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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 55 records · Page 3

An Adaptive Geometry-Free Thermo-Mechanical Model for Directed Energy Deposition Process Modeling

This presentation describes a novel, geometry-free thermo-mechanical model with adaptive subdomain con- struction to accurately predict the thermal conditions, distortions, and residual stresses throughout the directed energy deposition (DED) process. A novel finite element workflow is designed to con- duct the numerical analysis, based on the multi-app and data transfer capabilities in the open-source Multiphysics Object-Oriented Simulation Environment (MOOSE). Unlike with traditional methods, the part geometry in this model is not predefined. Instead, it is a combined effect of the processing parameters and material properties. At each time step, the model utilizes a subdomain construction paradigm to model the material deposition. A specialized mesh adaptivity scheme is incorporated to provide an accurate prediction while reducing the overall computational cost. The results generated by the proposed model show general agreement with the experimental measurements for the single track scan with varying processing parameters and demonstrate reasonable predictions for higher material buildups.

36 MATERIALS SCIENCE↗

Real-Time MENTAT programming language and architecture

Real-time MENTAT, a programming environment designed to simplify the task of programming real-time applications in distributed and parallel environments, is described. It is based on the same data-driven computation model and object-oriented programming paradigm as MENTAT. It provides an easy-to-use mechanism to exploit parallelism, language constructs for the expression and enforcement of timing constraints, and run-time support for scheduling and exciting real-time programs. The real-time MENTAT programming language is an extended C++. The extensions are added to facilitate automatic detection of data flow and generation of data flow graphs, to express the timing constraints of individual granules of computation, and to provide scheduling directives for the runtime system. A high-level view of the real-time MENTAT system architecture and programming language constructs is provided.

Grimshaw, Andrew S.↗

FENIX: Towards a Fully Integrated Multiphysics Framework for Plasma Facing Component Modeling

Computational tools have a crucial role to play in accelerating the deployment of fusion as a clean, reliable, abundant, and sustainable energy source. Multiphysics, high-fidelity simulation capabilities can help model, study, and predict intricate interactions between materials performance, plasma exposure, neutron irradiation, and engineering processes. As such, they can assist in the resolution of scientific and engineering challenges underpinning design, construction, and commission of fusion power plants. To address these needs, ongoing efforts are leveraging the Multiphysics Object-Oriented Simulation Environment (MOOSE) framework and delivering new computational tools for the fusion community. These tools inherit crucial attributes from MOOSE. They are open-source, modular, integrated with nuclear industry-standard software quality assurance processes, and enable multiphysics, multi-fidelity, fully integrated, zero- to three-dimensional, and massively parallel simulations. After a short overview of these capabilities, we will present the development of Fusion ENergy Integrated multiphys-X (FENIX), a MOOSE-based application designed to enable plasma facing component design and performance evaluation. Throughout their lifetime, plasma facing components are exposed to extreme thermal loads, repeated thermal shocks, and irradiation by plasma ions, neutral particles, and high-energy neutrons. Consequently, designing a plasma facing component with acceptable lifetime degradation is extremely challenging. FENIX aims to model the multiphysics environment in which plasma facing components evolve to accelerate their design studies. To that end, FENIX couples existing MOOSE capabilities such as heat transfer, thermomechanics, and thermal hydraulics, with tritium transport via the MOOSE-based Tritium Migration Analysis Program, Version 8 (TMAP8), with neutronics via the MOOSE-based high-fidelity neutron-photon transport and fluid dynamics code Cardinal, and finally with Particle-in-Cell plasma simulation capabilities being developed in this project. In this study, we present the current FENIX capabilities and preliminary results of its application to model the Tritium Plasma Experiment set up at Idaho National Laboratory.

70 PLASMA PHYSICS AND FUSION TECHNOLOGY↗

Radar Reconnaissance of Near-Earth Asteroids

Groundbased radar observations of NEAs can help identify space resources with commercial potential and can dramatically reduce the cost and risk of the initial spacecraft missions to those objects. The near-Earth asteroid (NEA) population is thought to contain approximately 1500 objects as large as a kilometer, approximately 300,000 as large as 100 meters, and more than 100,000,000 as large as 10 meters. More than 10% of the NEAs are more accessible in terms of mission delta-V (i.e., fuel required) than the Moon, Mars, or the moons of Mars. Fewer than 1000 NEAs have been found, but the discovery rate is increasing rapidly. Once an asteroid is discovered (necessarily by wide-field optical telescopes), radar can provide otherwise unavailable information about its size, shape, spin state, and surface properties if it approaches within the range of the Goldstone (California) or Arecibo (Puerto Rico) radar telescopes. Asteroids generally appear as unresolved points through groundbased optical telescopes, but radar measurements of the distribution of echo power in time delay (range) and Doppler frequency (radial velocity) can yield images with resolution as fine as a decameter. Image sequences that furnish adequate orientational coverage can be inverted to construct geologically detailed 3-D models, to define the rotation state precisely, and to constrain the object's internal density distribution. Estimates of radar scattering properties characterize the surface's cm-to-m-scale roughness as well as its bulk density, which for asteroids depends primarily on porosity and metal concentration. A useful spin-off of radar detection is orbit refinement that simplifies navigation of flyby and rendezvous spacecraft.

Ostro, S. J.↗

Radar Reconnaissance of Near-Earth Asteroids

Groundbased radar observations of NEAs can help identify space resources with commercial potential and can dramatically reduce the cost and risk of the initial spacecraft missions to those objects. The near Earth asteroid (NEA) population is thought to contain approx. 1500 objects as large as a kilometer, approx. 300,000 as large as 100 meters, and more than 100,000,000 as large as 10 meters. More than 10% of the NEAs are more accessible in terms of mission delta-V (i.e., fuel required) than the Moon, Mars, or the moons of Mars. Fewer than 1000 NEAs have been found, but the discovery rate is increasing rapidly. Once an asteroid is discovered (necessarily by wide-field optical telescopes), radar can provide otherwise unavailable information about its size, shape, spin state, and surface properties if it approaches within the range of the Goldstone (California) or Arecibo (Puerto Rico) radar telescopes. Asteroids generally appear as unresolved points through groundbased optical telescopes, but radar measurements of the distribution of echo power in time delay (range) and Doppler frequency (radial velocity) can yield images with resolution as fine as a decameter. Image sequences that furnish adequate orientational coverage can be inverted to construct geologically detailed 3-D models, to define the rotation state precisely, and to constrain the object's internal density distribution. Estimates of radar scattering properties characterize the surface's cm-to-m-scale roughness as well as its bulk density, which for asteroids depends primarily on porosity and metal concentration. A useful spin-off of radar detection is orbit refinement that simplifies navigation of flyby and rendezvous spacecraft.

Ostro, S. J.↗

The Virtual Tablet: Virtual Reality as a Control System

In the field of human-computer interaction, Augmented Reality (AR) and Virtual Reality (VR) have been rapidly growing areas of interest and concerted development effort thanks to both private and public research. At NASA, a number of groups have explored the possibilities afforded by AR and VR technology, among which is the IT Advanced Concepts Lab (ITACL). Within ITACL, the AVR (Augmented/Virtual Reality) Lab focuses on VR technology specifically for its use in command and control. Previous work in the AVR lab includes the Natural User Interface (NUI) project and the Virtual Control Panel (VCP) project, which created virtual three-dimensional interfaces that users could interact with while wearing a VR headset thanks to body- and hand-tracking technology. The Virtual Tablet (VT) project attempts to improve on these previous efforts by incorporating a physical surrogate which is mirrored in the virtual environment, mitigating issues with difficulty of visually determining the interface location and lack of tactile feedback discovered in the development of previous efforts. The physical surrogate takes the form of a handheld sheet of acrylic glass with several infrared-range reflective markers and a sensor package attached. Using the sensor package to track orientation and a motion-capture system to track the marker positions, a model of the surrogate is placed in the virtual environment at a position which corresponds with the real-world location relative to the user's VR Head Mounted Display (HMD). A set of control mechanisms is then projected onto the surface of the surrogate such that to the user, immersed in VR, the control interface appears to be attached to the object they are holding. The VT project was taken from an early stage where the sensor package, motion-capture system, and physical surrogate had been constructed or tested individually but not yet combined or incorporated into the virtual environment. My contribution was to combine the pieces of hardware, write software to incorporate each piece of position or orientation data into a coherent description of the object's location in space, place the virtual analogue accordingly, and project the control interface onto it, resulting in a functioning object which has both a physical and a virtual presence. Additionally, the virtual environment was enhanced with two live video feeds from cameras mounted on the robotic device being used as an example target of the virtual interface. The working VT allows users to naturally interact with a control interface with little to no training and without the issues found in previous efforts.

virtual control interface↗

Fast and accurate reduced-order modeling of a MOOSE-based additive manufacturing model with operator learning

One predominant challenge in additive manufacturing (AM) is to achieve specific material properties by manipulating manufacturing process parameters during the runtime. Such manipulation tends to increase the computational load imposed on existing simulation tools employed in AM. The goal of the present work is to construct a fast and accurate reduced-order model (ROM) for an AM model developed within the Multiphysics Object-Oriented Simulation Environment (MOOSE) framework, ultimately reducing the time/cost of AM control and optimization processes. Our adoption of the operator learning (OL) approach enabled us to learn a family of differential equations produced by altering process variables in the laser’s Gaussian point heat source. More specifically, we used the Fourier neural operator (FNO) and deep operator network (DeepONet) to develop ROMs for time-dependent responses. Furthermore, we benchmarked the performance of these OL methods against a conventional deep neural network (DNN)-based ROM. Ultimately, we found that OL methods offer comparable performance and, in terms of accuracy and generalizability, even outperform DNN at predicting scalar model responses. The DNN-based ROM afforded the fastest training time. Furthermore, all the ROMs were faster than the original MOOSE model yet still provided accurate predictions. FNO had a smaller mean prediction error than DeepONet, with a larger variance for time-dependent responses. Unlike DNN, both FNO and DeepONet were able to simulate time series data without the need for dimensionality reduction techniques. Finally, the present work can help facilitate the AM optimization process by enabling faster execution of simulation tools while still preserving evaluation accuracy.

36 MATERIALS SCIENCE↗

The Solid Model Geometry Generator (SMGG)

The Solid Model Geometry Generator (SMGG) system provides the capacity to model complex solid objects through the composition of primitive parts. The parts are specified through input of dimension and orientation parameters. The parts may later be edited, the model may be displayed (through a variety of display options), and the resulting geometry formatted for subsequent analysis. The SMGG system was originally constructed for use in the preliminary stages of space station and other spacecraft design. Because the system models a design through the use of basic shapes common to many solid objects and provides limited capabilities for producing irregularly shaped parts, it can be used for a variety of applications. Currently, seven primitive parts may be specified and produced through SMGG. These include boxes, spheres, cones, paraboloids, tori, and translationally or rotationally swept parts. Each part may be specified by the user through input of basic part dimensions and a local orientation. For example, a box is specified by its length, width, height and orientation in space (rotation, translation, and scaling).

Jones, K. H.↗

A learning apprentice for software parts composition

An overview of the knowledge acquisition component of the Bauhaus, a prototype computer aided software engineering (CASE) workstation for the development of domain-specific automatic programming systems (D-SAPS) is given. D-SAPS use domain knowledge in the refinement of a description of an application program into a compilable implementation. The approach to the construction of D-SAPS was to automate the process of refining a description of a program, expressed in an object-oriented domain language, into a configuration of software parts that implement the behavior of the domain objects.

Allen, Bradley P.↗

Marking parts to aid robot vision

The premarking of parts for subsequent identification by a robot vision system appears to be beneficial as an aid in the automation of certain tasks such as construction in space. A simple, color coded marking system is presented which allows a computer vision system to locate an object, calculate its orientation, and determine its identity. Such a system has the potential to operate accurately, and because the computer shape analysis problem has been simplified, it has the ability to operate in real time.

Bales, J. W.↗

A requirements specification for a software design support system

Most existing software design systems (SDSS) support the use of only a single design methodology. A good SDSS should support a wide variety of design methods and languages including structured design, object-oriented design, and finite state machines. It might seem that a multiparadigm SDSS would be expensive in both time and money to construct. However, it is proposed that instead an extensible SDSS that directly implements only minimal database and graphical facilities be constructed. In particular, it should not directly implement tools to faciliate language definition and analysis. It is believed that such a system could be rapidly developed and put into limited production use, with the experience gained used to refine and evolve the systems over time.

Noonan, Robert E.↗

A magnetic suspension system with a large angular range

The paper describes a small-scale laboratory system, called the Large-Angle Magnetic Suspension Test Fixture (LAMSTF), constructed at NASA Langley Research Center in order to explore and develop technology required for the magnetic suspension of objects over large ranges of orientation. The LAMSTF hardware comprises five electromagnets in a circular arrangement, each driven from a separate bipolar power amplifier. The suspended element is a cylindrical axially magnetized permanent magnet core, within an aluminum tube. The element, which is 'levitated' by repulsive forces, is stabilized in five degrees-of-freedom, with rotation about the cylinder axis not controlled. The controller accommodates the changes in magnetic coupling between the electromagnets and the suspended element by real-time adaptation of a decoupling matrix. The paper presents performance measurements demonstrating that the major design objective of the 360 deg rotation was accomplished.

Britcher, Colin P.↗

Space Operations Center - Next goal for manned space flight

The paper discusses the concept of the Space Operations Center, a Shuttle-serviced permanent manned LEO space station. The SOC has the mission-oriented role of construction, assembly, and servicing of space systems and spacecraft. Previous space-station concepts are reviewed; future space goals are compared; and objectives for the future Space Operations Center and its initial analysis are described.

Covington, C.↗

Building distributed rule-based systems using the AI Bus

The AI Bus software architecture was designed to support the construction of large-scale, production-quality applications in areas of high technology flux, running heterogeneous distributed environments, utilizing a mix of knowledge-based and conventional components. These goals led to its current development as a layered, object-oriented library for cooperative systems. This paper describes the concepts and design of the AI Bus and its implementation status as a library of reusable and customizable objects, structured by layers from operating system interfaces up to high-level knowledge-based agents. Each agent is a semi-autonomous process with specialized expertise, and consists of a number of knowledge sources (a knowledge base and inference engine). Inter-agent communication mechanisms are based on blackboards and Actors-style acquaintances. As a conservative first implementation, we used C++ on top of Unix, and wrapped an embedded Clips with methods for the knowledge source class. This involved designing standard protocols for communication and functions which use these protocols in rules. Embedding several CLIPS objects within a single process was an unexpected problem because of global variables, whose solution involved constructing and recompiling a C++ version of CLIPS. We are currently working on a more radical approach to incorporating CLIPS, by separating out its pattern matcher, rule and fact representations and other components as true object oriented modules.

Schultz, Roger D.↗

FLARE: field line analysis and reconstruction for 3D boundary plasma modeling

The FLARE code is a magnetic mesh generator that is integrated within a suite of tools for the analysis of the magnetic geometry in toroidal fusion devices. A magnetic mesh is constructed from field line segments and permits fast reconstruction of field lines in 3D boundary plasma codes such as EMC3-EIRENE. Both intrinsically non-axisymmetric configurations (stellarators) and those with symmetry breaking perturbations of an axisymmetric equilibrium (tokamaks) are supported. The code itself is written in Modern Fortran with MPI support for parallel computing, and it incorporates object-oriented programming for the definition of the magnetic field and the material surface geometry. Extended derived types for a number of different magnetohydrodynamic equilibrium and plasma response models are implemented. The core element of FLARE is a field line tracer with adaptive step-size control, and this is integrated into tools for the construction of Poincaré maps and invariant manifolds of X-points. A collection of high-level procedures that generate output files for visualization is build on top of that. The analysis modules are build with Python frontends that facilitate customization of tasks and/or scripting of parameter scans.

70 PLASMA PHYSICS AND FUSION TECHNOLOGY↗

Meshing, Language Server Protocol, and other User-Oriented MOOSE Framework Improvements to Enhance Reactor Analysis Capabilities and Workflows

The open-source Multiphysics Object-Oriented Simulation Environment (MOOSE) framework underpins most of the Nuclear Energy Advanced Modeling and Simulation (NEAMS) physics applications and coupling methods. Users interact with MOOSE in multiple ways to enable the construction of complex multiphysics models, including but not limited to compilation, input creation and syntax validation, meshing, solving the physics problem via MOOSE-based solvers and coupling, and output inspection. In FY23, numerous enhancements have been made to MOOSE to enhance the user experience. Reactor-oriented meshing capabilities in MOOSE have been expanded, an online tutorial was created and hosted on the MOOSE site, and a hands-on workshop was held for more than 100 users. The Language Server Protocol (LSP) capability has been implemented in MOOSE to better communicate correct syntax to the NEAMS Workbench user interface which is commonly used to validate input and submit jobs by users. Finally, several other user-facing improvements were made including the implementation of improved screen output and logging control, enhancements to the initial condition system, and enhancements of the MultiApp system commonly used for coupling. Collectively, these enhancements were driven by user needs and directly improve user ability to construct complex multiphysics models for nuclear reactors.

22 GENERAL STUDIES OF NUCLEAR REACTORS↗

BISON Robustness and Performance Improvements

BISON is a modern finite-element based nuclear fuel performance code that has been under development at the Idaho National Laboratory (USA) since 2009 [1]. The code is applicable to both steady and transient fuel behavior and can be used to analyze 1D (spherically symmetric), 2D (axisymmetric and generalized plane strain) or 3D geometries. BISON is the fuel performance code used within CASL for LWR fuel under both normal operating and accident conditions. BISON is built using the INL Multiphysics ObjectOriented Simulation Environment, or MOOSE [2, 3]. MOOSE is a massively parallel, finite element-based framework to solve systems of coupled non-linear partial differential equations using the Jacobian-Free Newton Krylov (JFNK) method [4]. This enables investigation of computationally large problems, for example a full stack of discrete pellets in a LWR fuel rod, or every rod in a full reactor core. MOOSE supports the use of complex two and three-dimensional meshes and uses implicit time integration, important for the widely varied time scale in nuclear fuel simulation. An object-oriented architecture is employed which greatly minimizes the programming effort required to add new material and behavioral models. The flexibility of the implicit and fully coupled multiphysics approach comes with a need for constructing suitable approximations for the Jacobian matrix of the coupled system used for either preconditioning a Krylov solve or in a direct Newton solve. Preconditioning options for Bison problems need to be revisited with new preconditioning methods becoming available.

11 NUCLEAR FUEL CYCLE AND FUEL MATERIALS↗

Interactive Rotated Object Detection for Novel Class Detection in Remotely Sensed Imagery

In this paper we propose IRTR-DETR an Interactive and Real-Time Rotated DEtection TRansformer that extends IRTDETR to predict rotated bounding boxes. IRTR-DETR maintains the Human-In-The-Loop (HIL) workflow of IRTDETR but introduces rotation-aware heads for improved detection of objects with arbitrary orientations. Similarly to IRTDETR IRTR-DETR can be trained with a small labeled sample set in an interactive setting but we show that it can also be pretrained on related but not identical data--such as a building damage dataset--before being applied to tasks like identifying buildings under construction. We demonstrate the efficacy of our approach on the publicly available Tiny-DOTA and xBD dataset as well as two study-cases on proprietary datasets of greenhouses and houses under construction ("waffle homes"). Detecting greenhouses is highly relevant in the context of damage assessment while "waffle homes" aid understanding typical floorplans and building codes in different areas both thereby supporting population modeling emergency response and policy planning. Our method outperforms the state of the art in interactive rotated object detection on the Tiny-DOTA dataset by 5.7 percent and improves upon the non interactive RTDETR by 7.85 to 19.39 percent (depending on the number of provided samples) while maintaining its real-time efficiency.

Burges, Marvin [ORNL] (ORCID:0000000312690769)↗