Search NASA⌕ Search

SEARCH · Search NASA

Results for “Simulators”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 559 records · Page 31

Computer considerations for real time simulation of a generalized rotor model

Scaled equations were developed to meet requirements for real time computer simulation of the rotor system research aircraft. These equations form the basis for consideration of both digital and hybrid mechanization for real time simulation. For all digital simulation estimates of the required speed in terms of equivalent operations per second are developed based on the complexity of the equations and the required intergration frame rates. For both conventional hybrid simulation and hybrid simulation using time-shared analog elements the amount of required equipment is estimated along with a consideration of the dynamic errors. Conventional hybrid mechanization using analog simulation of those rotor equations which involve rotor-spin frequencies (this consititutes the bulk of the equations) requires too much analog equipment. Hybrid simulation using time-sharing techniques for the analog elements appears possible with a reasonable amount of analog equipment. All-digital simulation with affordable general-purpose computers is not possible because of speed limitations, but specially configured digital computers do have the required speed and consitute the recommended approach.

Howe, R. M.↗

Expansion of flight simulator capability for study and solution of aircraft directional control problems on runways

The development, evaluation, and evaluation results of a DC-9-10 runway directional control simulator are described. An existing wide bodied flight simulator was modified to this aircraft configuration. The simulator was structured to use either two of antiskid simulations; (1) an analog mechanization that used aircraft hardware; or (2) a digital software simulation. After the simulation was developed it was evaluated by 14 pilots who made 818 simulated flights. These evaluations involved landings, rejected takeoffs, and various ground maneuvers. Qualitatively most pilots evaluated the simulator as realistic with good potential especially for pilot training for adverse runway conditions.

Kibbee, G. W.↗

Flight simulation - A vital and expanding technology in aircraft development

Flight simulation, both ground and in-flight, is experiencing major technological improvement and growth. The increased capabilities are providing new opportunities for support of the aircraft development process. The development of faster digital computers, improved visual displays, better motion systems and increased interest in simulation fidelity has improved the ground simulator to the point where it accomplishes a major portion of the aircraft development before work on the flight article begins. The efficiency of the ground simulator as a forecaster for the flight testing phase is becoming well established. In-flight simulation is properly being used to bridge the gap between the ground simulator and the flight test article. Simulation provides the vital link between analysis, aerodynamic tests, and subsystem tests and the flight test article. This paper describes the latest advances in flight simulation and its increasing role in the aircraft development process.

Reynolds, P. A.↗

Operating system for a real-time multiprocessor propulsion system simulator

The success of the Real Time Multiprocessor Operating System (RTMPOS) in the development and evaluation of experimental hardware and software systems for real time interactive simulation of air breathing propulsion systems was evaluated. The Real Time Multiprocessor Operating System (RTMPOS) provides the user with a versatile, interactive means for loading, running, debugging and obtaining results from a multiprocessor based simulator. A front end processor (FEP) serves as the simulator controller and interface between the user and the simulator. These functions are facilitated by the RTMPOS which resides on the FEP. The RTMPOS acts in conjunction with the FEP's manufacturer supplied disk operating system that provides typical utilities like an assembler, linkage editor, text editor, file handling services, etc. Once a simulation is formulated, the RTMPOS provides for engineering level, run time operations such as loading, modifying and specifying computation flow of programs, simulator mode control, data handling and run time monitoring. Run time monitoring is a powerful feature of RTMPOS that allows the user to record all actions taken during a simulation session and to receive advisories from the simulator via the FEP. The RTMPOS is programmed mainly in PASCAL along with some assembly language routines. The RTMPOS software is easily modified to be applicable to hardware from different manufacturers.

Cole, G. L.↗

Atmospheric turbulence simulation for Shuttle orbiter

An improved non-recursive model for atmospheric turbulence along the flight path of the Shuttle Orbiter is developed which provides for simulation of instantaneous vertical and horizontal gusts at the vehicle center-of-gravity, and also for simulation of instantaneous gust gradients. Based on this model the time series for both gusts and gust gradients are generated and stored on a series of magnetic tapes. Section 2 provides a description of the various technical considerations associated with the turbulence simulation model. Included in this section are descriptions of the digital filter simulation model, the von Karman spectra with finite upper limits, and the final non recursive turbulence simulation model which was used to generate the time series. Section 2 provides a description of the various technical considerations associated with the turbulence simulation model. Included in this section are descriptions of the digial filter simulation model, the von Karman spectra with finite upper limits, and the final non recursive turbulence simulation model which was used to generate the time series. Section 3 provides a description of the time series as currently recorded on magnetic tape. Conclusions and recommendations are presented in Section 4.

Tatom, F. B.↗

Assessment of simulation fidelity using measurements of piloting technique in flight

The U.S. Army and NASA joined together on a project to conduct a systematic investigation and validation of a ground based piloted simulation of the Army/Sikorsky UH-60A helicopter. Flight testing was an integral part of the validation effort. Nap-of-the-Earth (NOE) piloting tasks which were investigated included the bob-up, the hover turn, the dash/quickstop, the sidestep, the dolphin, and the slalom. Results from the simulation indicate that the pilot's NOE task performance in the simulator is noticeably and quantifiably degraded when compared with the task performance results generated in flight test. The results of the flight test and ground based simulation experiments support a unique rationale for the assessment of simulation fidelity: flight simulation fidelity should be judged quantitatively by measuring pilot's control strategy and technique as induced by the simulator. A quantitative comparison is offered between the piloting technique observed in a flight simulator and that observed in flight test for the same tasks performed by the same pilots.

Clement, W. F.↗

Real-Time Simulation Clock

Fiber-optic network delivers time signals to widely separated simulator sites. Real-time digital flight simulation used to support variety of research programs. Majority of research involves man-in-the-loop simulation requiring interconnection of digital computers, simulation cockpits, control consoles, graphics subsystems, and related equipment. Real-time simulation subsystem consists of several CYBER(R) computers and over 20 simulation sites. Allows for several simultaneous simulation jobs on one CYBER(R) as well as any combination of sites in each integrated simulation job.

Bennington, Donald R.↗

The terminal area simulation system. Volume 2: Verification cases

The numerical simulation of five case studies are presented and are compared with available data in order to verify the three-dimensional version of the Terminal Area Simulation System (TASS). A spectrum of convective storm types are selected for the case studies. Included are: a High-Plains supercell hailstorm, a small and relatively short-lived High-Plains cumulonimbus, a convective storm which produced the 2 August 1985 DFW microburst, a South Florida convective complex, and a tornadic Oklahoma thunderstorm. For each of the cases the model results compared reasonably well with observed data. In the simulations of the supercell storms many of their characteristic features were modeled, such as the hook echo, BWER, mesocyclone, gust fronts, giant persistent updraft, wall cloud, flanking-line towers, anvil and radar reflectivity overhang, and rightward veering in the storm propagation. In the simulation of the tornadic storm a horseshoe-shaped updraft configuration and cyclic changes in storm intensity and structure were noted. The simulation of the DFW microburst agreed remarkably well with sparse observed data. The simulated outflow rapidly expanded in a nearly symmetrical pattern and was associated with a ringvortex. A South Florida convective complex was simulated and contained updrafts and downdrafts in the form of discrete bubbles. The numerical simulations, in all cases, always remained stable and bounded with no anomalous trends.

Proctor, F. H.↗

Parallel discrete event simulation: A shared memory approach

With traditional event list techniques, evaluating a detailed discrete event simulation model can often require hours or even days of computation time. Parallel simulation mimics the interacting servers and queues of a real system by assigning each simulated entity to a processor. By eliminating the event list and maintaining only sufficient synchronization to insure causality, parallel simulation can potentially provide speedups that are linear in the number of processors. A set of shared memory experiments is presented using the Chandy-Misra distributed simulation algorithm to simulate networks of queues. Parameters include queueing network topology and routing probabilities, number of processors, and assignment of network nodes to processors. These experiments show that Chandy-Misra distributed simulation is a questionable alternative to sequential simulation of most queueing network models.

Reed, Daniel A.↗

Prototype part task trainer: A remote manipulator system simulator

The Part Task Trainer program (PTT) is a kinematic simulation of the Remote Manipulator System (RMS) for the orbiter. The purpose of the PTT is to supply a low cost man-in-the-loop simulator, allowing the student to learn operational procedures which then can be used in the more expensive full scale simulators. PTT will allow the crew members to work on their arm operation skills without the need for other people running the simulation. The controlling algorithms for the arm were coded out of the Functional Subsystem Requirements Document to ensure realistic operation of the simulation. Relying on the hardware of the workstation to provide fast refresh rates for full shaded images allows the simulation to be run on small low cost stand alone work stations, removing the need to be tied into a multi-million dollar computer for the simulation. PTT will allow the student to make errors which in full scale mock up simulators might cause failures or damage hardware. On the screen the user is shown a graphical representation of the RMS control panel in the aft cockpit of the orbiter, along with a main view window and up to six trunion and guide windows. The dials drawn on the panel may be turned to select the desired mode of operation. The inputs controlling the arm are read from a chair with a Translational Hand Controller (THC) and a Rotational Hand Controller (RHC) attached to it.

Shores, David↗

DSIM: A distributed simulator

Discrete event-driven simulation makes it possible to model a computer system in detail. However, such simulation models can require a significant time to execute. This is especially true when modeling large parallel or distributed systems containing many processors and a complex communication network. One solution is to distribute the simulation over several processors. If enough parallelism is achieved, large simulation models can be efficiently executed. This study proposes a distributed simulator called DSIM which can run on various architectures. A simulated test environment is used to verify and characterize the performance of DSIM. The results of the experiments indicate that speedup is application-dependent and, in DSIM's case, is also dependent on how the simulation model is distributed among the processors. Furthermore, the experiments reveal that the communication overhead of ethernet-based distributed systems makes it difficult to achieve reasonable speedup unless the simulation model is computation bound.

Goswami, Kumar K.↗

Simulation of the inertial-conductive subrange

The inertial-conductive subrange spectrum of a passive temperature field of a fluid of small Prandtl number is determined by large-eddy simulation. Results for simulations of both freely decaying and forced turbulence are presented. In the simulations of freely decaying turbulence, a subgrid model is used to simulate a decaying turbulent velocity field with a k exp -5/3 inertial subrange energy spectrum convecting eight different decaying temperature fields with well-resolved conductive subranges. In the simulations of forced turbulence, a subgrid model is again used to simulate an inertial subrange velocity field; however, the velocity field is now forced at the lowest wave numbers of the simulation, and an external uniform mean temperature gradient is imposed. Statistically stationary velocity and temperature fluctuations are generated. The results of the decaying and forced simulations are in excellent agreement with the Batchelor et al. (1959) k exp -17/3 spectrum in the far inertial-conductive subrange, whereas significant departures from the Batchelor spectrum are observed in the near inertial-conductive subrange.

Chasnov, Jeffrey R.↗

Synchronization Of Parallel Discrete Event Simulations

Adaptive, parallel, discrete-event-simulation-synchronization algorithm, Breathing Time Buckets, developed in Synchronous Parallel Environment for Emulation and Discrete Event Simulation (SPEEDES) operating system. Algorithm allows parallel simulations to process events optimistically in fluctuating time cycles that naturally adapt while simulation in progress. Combines best of optimistic and conservative synchronization strategies while avoiding major disadvantages. Algorithm processes events optimistically in time cycles adapting while simulation in progress. Well suited for modeling communication networks, for large-scale war games, for simulated flights of aircraft, for simulations of computer equipment, for mathematical modeling, for interactive engineering simulations, and for depictions of flows of information.

Steinman, Jeffrey S.↗

Investigation of Techniques for Simulating Communications and Tracking Subsystems on Space Station Freedom

The need to reduce the costs of Space Station Freedom has resulted in a major redesign and downsizing of the Station in general, and its Communications and Tracking (C&T) components in particular. Earlier models and simulations of the C&T Space-to-Ground Subsystem (SGS) in particular are no longer valid. There thus exists a general need for updated, high fidelity simulations of C&T subsystems. This project explored simulation techniques and methods that might be used in developing new simulations of C&T subsystems, including the SGS. Three requirements were placed on the simulations to be developed: (1) they run on IBM PC/XT/AT compatible computers; (2) they be written in Ada as much as possible; and (3) since control and monitoring of the C&T subsystems will involve communication via a MIL-STD-1553B serial bus, that the possibility of commanding the simulator and monitoring its sensors via that bus be included in the design of the simulator. The result of the project is a prototype of a simulation of the Assembly/Contingency Transponder of the SGS, written in Ada, which can be controlled from another PC via a MIL-STD-1553B bus.

Deacetis, Louis A.↗

Hierarchical simulation of large system

The main problem facing current CAD tools for VLSIs is the large amount of memory required when dealing with large systems, primarily due to the circuit representation used by most current tools. This paper discusses an approach for hierarchical switch-level simulation of digital circuits. The approach exploits the hierarchy to reduce the memory requirements of the simulation, allowing the simulation of circuits that are too large to simulate at one flat level. The approach has been implemented in a hierarchical switch-level simulator, CHAMP, which runs on a SUN workstation. The program performs mixed mode simulation: parts of the circuit can be simulated faster at a behavioral level by supplying a high level software description. CHAMP allows assignable delays, and bidirectional signal flow inside circuit blocks that are represented as transistor networks as well as across the boundaries of higher level blocks. CHAMP is also unique in that it simulates directly from the hierarchical circuit description without flattening to a single level.

Saab, Daniel G.↗

Computational simulation of concurrent engineering for aerospace propulsion systems

Results are summarized of an investigation to assess the infrastructure available and the technology readiness in order to develop computational simulation methods/software for concurrent engineering. These results demonstrate that development of computational simulations methods for concurrent engineering is timely. Extensive infrastructure, in terms of multi-discipline simulation, component-specific simulation, system simulators, fabrication process simulation, and simulation of uncertainties - fundamental in developing such methods, is available. An approach is recommended which can be used to develop computational simulation methods for concurrent engineering for propulsion systems and systems in general. Benefits and facets needing early attention in the development are outlined.

Chamis, C. C.↗

An EVACS simulation with nested transactions

Documented here is the recent effort of the MISSION Kernel Team on an Extra-Vehicular Activity Control System (EVACS) simulation with nested transactions. The team has implemented the EVACS simulation along with a design for nested transactions. The EVACS simulation is a project wide aid to exploring Mission and Safety Critical (MASC) applications and their support software. For this effort it served as a trial scenario for demonstrating nested transactions and exercising the transaction support design. The EVACS simulation is a simulation of some aspects of the Extra-Vehicular Activity Control System, in particular, just the selection of communication frequencies. Its current definition is quite narrow, serving only as a starting point for prototyping purposes. (EVACS itself may be supplanted in a larger scenario of a lunar outpost with astronauts and a lunar rover.) Initially the simulation of frequency selection was written without consideration of nested transactions. This scenario was then modified to embed its processing in nested transactions. To simplify the prototyping effort, only two aspects of the general design for transaction support have been implemented: the basic architecture and state recovery. The simulation has been implemented in the programming language Smalltalk. It consists of three components: (1) a simulation support code which provides the framework for initiating, interacting and tracing the system; (2) the EVACS application code itself, including its calls upon nested transaction support; and (3) a transaction support code which implements the logic necessary for nested transactions. Each of these components deserves further description, but for now only the transaction support is discussed.

Auty, David↗

Computational simulation for concurrent engineering of aerospace propulsion systems

Results are summarized for an investigation to assess the infrastructure available and the technology readiness in order to develop computational simulation methods/software for concurrent engineering. These results demonstrate that development of computational simulation methods for concurrent engineering is timely. Extensive infrastructure, in terms of multi-discipline simulation, component-specific simulation, system simulators, fabrication process simulation, and simulation of uncertainties--fundamental to develop such methods, is available. An approach is recommended which can be used to develop computational simulation methods for concurrent engineering of propulsion systems and systems in general. Benefits and issues needing early attention in the development are outlined.

Chamis, C. C.↗