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At least 55 records · Page 3

Optimal Limited Contingency Planning

For a given problem, the optimal Markov policy over a finite horizon is a conditional plan containing a potentially large number of branches. However, there are applications where it is desirable to strictly limit the number of decision points and branches in a plan. This raises the question of how one goes about finding optimal plans containing only a limited number of branches. In this paper, we present an any-time algorithm for optimal k-contingency planning. It is the first optimal algorithm for limited contingency planning that is not an explicit enumeration of possible contingent plans. By modelling the problem as a partially observable Markov decision process, it implements the Bellman optimality principle and prunes the solution space. We present experimental results of applying this algorithm to some simple test cases.

Meuleau, Nicolas↗

Preliminary Work for Examining the Scalability of Reinforcement Learning

Researchers began studying automated agents that learn to perform multiple-step tasks early in the history of artificial intelligence (Samuel, 1963; Samuel, 1967; Waterman, 1970; Fikes, Hart & Nilsonn, 1972). Multiple-step tasks are tasks that can only be solved via a sequence of decisions, such as control problems, robotics problems, classic problem-solving, and game-playing. The objective of agents attempting to learn such tasks is to use the resources they have available in order to become more proficient at the tasks. In particular, each agent attempts to develop a good policy, a mapping from states to actions, that allows it to select actions that optimize a measure of its performance on the task; for example, reducing the number of steps necessary to complete the task successfully. Our study focuses on reinforcement learning, a set of learning techniques where the learner performs trial-and-error experiments in the task and adapts its policy based on the outcome of those experiments. Much of the work in reinforcement learning has focused on a particular, simple representation, where every problem state is represented explicitly in a table, and associated with each state are the actions that can be chosen in that state. A major advantage of this table lookup representation is that one can prove that certain reinforcement learning techniques will develop an optimal policy for the current task. The drawback is that the representation limits the application of reinforcement learning to multiple-step tasks with relatively small state-spaces. There has been a little theoretical work that proves that convergence to optimal solutions can be obtained when using generalization structures, but the structures are quite simple. The theory says little about complex structures, such as multi-layer, feedforward artificial neural networks (Rumelhart & McClelland, 1986), but empirical results indicate that the use of reinforcement learning with such structures is promising. These empirical results make no theoretical claims, nor compare the policies produced to optimal policies. A goal of our work is to be able to make the comparison between an optimal policy and one stored in an artificial neural network. A difficulty of performing such a study is finding a multiple-step task that is small enough that one can find an optimal policy using table lookup, yet large enough that, for practical purposes, an artificial neural network is really required. We have identified a limited form of the game OTHELLO as satisfying these requirements. The work we report here is in the very preliminary stages of research, but this paper provides background for the problem being studied and a description of our initial approach to examining the problem. In the remainder of this paper, we first describe reinforcement learning in more detail. Next, we present the game OTHELLO. Finally we argue that a restricted form of the game meets the requirements of our study, and describe our preliminary approach to finding an optimal solution to the problem.

Clouse, Jeff↗

A Markov chain model for reliability growth and decay

A mathematical model is developed to describe a complex system undergoing a sequence of trials in which there is interaction between the internal states of the system and the outcomes of the trials. For example, the model might describe a system undergoing testing that is redesigned after each failure. The basic assumptions for the model are that the state of the system after a trial depends probabilistically only on the state before the trial and on the outcome of the trial and that the outcome of a trial depends probabilistically only on the state of the system before the trial. It is shown that under these basic assumptions, the successive states form a Markov chain and the successive states and outcomes jointly form a Markov chain. General results are obtained for the transition probabilities, steady-state distributions, etc. A special case studied in detail describes a system that has two possible state ('repaired' and 'unrepaired') undergoing trials that have three possible outcomes ('inherent failure', 'assignable-cause' 'failure' and 'success'). For this model, the reliability function is computed explicitly and an optimal repair policy is obtained.

Siegrist, K.↗

Control-System Design Program

Control-theory design package, Optimal Regulator Algorithms for Control of Linear Systems (ORACLS), developed to aid in design of controllers and optimal filters for systems modeled by linear, time-invariant differential and difference equations. Optimal linear quadratic regulator theory, Linear-Quadratic-Gaussian (LQG) problem, most widely accepted method of determining optimal control policy. Provides for solution to time-in-variant continuous or discrete LQG problems. Attractive to control-system designer providing rigorous tool for dealing with multi-input and multi-output dynamic systems in continuous and discrete form. CDO version written in FORTRAN IV. VAX version written in FORTRAN 77.

Frisch, Harold P.↗

The Feasibility of the Disturbance Accommodating Controller for Precision Antenna Pointing

The objective of this study is to investigate the feasibility of a pointing (position loop) controller for the NASA-JPL Deep Space Network (DSN) antennas using the Disturbance Accommodating Control (DAC) theory. A model that includes state dependent disturbances was developed, and an example demonstrating the noise estimator is presented as an initial phase in the controller design. The goal is to improve pointing accuracy by the removal of the systematic errors caused by the antenna misalignment as well as sensor noise and random wind and thermal disturbances. Preliminary simulation results show that the DAC technique is successful in both cancelling the imposed errors and maintaining an optimal control policy.

Gresham, L. L.↗

Analysis of a turning point problem in flight trajectory optimization

The optimal control policy for the aeroglide portion of the minimum fuel, orbital plane change problem for maneuvering entry vehicles is reduced to the solution of a turning point problem for the bank angle control. For this problem a turning point occurs at the minimum altitude of the flight, when the flight path angle equals zero. The turning point separates the bank angle control into two outer solutions that are valid away from the turning point. In a neighborhood of the turning point, where the bank angle changes rapidly, an inner solution is developed and matched with the two outer solutions. An asymptotic analysis of the turning point problem is given, and an analytic example is provided to illustrate the construction of the bank angle control.

Gracey, C.↗

Damage-Mitigating Control of Space Propulsion Systems for High Performance and Extended Life

A major goal in the control of complex mechanical system such as spacecraft rocket engine's advanced aircraft, and power plants is to achieve high performance with increased reliability, component durability, and maintainability. The current practice of decision and control systems synthesis focuses on improving performance and diagnostic capabilities under constraints that often do not adequately represent the materials degradation. In view of the high performance requirements of the system and availability of improved materials, the lack of appropriate knowledge about the properties of these materials will lead to either less than achievable performance due to overly conservative design, or over-straining of the structure leading to unexpected failures and drastic reduction of the service life. The key idea in this report is that a significant improvement in service life could be achieved by a small reduction in the system dynamic performance. The major task is to characterize the damage generation process, and then utilize this information in a mathematical form to synthesize a control law that would meet the system requirements and simultaneously satisfy the constraints that are imposed by the material and structural properties of the critical components. The concept of damage mitigation is introduced for control of mechanical systems to achieve high performance with a prolonged life span. A model of fatigue damage dynamics is formulated in the continuous-time setting, instead of a cycle-based representation, for direct application to control systems synthesis. An optimal control policy is then formulated via nonlinear programming under specified constraints of the damage rate and accumulated damage. The results of simulation experiments for the transient upthrust of a bipropellant rocket engine are presented to demonstrate efficacy of the damage-mitigating control concept.

Ray, Asok↗

Damage-mitigating control of a reusable rocket engine for high performance and extended life

The goal of damage mitigating control in reusable rocket engines is to achieve high performance with increased durability of mechanical structures such that functional lives of the critical components are increased. The major benefit is an increase in structural durability with no significant loss of performance. This report investigates the feasibility of damage mitigating control of reusable rocket engines. Phenomenological models of creep and thermo-mechanical fatigue damage have been formulated in the state-variable setting such that these models can be combined with the plant model of a reusable rocket engine, such as the Space Shuttle Main Engine (SSME), for synthesizing an optimal control policy. Specifically, a creep damage model of the main thrust chamber wall is analytically derived based on the theories of sandwich beam and viscoplasticity. This model characterizes progressive bulging-out and incremental thinning of the coolant channel ligament leading to its eventual failure by tensile rupture. The objective is to generate a closed form solution of the wall thin-out phenomenon in real time where the ligament geometry is continuously updated to account for the resulting deformation. The results are in agreement with those obtained from the finite element analyses and experimental observation for both Oxygen Free High Conductivity (OFHC) copper and a copper-zerconium-silver alloy called NARloy-Z. Due to its computational efficiency, this damage model is suitable for on-line applications of life prediction and damage mitigating control, and also permits parametric studies for off-line synthesis of damage mitigating control systems. The results are presented to demonstrate the potential of life extension of reusable rocket engines via damage mitigating control. The control system has also been simulated on a testbed to observe how the damage at different critical points can be traded off without any significant loss of engine performance. The research work reported here is built upon concepts derived from the disciplines of Controls, Thermo-fluids, Structures, and Materials. The concept of damage mitigation, as presented in this report, is not restricted to control of rocket engines. It can be applied to any system where structural durability is an important issue.

Ray, Asok↗

File-System Workload on a Scientific Multiprocessor

Many scientific applications have intense computational and I/O requirements. Although multiprocessors have permitted astounding increases in computational performance, the formidable I/O needs of these applications cannot be met by current multiprocessors a their I/O subsystems. To prevent I/O subsystems from forever bottlenecking multiprocessors and limiting the range of feasible applications, new I/O subsystems must be designed. The successful design of computer systems (both hardware and software) depends on a thorough understanding of their intended use. A system designer optimizes the policies and mechanisms for the cases expected to most common in the user's workload. In the case of multiprocessor file systems, however, designers have been forced to build file systems based only on speculation about how they would be used, extrapolating from file-system characterizations of general-purpose workloads on uniprocessor and distributed systems or scientific workloads on vector supercomputers (see sidebar on related work). To help these system designers, in June 1993 we began the Charisma Project, so named because the project sought to characterize 1/0 in scientific multiprocessor applications from a variety of production parallel computing platforms and sites. The Charisma project is unique in recording individual read and write requests-in live, multiprogramming, parallel workloads (rather than from selected or nonparallel applications). In this article, we present the first results from the project: a characterization of the file-system workload an iPSC/860 multiprocessor running production, parallel scientific applications at NASA's Ames Research Center.

Kotz, David↗

Joint Spectrum Access and Power Control in Air-Air Communications - A Deep Reinforcement Learning Based Approach

This paper considers the dynamic spectrum access and power control problem in a single-hop point-to-point Air-Air Communication Network (AACN). Due to spectrum scarcity, we assume the number of Aircraft-to-Aircraft (A2A) communication links is greater than that of the available channels, such that some communication links need to share the same channel, causing co-channel interference. We formulate the joint channel selection and power control optimization problem to maximize the Weighted Sum Spectral Efficiency (WSSE). A distributed and dynamic deep Q learning-based algorithm is proposed to find the optimal solution. Specifically, we design two different policies that are trained by conducting a trial-and-error scheme. Each communication link can achieve the optimal policy by exploiting the local information from its neighbors, and this distributive approach make it scalable to large networks. Finally, our experimental results demonstrate the effectiveness of the proposed solution in various AACN scenarios.

Zhe Wang↗

Joint Spectrum Access and Power Control in Air-Air Communications - A Deep Reinforcement Learning Based Approach

This paper considers the dynamic spectrum access and power control problem in a single-hop point-to-point Air-Air Communication Network (AACN). Due to spectrum scarcity, we assume the number of Aircraft-to-Aircraft (A2A) communication links is greater than that of the available channels, such that some communication links need to share the same channel, causing co-channel interference. We formulate the joint channel selection and power control optimization problem to maximize the Weighted Sum Spectral Efficiency (WSSE). A distributed and dynamic deep Q learning-based algorithm is proposed to find the optimal solution. Specifically, we design two different policies that are trained by conducting a trial-and-error scheme. Each communication link can achieve the optimal policy by exploiting the local information from its neighbors, and this distributive approach make it scalable to large networks. Finally, our experimental results demonstrate the effectiveness of the proposed solution in various AACN scenarios.

Zhe Wang↗

Optimizing Input/Output Using Adaptive File System Policies

Parallel input/output characterization studies and experiments with flexible resource management algorithms indicate that adaptivity is crucial to file system performance. In this paper we propose an automatic technique for selecting and refining file system policies based on application access patterns and execution environment. An automatic classification framework allows the file system to select appropriate caching and pre-fetching policies, while performance sensors provide feedback used to tune policy parameters for specific system environments. To illustrate the potential performance improvements possible using adaptive file system policies, we present results from experiments involving classification-based and performance-based steering.

Madhyastha, Tara M.↗

Optimal dynamic remapping of data parallel computations

A large class of data parallel computations is characterized by a sequence of phases, with phase changes occurring unpredictably. Dynamic remapping of the workload to processors may be required to maintain good performance. The problem considered, for which the utility of remapping and the future behavior of the workload are uncertain, arises when phases exhibit stable execution requirements during a given phase, but requirements change radically between phases. For these situations, a workload assignment generated for one phase may hinder performance during the next phase. This problem is treated formally for a probabilistic model of computation with at most two phases. The authors address the fundamental problem of balancing the expected remapping performance gain against the delay cost, and they derive the optimal remapping decision policy. The promise of the approach is shown by application to multiprocessor implementations of an adaptive gridding fluid dynamics program and to a battlefield simulation program.

Nicol, David M.↗

Control of a heterogeneous two-server exponential queueing system

A dynamic control policy known as 'threshold queueing' is defined for scheduling customers from a Poisson source on a set of two exponential servers with dissimilar service rates. The slower server is invoked in response to instantaneous system loading as measured by the length of the queue of waiting customers. In a threshold queueing policy, a specific queue length is identified as a 'threshold,' beyond which the slower server is invoked. The slower server remains busy until it completes service on a customer and the queue length is less than its invocation threshold. Markov chain analysis is employed to analyze the performance of the threshold queueing policy and to develop optimality criteria. It is shown that probabilistic control is suboptimal to minimize the mean number of customers in the system. An approximation to the optimum policy is analyzed which is computationally simple and suffices for most operational applications.

Larsen, R. L.↗

Route Monopolie and Optimal Nonlinear Pricing

To cope with air traffic growth and congested airports, two solutions are apparent on the supply side: 1) use larger aircraft in the hub and spoke system; or 2) develop new routes through secondary airports. An enlarged route system through secondary airports may increase the proportion of route monopolies in the air transport market.The monopoly optimal non linear pricing policy is well known in the case of one dimension (one instrument, one characteristic) but not in the case of several dimensions. This paper explores the robustness of the one dimensional screening model with respect to increasing the number of instruments and the number of characteristics. The objective of this paper is then to link and fill the gap in both literatures. One of the merits of the screening model has been to show that a great varieD" of economic questions (non linear pricing, product line choice, auction design, income taxation, regulation...) could be handled within the same framework.VCe study a case of non linear pricing (2 instruments (2 routes on which the airline pro_ddes customers with services), 2 characteristics (demand of services on these routes) and two values per characteristic (low and high demand of services on these routes)) and we show that none of the conclusions of the one dimensional analysis remain valid. In particular, upward incentive compatibility constraint may be binding at the optimum. As a consequence, they may be distortion at the top of the distribution. In addition to this, we show that the optimal solution often requires a kind of form of bundling, we explain explicitly distortions and show that it is sometimes optimal for the monopolist to only produce one good (instead of two) or to exclude some buyers from the market. Actually, this means that the monopolist cannot fully apply his monopoly power and is better off selling both goods independently.We then define all the possible solutions in the case of a quadratic cost function for a uniform distribution of agent types and explain the implications for airlines in terms of service differentiation.

Tournut, Jacques↗

Problems With Deployment of Multi-Domained, Multi-Homed Mobile Networks

This document describes numerous problems associated with deployment of multi-homed mobile platforms consisting of multiple networks and traversing large geographical areas. The purpose of this document is to provide insight to real-world deployment issues and provide information to groups that are addressing many issues related to multi-homing, policy-base routing, route optimization and mobile security - particularly those groups within the Internet Engineering Task Force.

Ivancic, William D.↗