Search NASA⌕ Search

SEARCH · Search NASA

Results for “CONNECT algorithm”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 73 records · Page 4

Fault-tolerant clock synchronization in distributed systems

Existing fault-tolerant clock synchronization algorithms are compared and contrasted. These include the following: software synchronization algorithms, such as convergence-averaging, convergence-nonaveraging, and consistency algorithms, as well as probabilistic synchronization; hardware synchronization algorithms; and hybrid synchronization. The worst-case clock skews guaranteed by representative algorithms are compared, along with other important aspects such as time, message, and cost overhead imposed by the algorithms. More recent developments such as hardware-assisted software synchronization and algorithms for synchronizing large, partially connected distributed systems are especially emphasized.

Ramanathan, Parameswaran↗

Self-Avoiding Walks over Adaptive Triangular Grids

In this paper, we present a new approach to constructing a "self-avoiding" walk through a triangular mesh. Unlike the popular approach of visiting mesh elements using space-filling curves which is based on a geometric embedding, our approach is combinatorial in the sense that it uses the mesh connectivity only. We present an algorithm for constructing a self-avoiding walk which can be applied to any unstructured triangular mesh. The complexity of the algorithm is O(n x log(n)), where n is the number of triangles in the mesh. We show that for hierarchical adaptive meshes, the algorithm can be easily parallelized by taking advantage of the regularity of the refinement rules. The proposed approach should be very useful in the run-time partitioning and load balancing of adaptive unstructured grids.

Heber, Gerd↗

G-DYN Multibody Dynamics Engine

G-DYN is a multi-body dynamic simulation software engine that automatically assembles and integrates equations of motion for arbitrarily connected multibody dynamic systems. The algorithm behind G-DYN is based on a primal-dual formulation of the dynamics that captures the position and velocity vectors (primal variables) of each body and the interaction forces (dual variables) between bodies, which are particularly useful for control and estimation analysis and synthesis. It also takes full advantage of the spare matrix structure resulting from the system dynamics to numerically integrate the equations of motion efficiently. Furthermore, the dynamic model for each body can easily be replaced without re-deriving the overall equations of motion, and the assembly of the equations of motion is done automatically. G-DYN proved an essential software tool in the simulation of spacecraft systems used for small celestial body surface sampling, specifically in simulating touch-and-go (TAG) maneuvers of a robotic sampling system from a comet and asteroid. It is used extensively in validating mission concepts for small body sample return, such as Comet Odyssey and Galahad New Frontiers proposals.

Acikmese, Behcet↗

Radiation Coupling with the FUN3D Unstructured-Grid CFD Code

The HARA radiation code is fully-coupled to the FUN3D unstructured-grid CFD code for the purpose of simulating high-energy hypersonic flows. The radiation energy source terms and surface heat transfer, under the tangent slab approximation, are included within the fluid dynamic ow solver. The Fire II flight test, at the Mach-31 1643-second trajectory point, is used as a demonstration case. Comparisons are made with an existing structured-grid capability, the LAURA/HARA coupling. The radiative surface heat transfer rates from the present approach match the benchmark values within 6%. Although radiation coupling is the focus of the present work, convective surface heat transfer rates are also reported, and are seen to vary depending upon the choice of mesh connectivity and FUN3D ux reconstruction algorithm. On a tetrahedral-element mesh the convective heating matches the benchmark at the stagnation point, but under-predicts by 15% on the Fire II shoulder. Conversely, on a mixed-element mesh the convective heating over-predicts at the stagnation point by 20%, but matches the benchmark away from the stagnation region.

Wood, William A.↗

Data parallel sorting for particle simulation

Sorting on a parallel architecture is a communications intensive event which can incur a high penalty in applications where it is required. In the case of particle simulation, only integer sorting is necessary, and sequential implementations easily attain the minimum performance bound of O (N) for N particles. Parallel implementations, however, have to cope with the parallel sorting problem which, in addition to incurring a heavy communications cost, can make the minimun performance bound difficult to attain. This paper demonstrates how the sorting problem in a particle simulation can be reduced to a merging problem, and describes an efficient data parallel algorithm to solve this merging problem in a particle simulation. The new algorithm is shown to be optimal under conditions usual for particle simulation, and its fieldwise implementation on the Connection Machine is analyzed in detail. The new algorithm is about four times faster than a fieldwise implementation of radix sort on the Connection Machine.

Dagum, Leonardo↗

A data distributed parallel algorithm for ray-traced volume rendering

This paper presents a divide-and-conquer ray-traced volume rendering algorithm and a parallel image compositing method, along with their implementation and performance on the Connection Machine CM-5, and networked workstations. This algorithm distributes both the data and the computations to individual processing units to achieve fast, high-quality rendering of high-resolution data. The volume data, once distributed, is left intact. The processing nodes perform local ray tracing of their subvolume concurrently. No communication between processing units is needed during this locally ray-tracing process. A subimage is generated by each processing unit and the final image is obtained by compositing subimages in the proper order, which can be determined a priori. Test results on both the CM-5 and a group of networked workstations demonstrate the practicality of our rendering algorithm and compositing method.

Ma, Kwan-Liu↗

Cascaded VLSI Chips Help Neural Network To Learn

Cascading provides 12-bit resolution needed for learning. Using conventional silicon chip fabrication technology of VLSI, fully connected architecture consisting of 32 wide-range, variable gain, sigmoidal neurons along one diagonal and 7-bit resolution, electrically programmable, synaptic 32 x 31 weight matrix implemented on neuron-synapse chip. To increase weight nominally from 7 to 13 bits, synapses on chip individually cascaded with respective synapses on another 32 x 32 matrix chip with 7-bit resolution synapses only (without neurons). Cascade correlation algorithm varies number of layers effectively connected into network; adds hidden layers one at a time during learning process in such way as to optimize overall number of neurons and complexity and configuration of network.

Duong, Tuan A.↗

System for Automated Troubleshooting

New algorithms for diagnosing problems in electromechanical systems based on artificial intelligence techniques used to locate faults with minimal human intervention. After given information on system architecture, electrical connections, types of parts, and failure modes, algorithms apply "reasoning" processes patterned after those of humans.

Friedman, L.↗

Parallel processors and nonlinear structural dynamics algorithms and software

The adaptation of a finite element program with explicit time integration to a massively parallel SIMD (single instruction multiple data) computer, the CONNECTION Machine is described. The adaptation required the development of a new algorithm, called the exchange algorithm, in which all nodal variables are allocated to the element with an exchange of nodal forces at each time step. The architectural and C* programming language features of the CONNECTION Machine are also summarized. Various alternate data structures and associated algorithms for nonlinear finite element analysis are discussed and compared. Results are presented which demonstrate that the CONNECTION Machine is capable of outperforming the CRAY XMP/14.

Belytschko, Ted↗

Image understanding and interpretation in microwave diversity imaging

The authors investigate microwave imaging of metallic objects using a diversity method and interpret and predict the reconstructed image from an approach based on analysis of the scattering mechanism and a back-projection algorithm used in image retrieval. The connection between the various scattering mechanisms and the reconstructed images is discussed, what the images represent is interpreted, and a prediction is made as to what the image will look like over given spectral and angular windows. A brief description is given of the microwave diversity imaging system and the formulation of the microwave diversity imaging based on the physical optics approximation. The scattering mechanism of a complex shaped metallic object is then briefly reviewed and an alternate approach to interpreting the reconstructed image based on the understanding of the scattering mechanism and the reconstruction algorithm is given. Several numerical and experimental examples are included to support this interpretation approach.

Li, Hsueh-Jyh↗

Modular, Multilayer Perceptron

Combination of proposed modular, multilayer perceptron and algorithm for its operation recognizes new objects after relatively brief retraining sessions. (Perceptron is multilayer, feedforward artificial neural network fully connected and trained via back-propagation learning algorithm.) Knowledge pertaining to each object to be recognized resides in subnetwork of full network, therefore not necessary to retrain full network to recognize each new object.

Cheng, Li-Jen↗

Identifying the unmodified structural characteristics using multiple modifications

This paper describes a procedure for estimating the free-free modal characteristics of a system by testing multiple constrained states. The procedure eliminates the influences of the constraints on the modal parameters and provides important information at the connection points. For very stiff or very flexible test articles, it is difficult to support the test article and to measure uncompromised modal parameters. The method described in this paper measures the forces and/or responses at constraint-connection points and uses a direct parameter estimation algorithm to calculate the system's free-free characteristics. These free-free characteristics retain the local information at the connection or boundary points, thereby including the important local high frequency residual effects in the modal model.

Barney, Patrick↗

Software for Allocating Resources in the Deep Space Network

TIGRAS 2.0 is a computer program designed to satisfy a need for improved means for analyzing the tracking demands of interplanetary space-flight missions upon the set of ground antenna resources of the Deep Space Network (DSN) and for allocating those resources. Written in Microsoft Visual C++, TIGRAS 2.0 provides a single rich graphical analysis environment for use by diverse DSN personnel, by connecting to various data sources (relational databases or files) based on the stages of the analyses being performed. Notable among the algorithms implemented by TIGRAS 2.0 are a DSN antenna-load-forecasting algorithm and a conflict-aware DSN schedule-generating algorithm. Computers running TIGRAS 2.0 can also be connected using SOAP/XML to a Web services server that provides analysis services via the World Wide Web. TIGRAS 2.0 supports multiple windows and multiple panes in each window for users to view and use information, all in the same environment, to eliminate repeated switching among various application programs and Web pages. TIGRAS 2.0 enables the use of multiple windows for various requirements, trajectory-based time intervals during which spacecraft are viewable, ground resources, forecasts, and schedules. Each window includes a time navigation pane, a selection pane, a graphical display pane, a list pane, and a statistics pane.

Wang, Yeou-Fang↗

Finite element computation on nearest neighbor connected machines

Research aimed at faster, more cost effective parallel machines and algorithms for improving designer productivity with finite element computations is discussed. A set of 8 boards, containing 4 nearest neighbor connected arrays of commercially available floating point chips and substantial memory, are inserted into a commercially available machine. One-tenth Mflop (64 bit operation) processors provide an 89% efficiency when solving the equations arising in a finite element problem for a single variable regular grid of size 40 by 40 by 40. This is approximately 15 to 20 times faster than a much more expensive machine such as a VAX 11/780 used in double precision. The efficiency falls off as faster or more processors are envisaged because communication times become dominant. A novel successive overrelaxation algorithm which uses cyclic reduction in order to permit data transfer and computation to overlap in time is proposed.

Mcaulay, A. D.↗

Probabilistic #D data fusion for multiresolution surface generation

In this paper we present an algorithm for adaptive resolution integration of 3D data collected from multiple distributed sensors. The input to the algorithm is a set of 3D surface points and associated sensor models. Using a probabilistic rule, a surface probability function is generated that represents the probability that a particular volume of space contains the surface. The surface probability function is represented using an octree data structure; regions of space with samples of large conariance are stored at a coarser level than regions of space containing samples with smaller covariance. The algorithm outputs an adaptive resolution surface generated by connecting points that lie on the ridge of surface probability with triangles scaled to match the local discretization of space given by the algorithm, we present results from 3D data generated by scanning lidar and structure from motion.

3D data fusion multiresolution surface generation ↗

Channel capacity of Moore automata.

Algorithm for calculating Moore automaton or connected network channel capacity and source of input symbols for full capacity utilization

Conant, R. C.↗

Adaptive control and identification via Liapunov's direct method.

The adaptive control and identification problems for single input, single output, time invariant systems with unknown parameters are considered here. A model reference is used and Liapunov's direct method provides the mechanisms for deriving the adaptive and identification algorithms. The Kalman Lemma (derived in connection with the Lure' problem) is shown to be extremely helpful in the design of these systems.

Monopoli, R. V.↗

Proceedings of the Second Joint Technology Workshop on Neural Networks and Fuzzy Logic, volume 2

Documented here are papers presented at the Neural Networks and Fuzzy Logic Workshop sponsored by NASA and the University of Texas, Houston. Topics addressed included adaptive systems, learning algorithms, network architectures, vision, robotics, neurobiological connections, speech recognition and synthesis, fuzzy set theory and application, control and dynamics processing, space applications, fuzzy logic and neural network computers, approximate reasoning, and multiobject decision making.

Lea, Robert N.↗