Search NASA⌕ Search

SEARCH · Search NASA

Results for “flight software design”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 55 records · Page 3

SLS Flight Software Testing: Using a Modified Agile Software Testing Approach

NASA's Space Launch System (SLS) is an advanced launch vehicle for a new era of exploration beyond earth's orbit (BEO). The world's most powerful rocket, SLS, will launch crews of up to four astronauts in the agency's Orion spacecraft on missions to explore multiple deep-space destinations. Boeing is developing the SLS core stage, including the avionics that will control vehicle during flight. The core stage will be built at NASA's Michoud Assembly Facility (MAF) in New Orleans, LA using state-of-the-art manufacturing equipment. At the same time, the rocket's avionics computer software is being developed here at Marshall Space Flight Center in Huntsville, AL. At Marshall, the Flight and Ground Software division provides comprehensive engineering expertise for development of flight and ground software. Within that division, the Software Systems Engineering Branch's test and verification (T&V) team uses an agile test approach in testing and verification of software. The agile software test method opens the door for regular short sprint release cycles. The idea or basic premise behind the concept of agile software development and testing is that it is iterative and developed incrementally. Agile testing has an iterative development methodology where requirements and solutions evolve through collaboration between cross-functional teams. With testing and development done incrementally, this allows for increased features and enhanced value for releases. This value can be seen throughout the T&V team processes that are documented in various work instructions within the branch. The T&V team produces procedural test results at a higher rate, resolves issues found in software with designers at an earlier stage versus at a later release, and team members gain increased knowledge of the system architecture by interfacing with designers. SLS Flight Software teams want to continue uncovering better ways of developing software in an efficient and project beneficial manner. Through agile testing, there has been increased value through individuals and interactions over processes and tools, improved customer collaboration, and improved responsiveness to changes through controlled planning. The presentation will describe agile testing methodology as taken with the SLS FSW Test and Verification team at Marshall Space Flight Center.

Bolton, Albanie T.↗

Rapid Spacecraft Payload Development: In-Orbit Demonstration of Flight Software Reuse, Scalability, and Dependability

As space mission design trends towards shared, multi-mission platforms and high-performance onboard computing architectures, the number of spacecraft launched into operation is also steadily rising. Through ridesharing, spacecraft miniaturization, and other cost-reduction measures, the barriers to space are lowering, resulting in compounded growth in the amount of flight software being deployed. To meet the needs of both the growing quantity and evolving nature of spacecraft, flight software design must accordingly adapt to support more efficient development, solutions to computational resource-sharing, and software reusability. This paper focuses on a software payload demonstrating several core technologies that improve the state-of-the-art in these identified areas. Launched into low-earth orbit in January 2022, our software payload was conceived, designed, and delivered in a span of merely two months. It was developed on top of the NASA core Flight System (cFS) framework and the Distributed Spacecraft Autonomy (DSA) Comm cFS application, which translates cFS software bus messages across a Data Distribution Service (DDS) network. The flight software, packaged in Linux container images, was deployed as one of 18 flight applications managed through the Unibap SpaceCloud Framework. The applications were run on a Unibap iX5-102 radiation-tolerant payload computer, hosted on the D-Orbit SCV-004 spacecraft as part of an ESA-sponsored in-orbit technology test. Our payload, referred to as the DSA D-Orbit software, demonstrates the reusability of the DSA Comm app in a substantially different context and purpose as its original mission. Comm’s original design goal was to reliably distribute messages between spacecraft swarms of arbitrary size and dynamic network topology. However, we leverage this same functionality to introduce redundancy and opportunistic parallel data processing in the context of a representative onboard image processing workload. This adaptive mission architecture was enabled in part by the SpaceCloud Framework’s use of container virtualization as the payload integration interface. By using a base container image with common high-level language runtimes and libraries, we were able to rapidly design, develop, and validate our image processing application without many of the technological barriers common to flight software development. We present details the goals, approach, results, and lessons learned through this technology demonstration experiment and contextualize those observations against present and future challenges in spacecraft software development.

computer programming↗

EOS MLS Lessons Learned: Design Ideas for Safer and Lower Cost Operations

The Earth Observing System (EOS) Microwave Limb Sounder (MLS) is a complex instrument with a front end computer and 32 subsystem computers. MLS is one of four instruments on NASA's EOS Aura spacecraft With almost 8 years in orbit, MLS has a few lessons learned which can be applied during the design phase of future instruments to effect better longevity, more robust operations and a significant cost benefit during operations phase.

flight software design↗

LADEE Preparations for Contingency Operations for the Lunar Orbit Insertion Maneuver

The Lunar Atmosphere and Dust Environment Explorer (LADEE) spacecraft was launched on September 6, 2013, and completed its mission on April 17, 2014 with a directed impact to the Lunar Surface. Its primary goals were to examine the lunar atmosphere, measure lunar dust, and to demonstrate high rate laser communications. The LADEE mission was a resounding success, achieving all mission objectives, much of which can be attributed to careful planning and preparation. This paper discusses the specific preparations for fault conditions that could occur during a highly-critical phase of the mission. To get to the Moon, the spacecraft traversed multiple phasing loops around the Earth, and then executed a breaking maneuver to achieve lunar orbit. This Lunar Orbit Insertion (LOI) maneuver was perhaps the most time-critical phase of the entire mission. The LOI maneuver had to occur within a twenty minute window in order to achieve lunar orbit with an acceptable amount of propellant remaining. Missing this window would have likely resulted in a loss of the entire mission. An additional challenge of the maneuver was that spacecraft was out of view for approximately one hour prior to the main thruster burn, with the burn needing to occur within five minutes after coming into view. These conditions resulted in unique challenges for ground operations and the fault management system. Early in the planning stages of the mission, the criticality and challenges of this maneuver were evident to the system designers. The major concern was that any triggering of the on-board fault management system, whether it is in response to a true fault or a false positive, would result in an unacceptable delay to the burn. Therefore the flight software was designed with a flexible fault management system, such that any or all of the fault management responses could be disabled for the lead up and execution of the maneuver. Later, a triage was conducted to develop a list of fault responses, mapped to various parts of the timeline of the maneuver. Some of these contingency responses were solely ground-based if the time to detect, diagnose, and respond were adequate. Other responses were automated on-board if the response time from the ground would have been inadequate. For instance, in order to recover from a system reboot, on-board automation would have automatically reconfigured the spacecraft for the burn and reoriented the spacecraft to the burn attitude.These contingency responses were practiced, over and over, during numerous rehearsals. Although the LOI maneuver was executed without having to use any of these contingencies, the LADEE team was adequately prepared for this highly critical phase of the mission.

Cannon, Howard↗

Preliminary design of flight hardware for two-phase fluid research

This study defined the preliminary designs of flight software for the Space Shuttle Orbiter for three two-phase fluid research experiments: (1) liquid reorientation - to study the motion of liquid in tanks subjected to small accelerations; (2) pool boiling - to study low-gravity boiling from horizontal cylinders; and (3) flow boiling - to study low-gravity forced flow boiling heat transfer and flow phenomena in a heated horizontal tube. The study consisted of eight major tasks: reassessment of the existing experiment designs, assessment of the Spacelab facility approach, assessment of the individual carry-on approach, selection of the preferred approach, preliminary design of flight hardware, safety analysis, preparation of a development plan, estimates of detailed design, fabrication and ground testing costs. The most cost effective design approach for the experiments is individual carry-ons in the Orbiter middeck. The experiments were designed to fit into one or two middeck lockers. Development schedules for the detailed design, fabrication and ground testing ranged from 15 1/2 to 18 months. Minimum costs (in 1981 dollars) ranged from $463K for the liquid reorientation experiment to $998K for the pool boiling experiment.

Hustvedt, D. C.↗

Antenna and Flight Control Software for Conformal Phased Array Antenna Design (CPAAD)

The National Aeronautics and Space Administration (NASA) is developing lightweight conformal phased array antenna designs (CPAAD) for beyond line of sight communications [1]. The CPAAD system is developed to address reliable and affordable autonomous next generation aviation systems. The technology takes advantage of newly assigned provisional Ku-bands for UAVs. The antenna design is unique to avoid interference with the ground and the unconventional substrate reduces weight. The surface mounted conformal design allows for reduced drag during flight. The software developed for the CPAAD system operates the antenna hardware and provides a graphic user interface (GUI) for ground testing and flight operations.

phased array antenna control software↗

Activities of the Center for Space Construction

The Center for Space Construction (CSC) at the University of Colorado at Boulder is one of eight University Space Engineering Research Centers established by NASA in 1988. The mission of the center is to conduct research into space technology and to directly contribute to space engineering education. The center reports to the Department of Aerospace Engineering Sciences and resides in the College of Engineering and Applied Science. The college has a long and successful track record of cultivating multi-disciplinary research and education programs. The Center for Space Construction is prominent evidence of this record. At the inception of CSC, the center was primarily founded on the need for research on in-space construction of large space systems like space stations and interplanetary space vehicles. The scope of CSC's research has now evolved to include the design and construction of all spacecraft, large and small. Within this broadened scope, our research projects seek to impact the underlying technological basis for such spacecraft as remote sensing satellites, communication satellites, and other special purpose spacecraft, as well as the technological basis for large space platforms. The center's research focuses on three areas: spacecraft structures, spacecraft operations and control, and regolith and surface systems. In the area of spacecraft structures, our current emphasis is on concepts and modeling of deployable structures, analysis of inflatable structures, structural damage detection algorithms, and composite materials for lightweight structures. In the area of spacecraft operations and control, we are continuing our previous efforts in process control of in-orbit structural assembly. In addition, we have begun two new efforts in formal approach to spacecraft flight software systems design and adaptive attitude control systems. In the area of regolith and surface systems, we are continuing the work of characterizing the physical properties of lunar regolith, and we are at work on a project on path planning for planetary surface rovers.

Source record↗

Mars Science Laboratory CHIMRA/IC/DRT Flight Software for Sample Acquisition and Processing

The design methodologies of using sequence diagrams, multi-process functional flow diagrams, and hierarchical state machines were successfully applied in designing three MSL (Mars Science Laboratory) flight software modules responsible for handling actuator motions of the CHIMRA (Collection and Handling for In Situ Martian Rock Analysis), IC (Inlet Covers), and DRT (Dust Removal Tool) mechanisms. The methodologies were essential to specify complex interactions with other modules, support concurrent foreground and background motions, and handle various fault protections. Studying task scenarios with multi-process functional flow diagrams yielded great insight to overall design perspectives. Since the three modules require three different levels of background motion support, the methodologies presented in this paper provide an excellent comparison. All three modules are fully operational in flight.

sample processing↗

Orbit determination software development for microprocessor based systems: Evaluation and recommendations

A guide is presented for National Aeronautics and Space Administration management personnel who stand to benefit from the lessons learned in developing microprocessor-based flight dynamics software systems. The essential functional characteristics of microprocessors are presented. The relevant areas of system support software are examined, as are the distinguishing characteristics of flight dynamics software. Design examples are provided to illustrate the major points presented, and actual development experience obtained in this area is provided as evidence to support the conclusions reached.

Shenitz, C. M.↗

Simulating Dynamics Of The Gamma-Ray Observatory Satellite

GRODY developed alongside GROSS computer program (GSC-13147), a FORTRAN dynamics-simulator program performing same functions. GRODY conceived for use in case study to assess feasibility and effectiveness of Ada programming language for development of flight-dynamics software. Designed for those familiar with analysis of attitudes of spacecraft. Supports planning of maneuvers as well as analytical testing and evaluation of attitude-determination and -control system used on board Gamma-Ray Observatory (GRO) satellite. Simulates computer and control processor electronics aboard GRO satellite. Enables analyst to check and update commands sent from ground and values of parameters, obtain displays of status of simulation, interrupt simulation, analyze previous runs, and obtain printed output of simulation runs. Written mainly in Ada (99 percent) with remainder in FORTRAN.

Stark, M.↗

Java for flight software

Explore the source record for details and available documents.

Java flight software design patterns real-time Jav↗

Java for flight software

We have successfully demonstrated a portion of the spacecraft attitude control and fault protection, running on a standard Java platform, and are currently in the process of taking advantage of the features provided by the RTSJ.

Java flight software design patterns↗

Geostationary Coastal Ecosystem Dynamics Imager (GEO CEDI) for the GEO Coastal and Air Pollution Events (GEO CAPE) Mission. Concept Presentation

This slide presentation reviews the concepts of the Geostationary Coastal Ecosystem Dynamics Imager (GEO CEDI) which will be used on the GEO Coastal and Air Pollution Events (GEO CAPE) Mission. The primary science requirements require scans of the U.S. Coastal waters 3 times per day during the daylight hours. Included in the overview are presentations about the systems, the optics, the detectors, the mechanical systems, the electromechanical systems, the electrical design, the flight software, the thermal systems, and the contamination prevention requirements.

Janz, Scott↗

Formal Verification Toolkit for Requirements and Early Design Stages

Efficient flight software development from natural language requirements needs an effective way to test designs earlier in the software design cycle. A method to automatically derive logical safety constraints and the design state space from natural language requirements is described. The constraints can then be checked using a logical consistency checker and also be used in a symbolic model checker to verify the early design of the system. This method was used to verify a hybrid control design for the suit ports on NASA Johnson Space Center's Space Exploration Vehicle against safety requirements.

Badger, Julia M.↗

Impacts of A Scripting Engine in A CFS-Based Flight Software (FSW) Architecture

This presentation delivers a high-level overview of the Capture Containment Return System (CCRS) flight software (FSW) design and a discussion of the advantages and challenges presented by introducing an onboard scripting engine. The CCRS FSW was responsible for controlling a large number of unique mechanisms. The FSW was originally designed based on the traditional cFS paradigm in which a custom cFS application is developed for each unique type of mechanism. The introduction of a feature-rich onboard scripting engine significantly streamlined the FSW design and led to the removal of seven custom cFS applications. The scripting-based architecture was also more robust to requirements volatility within the CCRS system as a whole.

cFS↗

NASA's Aviary Takes Flight: A Public Software for Aircraft Design

Aviary, developed by NASA, is an open-source software tool for modeling and optimizing traditional and next-generation aircraft designs. It modernizes legacy design tools and integrates disciplines together more tightly to evaluate new vehicles, like X-66, open-rotor electric aircraft, and blended wing body. Aviary has the potential to revolutionize aircraft analysis by leveraging the complex interactions between disciplines to make aircraft conceptual designs more efficient.

Carl Recine↗

Systems Architecture for Fully Autonomous Space Missions

The NASA Goddard Space Flight Center is working to develop a revolutionary new system architecture concept in support of fully autonomous missions. As part of GSFC's contribution to the New Millenium Program (NMP) Space Technology 7 Autonomy and on-Board Processing (ST7-A) Concept Definition Study, the system incorporates the latest commercial Internet and software development ideas and extends them into NASA ground and space segment architectures. The unique challenges facing the exploration of remote and inaccessible locales and the need to incorporate corresponding autonomy technologies within reasonable cost necessitate the re-thinking of traditional mission architectures. A measure of the resiliency of this architecture in its application to a broad range of future autonomy missions will depend on its effectiveness in leveraging from commercial tools developed for the personal computer and Internet markets. Specialized test stations and supporting software come to past as spacecraft take advantage of the extensive tools and research investments of billion-dollar commercial ventures. The projected improvements of the Internet and supporting infrastructure go hand-in-hand with market pressures that provide continuity in research. By taking advantage of consumer-oriented methods and processes, space-flight missions will continue to leverage on investments tailored to provide better services at reduced cost. The application of ground and space segment architectures each based on Local Area Networks (LAN), the use of personal computer-based operating systems, and the execution of activities and operations through a Wide Area Network (Internet) enable a revolution in spacecraft mission formulation, implementation, and flight operations. Hardware and software design, development, integration, test, and flight operations are all tied-in closely to a common thread that enables the smooth transitioning between program phases. The application of commercial software development techniques lays the foundation for delivery of product-oriented flight software modules and models. Software can then be readily applied to support the on-board autonomy required for mission self-management. An on-board intelligent system, based on advanced scripting languages, facilitates the mission autonomy required to offload ground system resources, and enables the spacecraft to manage itself safely through an efficient and effective process of reactive planning, science data acquisition, synthesis, and transmission to the ground. Autonomous ground systems in turn coordinate and support schedule contact times with the spacecraft. Specific autonomy software modules on-board include mission and science planners, instrument and subsystem control, and fault tolerance response software, all residing within a distributed computing environment supported through the flight LAN. Autonomy also requires the minimization of human intervention between users on the ground and the spacecraft, and hence calls for the elimination of the traditional operations control center as a funnel for data manipulation. Basic goal-oriented commands are sent directly from the user to the spacecraft through a distributed internet-based payload operations "center". The ensuing architecture calls for the use of spacecraft as point extensions on the Internet. This paper will detail the system architecture implementation chosen to enable cost-effective autonomous missions with applicability to a broad range of conditions. It will define the structure needed for implementation of such missions, including software and hardware infrastructures. The overall architecture is then laid out as a common thread in the mission life cycle from formulation through implementation and flight operations.

Esper, Jamie↗