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At least 577 records · Page 32

Simulation and analysis of a geopotential research mission

Computer simulations were performed for a Geopotential Research Mission (GRM) to enable the study of the gravitational sensitivity of the range rate measurements between the two satellites and to provide a set of simulated measurements to assist in the evaluation of techniques developed for the determination of the gravity field. The simulations were conducted with two satellites in near circular, frozen orbits at 160 km altitudes separated by 300 km. High precision numerical integration of the polar orbits were used with a gravitational field complete to degree and order 360. The set of simulated data for a mission duration of about 32 days was generated on a Cray X-MP computer. The results presented cover the most recent simulation, S8703, and includes a summary of the numerical integration of the simulated trajectories, a summary of the requirements to compute nominal reference trajectories to meet the initial orbit determination requirements for the recovery of the geopotential, an analysis of the nature of the one way integrated Doppler measurements associated with the simulation, and a discussion of the data set to be made available.

Schutz, B. E.↗

Mapping a battlefield simulation onto message-passing parallel architectures

Perhaps the most critical problem in distributed simulation is that of mapping: without an effective mapping of workload to processors the speedup potential of parallel processing cannot be realized. Mapping a simulation onto a message-passing architecture is especially difficult when the computational workload dynamically changes as a function of time and space; this is exactly the situation faced by battlefield simulations. This paper studies an approach where the simulated battlefield domain is first partitioned into many regions of equal size; typically there are more regions than processors. The regions are then assigned to processors; a processor is responsible for performing all simulation activity associated with the regions. The assignment algorithm is quite simple and attempts to balance load by exploiting locality of workload intensity. The performance of this technique is studied on a simple battlefield simulation implemented on the Flex/32 multiprocessor. Measurements show that the proposed method achieves reasonable processor efficiencies. Furthermore, the method shows promise for use in dynamic remapping of the simulation.

Nicol, David M.↗

Analysis procedures and subjective flight results of a simulator validation and cue fidelity experiment

A joint experiment to investigate simulator validation and cue fidelity was conducted by the Dryden Flight Research Facility of NASA Ames Research Center (Ames-Dryden) and NASA Langley Research Center. The primary objective was to validate the use of a closed-loop pilot-vehicle mathematical model as an analytical tool for optimizing the tradeoff between simulator fidelity requirements and simulator cost. The validation process includes comparing model predictions with simulation and flight test results to evaluate various hypotheses for differences in motion and visual cues and information transfer. A group of five pilots flew air-to-air tracking maneuvers in the Langley differential maneuvering simulator and visual motion simulator and in an F-14 aircraft at Ames-Dryden. The simulators used motion and visual cueing devices including a g-seat, a helmet loader, wide field-of-view horizon, and a motion base platform.

Carr, Peter C.↗

Microcomputer versus mainframe simulations: A case study

The research was conducted to two parts. Part one consisted of a study of the feasibility of running the Space Transportation Model simulation on an office IBM-AT. The second part was to design simulation runs so as to study the effects of certain performance factors on the execution of the simulation model. The results of this research are given in the two reports which follow: Microcomputer vs. Mainframe Simulation: A Case Study and Fractional Factorial Designs of Simulation Runs for the Space Transportation System Operations Model. In the first part, a DOS batch job was written in order to simplify the execution of the simulation model on an office microcomputer. A comparison study was then performed of running the model on NASA-Langley's mainframe computer vs. running on the IBM-AT microcomputer. This was done in order to find the advantages and disadvantages of running the model on each machine with the objective of determining if running of the office PC was practical. The study concluded that it was. The large number of performance parameters in the Space Transportation model precluded running a full factorial design needed to determine the most significant design factors. The second report gives several suggested fractional factorial designs which require far fewer simulation runs in order to determine which factors have significant influence on results.

Bengtson, Neal M.↗

A breakthrough for experiencing and understanding simulated physics

The use of computer simulation in physics research is discussed, focusing on improvements to graphic workstations. Simulation capabilities and applications of enhanced visualization tools are outlined. The elements of an ideal computer simulation are presented and the potential for improving various simulation elements is examined. The interface between the human and the computer and simulation models are considered. Recommendations are made for changes in computer simulation practices and applications of simulation technology in education.

Watson, Val↗

Payloads simulation in the Shuttle Mission Training Facility

The Shuttle Mission Training Facility (SMFT) at the NASA Johnson Space Center is the primary facility for full mission training of astronauts. The training provided in the SMTF includes payload operations that are performed by the astronauts while the Space Shuttle is in orbit. This training requires real-time simulation of the operational aspects of Shuttle payloads as well as simulation of the interaction between payloads and the Orbiter. For this purpose the SMTF contains Payloads Simulators (PLS) that are coupled to and operated in synchronization with the Shuttle Vehicle Simulators. The PLS are used for simulating all payloads with the exception of the European Space Agency's Spacelab. The SMTF contains a separate Spacelab Simulator for training Spacelab astronauts. This paper provides a synopsis of actual payload operations, the methodology for payload simulation in the SMTF, and the system architecture of the PLS.

Hajare, Ankur R.↗

Simulation of flexible structures with impact: Experimental validation

The simulation of the dynamic behavior of flexible structures with impact, is experimentally and numerically investigated. A radially rotating flexible beam attached to a rigid shaft is considered. Both experimental and numerical studies are undertaken. Experimental studies how excellent agreement with simulation studies using both the momentum balance (coefficient of friction), and spring-dashpot (impact pair) models. The simulation studies are even capable of predicting the high-speed multiple impacts which occur due to structural flexibility and which are experimentally observed using high-speed video photography. The results of the studies show that a simple momentum balance (coefficient of restitution) method for simulating the impact is sufficiently accurate in predicting the dynamic behavior of the system for most engineering applications. The momentum balance method cannot simulate the impact force which develops during the contact duration, but is computationally very efficient. The spring-dashpot model is more difficult to develop and requires significantly larger computation time, but can simulate impact forces and stresses due to impact. The momentum balance (coefficient of restitution) method, although strictly not applicable to flexible bodies, has been shown to provide an accurate and computationally efficient method for simulating the dynamic behavior of flexible structures with impact when contact stresses are not needed.

Ulsoy, A. Galip↗

Comparison of flying qualities derived from in-flight and ground-based simulators for a jet-transport airplane for the approach and landing pilot tasks

The primary objective was to provide information to the flight controls/flying qualities engineer that will assist him in determining the incremental flying qualities and/or pilot-performance differences that may be expected between results obtained via ground-based simulation (and, in particular, the six-degree-of-freedom Langley Visual/Motion Simulator (VMS)) and flight tests. Pilot opinion and performance parameters derived from a ground-based simulator and an in-flight simulator are compared for a jet-transport airplane having 32 different longitudinal dynamic response characteristics. The primary pilot tasks were the approach and landing tasks with emphasis on the landing-flare task. The results indicate that, in general, flying qualities results obtained from the ground-based simulator may be considered conservative-especially when the pilot task requires tight pilot control as during the landing flare. The one exception to this, according to the present study, was that the pilots were more tolerant of large time delays in the airplane response on the ground-based simulator. The results also indicated that the ground-based simulator (particularly the Langley VMS) is not adequate for assessing pilot/vehicle performance capabilities (i.e., the sink rate performance for the landing-flare task when the pilot has little depth/height perception from the outside scene presentation).

Grantham, William D.↗

Satellite-matrix-switched, time-division-multiple-access network simulator

A versatile experimental Ka-band network simulator has been implemented at the NASA Lewis Research Center to demonstrate and evaluate a satellite-matrix-switched, time-division-multiple-access (SMS-TDMA) network and to evaluate future digital ground terminals and radiofrequency (RF) components. The simulator was implemented by using proof-of-concept RF components developed under NASA contracts and digital ground terminal and link simulation hardware developed at Lewis. This simulator provides many unique capabilities such as satellite range delay and variation simulation and rain fade simulation. All network parameters (e.g., signal-to-noise ratio, satellite range variation rate, burst density, and rain fade) are controlled and monitored by a central computer. The simulator is presently configured as a three-ground-terminal SMS-TDMA network.

Ivancic, William D.↗

An assessment of multibody simulation tools for articulated spacecraft

A survey of multibody simulation codes was conducted in the spring of 1988, to obtain an assessment of the state of the art in multibody simulation codes from the users of the codes. This survey covers the most often used articulated multibody simulation codes in the spacecraft and robotics community. There was no attempt to perform a complete survey of all available multibody codes in all disciplines. Furthermore, this is not an exhaustive evaluation of even robotics and spacecraft multibody simulation codes, as the survey was designed to capture feedback on issues most important to the users of simulation codes. We must keep in mind that the information received was limited and the technical background of the respondents varied greatly. Therefore, only the most often cited observations from the questionnaire are reported here. In this survey, it was found that no one code had both many users (reports) and no limitations. The first section is a report on multibody code applications. Following applications is a discussion of execution time, which is the most troublesome issue for flexible multibody codes. The representation of component flexible bodies, which affects both simulation setup time as well as execution time, is presented next. Following component data preparation, two sections address the accessibility or usability of a code, evaluated by considering its user interface design and examining the overall simulation integrated environment. A summary of user efforts at code verification is reported, before a tabular summary of the questionnaire responses. Finally, some conclusions are drawn.

Man, Guy K.↗

Man-in-the-control-loop simulation of manipulators

A method to achieve man-in-the-control-loop simulation is presented. Emerging real-time dynamics simulation suggests a potential for creating an interactive design workstation with a human operator in the control loop. The recursive formulation for multibody dynamics simulation is studied to determine requirements for man-in-the-control-loop simulation. High speed computer graphics techniques provides realistic visual cues for the simulator. Backhoe and robot arm simulations are implemented to demonstrate the capability of man-in-the-control-loop simulation.

Chang, J. L.↗

The use of real-time, hardware-in-the-loop simulation in the design and development of the new Hughes HS601 spacecraft attitude control system

Realtime simulation and hardware-in-the-loop testing is being used extensively in all phases of the design, development, and testing of the attitude control system (ACS) for the new Hughes HS601 satellite bus. Realtime, hardware-in-the-loop simulation, integrated with traditional analysis and pure simulation activities is shown to provide a highly efficient and productive overall development program. Implementation of high fidelity simulations of the satellite dynamics and control system algorithms, capable of real-time execution (using applied Dynamics International's System 100), provides a tool which is capable of being integrated with the critical flight microprocessor to create a mixed simulation test (MST). The MST creates a highly accurate, detailed simulated on-orbit test environment, capable of open and closed loop ACS testing, in which the ACS design can be validated. The MST is shown to provide a valuable extension of traditional test methods. A description of the MST configuration is presented, including the spacecraft dynamics simulation model, sensor and actuator emulators, and the test support system. Overall system performance parameters are presented. MST applications are discussed; supporting ACS design, developing on-orbit system performance predictions, flight software development and qualification testing (augmenting the traditional software-based testing), mission planning, and a cost-effective subsystem-level acceptance test. The MST is shown to provide an ideal tool in which the ACS designer can fly the spacecraft on the ground.

Slafer, Loren I.↗

Automated simulation as part of a design workstation

A development project for a design workstation for advanced life-support systems (called the DAWN Project, for Design Assistant Workstation), incorporating qualitative simulation, required the implementation of a useful qualitative simulation capability and the integration of qualitative and quantitative simulation such that simulation capabilities are maximized without duplication. The reason is that to produce design solutions to a system goal, the behavior of the system in both a steady and perturbed state must be represented. The Qualitative Simulation Tool (QST), on an expert-system-like model building and simulation interface toll called ScratchPad (SP), and on the integration of QST and SP with more conventional, commercially available simulation packages now being applied in the evaluation of life-support system processes and components are discussed.

Cantwell, Elizabeth↗

Satellite-matrix-switched, time-division-multiple-access network simulator

A versatile experimental Ka-band network simulator has been implemented at the NASA Lewis Research Center to demonstrate and evaluate a satellite-matrix-switched, time-division-multiple-access (SMS-TDMA) network and to evaluate future digital ground terminals and radiofrequency (RF) components. The simulator was implemented by using proof-of-concept RF components developed under NASA contracts and digital ground terminal and link simulation hardware developed at Lewis. This simulator provides many unique capabilities such as satellite range delay and variation simulation and rain fade simulation. All network parameters (e.g., signal-to-noise ratio, satellite range variation rate, burst density, and rain fade) are controlled and monitored by a central computer. The simulator is presently configured as a three-ground-terminal SMS-TDMA network.

Ivancic, William D.↗

Helmet mounted display systems for helicopter simulation

Simulation scientists continually pursue improved flight simulation technology with the goal of closely replicating the 'real world' physical environment. The presentation/display of visual information for flight simulation is one such area enjoying recent technical improvements that are fundamental for conducting simulated operations close to the terrain. Detailed and appropriate visual information is especially critical for Nap-Of-the-Earth (NOE) helicopter flight simulation where the pilot maintains an 'eyes-out' orientation to avoid obstructions and terrain. This paper elaborates on the visually coupled Wide Field Of View Helmet Mounted Display (WFOVHMD) system technology as a viable visual display system for helicopter simulation. In addition the paper discusses research conducted on the NASA-Ames Vertical Motion Simulator that examined one critical research issue for helmet mounted displays.

Haworth, Loran A.↗

Automated simulation as part of a design workstation

A development project for a design workstation for advanced life-support systems incorporating qualitative simulation, required the implementation of a useful qualitative simulation capability and the integration of qualitative and quantitative simulations, such that simulation capabilities are maximized without duplication. The reason is that to produce design solutions to a system goal, the behavior of the system in both a steady and perturbed state must be represented. The paper reports on the Qualitative Simulation Tool (QST), on an expert-system-like model building and simulation interface toll called ScratchPad (SP), and on the integration of QST and SP with more conventional, commercially available simulation packages now being applied in the evaluation of life-support system processes and components.

Cantwell, E.↗

Berthing simulator for space station and orbiter

The development of a real-time man-in-the-loop berthing simulator is in progress at NASA Lyndon B. Johnson Space Center (JSC) to conduct a parametric study and to measure forces during contact conditions of the actual docking mechanisms for the Space Station Freedom and the orbiter. In berthing, the docking ports of the Space Station and the orbiter are brought together using the orbiter robotic arm to control the relative motion of the vehicles. The berthing simulator consists of a dynamics docking test system (DDTS), computer system, simulator software, and workstations. In the DDTS, the Space Station, and the orbiter docking mechanisms are mounted on a six-degree-of-freedom (6 DOF) table and a fixed platform above the table. Six load cells are used on the fixed platform to measure forces during contact conditions of the docking mechanisms. Two Encore Concept 32/9780 computers are used to simulate the orbiter robotic arm and to operate the berthing simulator. A systematic procedure for a real-time dynamic initialization is being developed to synchronize the Space Station docking port trajectory with the 6 DOF table movement. The berthing test can be conducted manually or automatically and can be extended for any two orbiting vehicles using a simulated robotic arm. The real-time operation of the berthing simulator is briefly described.

Veerasamy, Sam↗

Test and evaluation of the generalized gate logic system simulator

The results of the initial testing of the Generalized Gate Level Logic Simulator (GGLOSS) are discussed. The simulator is a special purpose fault simulator designed to assist in the analysis of the effects of random hardware failures on fault tolerant digital computer systems. The testing of the simulator covers two main areas. First, the simulation results are compared with data obtained by monitoring the behavior of hardware. The circuit used for these comparisons is an incomplete microprocessor design based upon the MIL-STD-1750A Instruction Set Architecture. In the second area of testing, current simulation results are compared with experimental data obtained using precursors of the current tool. In each case, a portion of the earlier experiment is confirmed. The new results are then viewed from a different perspective in order to evaluate the usefulness of this simulation strategy.

Miner, Paul S.↗