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At least 55 records · Page 3

Next Generation Flight Displays Using HTML5

The Human Integrated Vehicles and Environments (HIVE) lab at Johnson Space Center (JSC) is focused on bringing together inter-disciplinary talent to design and integrate innovative human interface technologies for next generation manned spacecraft. As part of this objective, my summer internship project centered on an ongoing investigation in to building flight displays using the HTML5 standard. Specifically, the goals of my project were to build and demo "flight-like" crew and wearable displays as well as create a webserver for live systems being developed by the Advanced Exploration Systems (AES) program. In parallel to my project, a LabVIEW application, called a display server, was created by the HIVE that uses an XTCE (XML (Extensible Markup Language) Telemetry and Command Exchange) parser and CCSDS (Consultative Committee for Space Data System) space packet decoder to translate telemetry items sent by the CFS (Core Flight Software) over User Datagram Protocol (UDP). It was the webserver's job to receive these UDP messages and send them to the displays. To accomplish this functionality, I utilized Node.js and the accompanying Express framework. On the display side, I was responsible for creating the power system (AMPS) displays. I did this by using HTML5, CSS and JavaScript to create web pages that could update and change dynamically based on the data they received from the webserver. At this point, I have not started on the commanding, being able to send back to the CFS, portion of the displays but hope to have this functionality working by the completion of my internship. I also created a way to test the webserver's functionality without the display server by making a JavaScript application that read in a comma-separate values (CSV) file and converted it to XML which was then sent over UDP. One of the major requirements of my project was to build everything using as little preexisting code as possible, which I accomplished by only using a handful of JavaScript libraries. As a side project, I created a model of the HIVE lab and Building 29 using SketchUp. I obtained the floorplans of the building from the JSC Geographic Information Systems (GIS), which were computer-aided design (CAD) files, and imported them into SketchUp. I then took those floorplans and created a 3D model of the building from them. Working in conjunction with the Hybrid Reality lab in Building 32, the SketchUp model was imported into Unreal Engine for use with the HTC Vive. Using the Vive, I was able to interact with the model I created in virtual reality (VR). The purpose of this side project was to be able to visualize potential lab layouts and mockup designs as they are in development in order to finalize design decisions. Pending approval, the model that I created will be used in the Build-As-You-Test: Can Hybrid Reality Improve the SE/HSI Design Process project in the fall. Getting the opportunity to work at NASA has been one of the most memorable experiences of my life. Over the course of my internship, I improved my programming and web development abilities substantially. I will take all the skills and experiences I have had while at NASA back to school with me in the fall and hope to pursue a career in the aerospace industry after graduating in the spring.

Greenwood, Brian

A high-speed lossless data compression system for space applications

This paper reports on the integration of a lossless data compression/decompression chipset into a space data system architecture. For its compression engine, the data system incorporates the Universal Source Encoder (USE) designed for the NASA/Goddard Space Flight Center. Currently, the data compression testbed generates video frames consisting of 512 lines of 512 pixels having 8-bit resolution. Each image is passed through the USE where the lines are internally partitioned into 16-word blocks. These blocks are adaptively encoded across widely varying entropy levels using a Rice 12-option set coding algorithm. The current system operates at an Input/Output rate of 10 Msamples/s or 80 Mbits/s for each buffered input line. Frame and line synchronization for each image are maintained through the use of uniquely decodable command words. Length information of each variable length compressed image line is also included in the output stream. The data and command information are passed to the next stage of the system architecture through a serial fiber-optic transmitter. The initial segment of this stage consists of packetizer hardware which adds an appropriate CCSDS header to the received source data. An uncompressed mode is optionally available to pass image lines directly to the packetizer hardware. A data decompression testbed has also been developed to confirm the data compression operation.

Miko, Joe

Research and technology: Fiscal year 1984 report

Topics covered include extraterrestrial physics, high energy astrophysics, astronomy, solar physics, atmospheres, oceans, terrestrial physics, space technology, sensors, techniques, user space data systems, space communications and navigation, and system and software engineering.

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Research and technology

Activities of the Goddard Space Flight Center are described in the areas of planets and interplanetary media, comets, astronomy and high-energy physics, solar physics, atmospheres, terrestrial physics, ocean science, sensors and space technology, techniques, user space data systems, space communications and navigation, and system and software engineering. Flight projects and mission definition studies are presented, and institutional technology is described.

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The Use of the CCSDS Unified Space Data Link Protocol on All Space Links

NASA is actively pursuing the development of data link layer protocols for the human space program with the added intent of infusing the key capabilities of efficient space link security, support for inter-networking, and compatible operational modes with Optical Communications. There seems to be two divergent technical approaches on how to provide these capabilities: one associated with the use of a fixed length Protocol Data Unit (PDU) i.e., a fixed length transfer frame, and the other advocating the use of a variable length transfer frame. The objective of this paper is to evaluate the pros and cons of these two approaches within the context of existing Consultative Committee for Space Data Systems (CCSDS) Space Data Link Protocols and Channel Coding Recommendations for all space links: space to ground (return) link, ground to space (forward) link and space to space (proximity) links.

Kazz, Greg J

The calibration and flight test performance of the space shuttle orbiter air data system

The Space Shuttle air data system (ADS) is used by the guidance, navigation and control system (GN&C) to guide the vehicle to a safe landing. In addition, postflight aerodynamic analysis requires a precise knowledge of flight conditions. Since the orbiter is essentially an unpowered vehicle, the conventional methods of obtaining the ADS calibration were not available; therefore, the calibration was derived using a unique and extensive wind tunnel test program. This test program included subsonic tests with a 0.36-scale orbiter model, transonic and supersonic tests with a smaller 0.2-scale model, and numerous ADS probe-alone tests. The wind tunnel calibration was further refined with subsonic results from the approach and landing test (ALT) program, thus producing the ADS calibration for the orbital flight test (OFT) program. The calibration of the Space Shuttle ADS and its performance during flight are discussed in this paper. A brief description of the system is followed by a discussion of the calibration methodology, and then by a review of the wind tunnel and flight test programs. Finally, the flight results are presented, including an evaluation of the system performance for on-board systems use and a description of the calibration refinements developed to provide the best possible air data for postflight analysis work.

Dean, A. S.

Space Station Data Systems development

The content and status of the evolving Space Station Data System (SSDS) development program are presented. High level system requirements and schedules are reviewed, and the challenges of SSDS development are discussed. Present content of the program consists of three major activities: (1) two contracted parallel Space Station Data System architecture studies; (2) the space station phase B definition studies to be awarded in early 1985; and (3) a test bed project for the evaluation and proof-of-concept of data systems technology for space station applications and for the advanced development of long-lead hardware and software for the initial and growth space station configurations. An overview of the present SSDS concept is provided, and the roles of NASA centers in this activity are summarized.

Bigham, J. P., Jr.

Wavelength division multiplexing for future Space Station data systems

A future Space Station will require information network architectures and technologies that are evolvable, adaptive, high performing, and self-correcting and repairing. One of the conceptual network configurations involves fiber optic data buses with Wavelength Division Multiplexing (WDM). Discussion of this network concept, components being developed and results on a four-channel WDM star bus will be presented.

Hendricks, H. D.

Multi-User Space Link Extension (SLE) System

The Multi-User Space (MUS) Link Extension system, a software and data system, provides Space Link Extension (SLE) users with three space data transfer services in timely, complete, and offline modes as applicable according to standards defined by the Consultative Committee for Space Data Systems (CCSDS). MUS radically reduces the schedule, cost, and risk of implementing a new SLE user system, minimizes operating costs with a lights-out approach to SLE, and is designed to require no sustaining engineering expense during its lifetime unless changes in the CCSDS SLE standards, combined with new provider implementations, force changes. No software modification to MUS needs to be made to support a new mission. Any systems engineer with Linux experience can begin testing SLE user service instances with MUS starting from a personal computer (PC) within five days. For flight operators, MUS provides a familiar-looking Web page for entering SLE configuration data received from SLE. Operators can also use the Web page to back up a space mission's entire set of up to approximately 500 SLE service instances in less than five seconds, or to restore or transfer from another system the same amount of data from a MUS backup file in about the same amount of time. Missions operate each MUS SLE service instance independently by sending it MUS directives, which are legible, plain ASCII strings. MUS directives are usually (but not necessarily) sent through a TCP-IP (Transmission Control Protocol Internet Protocol) socket from a MOC (Mission Operations Center) or POCC (Payload Operations Control Center) system, under scripted control, during "lights-out" spacecraft operation. MUS permits the flight operations team to configure independently each of its data interfaces; not only commands and telemetry, but also MUS status messages to the MOC. Interfaces can use single- or multiple-client TCP/IP server sockets, TCP/IP client sockets, temporary disk files, the system log, or standard in, standard out, or standard error as applicable. By defining MUS templates in ASCII, the flight operations team can include any MUS system variable in telemetry or command headers or footers, and/or in status messages. Data fields can be arranged within messages in different sequences, according to the mission s needs. The only constraints imposed are on the format of MUS directive strings, and some bare minimum logical requirements that must be met in order for MUS to read the mission control center's spacecraft command inputs. The MUS system imposes no limits or constraints on the numbers and combinations of missions and SLE service instances that it will support simultaneously. At any time, flight operators may add, change, delete, bind, connect, or disconnect.

Perkins, Toby

Implementing the space shuttle data processing system with the space generic open avionics architecture

This paper presents an overview of the application of the Space Generic Open Avionics Architecture (SGOAA) to the Space Shuttle Data Processing System (DPS) architecture design. This application has been performed to validate the SGOAA, and its potential use in flight critical systems. The paper summarizes key elements of the Space Shuttle avionics architecture, data processing system requirements and software architecture as currently implemented. It then summarizes the SGOAA architecture and describes a tailoring of the SGOAA to the Space Shuttle. The SGOAA consists of a generic system architecture for the entities in spacecraft avionics, a generic processing external and internal hardware architecture, a six class model of interfaces and functional subsystem architectures for data services and operations control capabilities. It has been proposed as an avionics architecture standard with the National Aeronautics and Space Administration (NASA), through its Strategic Avionics Technology Working Group, and is being considered by the Society of Aeronautic Engineers (SAE) as an SAE Avionics Standard. This architecture was developed for the Flight Data Systems Division of JSC by the Lockheed Engineering and Sciences Company, Houston, Texas.

Wray, Richard B.

Space Station data system analysis/architecture study. Task 1: Functional requirements definition, DR-5

The initial task in the Space Station Data System (SSDS) Analysis/Architecture Study is the definition of the functional and key performance requirements for the SSDS. The SSDS is the set of hardware and software, both on the ground and in space, that provides the basic data management services for Space Station customers and systems. The primary purpose of the requirements development activity was to provide a coordinated, documented requirements set as a basis for the system definition of the SSDS and for other subsequent study activities. These requirements should also prove useful to other Space Station activities in that they provide an indication of the scope of the information services and systems that will be needed in the Space Station program. The major results of the requirements development task are as follows: (1) identification of a conceptual topology and architecture for the end-to-end Space Station Information Systems (SSIS); (2) development of a complete set of functional requirements and design drivers for the SSIS; (3) development of functional requirements and key performance requirements for the Space Station Data System (SSDS); and (4) definition of an operating concept for the SSIS. The operating concept was developed both from a Space Station payload customer and operator perspective in order to allow a requirements practicality assessment.

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