological Planetary Analogue Exploration in Iceland: Biomarker Assay Performance and Downselection

Understanding the sensitivity of biomarker assays to the local physicochemical environment, and the underlying spatial distribution of the target biomarkers in 'homogeneous' environments, can increase mission science return. We have conducted four expeditions to Icelandic Mars analogue sites in which an increasingly refined battery of physicochemical measurements and biomarker assays were performed, staggered with scouting of further sites. Completed expeditions took place in 2012 (location scouting and field assay use testing), 2013 (sampling of two major sites with three assays and observational physicochemical measurements), 2015 (repeat sampling of prior sites and one new site, scouting of new sites, three assays and three instruments), and 2016 (preliminary sampling of new sites with analysis of returned samples). Target sites were geologically recent basaltic lava flows, and sample loci were arranged in hierarchically nested grids at 10 cm, 1 m, 10 m, 100 m, and >1 km order scales, subject to field constraints. Assays were intended to represent a diversity of potential biomarker types (cell counting via nucleic acid staining and fluorescence microscopy, ATP quantification via luciferase luminescence, and relative DNA quantification with simple domain-level primers) rather a specific mission science target, and were selected to reduce laboratory overhead, require limited consumables, and allow rapid turnaround. All analytical work was performed in situ or in a field laboratory within a day's travel of the field sites unless otherwise noted. We have demonstrated the feasibility of performing ATP quantification and qPCR analysis in a field-based laboratory with single-day turnaround. The ATP assay was generally robust and reliable and required minimal field equipment and training to produce a large amount of useful data. DNA was successfully extracted from all samples, but the serial-batch nature of qPCR significantly limited the number of primers (hence classifications) and replicates that could be run in a single day. Fluorescence microscopy did not prove feasible under the same constraints, primarily due to the large number of person-hours required to view, analyze, and record results from the images; however, this could be mitigated with higher-quality imaging instruments and appropriate image analysis software.

Planetary↗

U.S. Coast Guard Boat Recovery Simulation at the NASA Ames Vertical Motion Simulator

The U.S. Coast Guard routinely uses the Over-The-Horizon (OTH-IV), a cutter deployed, rigid-hulled inflatable boat for rescue and law enforcement operations. The term "cutter" refers to a Coast Guard vessel 65 feet in length or greater with accommodations for crew to live aboard and the ability to deploy smaller boats including the OTH-IV. A deployment method employed by some cutter class vessels is a davit crane system and specialized hook mechanism to connect the smaller boat. The launch and recovery operation requires several crewmembers, where one is tasked with releasing and connecting the hook to the small boat. Manipulating the hook can pose a risk to the crewmember depending on sea conditions combined with fatigue level or task expertise. Equipment and crewmembers are tested extensively due to the inherent risk of the task, but the sea conditions cannot be controlled. To address the sea condition variable, the U.S. Coast Guard and NASA leveraged the Vertical Motion Simulator (VMS) as a platform to test new equipment or train crewmembers in varying sea conditions. With 6 degrees of freedom and a vertical displacement of +/- 22ft, the VMS is capable of simulating conditions up to sea-state 5. The proof of concept experiment took place in September 2018 and demonstrated that the VMS can accurately simulate varying sea-states, collect performance data, and design a reliable and safe system for participants. The U.S. Coast Guard provided boat displacement data from the Large Amplitude Motion Program (LAMP). The program generates multi-directional waves with a cosine squared spreading function which produced a time history response of displacement data (surge, sway, heave, roll, pitch, yaw) of the OTH-IV's center of gravity (C.G). The displacement data was differentiated into acceleration evaluated at the crewmember's position at the front (bow) of the boat. Those accelerations were transformed to the VMS coordinate system and used as command inputs to the motion system's washout filters. The VMS uses Interchangeable Cabs (ICab) to perform flight simulations on a variety of aircraft or spacecraft configurations. An ICab typically contains seats, restraints, pilot controls, instrument panel, and out-the-window projectors all enclosed in a familiar cockpit configuration. To replicate the launch and recovery of a small boat, all the conventional features of a flight simulator and canopy were removed to be replaced with a to-scale OTH-IV bow mockup. The bow section was constructed from aluminum, and a connection point known as the davit ring. Additionally, a hook replica was suspended by a cable from the ceiling as if it were hanging from a davit crane aboard a cutter vessel. The last step was providing an auxiliary control to close the distance between suspended hook and the davit ring on the bow mockup. Without control the boat would simulate the wave motion, but with no guarantee that the crewmember will be in reach of the hook. Since the wave motion was repeatable, an additional acceleration command sent to the washout filters to move the simulator in the surge, sway, and heave directions, independently. The commands were rate limited such that the additional movement was not detectable with respect to the wave motion. The results showed that for each wave profile, a unique set of acceleration commands provided opportunities for crewmembers to gain control of the hook and connect it to the davit ring.

Riccobono, Nicholas S.↗

Evolution of Hardware and Philosophy of Emergency Response Actions on the International Space Station and Future Spacecrafts

Human spaceflight is dangerous for numerous reasons. This ranges from the dynamic environment of launching on a rocket, flying in space among the thousands and thousands pieces of space debris, to the hazards of re-entry & landing, as well as being surrounded by vehicle systems containing hazardous materials or gasses. In-flight emergencies fall into four categories: Rapid Depressurization, Fire, Toxic Spill, and Medical emergency. This paper will address the first three, which fall under the responsibility of the Environmental Control and Life Support (ECLS) Systems flight control and engineering teams. It will review the evolution of the International Space Station’s emergency response philosophy, procedures, training, and equipment changes over the years. The International Space Station (ISS) emergency equipment has evolved over the last two decades of operations in many ways, but in some it has remained the same. The core actions the flight crew takes to ensure team safety, personal safety, vehicle safety, and equipment safety has not changed. However, the equipment and capabilities provided to them have. From early days of minimal capability when the ISS consisted of a few modules, to today’s 30,000 ft^3 vehicle with over a dozen isolatable segments. From use of positive pressure O2 masks, to the development of respirators. From a lack of procedures for a deadly ammonia leak scenario to a memorized response utilizing numerous atmosphere measurement systems. This paper will review all these various areas that fall under the umbrella of “on-board emergencies”. In addition, the comparison to the planned emergency operations on the Orion vehicle will be reviewed. The Orion vehicle differs from the ISS in that it has no isolatable volume, being approximately 2% the size of ISS, as well as not having a quick return to earth capability.

Barry Tobias↗

Evolution of Hardware and Philosophy of Emergency Response Actions on the International Space Station and Future Spacecrafts

Human spaceflight is dangerous for numerous reasons. This ranges from the dynamic environment of launching on a rocket, flying in space among the thousands and thousands pieces of space debris, to the hazards of re-entry & landing, as well as being surrounded by vehicle systems containing hazardous materials or gasses. In-flight emergencies fall into four categories: Rapid Depressurization, Fire, Toxic Spill, and Medical emergency. This paper will address the first three, which fall under the responsibility of the Environmental Control and Life Support (ECLS) Systems flight control and engineering teams. It will review the evolution of the International Space Station’s emergency response philosophy, procedures, training, and equipment changes over the years. The ISS emergency equipment has evolved over the last two decades of operations in many ways, but in some it has remained the same. The core actions the flight crew takes to ensure team safety, personal safety, vehicle safety, and equipment safety has not changed. However, the equipment and capabilities provided to them have. From early days of minimal capability when the ISS consisted of a few modules, to today’s 30,000 ft^3 vehicle with over a dozen isolatable segments. From use of Russian gas masks to positive pressure O2 masks, to the development of respirators. From a lack of procedures for a deadly ammonia leak scenario to a memorized response utilizing numerous atmosphere measurement systems. This paper will review all these various areas that fall under the umbrella of “on-board emergencies”. In addition, the comparison to the planned emergency operations on the Orion vehicle will be reviewed. The Orion vehicle differs from the ISS in that it has no isolatable volume, being approximately 2% the size of ISS, as well as not having a quick return to earth capability.

Emergency↗

Developing a Simulation-Based Training Program for Non-Traditional Caregivers

Simulation-based training enables learning in controlled environments which nevertheless mimic real-world scenarios. It has proven effective in the training of medical personnel and affords rapid assimilation and integration of necessary skills. Non-traditional caregivers often operate in austere environments, where resource and personnel limitations preclude more standard provision of care by highly trained and fully equipped health care teams. In these settings, training time for the caregivers may be limited, with long gaps between time of the training and use of the skills, a limited grasp of the underlying physiology, and unfamiliarity with "medical English" which can render it difficult to communicate concepts to more advanced practitioners when such interaction can take place, as for example, when telemedicine can be used to project medical skills further forward . Methods: Simulation-based training can assist in the familiarization of caregivers to the environment, ensure adequate execution of skills at the appropriate time(s), and allow practice of telemedicine communication patterns between the mentor and caregiver. Results: Scenario-based training can and has been used for initial and sustainment training modules, including self-taught modules for use in the field. Strict identification of the critical concepts is vital, as is development and practice of technically simple procedures wherever possible. Medical devices can off-load tasks from caregivers, as well as to minimize the necessary level of caregiver knowledge, while integrated simulations among all members of the mission team can improve communication and efficiency. Discuss ion: Nontraditional caregivers face unique challenges when learning to provide medical care. Scenario-based curricula allow lesson plans to be tailored to each group's individual needs, as well as being suited for the participation of numerous groups, including the caregiver, evacuation/transport staff, decision-makers, and hospital-based physician.

Bacal, Kira↗

An intelligent tutoring system for the investigation of high performance skill acquisition

The issue of training high performance skills is of increasing concern. These skills include tasks such as driving a car, playing the piano, and flying an aircraft. Traditionally, the training of high performance skills has been accomplished through the use of expensive, high-fidelity, 3-D simulators, and/or on-the-job training using the actual equipment. Such an approach to training is quite expensive. The design, implementation, and deployment of an intelligent tutoring system developed for the purpose of studying the effectiveness of skill acquisition using lower-cost, lower-physical-fidelity, 2-D simulation. Preliminary experimental results are quite encouraging, indicating that intelligent tutoring systems are a cost-effective means of training high performance skills.

Fink, Pamela K.↗

Ames Fitness Program

The Ames Fitness Program services 5,000 civil servants and contractors working at Ames Research Center. A 3,000 square foot fitness center, equipped with cardiovascular machines, weight training machines, and free weight equipment is on site. Thirty exercise classes are held each week at the Center. A weight loss program is offered, including individual exercise prescriptions, fitness testing, and organized monthly runs. The Fitness Center is staffed by one full-time program coordinator and 15 hours per week of part-time help. Membership is available to all employees at Ames at no charge, and there are no fees for participation in any of the program activities. Prior to using the Center, employees must obtain a physical examination and complete a membership package. Funding for the Ames Fitness Program was in jeopardy in December 1992; however, the employees circulated a petition in support of the program and collected more than 1500 signatures in only three days. Funding has been approved through October 1993.

Pratt, Randy↗

Polymeric Applications in Electronics

Training manual shows how to use polymeric materials in fabrication electronic components. Report discusses polymeric applications in fabrication of electronic components and equipment. Intended as training manual for 6-day quality assurance and technician certification course in use of polymeric materials.

Read, W. S.↗

A facility for training Space Station astronauts

The Space Station Training Facility (SSTF) will be the primary facility for training the Space Station Freedom astronauts and the Space Station Control Center ground support personnel. Conceptually, the SSTF will consist of two parts: a Student Environment and an Author Environment. The Student Environment will contain trainers, instructor stations, computers and other equipment necessary for training. The Author Environment will contain the systems that will be used to manage, develop, integrate, test and verify, operate and maintain the equipment and software in the Student Environment.

Hajare, Ankur R.↗

Human Factors and ISS Medical Systems: Highlights of Procedures and Equipment Findings

As part of the Space Human Factors Engineering Critical Questions Roadmap, a three year Technology Development Project (TDP) was funded by NASA Headquarters to examine emergency medical procedures on ISS. The overall aim of the emergency medical procedures project was to determine the human factors issues in the procedures, training, communications and equipment, and to recommend solutions that will improve the survival rate of crewmembers in the event of a medical emergency. Currently, each ISS crew remains on orbit for six month intervals. As there is not standing requirement for a physician crewmember, during such time, the maintenance of crew health is dependant on individual crewmembers. Further, in the event of an emergency, crew will need to provide prolonged maintenance care, as well as emergency treatment, to an injured crewmember while awaiting transport to Earth. In addition to the isolation of the crew, medical procedures must be carried out within the further limitations imposed by the physical environment of the space station. For example, in order to administer care on ISS without the benefit of gravity, the Crew Medical Officers (CMOs) must restrain the equipment required to perform the task, restrain the injured crewmember, and finally, restrain themselves. Both the physical environment and the physical space available further limit the technology that can be used onboard. Equipment must be compact, yet able to withstand high levels of radiation and function without gravity. The focus here is to highlight the human factors impacts from our three year project involving the procedures and equipment areas that have been investigated and provided valuable to ISS and provide groundwork for human factors requirements for medical applications for exploration missions.

Byrne, V. E.↗

Web-Based Requesting and Scheduling Use of Facilities

Automated User's Training Operations Facility Utilization Request (AutoFUR) is prototype software that administers a Web-based system for requesting and allocating facilities and equipment for astronaut-training classes in conjunction with scheduling the classes. AutoFUR also has potential for similar use in such applications as scheduling flight-simulation equipment and instructors in commercial airplane-pilot training, managing preventive- maintenance facilities, and scheduling operating rooms, doctors, nurses, and medical equipment for surgery. Whereas requesting and allocation of facilities was previously a manual process that entailed examination of documents (including paper drawings) from different sources, AutoFUR partly automates the process and makes all of the relevant information available via the requester s computer. By use of AutoFUR, an instructor can fill out a facility-utilization request (FUR) form on line, consult the applicable flight manifest(s) to determine what equipment is needed and where it should be placed in the training facility, reserve the corresponding hardware listed in a training-hardware inventory database, search for alternative hardware if necessary, submit the FUR for processing, and cause paper forms to be printed. Auto-FUR also maintains a searchable archive of prior FURs.

Yeager, Carolyn M.↗

Team Training and Retention of Skills Acquired Above Real Time Training on a Flight Simulator

Above Real-Time Training (ARTT) is the training acquired on a real time simulator when it is modified to present events at a faster pace than normal. The experiments related to training of pilots performed by NASA engineers (Kolf in 1973, Hoey in 1976) and others (Guckenberger, Crane and their associates in the nineties) have shown that in comparison with the real time training (RTT), ARTT provides the following benefits: increased rate of skill acquisition, reduced simulator and aircraft training time, and more effective training for emergency procedures. Two sets of experiments have been performed; they are reported in professional conferences and the respective papers are included in this report. The retention of effects of ARTT has been studied in the first set of experiments and the use of ARTT as top-off training has been examined in the second set of experiments. In ARTT, the pace of events was 1.5 times the pace in RTT. In both sets of experiments, university students were trained to perform an aerial gunnery task. The training unit was equipped with a joystick and a throttle. The student acted as a nose gunner in a hypothetical two place attack aircraft. The flight simulation software was installed on a Universal Distributed Interactive Simulator platform supplied by ECC International of Orlando, Florida. In the first set of experiments, two training programs RTT or ART7 were used. Students were then tested in real time on more demanding scenarios: either immediately after training or two days later. The effects of ARTT did not decrease over a two day retention interval and ARTT was more time efficient than real time training. Therefore, equal test performance could be achieved with less clock-time spent in the simulator. In the second set of experiments three training programs RTT or ARTT or RARTT, were used. In RTT, students received 36 minutes of real time training. In ARTT, students received 36 minutes of above real time training. In RARTT, students received 18 minutes of real time training and 18 minutes of above real time training as top-off training. Students were then tested in real time on more demanding scenarios. The use of ARTT as top-off training after RTT offered better training than RTT alone or ARTT alone. It is, however, suggested that a similar experiment be conducted on a relatively more complex task with a larger sample of participants. Within the proposed duration of the research effort, the setting up of experiments and trial runs on using ARTT for team training were also scheduled but they could not be accomplished due to extra ordinary challenges faced in developing the required software configuration. Team training is, however, scheduled in a future study sponsored by NASA at Tuskegee University.

Ali, Syed Friasat↗

Neural-Based Compression Scheme for Solar Image Data

Studying the solar system and especially the Sun relies on the data gathered daily from space missions. These missions are data-intensive and compressing this data to make them efficiently transferable to the ground station is a twofold decision to make. Stronger compression methods, by distorting the data, can increase data throughput at the cost of accuracy which could affect scientific analysis of the data. On the other hand, preserving subtle details in the compressed data requires a high amount of data to be transferred, reducing the desired gains from compression. In this work, we propose a neural network-based lossy compression method to be used in NASA’s data-intensive imagery missions. We chose NASA’s Solar Dynamics Observatory (SDO) mission which transmits 1.4 terabytes of data each day as a proof of concept for the proposed algorithm. In this work, we propose an adversarially trained neural network, equipped with local and non-local attention modules to capture both the local and global structure of the image resulting in a better trade-off in rate-distortion (RD) compared to conventional hand-engineered codecs. The RD variational autoencoder used in this work is jointly trained with a channel-dependent entropy model as a shared prior between the analysis and synthesis transforms to make the entropy coding of the latent code more effective. We also studied how optimizing perceptual losses could help our neural compressor to preserve high-frequency details of the data in the reconstructed compressed image. Our neural image compression algorithm outperforms currently-in-use and state-of-the-art codecs such as JPEG and JPEG-2000 in terms of the RD performance when compressing extreme-ultraviolet (EUV) data. As a proof of concept for use of this algorithm in SDO data analysis, we have performed coronal hole (CH) detection using our compressed images, and generated consistent segmentations, even at a compression rate of ∼ 0.1 bits per pixel (compared to 8 bits per pixel on the original data) using EUV data from SDO.

Image coding↗

Rapid Detection of the Varicella Zoster Virus

1.Technology Description-Researchers discovered that when the Varicella Zoster Virus (VZV) reactivates from latency in the body, the virus is consistently present in saliva before the appearance of skin lesions. A small saliva sample is mixed with a specialized reagent in a test kit. If the virus is present in the saliva sample, the mixture turns a red color. The sensitivity and specificity emanates from an antibody-antigen reaction. This technology is a rapid, non-invasive, point of-of-care testing kit for detecting the virus from a saliva sample. The device is easy to use and can be used in clinics and in remote locations to quickly detect VZV and begin treatment with antiviral drugs. 2.Market Opportunity- RST Bioscience will be the first and only company to market a rapid, same day test kit for the detection of VZV in saliva. The RST detection test kit will have several advantages over existing, competitive technology. The test kit is self contained and laboratory equipment is not required for analysis of the sample. Only a single saliva sample is required to be taken instead of blood or cerebral spinal fluid. The test kit is portable, sterile and disposable after use. RST detection test kits require no electrical power or expensive storage equipment and can be used in remote locations. 3.Market Analysis- According to the CDC, it is estimated that 1 million cases of shingles occur each year in the U.S. with more than half over the age of sixty. There is a high demand for rapid diagnostics by the public. The point-of-care testing (POCT) market is growing faster than other segments of in vitro diagnostics. According to a July 2007 InteLab Corporation industry report the overall market for POCT was forecast to increase from $10.3 billion in 2005 to $18.7 billion by 2011. The market value of this test kit has not been determined. 4.Competition- The VZV vaccine prevents 50% of cases and reduces neuralgia by 66%. The most popular test detects VZV-specific IgM antibody in blood. Other tests include running a sample in a polymerase chain reaction analyzer, enzyme immunoassay, latex agglutination, indirect fluorescent antibody and fluorescent antibody to membrane antigen assay. These existing tests require laboratory analysis by trained personnel, expensive equipment, invasive procedures and a longer period of time to obtain test results.

Lewis, Michelle P.↗