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Hybrid Mobile Communication Networks for Planetary Exploration

A paper discusses the continuing work of the Mobile Exploration System Project, which has been performing studies toward the design of hybrid communication networks for future exploratory missions to remote planets. A typical network could include stationary radio transceivers on a remote planet, mobile radio transceivers carried by humans and robots on the planet, terrestrial units connected via the Internet to an interplanetary communication system, and radio relay transceivers aboard spacecraft in orbit about the planet. Prior studies have included tests on prototypes of these networks deployed in Arctic and desert regions chosen to approximate environmental conditions on Mars. Starting from the findings of the prior studies, the paper discusses methods of analysis, design, and testing of the hybrid communication networks. It identifies key radio-frequency (RF) and network engineering issues. Notable among these issues is the study of wireless LAN throughput loss due to repeater use, RF signal strength, and network latency variations. Another major issue is that of using RF-link analysis to ensure adequate link margin in the face of statistical variations in signal strengths.

Alena, Richard

Protocol for a Delay-Tolerant Data-Communication Network

As its name partly indicates, the Delay-Tolerant Networking (DTN) Bundle Protocol is a protocol for delay-tolerant transmission of data via communication networks. This protocol was conceived as a result of studies of how to adapt Internet protocols so that Internet-like services could be provided across interplanetary distances in support of deep-space exploration. The protocol, and software to implement the protocol, is being developed in collaboration among experts at NASA's Jet Propulsion Laboratory and other institutions. No current Internet protocols can accommodate long transmission delay times or intermittent link connectivity. The DTN Bundle Protocol represents a departure from the standard Internet assumption that a continuous path is available from a host computer to a client computer: It provides for routing of data through networks that may be disjointed and may be characterized by long transmission delays. In addition to networks that include deepspace communication links, examples of such networks include terrestrial ones within which branches are temporarily disconnected. The protocol is based partly on the definition of a message-based overlay above the transport layers of the networks on which it is hosted.

Torgerson, Jordan

Bundle Security Protocol for ION

This software implements bundle authentication, conforming to the Delay-Tolerant Networking (DTN) Internet Draft on Bundle Security Protocol (BSP), for the Interplanetary Overlay Network (ION) implementation of DTN. This is the only implementation of BSP that is integrated with ION.

Burleigh, Scott C.

Delay-Tolerant Networking for Space Flight Operations: Design and Development

Interplanetary Overlay Network (ION) is an implementation of the Delay-Tolerant Networking (DTN) architecture that is specifically intended to be usable for interplanetary communications. As such, its design differs in several ways from that of other implementations including DTN2, the reference implementation of the DTN Bundle Protocol. This paper briefly reviews the constraints on interplanetary communication that argue against the suitability not only of most off-the-shelf Internet technology but also of many DTN implementations. It then describes the operational components of ION, including its implementations of both the Bundle Protocol and the Licklider Transmission Protocol, noting the ways in which they address those constraints. Features of the system are explained with reference to their counterparts in the Internet architecture. The paper concludes with some notes on ION testing experience to date and plans for additional development in the future.

Interplanetary Overlay Network (ION)

The Deep Impact Network Experiment Operations Center

Delay/Disruption Tolerant Networking (DTN) promises solutions in solving space communications challenges arising from disconnections as orbiters lose line-of-sight with landers, long propagation delays over interplanetary links, and other phenomena. DTN has been identified as the basis for the future NASA space communications network backbone, and international standardization is progressing through both the Consultative Committee for Space Data Systems (CCSDS) and the Internet Engineering Task Force (IETF). JPL has developed an implementation of the DTN architecture, called the Interplanetary Overlay Network (ION). ION is specifically implemented for space use, including design for use in a real-time operating system environment and high processing efficiency. In order to raise the Technology Readiness Level of ION, the first deep space flight demonstration of DTN is underway, using the Deep Impact (DI) spacecraft. Called the Deep Impact Network (DINET), operations are planned for Fall 2008. An essential component of the DINET project is the Experiment Operations Center (EOC), which will generate and receive the test communications traffic as well as "out-of-DTN band" command and control of the DTN experiment, store DTN flight test information in a database, provide display systems for monitoring DTN operations status and statistics (e.g., bundle throughput), and support query and analyses of the data collected. This paper describes the DINET EOC and its value in the DTN flight experiment and potential for further DTN testing.

flight experiment

Delay-Tolerant Networking for Space Flight Operations: Design and Development

Large-scale future space exploration will offer complex communication challenges that may be best addressed by establishing a network infrastructure. The Internet protocols are not well suited for operation of a network over interplanetary distances; a Delay-Tolerant Networking (DTN) architecture has been proposed instead. DTN is now a rapidly growing research field, but most implementations are mainly aimed at supporting applications of DTN technology to terrestrial networking problems. Those implementations are not necessarily suitable for deployment in an interplanetary network. Interplanetary Overlay Network (ION) is an implementation of the DTN architecture that is specifically designed for use in resource-constrained embedded systems, such as interplanetary robotic spacecraft.

DTN

Autonomous Congestion Control in Delay-Tolerant Networks

This presentation highlights communication congestion control in delay-tolerant networks (DTNs). Large-scale future space exploration will offer complex communication challenges that may be best addressed by establishing a network infrastructure. However, current internet techniques for congestion control are not well suited for operation of a network over interplanetary distances. An alternative, delay-tolerant technique for congestion control in a delay-tolerant network is presented. A simple DTN was constructed and an experimental congestion control mechanism was applied. The mechanism appeared to be effective and each router was able to make its bundle acceptance decisions autonomously. Future research will examine more complex topologies and alternative bundle acceptance rules that might enhance performance.

congestion control

BPTAP: A New Approach to IP over DTN

Traditional Internet protocols have been widely deployed for a variety of applications. However such protocols generally perform poorly in situations in which, round trip delays are very large (interplanetary distances) or . persistent connectivity is not always available (widely dispersed MANET). Delay/Disruption Tolerant Network (DTN) technology was invented to address these issues: (1) . Relay nodes "take custody" of blocks of network traffic on a hop-by -hop basis and retransmit them in cases of expected or unexpected link outage (2) Bundle lifetime may be configured for long round trip light times. BPTAP is novel by encapsulating Ethernet frames in BP

space links

Simulating Autonomous Telecommunication Networks for Space Exploration

Currently, most interplanetary telecommunication systems require human intervention for command and control. However, considering the range from near Earth to deep space missions, combined with the increase in the number of nodes and advancements in processing capabilities, the benefits from communication autonomy will be immense. Likewise, greater mission science autonomy brings the need for unscheduled, unpredictable communication and network routing. While the terrestrial Internet protocols are highly developed their suitability for space exploration has been questioned. JPL has developed the Multi-mission Advanced Communications Hybrid Environment for Test and Evaluation (MACHETE) tool to help characterize network designs and protocols. The results will allow future mission planners to better understand the trade offs of communication protocols. This paper discusses various issues with interplanetary network and simulation results of interplanetary networking protocols.

Segui, John S.

Automated Synthesis of Long Communication Delays for Testing

Planetary-Ohio Network Emulator (p- ONE) is a computer program for local laboratory testing of high bandwidth data-communication systems subject to long delays in propagation over interplanetary distances. p-ONE is installed on a personal computer connected to two bidirectional Ethernet interfaces, denoted A and B, that represent local-area networks at opposite ends of a long propagation path. Traffic that is to be passed between A and B is encapsulated in IP (Internet Protocol) packets (e.g., User Data Protocol, UDP). Intercepting this traffic between A and B in both directions, p-ONE time-tags each packet and stores it in memory or on the hard disk of the computer for a user-specified interval that equals the propagation delay to be synthesized. At the expiration of its storage time, each such packet is sent to its destination (that is, if it was received from A, it is sent to B, or vice versa). The accuracy of the p-ONE software is very high, with zero packet loss through the system and negligible latency. Optionally, p-ONE can be configured to delay all network traffic to and from all network addresses on each Ethernet interface or to selectively delay traffic between specific addresses or traffic of specific types. p-ONE works well with Linux and is also designed to be compatible with other operating systems.

Seibert, Marc

Network Monitor and Control of Disruption-Tolerant Networks

For nearly a decade, NASA and many researchers in the international community have been developing Internet-like protocols that allow for automated network operations in networks where the individual links between nodes are only sporadically connected. A family of Disruption-Tolerant Networking (DTN) protocols has been developed, and many are reaching CCSDS Blue Book status. A NASA version of DTN known as the Interplanetary Overlay Network (ION) has been flight-tested on the EPOXI spacecraft and ION is currently being tested on the International Space Station. Experience has shown that in order for a DTN service-provider to set up a large scale multi-node network, a number of network monitor and control technologies need to be fielded as well as the basic DTN protocols. The NASA DTN program is developing a standardized means of querying a DTN node to ascertain its operational status, known as the DTN Management Protocol (DTNMP), and the program has developed some prototypes of DTNMP software. While DTNMP is a necessary component, it is not sufficient to accomplish Network Monitor and Control of a DTN network. JPL is developing a suite of tools that provide for network visualization, performance monitoring and ION node control software. This suite of network monitor and control tools complements the GSFC and APL-developed DTN MP software, and the combined package can form the basis for flight operations using DTN.

network monitor

The Deep Impact Network Experiment Operations Center Monitor and Control System

The Interplanetary Overlay Network (ION) software at JPL is an implementation of Delay/Disruption Tolerant Networking (DTN) which has been proposed as an interplanetary protocol to support space communication. The JPL Deep Impact Network (DINET) is a technology development experiment intended to increase the technical readiness of the JPL implemented ION suite. The DINET Experiment Operations Center (EOC) developed by JPL's Protocol Technology Lab (PTL) was critical in accomplishing the experiment. EOC, containing all end nodes of simulated spaces and one administrative node, exercised publish and subscribe functions for payload data among all end nodes to verify the effectiveness of data exchange over ION protocol stacks. A Monitor and Control System was created and installed on the administrative node as a multi-tiered internet-based Web application to support the Deep Impact Network Experiment by allowing monitoring and analysis of the data delivery and statistics from ION. This Monitor and Control System includes the capability of receiving protocol status messages, classifying and storing status messages into a database from the ION simulation network, and providing web interfaces for viewing the live results in addition to interactive database queries.

Delay/Disruption Tolerant Network (DTN)

New Directions in Space Operations Services in Support of Interplanetary Exploration

To gain access to the necessary operational processes and data in support of NASA's Lunar/Mars Exploration Initiative, new services, adequate levels of computing cycles and access to myriad forms of data must be provided to onboard spacecraft and ground based personnel/systems (earth, lunar and Martian) to enable interplanetary exploration by humans. These systems, cycles and access to vast amounts of development, test and operational data will be required to provide a new level of services not currently available to existing spacecraft, on board crews and other operational personnel. Although current voice, video and data systems in support of current space based operations has been adequate, new highly reliable and autonomous processes and services will be necessary for future space exploration activities. These services will range from the more mundane voice in LEO to voice in interplanetary travel which because of the high latencies will require new voice processes and standards. New services, like component failure predictions based on data mining of significant quantities of data, located at disparate locations, will be required. 3D or holographic representation of onboard components, systems or family members will greatly improve maintenance, operations and service restoration not to mention crew morale. Current operational systems and standards, like the Internet Protocol, will not able to provide the level of service required end to end from an end point on the Martian surface like a scientific instrument to a researcher at a university. Ground operations whether earth, lunar or Martian and in flight operations to the moon and especially to Mars will require significant autonomy that will require access to highly reliable processing capabilities, data storage based on network storage technologies. Significant processing cycles will be needed onboard but could be borrowed from other locations either ground based or onboard other spacecraft. Reliability will be a key factor with onboard and distributed backup processing an absolutely necessary requirement. Current cluster processing/Grid technologies may provide the basis for providing these services. An overview of existing services, future services that will be required and the technologies and standards required to be developed will be presented. The purpose of this paper will be to initiate a technological roadmap, albeit at a high level, of current voice, video, data and network technologies and standards (which show promise for adaptation or evolution) to what technologies and standards need to be redefined, adjusted or areas where new ones require development. The roadmap should begin the differentiation between non manned and manned processes/services where applicable. The paper will be based in part on the activities of the CCSDS Monitor and Control working group which is beginning the process of standardization of the these processes. Another element of the paper will be based on an analysis of current technologies supporting space flight processes and services at JSC, MSFC, GSFC and to a lesser extent at KSC. Work being accomplished in areas such as Grid computing, data mining and network storage at ARC, IBM and the University of Alabama at Huntsville will be researched and analyzed.

Bradford, Robert N.

Sun-Earth Day - Teaching Heliophysics Through Education Technology

Sun-Earth Day (SED) is an Education and Outreach program supported by the U.S, National Aeronautics and Space Administration (NASA). The intent of the program is to teach students and the general public about Heliophysics (the science of the study of the Sun, how it varies, and how solar dynamics affect the rest of the solar system, especially the Earth). The program was begun ten years ago. Each year since that time a particular day has been designated as "Sun-Earth Day ,,. Usually the day of the spring equinox (March 20 or 21) is Sun-Earth Day, but other days have been used as well. Each year a theme is chosen relating to Heliophysics and events reflecting that theme are planned not only for Sun-Earth Day, but for the entire year. From the very beginning educational technology was emphasized in the events in order to effectively reach wide audiences with the SED message. The main approach has been to have a "webcast" related to each year's theme, often from a location that supports the theme as well. For example, a webcast took place from the Mayan pyramids at Chichen Itza, Mexico to highlight the theme of "Ancient Observatories, Timeless Knowledge". Webcasts were not the only technology employed, however. Many of the themes centered on the dynamic nature of the Sun and the effects that solar storms can have on interplanetary space and in our day-to-day life on Earth. Activities for tracking when solar storms happen and how they affect the Earth were developed and brought together in an educational package called Space Weather Action Centers. This project is explained in more detail in another presentation in this session being given by Norma Teresinha Oliveira Reis. Recent Sun-Earth Days have utilized "social networking" technologies to reach widespread groups on the internet. Podcasts, Vodcasts, Facebook, Twitter, and Second Life are the types of network technologies being employed now. The NASA Distance learning Network is another method for bringing Sun-Earth Day events and training to widespread educators and classrooms in order to magnify the reach of Sun-Earth Day. Examples of the technologies will be shown along with an assessment of their effectiveness.

Thieman, J.

Interplanetary Overlay Network Bundle Protocol Implementation

The Interplanetary Overlay Network (ION) system's BP package, an implementation of the Delay-Tolerant Networking (DTN) Bundle Protocol (BP) and supporting services, has been specifically designed to be suitable for use on deep-space robotic vehicles. Although the ION BP implementation is unique in its use of zero-copy objects for high performance, and in its use of resource-sensitive rate control, it is fully interoperable with other implementations of the BP specification (Internet RFC 5050). The ION BP implementation is built using the same software infrastructure that underlies the implementation of the CCSDS (Consultative Committee for Space Data Systems) File Delivery Protocol (CFDP) built into the flight software of Deep Impact. It is designed to minimize resource consumption, while maximizing operational robustness. For example, no dynamic allocation of system memory is required. Like all the other ION packages, ION's BP implementation is designed to port readily between Linux and Solaris (for easy development and for ground system operations) and VxWorks (for flight systems operations). The exact same source code is exercised in both environments. Initially included in the ION BP implementations are the following: libraries of functions used in constructing bundle forwarders and convergence-layer (CL) input and output adapters; a simple prototype bundle forwarder and associated CL adapters designed to run over an IPbased local area network; administrative tools for managing a simple DTN infrastructure built from these components; a background daemon process that silently destroys bundles whose time-to-live intervals have expired; a library of functions exposed to applications, enabling them to issue and receive data encapsulated in DTN bundles; and some simple applications that can be used for system checkout and benchmarking.

Burleigh, Scott C.

Enhanced Multi-Modal Access to Planetary Exploration

Tomorrow's Interplanetary Network (IPN) will evolve from JPL's Deep-Space Network (DSN) and provide key capabilities to future investigators, such as simplified acquisition of higher-quality science at remote sites and enriched access to these sites. These capabilities could also be used to foster public interest, e.g., by making it possible for students to explore these environments personally, eventually perhaps interacting with a virtual world whose models could be populated by data obtained continuously from the IPN. Our paper looks at JPL's approach to making this evolution happen, starting from improved communications. Evolving space protocols (e.g., today's CCSDS proximity and file-transfer protocols) will provide the underpinning of such communications in the next decades, just as today's rich web was enabled by progress in Internet Protocols starting from the early 1970's (ARPAnet research). A key architectural thrust of this effort is to deploy persistent infrastructure incrementally, using a layered service model, where later higher-layer capabilities (such as adaptive science planning) are enabled by earlier lower-layer services (such as automated routing of object-based messages). In practice, there is also a mind shift needed from an engineering culture raised on point-to-point single-function communications (command uplink, telemetry downlink), to one in which assets are only indirectly accessed, via well-defined interfaces. We are aiming to foster a 'community of access' both among space assets and the humans who control them. This enables appropriate (perhaps eventually optimized) sharing of services and resources to the greater benefit of all participants. We envision such usage to be as automated in the future as using a cell phone is today - with all the steps in creating the real-time link being automated.

interplanetary network (IPN)

New Horizons for a Practical and Performance-Optimized Solar System Internet

The High-rate Delay Tolerant Networking (HDTN) project at the NASA Glenn Research Center (GRC) is developing a performance-optimized Delay Tolerant Networking (DTN) implementation using the Bundle Protocol (BP) both for infusion in modern, distributed spacecraft systems and for foundational network research purposes. While one purpose of networking is to enable a returns-to-scale with communicating assets, it is recognized that neither the protocol nor its implementations may impose a bottleneck on data delivery if expected to be implemented. With this in mind, this paper explores the current status of the HDTN software, including its capabilities and also various performance metrics at the bundle layer, the convergence layers (e.g. performance-optimized Licklider Transmission Protocol, or LTP), and bundle storage and retrieval. This includes goals of software implementations that support multi-gigabit per second communications regardless of payload size. A discussion on the current software architecture and internal scheduling and routing is included. Interoperability with such extant DTN implementations as Interplanetary Overlay Network (ION) and DTN Marshall Enterprise Implementation (DTNME) are included. The research goals of the project are also listed, including Software-Defined Networking (SDN) and the theory of DTNs. A table-based filtration system for the Bundle Protocol (BP), called BP Filter, is also explored: this addition enables table-based policies within the context of a DTN for management purposes. Infusion begins with systems testing in the Johnson Space Center (JSC) Software Development and Integration Laboratory (SDIL), which supports International Space Station (ISS) Flight Software development, integration, and verification. Observations made from the results of testing in the SDIL and in flight testing are also discussed, pointing to a path for infusion into high data return low-earth orbit (LEO) missions. The paper concludes with areas for future work.

Delay Tolerant Networking

Delay and Disruption Tolerant Networking MACHETE Model

To verify satisfaction of communication requirements imposed by unique missions, as early as 2000, the Communications Networking Group at the Jet Propulsion Laboratory (JPL) saw the need for an environment to support interplanetary communication protocol design, validation, and characterization. JPL's Multi-mission Advanced Communications Hybrid Environment for Test and Evaluation (MACHETE), described in Simulator of Space Communication Networks (NPO-41373) NASA Tech Briefs, Vol. 29, No. 8 (August 2005), p. 44, combines various commercial, non-commercial, and in-house custom tools for simulation and performance analysis of space networks. The MACHETE environment supports orbital analysis, link budget analysis, communications network simulations, and hardware-in-the-loop testing. As NASA is expanding its Space Communications and Navigation (SCaN) capabilities to support planned and future missions, building infrastructure to maintain services and developing enabling technologies, an important and broader role is seen for MACHETE in design-phase evaluation of future SCaN architectures. To support evaluation of the developing Delay Tolerant Networking (DTN) field and its applicability for space networks, JPL developed MACHETE models for DTN Bundle Protocol (BP) and Licklider/Long-haul Transmission Protocol (LTP). DTN is an Internet Research Task Force (IRTF) architecture providing communication in and/or through highly stressed networking environments such as space exploration and battlefield networks. Stressed networking environments include those with intermittent (predictable and unknown) connectivity, large and/or variable delays, and high bit error rates. To provide its services over existing domain specific protocols, the DTN protocols reside at the application layer of the TCP/IP stack, forming a store-and-forward overlay network. The key capabilities of the Bundle Protocol include custody-based reliability, the ability to cope with intermittent connectivity, the ability to take advantage of scheduled and opportunistic connectivity, and late binding of names to addresses.

Segui, John S.