Search NASA⌕ Search

SEARCH · Search NASA

Results for “predator–prey”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

40 records · Page 3

Population Simulation, AKA: Grahz, Rahbitz and Fawkzes

In an effort to give students a more visceral experience of science and instill a deeper working knowledge of concepts, activities that utilize hands-on, laboratory and simulated experiences are recommended because these activities have a greater impact on student learning, especially for Native American students. Because it is not usually feasible to take large and/or multiple classes of high school science students into the field to count numbers of organisms of a particular species, especially over a long period of time and covering a large area of an environment, the population simulation presented in this paper was created to aid students in understanding population dynamics by working with a simulated environment, which can be done in the classroom. Students create an environment and populate the environment with imaginary species. Then, using a sequence of "rules" that allow organisms to eat, reproduce, move and age, students see how the population of a species changes over time. In particular, students practice collecting data, summarizing information, plotting graphs, and interpreting graphs for such information as carrying capacity, predator prey relationships, and how specific species factors impact population and the environment. Students draw conclusions from their results and suggest further research, which may involve changes in simulation parameters, prediction of outcomes, and testing predictions. The population Simulation has demonstrated success in the above student activities using a "board game" version of the population simulation. A computer version of the population simulation needs more testing, but preliminary runs are promising. A second - and more complicated - computer simulation will simulate the same things and will add simulated population genetics.

Bangert, Tyler R.↗

Physical Model of Immune Inspired Computing

Artificial Immune System is a rapidly growing field of information processing and computing based upon immune inspired paradigns of nonlinear dynamics. This paper introduces stochastic models which mimic the phenomenology of basic functions of immune systems such as self-nonself discrimination, self-repair, predator-prey pursuit, and reproduction.

Immune↗

Small Mammal Prey Base for American Marten (Martes americana) within the Manistee National Forest of Michigan

American martens (Martes americana) are typically found in late-successional forests with closed canopy cover and high structural diversity. Reintroduced populations of martens in the Northern Lower Peninsula of Michigan inhabit areas that are devoid of many of these features, which may impact their prey base. The goal of our study was to evaluate the small mammal prey base available to martens in the Northern Lower Peninsula. To assess prey availability, diversity, and composition, as well as effects of trap type and habitat features on trapping success, we sampled 24 study plots within the Manistee National Forest for small mammals in 2013 (n=24) and 2014 (n=20). Study plots were situated in four habitat types: conifer, deciduous, mixed conifer-deciduous, and mixed oak. Total capture rates were significantly and positively associated with relative deciduous tree cover. Furthermore, this result highlights how managing tracts of land for small mammal prey base may overlap with goals set forth by researchers for marten habitat needs (e.g., resting site preferences). We found large Sherman traps had significantly higher total capture rates than other trap types (medium Sherman and pitfall traps), and we recommend that researchers use a variety of trap types to maximize detectability of small mammal species diversity and richness.

59 BASIC BIOLOGICAL SCIENCES↗

Rich Dynamics of a General Producer–Grazer Interaction Model under Shared Multiple Resource Limitations

Organism growth is often determined by multiple resources interdependently. However, growth models based on the Droop cell quota framework have historically been built using threshold formulations, which means they intrinsically involve single-resource limitations. In addition, it is a daunting task to study the global dynamics of these models mathematically, since they employ minimum functions that are non-smooth (not differentiable). To provide an approach to encompass interactions of multiple resources, we propose a multiple-resource limitation growth function based on the Droop cell quota concept and incorporate it into an existing producer–grazer model. The formulation of the producer’s growth rate is based on cell growth process time-tracking, while the grazer’s growth rate is constructed based on optimal limiting nutrient allocation in cell transcription and translation phases. We show that the proposed model captures a wide range of experimental observations, such as the paradox of enrichment, the paradox of energy enrichment, and the paradox of nutrient enrichment. Together, our proposed formulation and the existing threshold formulation provide bounds on the expected growth of an organism. Moreover, the proposed model is mathematically more tractable, since it does not use the minimum functions as in other stoichiometric models.

59 BASIC BIOLOGICAL SCIENCES↗