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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 667 records · Page 37

Fast Parallel Computation Of Manipulator Inverse Dynamics

Method for fast parallel computation of inverse dynamics problem, essential for real-time dynamic control and simulation of robot manipulators, undergoing development. Enables exploitation of high degree of parallelism and, achievement of significant computational efficiency, while minimizing various communication and synchronization overheads as well as complexity of required computer architecture. Universal real-time robotic controller and simulator (URRCS) consists of internal host processor and several SIMD processors with ring topology. Architecture modular and expandable: more SIMD processors added to match size of problem. Operate asynchronously and in MIMD fashion.

Fijany, Amir↗

An alternative to unstructured grids for computing gas dynamic flows around arbitrarily complex two-dimensional bodies

In this paper we describe an approach for dealing with arbitrary complex, two dimensional geometries, the so-called cartesian boundary method. Conceptually, the cartesian boundary method is quite simple. Solid bodies blank out areas of a background, cartesian mesh, and the resultant cut cells are singled out for special attention. However, there are several obstacles that must be overcome in order to achieve a practical scheme. We present a general strategy that overcomes these obstacles, together with some details of our successful conversion of an adaptive mesh algorithm from a body-fitted code to a cartesian boundary code.

Quirk, James J.↗

A special purpose silicon compiler for designing supercomputing VLSI systems

Design of general/special purpose supercomputing VLSI systems for numeric algorithm execution involves tackling two important aspects, namely their computational and communication complexities. Development of software tools for designing such systems itself becomes complex. Hence a novel design methodology has to be developed. For designing such complex systems a special purpose silicon compiler is needed in which: the computational and communicational structures of different numeric algorithms should be taken into account to simplify the silicon compiler design, the approach is macrocell based, and the software tools at different levels (algorithm down to the VLSI circuit layout) should get integrated. In this paper a special purpose silicon (SPS) compiler based on PACUBE macrocell VLSI arrays for designing supercomputing VLSI systems is presented. It is shown that turn-around time and silicon real estate get reduced over the silicon compilers based on PLA's, SLA's, and gate arrays. The first two silicon compiler characteristics mentioned above enable the SPS compiler to perform systolic mapping (at the macrocell level) of algorithms whose computational structures are of GIPOP (generalized inner product outer product) form. Direct systolic mapping on PLA's, SLA's, and gate arrays is very difficult as they are micro-cell based. A novel GIPOP processor is under development using this special purpose silicon compiler.

Venkateswaran, N.↗

Computation of wave propagation in a complex flow

A numerical method has been developed in order to address aeroacoustic problems modeled by the linearized Euler equations. A weak formulation of the equations leads to a time-dependent equation for the test functions. The basic solver being one dimensional, two dimensional problems are handled by directional splitting. This method shows low dissipation and dispersion errors.

Lafon, Philippe↗

When the Eyes Don't Have It: Autonomous Control of Deep Space Vehicles for Human Spaceflight

NASA has been charged with expanding human presence into the solar system. The next phase of exploration will focus on learning how to develop and sustain habitats on the moon for eventual missions to Mars. The Gateway Lunar Orbiting Platform (G-LOP) is a modular spacecraft being built for cis-lunar orbit and offers a true deep space environment for gaining experience for human missions to Mars. The mission concept for Gateway involves long uncrewed periods between missions; therefore, Gateway requires increased self-reliance to separate the spacecraft from Earth-bound control and oversight. This complicates the human-in-the-loop (HITL) concept and requires major adjustments to the traditional automation human-computer interaction paradigm. This paper discusses the design, development, and verification of complex human-computer interactions with the autonomous systems managers which will control the Gateway spacecraft.

Julia M. Badger↗

Wall functions for the kappa-epsilon turbulence model in generalized nonorthogonal curvilinear coordinates

A k-epsilon turbulence model suitable for compressible flow, including the new wall function formulation, has been incorporated into an existing compressible Reynolds-averaged Navier-Stokes code, F3D. The low Reynolds number k-epsilon model of Chien (1982) was added for comparison with the present method. A number of features were added to the F3D code including improved far-field boundary conditions and viscous terms in the streamwise direction. A series of computations of increasing complexity was run to test the effectiveness of the new formulation. Flow over a flat plate was computed by using both orthogonal and nonorthogonal grids, and the friction coefficients and velocity profiles compared with a semi-empirical equation. Flow over a body of revolution at zero angle of attack was then computed to test the method's ability to handle flow over a curved surface. Friction coefficients and velocity profiles were compared to test data. All models gave good results on a relatively fine grid, but only the wall function formulation was effective with coarser grids. Finally, in order to demonstrate the method's ability to handle complex flow fields, separated flow over a prolate spheroid at angle of attack was computed, and results were compared to test data. The results were also compared to a k-epsilon model by Kim and Patel (1991), in which one equation model patched in at the wall was employed. Both models gave reasonable solutions, but improvement is required for accurate prediction of friction coefficients in the separated regions.

Sondak, D. L.↗

Reproducibility of fixed-node diffusion Monte Carlo across diverse community codes: The case of water–methane dimer

Fixed-node diffusion quantum Monte Carlo (FN-DMC) is a widely trusted many-body method for solving the Schrödinger equation, known for its reliable predictions of material and molecular properties. Furthermore, its excellent scalability with system complexity and near-perfect utilization of computational power make FN-DMC ideally positioned to leverage new advances in computing to address increasingly complex scientific problems. Even though the method is widely used as a computational gold standard, reproducibility across the numerous FN-DMC code implementations has yet to be demonstrated. This difficulty stems from the diverse array of DMC algorithms and trial wave functions, compounded by the method’s inherent stochastic nature. Here, this study represents a community-wide effort to assess the reproducibility of the method, affirming that yes, FN-DMC is reproducible (when handled with care). Using the water–methane dimer as the canonical test case, we compare results from eleven different FN-DMC codes and show that the approximations to treat the non-locality of pseudopotentials are the primary source of the discrepancies between them. In particular, we demonstrate that, for the same choice of determinantal component in the trial wave function, reliable and reproducible predictions can be achieved by employing the T-move, the determinant locality approximation, or the determinant T-move schemes, while the older locality approximation leads to considerable variability in results. These findings demonstrate that, with appropriate choices of algorithmic details, fixed-node DMC is reproducible across diverse community codes—highlighting the maturity and robustness of the method as a tool for open and reliable computational science.

Della Pia, Flaviano [Univ. of Cambridge (United Ki↗

Computer-graphics studies of dipole-dipole collisions - Evidence for neutral collision complexes.

Extension of three-dimensional computer-graphics studies of orientation-dependent forces to multiple reflection behavior in dipole-dipole collisions. The collision pairs DCl-DCl and HCl-HCl are studied for rotational temperatures of 25, 77, and 300 K and translational temperatures of 77 and 300 K. The probability of a multiple reflection collision is a very sensitive inverse function of hard-core reflection distance for fixed temperatures. A brief comparison of the results is made with two-dimensional results of Clarke and Smith (1970) for CHF3-CHF3.

Dugan, J. V., Jr.↗

MSD CoP Webinar: Quantum Computing Futures through a Multisector Lens

Context: This webinar featured two presentations examining quantum computing and its complex implications across the energy, water, and materials sectors. Olivier Ezratty introduced quantum computing, its anticipated applications and added value, and the hardware required to support these systems. He also discussed their energy demands and the role of the Quantum Energy Initiative in developing an interdisciplinary research field focused on these challenges. David McCollum then explored the opportunities and multisectoral challenges associated with next-generation, quantum-accelerated data centers, including their potential energy and resource impacts and the infrastructure chokepoints that could emerge. Together, the presentations emphasized the need for long-term planning and cross-cutting research collaboration as quantum computing technologies continue to develop. Presenters: Olivier Ezratty (Quantum Energy Initiative); David McCollum (Oak Ridge National Laboratory) Moderator: Patrick M. Reed (MSD CoP Facilitation Team); Gokul Iyer (Pacific Northwest National Laboratory) This webinar was held on: July 9th, 2026 from 1:00–2:30 PM EDT.

Quantum Computing↗

A Physics-Based Work-Energy Formulation for Real-Time Trajectory Guidance of A Lunar Lander

Throughout the years, many researchers have calculated and optimized trajectory solutions for lunar landing systems by employing sophisticated mathematical methods, that include: Hamilton’s Principle of Variation, Pontryagin’s maximum principle, and well known convex-optimization techniques among others. Many of these approaches typically require expensive computational resources to achieve convergence in the solution. In an effort to reduce complexity and the computational load required to obtain real-time guidance commands, a simple physics-based work-energy approach has been formulated. This approach is based on the dissipation of the mechanical energy of the vehicle to its final desired energy state required to achieve a safe landing. The rocket engine(s) employed during landing (among other maneuvers) dissipates mechanical energy by both doing work against the velocity vector of the vehicle (thus defining the trajectory path), and by jettisoning mass. Therefore, by solving the energy dissipation problem at every step of the maneuver, a much simpler formulation that naturally and quickly attains convergence is obtained. This formulation is not limited to approach, landing, and divert maneuvers, but in principle it can be employed during de-orbiting, braking burn, ascent, as well as orbit insertion.

Guidance↗

A Physics-Based Work-Energy Formulation for Real-Time Trajectory Guidance of a Lunar Lander

Throughout the years, many researchers have calculated and optimized trajectory solutions for lunar landing systems by employing sophisticated mathematical methods, that include: Hamilton’s Principle of Variation, Pontryagin’s maximum principle, and well known convex-optimization techniques among others. Many of these approaches typically require expensive computational resources to achieve convergence in the solution. In an effort to reduce complexity and the computational load required to obtain real-time guidance commands, a simple physics-based work-energy approach has been formulated. This approach is based on the dissipation of the mechanical energy of the vehicle to its final desired energy state required to achieve a safe landing. The rocket engine(s) employed during landing (among other maneuvers) dissipates mechanical energy by both doing work against the velocity vector of the vehicle (thus defining the trajectory path), and by jettisoning mass. Therefore, by solving the energy dissipation problem at every step of the maneuver, a much simpler formulation that naturally and quickly attains convergence is obtained. This formulation is not limited to approach, landing, and divert maneuvers, but in principle it can be employed during de-orbiting, braking burn, ascent, as well as orbit insertion.

Guidance↗

Attention to quantum complexity

The imminent era of error-corrected quantum computing demands robust methods to characterize quantum state complexity from limited, noisy measurements. We introduce the Quantum Attention Network (QuAN), a classical artificial intelligence (AI) framework leveraging attention mechanisms tailored for learning quantum complexity. Inspired by large language models, QuAN treats measurement snapshots as tokens while respecting permutation invariance. Combined with our parameter-efficient miniset self-attention block, this enables QuAN to access high-order moments of bit-string distributions and preferentially attend to less noisy snapshots. We test QuAN across three quantum simulation settings: driven hard-core Bose-Hubbard model, random quantum circuits, and toric code under coherent and incoherent noise. QuAN directly learns entanglement and state complexity growth from experimental computational basis measurements, including complexity growth in random circuits from noisy data. In regimes inaccessible to existing theory, QuAN unveils the complete phase diagram for noisy toric code data as a function of both noise types, highlighting AI’s transformative potential for assisting quantum hardware.

Kim, Hyejin [Cornell Univ., Ithaca, NY (United Sta↗

Frequency-domain computing using nonlinear acoustic-wave device on lithium niobate

Abstract Multiply-accumulation are crucial computing operations in signal processing, numerical simulations, and machine learning. In recent years, optical analog approaches have demonstrated higher computing performance and better power efficiency than their digital counterparts. However, analog computing chips usually need large areas and complex structures for parallel computing, as a single device element only executes one computing operation at a single time. Here, we demonstrate frequency-domain computing using the nonlinear acoustic-wave devices on lithium niobate, featuring a normalized external second-harmonic generation conversion efficiency of ~ 5.7 × 10-4 W-1. The second-order sum-frequency nonlinear process of lithium niobate enables multiplication of inputs encoded in the frequency domain. Compared to the analog schemes, our device features a notably simpler design, and nanofabrication requires only one lift-off. Using a single acoustic-wave device within an area of 0.03 mm2, we can simultaneously conduct over 130,000 multiply-accumulation operations. Our acoustic-wave device shows applications in real and complex vector convolutions and image processing. This demonstration sets the stage for experimental realizations into frequency-domain integrated nonlinear acoustic computing systems, potentially shaping future developments in acoustic neural networks and quantum computing.

chai, mingzhao (ORCID:0009000466226341)↗

GRID2D/3D: A computer program for generating grid systems in complex-shaped two- and three-dimensional spatial domains. Part 2: User's manual and program listing

An efficient computer program, called GRID2D/3D, was developed to generate single and composite grid systems within geometrically complex two- and three-dimensional (2- and 3-D) spatial domains that can deform with time. GRID2D/3D generates single grid systems by using algebraic grid generation methods based on transfinite interpolation in which the distribution of grid points within the spatial domain is controlled by stretching functions. All single grid systems generated by GRID2D/3D can have grid lines that are continuous and differentiable everywhere up to the second-order. Also, grid lines can intersect boundaries of the spatial domain orthogonally. GRID2D/3D generates composite grid systems by patching together two or more single grid systems. The patching can be discontinuous or continuous. For continuous composite grid systems, the grid lines are continuous and differentiable everywhere up to the second-order except at interfaces where different single grid systems meet. At interfaces where different single grid systems meet, the grid lines are only differentiable up to the first-order. For 2-D spatial domains, the boundary curves are described by using either cubic or tension spline interpolation. For 3-D spatial domains, the boundary surfaces are described by using either linear Coon's interpolation, bi-hyperbolic spline interpolation, or a new technique referred to as 3-D bi-directional Hermite interpolation. Since grid systems generated by algebraic methods can have grid lines that overlap one another, GRID2D/3D contains a graphics package for evaluating the grid systems generated. With the graphics package, the user can generate grid systems in an interactive manner with the grid generation part of GRID2D/3D. GRID2D/3D is written in FORTRAN 77 and can be run on any IBM PC, XT, or AT compatible computer. In order to use GRID2D/3D on workstations or mainframe computers, some minor modifications must be made in the graphics part of the program; no modifications are needed in the grid generation part of the program. The theory and method used in GRID2D/3D is described.

Bailey, R. T.↗

OVERAERO-MPI: Parallel Overset Aeroelasticity Code

An overset modal structures analysis code was integrated with a parallel overset Navier-Stokes flow solver to obtain a code capable of static aeroelastic computations. The new code was used to compute the static aeroelastic deformation of an arrow-wing-body geometry and a complex, full aircraft configuration. For the simple geometry, the results were similar to the results obtained with the ENSAERO code and the PVM version of OVERAERO. The full potential of this code suite was illustrated in the complex, full aircraft computations.

Gee, Ken↗

Even Higher-Level Synthesis: An Exploration of AI Hardware Accelerators using HLS4ML

With the rise of artificial intelligence, the popularization of deep learning, and a constantly evolving industry, the demand for flexible and efficient tools has never been greater. As algorithms grow more complex, their runtime and energy consumption increase exponentially. Customized hardware accelerators, long used for specific mathematical operations, remain essential for managing modern applications' computational and power demands. Hardware accelerators can speed up complex computations by orders of magnitude, but their manual design and verification processes are often challenging and time-consuming. High-Level Synthesis (HLS) provides a solution by transforming high-level algorithm descriptions, typically written in C++ or SystemC, into synthesizable RTL suitable for hardware implementation. This approach reduces development time for RTL engineers while offering flexibility beyond what traditional handwritten RTL can provide. We extended this capability to the machine-learning domain with the open-source framework hls4ml, which allows neural networks trained in Python frameworks like Tensorflow or PyTorch to be synthesized into efficient hardware representations for the traditional FPGA and ASIC flows. This breakthrough addresses the growing need for reduced design turnaround and easy verification of ML hardware accelerators with low latency and power efficiency constraints. During this tutorial, we will demonstrate how Python complements HLS by simplifying the ML design process, bridging the gap between software and hardware development. Attendees will explore how we translate neural networks modeled in Python into fixed-point C++ models suitable for HLS workflows. We will dive into strategies like Value-Range Analysis and Quantization-Aware Training, which optimize these designs for deployment and evaluate their accuracy, power consumption, and energy efficiency. To exemplify these concepts, experts from Fermilab will share their experiences applying this technology to high-energy physics experiments, where real-time, low-latency processing is critical. Over the years, Fermilab engineers have demonstrated how deep neural networks, optimized for hardware using hls4ml, can meet the stringent requirements of trigger systems at the CERN Large Hadron Collider. These systems rely on rapid decision-making to process immense data volumes while retaining only the most relevant events for further analysis. The application of hls4ml has also been extended to innovative technologies like smart pixel arrays. These smart pixels integrate ML inference capabilities directly into sensor devices, enabling localized data processing at the pixel level. This approach drastically reduces the need to transmit raw data to external processing units, significantly decreasing power consumption and latency. By embedding neural networks within the pixel architecture, the smart pixels can identify and prioritize relevant data in real time, providing a highly efficient solution for edge computing in scenarios such as particle detectors and imaging systems. Fermilab's work highlights the potential of hardware-accelerated ML in scenarios where both speed and power efficiency are mission-critical. Through this tutorial, attendees will gain valuable insights into the challenges and solutions of deploying ML in hardware. Understanding how HLS and hls4ml streamline the development of neural network-based hardware accelerators is fundamental for the industry's future. Participants will learn how these technologies are shaping the future of AI and scientific computing.

Di Guglielmo, Giuseppe [Fermilab]↗

On The Computational Capabilities of Physical Systems: Relationship With Conventional Computer Science - Part 2

In the first of this pair of papers, it was proven that there cannot be a physical computer to which one can properly pose any and all computational tasks concerning the physical universe. It was then further proven that no physical computer C can correctly carry out all computational tasks that can be posed to C. As a particular example, this result means that no physical computer that can, for any physical system external to that computer, take the specification of that external system's state as input and then correctly predict its future state before that future state actually occurs; one cannot build a physical computer that can be assured of correctly "processing information faster than the universe does". These results do not rely on systems that are infinite, and/or non-classical, and/or obey chaotic dynamics. They also hold even if one uses an infinitely fast, infinitely dense computer, with computational powers greater than that of a Turing Machine. This generality is a direct consequence of the fact that a novel definition of computation - "physical computation" - is needed to address the issues considered in these papers, which concern real physical computers. While this novel definition does not fit into the traditional Chomsky hierarchy, the mathematical structure and impossibility results associated with it have parallels in the mathematics of the Chomsky hierarchy. This second paper of the pair presents a preliminary exploration of some of this mathematical structure. Analogues of Chomskian results concerning universal Turing Machines and the Halting theorem are derived, as are results concerning the (im)possibility of certain kinds of error-correcting codes. In addition, an analogue of algorithmic information complexity, "prediction complexity", is elaborated. A task-independent bound is derived on how much the prediction complexity of a computational task can differ for two different reference universal physical computers used to solve that task, a bound similar to the "encoding" bound governing how much the algorithm information complexity of a Turing machine calculation can differ for two reference universal Turing machines. Finally, it is proven that either the Hamiltonian of our universe proscribes a certain type of computation, or prediction complexity is unique (unlike algorithmic information complexity), in that there is one and only version of it that can be applicable throughout our universe.

Wolpert, David H.↗