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At least 703 records · Page 39

Simulation Evaluation of Equivalent Vision Technologies for Aerospace Operations

A fixed-based simulation experiment was conducted in NASA Langley Research Center s Integration Flight Deck simulator to investigate enabling technologies for equivalent visual operations (EVO) in the emerging Next Generation Air Transportation System operating environment. EVO implies the capability to achieve or even improve on the safety of current-day Visual Flight Rules (VFR) operations, maintain the operational tempos of VFR, and perhaps even retain VFR procedures - all independent of the actual weather and visibility conditions. Twenty-four air transport-rated pilots evaluated the use of Synthetic/Enhanced Vision Systems (S/EVS) and eXternal Vision Systems (XVS) technologies as enabling technologies for future all-weather operations. The experimental objectives were to determine the feasibility of XVS/SVS/EVS to provide for all weather (visibility) landing capability without the need (or ability) for a visual approach segment and to determine the interaction of XVS/EVS and peripheral vision cues for terminal area and surface operations. Another key element of the testing investigated the pilot's awareness and reaction to non-normal events (i.e., failure conditions) that were unexpectedly introduced into the experiment. These non-normal runs served as critical determinants in the underlying safety of all-weather operations. Experimental data from this test are cast into performance-based approach and landing standards which might establish a basis for future all-weather landing operations. Glideslope tracking performance appears to have improved with the elimination of the approach visual segment. This improvement can most likely be attributed to the fact that the pilots didn't have to simultaneously perform glideslope corrections and find required visual landing references in order to continue a landing. Lateral tracking performance was excellent regardless of the display concept being evaluated or whether or not there were peripheral cues in the side window. Although workload ratings were significantly less when peripheral cues were present compared to when there were none, these differences appear to be operationally inconsequential. Larger display concepts tested in this experiment showed significant situation awareness (SA) improvements and workload reductions compared to smaller display concepts. With a fixed display size, a color display was more influential in SA and workload ratings than a collimated display.

Kramer, Lynda J.↗

Introductory remarks

Suggested fluid mechanics research to be conducted in the National Transonic Facility include: wind tunnel calibration; flat plate skin friction, flow visualization and measurement techniques; leading edge separation; high angle of attack separation; shock-boundary layer interaction; submarine shapes; low speed studies of cylinder normal to flow; and wall interference effects. These theoretical aerodynamic investigations will provide empirical inputs or validation data for computational aerodynamics, and increase the usefulness of existing wind tunnels.

Gessow, A.↗

An innovative, multidisciplinary educational program in interactive information storage and retrieval. Presentation visuals

This Working Paper Series entry represents a collection of presentation visuals associated with the companion report entitled An Innovative, Multidisciplinary Educational Program in Interactive Information Storage and Retrieval, USL/DBMS NASA/RECON Working Paper Series report number DBMS.NASA/RECON-12. The project objectives are to develop a set of transportable, hands-on, data base management courses for science and engineering students to facilitate their utilization of information storage and retrieval programs.

Dominick, Wayne D.↗

The exploration metaphor

NASA's experience in planetary exploration has demonstrated that the desktop workstation is inadequate for many visualization situations. The primary mission displays for the unmanned Surveyor missions to the moon during the mid-1960's, for example, were environmental images assembled on the inside surfaces of spherical shells. Future exploration missions will greatly benefit from advances in digital computer and display technology, but there remain unmet user interface needs. Alternative user interfaces and metaphors are needed for planetary exploration and other interactions with complex spatial environments. These interfaces and metaphors would enable the user to directly explore environments and naturally manipulate objects in those environments. Personal simulators, virtual workstations, and telepresence user interfaces are systems capable of providing this integration of user space and task space. The Exploration Metaphor is a useful concept for guiding the design of user interfaces for virtual environments and telepresence. To apply the Exploration Metaphor is to assert that computing is like exploration, and to support objects, operations, and contexts comparable to those encountered in the exploration of natural environments. The Exploration Metaphor, under development for user interfaces in support of NASA's planetary exploration missions and goals, will also benefit other applications where complex spatial information must be visualized. Visualization methods and systems for planetary exploration are becoming increasingly integrated and interactive as computing technology improves. These advances will benefit from virtual environment and telepresence interface technology. A key development has been the processing of multiple images and other sensor data to create detailed digital models of the planets and moons. Data from images of the Earth, Mars, and Miranda, for example, have been converted into 3D models, and dynamic virtual fly-overs have been computed as demonstrations. Similar processing of lower altitude photography and the use of computer aided design tools promise to produce very detailed models in the future.

Mcgreevy, Michael W.↗

High End Computer Network Testbedding at NASA Goddard Space Flight Center

The Earth & Space Data Computing (ESDC) Division, at the Goddard Space Flight Center, is involved in development and demonstrating various high end computer networking capabilities. The ESDC has several high end super computers. These are used to run: (1) computer simulation of the climate systems; (2) to support the Earth and Space Sciences (ESS) project; (3) to support the Grand Challenge (GC) Science, which is aimed at understanding the turbulent convection and dynamos in stars. GC research occurs in many sites throughout the country, and this research is enabled by, in part, the multiple high performance network interconnections. The application drivers for High End Computer Networking use distributed supercomputing to support virtual reality applications, such as TerraVision, (i.e., three dimensional browser of remotely accessed data), and Cave Automatic Virtual Environments (CAVE). Workstations can access and display data from multiple CAVE's with video servers, which allows for group/project collaborations using a combination of video, data, voice and shared white boarding. The ESDC is also developing and demonstrating the high degree of interoperability between satellite and terrestrial-based networks. To this end, the ESDC is conducting research and evaluations of new computer networking protocols and related technologies which improve the interoperability of satellite and terrestrial networks. The ESDC is also involved in the Security Proof of Concept Keystone (SPOCK) program sponsored by National Security Agency (NSA). The SPOCK activity provides a forum for government users and security technology providers to share information on security requirements, emerging technologies and new product developments. Also, the ESDC is involved in the Trans-Pacific Digital Library Experiment, which aims to demonstrate and evaluate the use of high performance satellite communications and advanced data communications protocols to enable interactive digital library data access between the U. S. Library of Congress, the National Library of Japan and other digital library sites at 155 MegaBytes Per Second. The ESDC participation in this program is the Trans-Pacific access to GLOBE visualizations in real time. ESDC is participating in the Department of Defense's ATDNet with Multiwavelength Optical Network (MONET) a fully switched Wavelength Division Networking testbed. This presentation is in viewgraph format.

Gary, James Patrick↗

Using computer graphics to enhance astronaut and systems safety

Computer graphics is being employed at the NASA Johnson Space Center as a tool to perform rapid, efficient and economical analyses for man-machine integration, flight operations development and systems engineering. The Operator Station Design System (OSDS), a computer-based facility featuring a highly flexible and versatile interactive software package, PLAID, is described. This unique evaluation tool, with its expanding data base of Space Shuttle elements, various payloads, experiments, crew equipment and man models, supports a multitude of technical evaluations, including spacecraft and workstation layout, definition of astronaut visual access, flight techniques development, cargo integration and crew training. As OSDS is being applied to the Space Shuttle, Orbiter payloads (including the European Space Agency's Spacelab) and future space vehicles and stations, astronaut and systems safety are being enhanced. Typical OSDS examples are presented. By performing physical and operational evaluations during early conceptual phases. supporting systems verification for flight readiness, and applying its capabilities to real-time mission support, the OSDS provides the wherewithal to satisfy a growing need of the current and future space programs for efficient, economical analyses.

Computer Simulation↗

Design of a Subscale, Inert Gas Test for Plume-Surface Interactions in a Reduced Pressure Environment

Rocket plume-surface interaction is a multi-phase, complex discipline characterized by plume flow physics, erosion physics, and ejecta dynamics. To provide critical data for the validation of predictive modeling capabilities, an inert-gas, subscale ground test has been designed, with one test phase focused on cratering and ejecta and another test phase focused on plume structure and behavior. Using a supersonic, heated N2 jet impinging onto six different mechanical regolith simulants, visual data on the temporal evolution of cratering and ejecta are collected in a vacuum chamber at ambient pressures ranging from 600 Pa down to approximately 7 Pa. Using the same N2 jet impinging onto an instrumented plate, NO planar laser-induced fluorescence data are obtained at lower ambient pressures for the validation of both continuum and rarefied gas-phase physics. This paper discusses the design of this test and data products, with emphasis on the cratering and ejecta experiments, along with the physical scaling, challenges, and relevance of these data to the maturation of the plume-surface interaction discipline.

Ashley M Korzun↗

Visualization Component of Vehicle Health Decision Support System

The visualization front-end of a Decision Support System (DSS) also includes an analysis engine linked to vehicle telemetry, and a database of learned models for known behaviors. Because the display is graphical rather than text-based, the summarization it provides has a greater information density on one screen for evaluation by a flight controller.This tool provides a system-level visualization of the state of a vehicle, and drill-down capability for more details and interfaces to separate analysis algorithms and sensor data streams. The system-level view is a 3D rendering of the vehicle, with sensors represented as icons, tied to appropriate positions within the vehicle body and colored to indicate sensor state (e.g., normal, warning, anomalous state, etc.). The sensor data is received via an Information Sharing Protocol (ISP) client that connects to an external server for real-time telemetry. Users can interactively pan, zoom, and rotate this 3D view, as well as select sensors for a detail plot of the associated time series data. Subsets of the plotted data can be selected and sent to an external analysis engine to either search for a similar time series in an historical database, or to detect anomalous events. The system overview and plotting capabilities are completely general in that they can be applied to any vehicle instrumented with a collection of sensors. This visualization component can interface with the ISP for data streams used by NASA s Mission Control Center at Johnson Space Center. In addition, it can connect to, and display results from, separate analysis engine components that identify anomalies or that search for past instances of similar behavior. This software supports NASA's Software, Intelligent Systems, and Modeling element in the Exploration Systems Research and Technology Program by augmenting the capability of human flight controllers to make correct decisions, thus increasing safety and reliability. It was designed specifically as a tool for NASA's flight controllers to monitor the International Space Station and a future Crew Exploration Vehicle.

Jacob, Joseph↗

Topography Analysis and Visualization Software Supports a Guided Comparative Planetology Education Exhibit at the Smithsonian's Air and Space Museum

The Planetary Geodynamics Laboratory (http://geodynamics.gsfc.nasa.gov) of NASA s Goddard Space Flight Center designed, produced and recently delivered a "museum-friendly" version of GRIDVIEW, a grid visualization and analysis application, to the Smithsonian's National Air and Space Museum where it will be used in a guided comparative planetology education exhibit. The software was designed to enable museum visitors to interact with the same Earth and Mars topographic data and tools typically used by planetary scientists, and experience the thrill of discovery while learning about the geologic differences between Earth and Mars.

Roark, J. H.↗

Visual Computing Environment

The Visual Computing Environment (VCE) is a NASA Lewis Research Center project to develop a framework for intercomponent and multidisciplinary computational simulations. Many current engineering analysis codes simulate various aspects of aircraft engine operation. For example, existing computational fluid dynamics (CFD) codes can model the airflow through individual engine components such as the inlet, compressor, combustor, turbine, or nozzle. Currently, these codes are run in isolation, making intercomponent and complete system simulations very difficult to perform. In addition, management and utilization of these engineering codes for coupled component simulations is a complex, laborious task, requiring substantial experience and effort. To facilitate multicomponent aircraft engine analysis, the CFD Research Corporation (CFDRC) is developing the VCE system. This system, which is part of NASA's Numerical Propulsion Simulation System (NPSS) program, can couple various engineering disciplines, such as CFD, structural analysis, and thermal analysis. The objectives of VCE are to (1) develop a visual computing environment for controlling the execution of individual simulation codes that are running in parallel and are distributed on heterogeneous host machines in a networked environment, (2) develop numerical coupling algorithms for interchanging boundary conditions between codes with arbitrary grid matching and different levels of dimensionality, (3) provide a graphical interface for simulation setup and control, and (4) provide tools for online visualization and plotting. VCE was designed to provide a distributed, object-oriented environment. Mechanisms are provided for creating and manipulating objects, such as grids, boundary conditions, and solution data. This environment includes parallel virtual machine (PVM) for distributed processing. Users can interactively select and couple any set of codes that have been modified to run in a parallel distributed fashion on a cluster of heterogeneous workstations. A scripting facility allows users to dictate the sequence of events that make up the particular simulation.

Lawrence, Charles↗

An Update on GPM and TRMM Data Services at NASA GES DISC

The Goddard Earth Sciences (GES) Data and Information Services Center (DISC) is home to data archives of the NASA-JAXA Global Precipitation Measurement (GPM), the Tropical Rainfall Measuring Mission (TRMM), and other NASA missions and projects. To maximize the use of NASA data products in scientific research and applications as well as for societal benefits, we provide data and information services that make datasets easy to find and use through simplification of data access for users at all levels around the world. Over the years, user-friendly data services have been developed at GES DISC, including data subsetting, format conversion, online visualization and analysis (i.e. Giovanni), user support system, etc. We routinely analyze questions, feedback, and use cases from users and algorithm developers around the world as well as best practices and new technology to improve existing services and formulate new data services. Interaction between users and algorithm developers is an important process for identifying issues in products, collecting user requirements, and improving product quality and usability. Staff members regularly communicate with algorithm developers with user questions and concerns through conferences and workshops. We publish peer-reviewed papers and articles in major Earth science journals and book chapters to describe NASA global and regional precipitation datasets and services with examples. News articles about GPM and TRMM datasets associated with significant events are regularly posted in the GES DISC Web portal and social media. We also actively participate in training activities. In this presentation, we present our latest activities about GPM and TRMM data services, data/service metrics, and future plans at GES DISC.

Liu, Z.↗

Discovery of Activities via Statistical Clustering of Fixation Patterns

Human behavior often consists of a series of distinct activities, each characterized by a unique pattern of interaction with the visual environment. This is true even in a restricted domain, such as a piloting an aircraft, where activities with distinct visual signatures might be things like communicating, navigating, and monitoring. We propose a novel analysis method for gaze-tracking data, to perform blind discovery of these hypothetical activities. The method is in some respects similar to recurrence analysis, but here we compare not individual fixations, but groups of fixations aggregated over a fixed time interval. The duration of this interval is a parameter that we will refer to as delta. We assume that the environment has been divided into a set of N different areas-of-interest (AOIs). For a given interval of time of duration delta, we compute the proportion of time spent fixating each AOI, resulting in an N-dimensional vector. These proportions can be converted to integer counts by multiplying by delta divided by the average fixation duration (another parameter that we fix at 280 milliseconds). We compare different intervals by computing the chi-square statistic. The p-value associated with the statistic is the likelihood of observing the data under the hypothesis that the data in the two intervals were generated by a single process with a single set of probabilities governing the fixation of each AOI. The method has been applied to approximately 100 hours of eye movement data collected from pilots in a high-fidelity B747 flight simulator, and the results have been compared to synthetic data in which the each activity is represented as first-order Markov process with random probabilities assigned to the AOIs. Randomly-generated synthetic activities can require thousands of fixations to be discriminated with statistical significance, while the human data can be clustered using averaging windows of some 10's of seconds, suggesting that the actual activities are much more narrowly focused than random Markov models.

activity analysis↗

Mitigation of Attentional Tunneling in the Flight Deck Using a Spatial Auditory Display

The role of attentional bias to a specific form of information, e.g., visual versus aural instructions, was evaluated to address the issue of attentional fixation (i.e., "cognitive tunneling") in the flight deck. A method of mitigating attentional tunneling using a spatial auditory display was evaluated in the presence and absence of a biasing factor. Data were gathered for participant recognition, accuracy and response times to aural and visual instructions under different conditions of distractor stimuli. Results showed a significant main effect for target acquisition with the use of spatial audio techniques. No significant main effects or interactions were found for target acquisition timing. Target acquisition was not affected by a "gaming score" biasing factor associated with the distractor tasks.

readback errors↗

Risks of Increased Earth Independence

As human space exploration begins to extend beyond the immediate vicinity of Earth, the ability of expertise on the ground to support operations will progressively decrease. Ground control expertise has been the primary countermeasure preventing loss of life and mission over the past sixty years and it will be gradually stripped away as expeditions reach further into space. The large, flexible and adaptive teams of experts on the ground, provide not only engineering analysis and problem-solving but also greatly increased work capacity. Monitoring of the large and fast moving stream of telemetry data is carried out around the clock by 20-30 flight controllers per shift. Analysis of that data and troubleshooting is carried out by an additional 50-100 engineers per shift. Artificial intelligence capabilities will need to be part of the solution but will not the entire solution. As progress continues to be made on intelligent systems, especially those for use in complex, dynamic environments where humans will remain a part of the activity, there is an ever increasing need to focus on how those systems will interact with the humans. Although capabilities such as natural language processing and facial recognition have become common place, even basic aspects of problem-solving, causal reasoning and generative decision-making remain well-beyond of our current capabilities. Advanced data visualization, procedure execution support, and new training approaches will be needed to close the gap between what is currently provided by experts on the ground and what the crew will need to do in increasingly autonomous ways with greater distance from Earth.

human-systems integration architecture↗

Implementation and validation of a wake model for vortex-surface interactions in low speed forward flight

The wake model was implemented using a VAX 750 and a Microvax II workstation. Online graphics capability using a DISSPLA graphics package. The rotor model used by Beddoes was significantly extended to include azimuthal variations due to forward flight and a simplified scheme for locating critical points where vortex elements are placed. A test case was obtained for validation of the predictions of induced velocity. Comparison of the results indicates that the code requires some more features before satisfactory predictions can be made over the whole rotor disk. Specifically, shed vorticity due to the azimuthal variation of blade loading must be incorporated into the model. Interactions between vortices shed from the four blades of the model rotor must be included. The Scully code for calculating the velocity field is being modified in parallel with these efforts to enable comparison with experimental data. To date, some comparisons with flow visualization data obtained at Georgia Tech were performed and show good agreement for the isolated rotor case. Comparison of time-resolved velocity data obtained at Georgia Tech also shows good agreement. Modifications are being implemented to enable generation of time-averaged results for comparison with NASA data.

Komerath, Narayanan M.↗

Modeling and sensory feedback control for space manipulators

The positioning control problem of the endtip of space manipulators whose base are uncontrolled is examined. In such a case, the conventional control method for industrial robots based on a local feedback at each joint is not applicable, because a solution of the joint displacements that satisfies a given position and orientation of the endtip is not decided uniquely. A sensory feedback control scheme for space manipulators based on an artificial potential defined in a task-oriented coordinates is proposed. Using this scheme, the controller can easily determine the input torque of each joint from the data of an external sensor such as a visual device. Since the external sensor is mounted on the unfixed base, the manipulator must track the moving image of the target in sensor coordinates. Moreover the dynamics of the base and the manipulator are interactive. However, the endtip is proven to asymptotically approach the stationary target in an inertial coordinate frame by the Liapunov's method. Finally results of computer simulation for a 6-link space manipulator model show the effectiveness of the proposed scheme.

Masutani, Yasuhiro↗

Shadowgraph flow visualization of isolated tiltrotor and rotor/wing wakes

Shadowgraph flow visualization images were acquired from a 0.184-scale tiltrotor and wing in hover. Measurements and details of the vortex core structure were examined as a function of thrust condition and wake age. Experimental data for the isolated rotor wake geometry and rotor wake interactions with a semi-span wing and image plane were acquired. Quantitative measurements and comparisons of wake geometry and distortion were made for three configurations: the isolated rotor, rotor/wing, and rotor/wing/image plane. Comparisons between tiltrotor and helicopter rotor wake geometry measurements were made. Experimental wake geometry data were also compared with two wake models. Suggestions for improvements to existing prescribed-wake and free-wake models are proposed.

Swanson, Alexandra A.↗

Interactive displays for trajectory planning and proximity operations

Rendezvous, docking, and other Space Station proximity operations (PROX OPS) will be conducted routinely in space. Real-time interactive visual aids and planning tools will be helpful, if not necessary, for future missions both in preflight training and on orbit. Two such displays, eivaN and Navie, are currently available for examination and human factors testing. A study was conducted in which data were collected from eight test subjects. Solution times for both devices decreased rapidly with experience. Neither fuel usage nor the number of waypoints (burns) decreased with experience. With Navie, medians of solution time and fuel consumption totaled over all subjects peaked at one of two starting points above the V-bar with monotonically decreasing values in both directions. This pattern did not appear with eivaN values. Since the docking tasks were fundamentally different with each device, and because Navie imposed more constraints on the users than eivaN did, the orbital mechanics effects had a more pronounced effect on the Navie results than on the eivaN data.

Brody, Adam R.↗