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At least 55 records · Page 3

Radiative Flux Measurements from ARISE: A Comparison with CERES Top-of-Atmosphere Radiative Fluxes

Uncertainty in top-of-atmosphere (TOA) radiation fluxes observations are larger in the Arctic than in other regions. These uncertainties are due to the low sun angles and the highly reflective, anisotropic, and heterogeneous surface conditions. Quantifying, attributing, and reducing Arctic TOA radiative flux uncertainty enables a better understanding of the rapidly changing Arctic. To advance this goal, we compare the Cloud and Earth’s Radiant Energy System (CERES) TOA radiative fluxes with Arctic Radiation-IceBridge Sea and Ice Experiment (ARISE) campaign measurements collected in September 2014. We compare CERES TOA and aircraft radiative flux measurements using two complementary approaches: grid box average fluxes and instantaneously matched footprints. The grid box mean flux comparison indicates an agreement between CERES and aircraft measurements within 2 uncertainty (calibration and inversion) in the longwave for all five grid boxes and for four-of-five grid boxes in the shortwave; shortwave and longwave mean differences are -7.9 and +2.3 Wm‑2, respectively. The comparison of 36 instantaneously matched footprints with aircraft measurements reveals mean differences of -10.5 and 0.4 Wm‑2 in the shortwave and longwave, respectively. To further explore the persistent negative difference in the shortwave, we further quantify the effects of temporal and spatial sampling differences, angular distribution models, and scene identification to CERES-aircraft differences. Our analysis indicates that sampling differences (including scene evolution) account for an additional 1.8 and 1.7% uncertainty in the shortwave and longwave, respectively and indicates no bias. After accounting for this sampling uncertainty, all CERES-aircraft grid box mean fluxes agree within 2 uncertainty. Scene identification errors due to sea ice concentration data set differences exhibit no bias in the shortwave flux difference and indicate the possibility of substantial differences in the CERES fluxes in specific cases with large spatial heterogeneity. Considering the instantaneously matched footprints, we find that the angular distribution models account may account for up to ‑7.3 Wm-2 of the persistent CERES-aircraft shortwave flux difference due to systematic differences in the anisotropy for sea ice partly cloudy scenes. Additional analysis using a special scan model with the CERES FM2 instrument suggests a significant view zenith angle dependence of the CERES fluxes for sea ice partly cloudy scenes where shortwave fluxes systematically decrease with increasing view zenith angle; no dependence is found for other scene types. We conclude that (1) spatial heterogeneity and scene temporal evolution substantially limit our ability to use aircraft measurements to place strong constraints on CERES TOA fluxes and (2) that the representation of anisotropy in sea ice partly cloudy scenes is a significant factor contributing to the persistent negative CERES-aircraft shortwave flux difference in this comparison and require additional data to analysis fully quantify the potential bias.

Patrick C Taylor↗

PROCRU: A model for analyzing crew procedures in approach to landing

A model for analyzing crew procedures in approach to landing is developed. The model employs the information processing structure used in the optimal control model and in recent models for monitoring and failure detection. Mechanisms are added to this basic structure to model crew decision making in this multi task environment. Decisions are based on probability assessments and potential mission impact (or gain). Sub models for procedural activities are included. The model distinguishes among external visual, instrument visual, and auditory sources of information. The external visual scene perception models incorporate limitations in obtaining information. The auditory information channel contains a buffer to allow for storage in memory until that information can be processed.

Baron, S.↗

A comparison between CERES TOA Radiative Fluxes and Airborne Radiative Flux Measurements from ARISE

Uncertainty in top-of-atmosphere (TOA) radiation fluxes observations are larger in the Arctic than in other regions. These uncertainties are due to the low sun angles and the highly reflective, anisotropic, and heterogeneous surface conditions. Quantifying, attributing, and reducing Arctic TOA radiative flux uncertainty enables a better understanding of the rapidly changing Arctic. To advance this goal, we compare the Cloud and Earth’s Radiant Energy System (CERES) TOA radiative fluxes with Arctic Radiation-IceBridge Sea and Ice Experiment (ARISE) campaign measurements collected in September 2014. We compare CERES TOA and aircraft radiative flux measurements using two complementary approaches: grid box average fluxes and instantaneously matched footprints. The grid box mean flux comparison indicates an agreement between CERES and aircraft measurements within 2σ uncertainty (calibration and inversion) in the longwave for all five grid boxes and for four-of-five grid boxes in the shortwave; shortwave and longwave mean differences are -7.9 and +2.3 Wm 2, respectively. The comparison of 36 40 instantaneously matched footprints with aircraft measurements reveals mean differences of -120.25 and -1.00.4 Wm 2 in the shortwave and longwave, respectively. To further explore the persistent negative difference in the shortwave, Wwe further quantify the effects of temporal and spatial sampling differences, angular distribution models, and scene identification to CERES-aircraft differences. Our analysis indicates that sampling differences (including scene evolution) account for an additional 1.8 and 1.7% uncertainty in the shortwave and longwave, respectively and , but indicates no bias. After accounting for this sampling uncertainty, all CERES-aircraft grid box mean fluxes agree within 2σ uncertainty. Scene identification errors due to sea ice concentration data set differences exhibit no bias in the shortwave flux difference and indicate the possibility of substantial differences in the CERES fluxes in specific cases with large spatial heterogeneity. Considering the instantaneously matched footprints, we find that the angular distribution models account may account for up to 7.3 Wm-2 of the persistent CERES-aircraft shortwave flux difference due to systematic differences in the anisotropy for sea ice partly cloudy scenes. Additional analysis using a special programmable scan model with the CERES FM2 instrument suggests a significant view zenith angle dependence of the CERES fluxes for sea ice partly cloudy scenes where shortwave fluxes systematically decrease with increasing view zenith angle; no dependence is found for other scene types. We conclude that (1) spatial heterogeneity and scene temporal evolution substantially limit our ability to use aircraft measurements to place strong constraints on CERES TOA fluxes and (2) that the representation of anisotropy in sea ice partly cloudy scenes is likely a significant factor contributing to the persistent negative CERES-aircraft shortwave flux difference in this comparison and require additional data to analysis fully quantify the potential bias.

Patrick C. Taylor↗

Preventing Camera Clipping Through Varied Terrain and Other Planetary Objects

Within the scope of computer visualization systems and technologies, camera objects allow users to navigate three-dimensional (3D) scenes much like a person would navigate the real world. As such, when one seeks to model a scene or environment based on real-world laws, the camera must often follow these same conventions. Accomplishing this in the world of computer renderings presents unique challenges for defining space, spatial relations, depth, distance, and height. Therefore, movement for a camera must be specifically designated and processed by the program in order to achieve accurate movement representations. Although this thought process involves each aspect of camera movement, one specific aspect of camera movement is the primary focus of this report: ensuring that the camera does not clip through an object and appear subsurface. This is important to mimic real-world movements because people in the real world would not go beneath the solid-surface terrain unless they intended to do so. By working with numerical definitions, equations, and variables, a computer can relate an object to its existence in space. Thus, such challenges in camera movements with computationally rendered 3D spaces can be mitigated.

Kristie O'Brien↗

Mid-Air Range-Visual-Inertial Estimator Initialization for Micro Air Vehicles

Monocular Visual-Inertial Odometry (VIO) has become ubiquitous for navigation of autonomous Micro Air Vehicles (MAVs). Yet, state-of-the-art VIO is still very failure- prone, which can have dramatic consequences. To prevent this, VIO must be able to re-initialize in mid-air, either during a free fall or on a constant horizontal velocity trajectory after attitude control has been re-established. However, for both of these trajectories, the visual scale cannot be observed with VIO batch initializers because of the absence of acceleration change. We propose to use a small and lightweight laser range finder and a scene facet model to initialize vision-based navigation at the right scale under any motion condition and over any scene structure. This new range constraint is integrated into a visual-inertial bundle adjustment initializer. We demonstrate in simulation and real data how this approach can address mid-air state estimation failure in real-time and analyze the sensitivity of estimators to initial state errors.

Brockers, Roland↗

Radar image registration and rectification

Two techniques for radar image registration and rectification are presented. In the registration method, a general 2-D polynomial transform is defined to accomplish the geometric mapping from one image into the other. The degree and coefficients of the polynomial are obtained using an a priori found tiepoint data set. In the second part of the paper, a rectification procedure is developed that models the distortion present in the radar image in terms of the radar sensor's platform parameters and the topographic variations of the imaged scene. This model, the ephemeris data and the digital topographic data are then used in rectifying the radar image. The two techniques are then used in registering and rectifying two examples of radar imagery. Each method is discussed as to its benefits, shortcomings and registration accuracy.

Naraghi, M.↗

Range data description based on multiple characteristics

An algorithm for describing range images based on Mean curvature (H) and Gaussian curvature (K) is presented. Range images are unique in that they directly approximate the physical surfaces of a real world 3-D scene. The curvature parameters are derived from the fundamental theorems of differential geometry and provides visible invariant pixel labels that can be used to characterize the scene. The sign of H and K can be used to classify each pixel into one of eight possible surface types. Due to the sensitivity of these parameters to noise the resulting HK-sing map does not directly identify surfaces in the range images and must be further processed. A region growing algorithm based on modeling the scene points with a Markov Random Field (MRF) of variable neighborhood size and edge models is suggested. This approach allows the integration of information from multiple characteristics in an efficient way. The performance of the proposed algorithm on a number of synthetic and real range images is discussed.

Al-Hujazi, Ezzet↗

NASA Fundamental Remote Sensing Science Research Program

The NASA Fundamental Remote Sensing Research Program is described. The program provides a dynamic scientific base which is continually broadened and from which future applied research and development can draw support. In particular, the overall objectives and current studies of the scene radiation and atmospheric effect characterization (SRAEC) project are reviewed. The SRAEC research can be generically structured into four types of activities including observation of phenomena, empirical characterization, analytical modeling, and scene radiation analysis and synthesis. The first three activities are the means by which the goal of scene radiation analysis and synthesis is achieved, and thus are considered priority activities during the early phases of the current project. Scene radiation analysis refers to the extraction of information describing the biogeophysical attributes of the scene from the spectral, spatial, and temporal radiance characteristics of the scene including the atmosphere. Scene radiation synthesis is the generation of realistic spectral, spatial, and temporal radiance values for a scene with a given set of biogeophysical attributes and atmospheric conditions.

Source record↗

The structure of red-infrared scattergrams of semivegetated landscapes

A physically based linear stochastic geometric canopy soil reflectance model is presented for characterizing spatial variability of semivegetated landscapes at subpixel and regional scales. Landscapes are conceptualized as stochastic geometric surfaces, incorporating not only the variability in geometric elements, but also the variability in vegetation and soil background reflectance which can be important in some scenes. The model is used to investigate several possible mechanisms which contribute to the often observed characteristic triangular shape of red-infrared scattergrams of semivegetated landscapes. Scattergrams of simulated semivegetated scenes are analyzed with respect to the scales of the satellite pixel and subpixel components. Analysis of actual aerial radiometric data of a pecan orchard is presented in comparison with ground observations as preliminary confirmation of the theoretical results.

Jasinski, Michael F.↗

The structure of red-infrared scattergrams of semivegetated landscapes

A physically based linear stochastic geometric canopy soil reflectance model is presented for characterizing spatial variability of semivegetated landscapes at subpixel and regional scales. Landscapes are conceptualized as stochastic geometric surfaces, incorporating not only the variability in geometric elements, but also the variability in vegetation and soil background reflectance which can be important in some scenes. The model is used to investigate several possible mechanisms which contribute to the often observed characteristic triangular shape of red-infrared scattergrams of semivegetated landscapes. Scattergrams of simulated and semivegetated scenes are analyzed with respect to the scales of the satellite pixel and subpixel components. Analysis of actual aerial radiometric data of a pecan orchard is presented in comparison with ground observations as preliminary confirmation of the theoretical results.

Jasinski, Michael F.↗

Teleoperation and Visualization Interfaces for Remote Intervention in Space

Approaches to robotic manufacturing, assembly, and servicing of in-space assets range from autonomous operation to direct teleoperation, with many forms of semi-autonomous teleoperation in between. Because most approaches require one or more human operators at some level, it is important to explore the control and visualization interfaces available to those operators, taking into account the challenges due to significant telemetry time delay. We consider one motivating application of remote teleoperation, which is ground-based control of a robot on-orbit for satellite servicing. This paper presents a model-based architecture that: 1) improves visualization and situation awareness, 2) enables more effective human/robot interaction and control, and 3) detects task failures based on anomalous sensor feedback. We illustrate elements of the architecture by drawing on 10 years of our research in this area. The paper further reports the results of several multi-user experiments to evaluate the model-based architecture, on ground-based test platforms, for satellite servicing tasks subject to round-trip communication latencies of several seconds. The most significant performance gains were obtained by enhancing the operators’ situation awareness via improved visualization and by enabling them to precisely specify intended motion. In contrast, changes to the control interface, including model-mediated control or an immersive 3D environment, often reduced the reported task load but did not significantly improve task performance. Considering the challenges of fully autonomous intervention, we expect that some form of teleoperation will continue to be necessary for robotic in-situ servicing, assembly, and manufacturing tasks for the foreseeable future. We propose that effective teleoperation can be enabled by modeling the remote environment, providing operators with a fused view of the real environment and virtual model, and incorporating interfaces and control strategies that enable interactive planning, precise operation, and prompt detection of errors.

space robotics↗

Computation of Solar Radiative Fluxes by 1D and 3D Methods Using Cloudy Atmospheres Inferred from A-train Satellite Data

The main point of this study was to use realistic representations of cloudy atmospheres to assess errors in solar flux estimates associated with 1D radiative transfer models. A scene construction algorithm, developed for the EarthCARE satellite mission, was applied to CloudSat, CALIPSO, and MODIS satellite data thus producing 3D cloudy atmospheres measuring 60 km wide by 13,000 km long at 1 km grid-spacing. Broadband solar fluxes and radiances for each (1 km)2 column where then produced by a Monte Carlo photon transfer model run in both full 3D and independent column approximation mode (i.e., a 1D model).

Barker, Howard W.↗

Software Development: 3D Animations and Creating User Interfaces for Realistic Simulations

My fall 2015 semester was spent at the Lyndon B. Johnson Space Center working in the Integrated Graphics, Operations, and Analysis Laboratory (IGOAL). My first project was to create a video animation that could tell the story of OMICS. OMICS is a term being used in the field of biomedical science to describe the collective technologies that study biological systems, such as what makes up a cell and how it functions with other systems. In the IGOAL I used a large 23 inch Wacom monitor to draw storyboards, graphics, and line art animations. I used Blender as the 3D environment to sculpt, shape, cut or modify the several scenes and models for the video. A challenge creating this video was to take a term used in biomedical science and describe it in such a way that an 8th grade student can understand. I used a line art style because it would visually set the tone for what we thought was an educational style. In order to get a handle on the perspective and overall feel for the animation without overloading my workspace, I split up the 2 minute animation into several scenes. I used Blender's python scripting capabilities which allowed for the addition of plugins to add or modify tools. The scripts can also directly interact with the objects to create naturalistic patterns or movements. After collecting the rendered scenes, I used Blender's built-in video editing workspace to output the animation. My second project was to write software that emulates a physical system's interface. The interface was to simulate a boat, ROV, and winch system. Simulations are a time and cost effective way to test complicated data and provide training for operators without having to use expensive hardware. We created the virtual controls with 3-D Blender models and 2-D graphics, and then add functionality in C# using the Unity game engine. The Unity engine provides several essential behaviors of a simulator, such as the start and update functions. A framework for Unity, which was developed in the lab, provided a way to place the different widgets on the virtual console dock and have them resize correctly based on the window dimensions.. My task in this project was to create the controls and visualizations for the data coming in from the simulator for the boat portion of the project. I wrote a class for each control window to handle the functionality of that widget. I implemented 11 widgets that make up the ship portion of the simulator. The members of the lab were each masters of their craft and I'm glad I had the opportunity to learn from them. I learned to plan strategically so I could finish this project on time. I allotted time for storyboarding, development, and refinement. In regards to animating I learned to use modifiers like lattice, boolean and build deformers. I also learned how to animate with drivers, how to use the dope sheet, and how to use the graph editor. In coding I learned to limit the chances for bugs by privatizing functions that should be exclusive to their class. I learned how to use the GIT repository to commit, stash and pull the latest build. I learned a bit of everything because I had the chance to see the entire application development process from the artwork, to the implementation.

Gordillo, Orlando Enrique↗

Effect of image tilt of a virtual image display on simulated transport touchdown performance

An evaluation of the visual effect of image tilt of a refractive lens display system is presented. The system was used to present a rudimentary computer generated out the window scene to the pilot of a flight simulator during approach, flare, and touchdown. Comparisons are made of sink rate at touchdown and performances for untilted and tilted displays. Sixty four landings with each condition for a total of 128 touchdowns were made by 3 subjects. Performance measures, such as the flare and touchdown footprints, were recorded and analyzed. The visual effect of the image tilt was investigated for a terrain model board scene.

Parrish, R. V.↗

Model based matching using simulated annealing and a minimum representation size criterion

We define the model based matching problem in terms of the correspondence and transformation that relate the model and scene, and the search and evaluation measures needed to find the best correspondence and transformation. Simulated annealing is proposed as a method for search and optimization, and the minimum representation size criterion is used as the evaluation measure in an algorithm that finds the best correspondence. An algorithm based on simulated annealing is presented and evaluated. This algorithm is viewed as a part of an adaptive, hierarchical approach which provides robust results for a variety of model based matching problems.

Ravichandran, B.↗

Loss of fine-scale surface texture in Viking Orbiter images and implications for the inferred distribution of debris mantles

A numerical, self-consistent model is defined for filtering out the effects of haze which cause a loss of fine-scale features in Viking Orbiter imagery of the Mars surface. Increased definition is necessary if the visual data is to serve for identifying terrain features which indicate the presence of volatiles such as ice. Crater images are used to calculate the change in atmospheric optical properties that accounts for alterations in the discriminability of crater features. Modulation transfer functions are developed for the image obscuration contributions of the atmosphere and the camera lens, thereby quantifying the smallest crater (6-7 pixels) that can be seen. The radiance of the viewed scene is modeled, and an atmospheric obscuration parameter is obtained as a function of the ratio of the atmospheric and surface obscuration contributions to the radiance at the detector. The contribution of the surface alone can then be identified. The model is applied in calculations of the total number of observed craters for comparisons with the expected number of craters, and to assess the potential for using the Viking cameras to characterize the geomorphic properties of various regions of the Mars surface.

Kahn, R.↗

Assessing Spectral Shortwave Cloud Observations at the Southern Great Plains Facility

The Atmospheric Radiation Measurement (ARM) program (now Atmospheric System Research) was established, in part, to improve radiation models so that they could be used reliably to compute radiation fluxes through the atmosphere, given knowledge of the surface albedo, atmospheric gases, and the aerosol and cloud properties. Despite years of observations, discrepancies still exist between radiative transfer models and observations, particularly in the presence of clouds. Progress has been made at closing discrepancies in the spectral region beyond 3 micron, but the progress lags at shorter wavelengths. Ratios of observed visible and near infrared cloud albedo from aircraft and satellite have shown both localized and global discrepancies between model and observations that are, thus far, unexplained. The capabilities of shortwave surface spectrometry have been improved in recent years at the Southern Great Plains facility (SGP) of the ARM Climate Research Facility through the addition of new instrumentation, the Shortwave Array Spectroradiometer, and upgrades to existing instrumentation, the Shortwave Spectroradiometer and the Rotating Shadowband Spectroradiometer. An airborne-based instrument, the HydroRad Spectroradiometer, was also deployed at the ARM site during the Routine ARM Aerial Facility Clouds with Low Optical Water Depths (CLOWD) Optical Radiative Observations (RACORO) field campaign. Using the new and upgraded spectral observations along with radiative transfer models, cloud scenes at the SGP are presented with the goal of characterizing the instrumentation and the cloud fields themselves.

McBride, P. J.↗