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This paper details two projects that use the World Wide Web (WWW) for dissemination of curricula that focus on remote sensing. 1) Presenting grade-school students with the concepts used in remote sensing involves educating the teacher and then providing the teacher with lesson plans. In a NASA-sponsored project designed to introduce students in grades 4 through 12 to some of the ideas and terminology used in remote sensing, teachers from local grade schools and middle schools were recruited to write lessons about remote sensing concepts they could use in their classrooms. Twenty-two lessons were produced and placed in seven modules that include: the electromagnetic spectrum, two- and three-dimensional perception, maps and topography, scale, remote sensing, biotic and abiotic concepts, and landscape chi rise. Each lesson includes a section that evaluates what students have learned by doing the exercise. The lessons, instead of being published in a workbook and distributed to a limited number of teachers, have been placed on a WWW server, enabling much broader access to the package. This arrangement also allows for the lessons to be modified after feedback from teachers accessing the package. 2) Two-year colleges serve to teach trade skills, prepare students for enrollment in senior institutions of learning, and more and more, retrain students who have college degrees in new technologies and skills. A NASA-sponsored curriculum development project is producing a curriculum using remote sensing analysis an Earth science applications. The project has three major goals. First, it will implement the use of remote sensing data in a broad range of community college courses. Second, it will create curriculum modules and classes that are transportable to other community colleges. Third, the project will be an ongoing source of data and curricular materials to other community colleges. The curriculum will have these course pathways to a certificate; a) a Science emphasis, b) an Arts and Letters emphasis, and c) a Computer Science emphasis Each pathway includes course work in remote sensing, geographical information systems (GIS), computer science, Earth science, software and technology utilization, and communication. Distribution of products from this project to other two-year colleges will be accomplished using the WWW.

Watson, Andrew B.↗

The CHROME Honors Program

The CHROME Honors Program was designed as a two-week residential program for 9th and 1Oth grade students participating in CHROME clubs. The curriculum focused on the health sciences with instruction from: (1) the science and health curriculum of the Dozoretz National Program for Minorities in Applied Sciences (DNIMAS) Program of Norfolk State University (NSU); (2) the humanities curriculum of the NSU Honors Program; (3) NASA-related curriculum in human physiology. An Advisory Committee was formed to work with the Project Coordinator in the design of the summer program.

Wilson, Eleanor↗

Space based astronomy: Teacher's guide with activities

This curriculum guide uses hands-on activities to help students and teachers understand the significance of space-based astronomy - astronomical observations made from outer space. The guide contains few of the traditional activities found in many astronomy guides such as constellation studies, lunar phases, and planetary orbits. Instead, it tells the story of why it is important to observe celestial objects from outer space and how to study the entire electromagnetic spectrum. The guide begins with a survey of astronomy related NASA spacecraft. This is followed by a collection of activities in four units: (1) the atmospheric filter; (2) the electromagnetic spectrum; (3) collecting electromagnetic radiation; and (4) down to Earth. A curriculum index identifies the curriculum areas each activity addresses. The guide concludes with a glossary, reference list, a NASA Resources list, and an evaluation card. It is designed for students in grades 5 through 8.

Rosenberg, Carla B.↗

Educational Applications on the World Wide Web: An Example Using Amphion

There is a great deal of excitement about using the internet and the World Wide Web in education. There are such exciting possibilities and there is a wealth and variety of material up on the web. There are however many problems, problems of access and resources, problems of quality -- for every excellent resource there are many poor ones, and there are insufficiently explored problems of teacher training and motivation. For example, Wiesenmayer and Meadows report on a study of 347 West Virginia science teachers. These teachers were enrolled in a week-long summer workshop to introduce them to the internet and its educational potential. The teachers were asked to review science sites as to overall quality and then about their usefulness in their own classrooms. The teachers were enthusiastic about the web, and gave two-thirds of the sites high ratings, and essentially all the rest average ratings. But alarmingly, over 80% of these sites were viewed as having no direct applicability in the teacher's own classroom. This summer I was assigned to work on the Amphion project in the Automated Software Engineering Group under the leadership of Michael Lowry. I wished to find educational applications of the Amphion system, which in its current implementation can be used to create fortran programs and animations using the SPICE libraries created by the NAIF group at JPL. I wished to find an application which provided real added educational value, which was in line with educational curriculum standards and which would serve a documented need of the educational community. The application selected was teaching about the causes of the seasons -- at the approximately the fourth, fifth, sixth grade level. This topic was chosen because it is in line with national curriculum standards. The fourth, fifth, sixth grade level was selected to coincide with the grade level served by the Ames Aerospace Encounter, which services 10,000 children a year on field trips. The hope is that eventually the Ames Aerospace Encounter could be used as a test bed for the lessons developed. The topic is one which is difficult to teach and the necessity for new methods is documented in the educational literature. Current educational standards indicate that seasons should be part of the elementary school curriculum.

Friedman, Jane↗

Using Science and the Internet as Everyday Classroom Tools

The Everyday Classroom Tools project developed a K-6 inquiry-based curriculum to bring the tools of scientific inquiry, together with the Internet, into the elementary school classroom. Our curriculum encourages students and teachers to experience the adventure of science through investigation of the world around us. In this project, experts in computer science and astronomy at SAO worked closely with teachers and students in Massachusetts elementary schools to design and model activities which are developmentally appropriate, fulfill the needs of the curriculum standards of the school district, and provide students with a chance to experience for themselves the joy and excitement of scientific inquiry. The results of our efforts are embodied in the Threads of Inquiry, a series of free-flowing dialogues about inquiry-inspiring investigations that maintain a solid connection with our experience and with one another. These investigations are concerned with topics such as the motion of the Earth, shadows, light, and time. Our work emphasizes a direct hands-on approach through concrete experience, rather than memorization of facts.

Mandel, Eric↗

Project Georgia High School/High Tech

Georgia High School/High Tech has been developing a suggested curriculum for use in its programs. The purpose of this instructional material is to provide a basic curriculum format for teachers of High School/High Tech students. The curriculum is designed to implement QCC classroom instruction that encourages career development in technological fields through post-secondary education, paid summer internships, and exposure to experiences in high technology.

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Space Science Curricula

Johnson High School, Huntsville, Alabama started an international magnet program in 1987. One of the courses in the curriculum was in space science. They appealed to Marshall Space Flight Center (MSFC) when they couldn't find a suitable textbook, nor locate other classes in space science to provide a guideline. MSFC agreed to help and placed the school under an official 'Adopt-A-School' program. MSFC's chief scientist and others at the space center helped prepare a very comprehensive space science program. Examples of the subjects covered include problems of space travel, materials processing in space, technology utilization, robotics, space colonization, etc. MSFC followed up by working with Johnson High to determine if the curriculum is generally usable and workable. If it is, MSFC may make it available to other schools. MSFC not only developed the space science curriculum; they continue to support the program by sponsoring hands- on activities and tours of space research facilities.

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Exploring the Solar System Activities Outline: Hands-On Planetary Science for Formal Education K-14 and Informal Settings

Activities by NASA scientists and teachers focus on integrating Planetary Science activities with existing Earth science, math, and language arts curriculum. The wealth of activities that highlight missions and research pertaining to the exploring the solar system allows educators to choose activities that fit a particular concept or theme within their curriculum. Most of the activities use simple, inexpensive techniques that help students understand the how and why of what scientists are learning about comets, asteroids, meteorites, moons and planets. With these NASA developed activities students experience recent mission information about our solar system such as Mars geology and the search for life using Mars meteorites and robotic data. The Johnson Space Center ARES Education team has compiled a variety of NASA solar system activities to produce an annotated thematic outline useful to classroom educators and informal educators as they teach space science. An important aspect of the outline annotation is that it highlights appropriate science content information and key science and math concepts so educators can easily identify activities that will enhance curriculum development. The outline contains URLs for the activities and NASA educator guides as well as links to NASA mission science and technology. In the informal setting educators can use solar system exploration activities to reinforce learning in association with thematic displays, planetarium programs, youth group gatherings, or community events. Within formal education at the primary level some of the activities are appropriately designed to excite interest and arouse curiosity. Middle school educators will find activities that enhance thematic science and encourage students to think about the scientific process of investigation. Some of the activities offered are appropriate for the upper levels of high school and early college in that they require students to use and analyze data.

Allen, J. S.↗

Using the Space Glove to Teach Spatial Thinking

The challenge of extending students' skills in spatial thinking to astronomical scales was the central focus of our K-8 curriculum development. When the project's lead teacher requested a curriculum that cumulatively built on each prior year's learning in a spiral fashion, I knew exactly what the school was asking for. Second and third graders began by noticing the cyclical patters that the sun, moon, and stars make in the sky. Fourth graders explored the phases of the moon by taking turns modeling and sketching them in their classroom and then comparing them to the real sky. Sixth !graders used real telescopes to observe a moving model of our solar system and walked a scale model of the planets' orbits. The curriculum is designed to expand students' capacity to visualize space in a hierarchical fashion that asks them to imagine themselves from a broader number of spatial perspectives through hands-on activities. The "situational awareness" Peter's story describes is a hallmark of high-performance engineering and innovation. Keeping in mind the potential outcomes of multiple paths of pursuit from multiple perspectives while keeping track of their relative merits and performance requirements is a demanding spatial task. What made it possible for Peter to transform the failure of his first glove into triumph was the mental space in which that failure provided exactly the information needed for a new breakthrough. In at least two cases, Peter could immediately "see" the full implications of what his hands were telling him. He tells the story of how putting his hands in a Phase VI astronaut glove instantly transformed his understanding of the glove challenge. Six months into his development, the failure of circumferentially wrapped cords to produce a sufficiently flexible glove again forced him to abandon his assumptions. His situational awareness was so clear and compelling it became a gut-level response. Peter's finely developed spatial skills enabled him to almost instinctively focus his full energy on a carefully constructed set of experiments. The finger's ability to sense pressure, force, and work gave him the immediate feedback required to solve this one central problem. Once properly understood, his failure quickly led to the magical "Aha!" moment of discovery; the rest is history. Just as children need opportunities to develop hands-on understanding, engineers need to explore new possibilities through incremental hands-on failure. High-performance innovation is all about learning to make maximum use of thinking spatially to direct this process. Peter Homer's glove also reminds us that efficient engineering decisions need to be made as close to the hardware as possible. Whether we're doing hands-on education or hands-on engineering, it is when we trust in our ability to "feel our way" through failure that we reach our highest potential.

Lord, Peter↗

Computational Experiments for Science and Engineering Education

How to integrate simulation-based engineering and science (SBES) into the science curriculum smoothly is a challenging question. For the importance of SBES to be appreciated, the core value of simulations-that they help people understand natural phenomena and solve engineering problems-must be taught. A strategy to achieve this goal is to introduce computational experiments to the science curriculum to replace or supplement textbook illustrations and exercises and to complement or frame hands-on or wet lab experiments. In this way, students will have an opportunity to learn about SBES without compromising other learning goals required by the standards and teachers will welcome these tools as they strengthen what they are already teaching. This paper demonstrates this idea using a number of examples in physics, chemistry, and engineering. These exemplary computational experiments show that it is possible to create a curriculum that is both deeper and wider.

Xie, Charles↗

Design and Evaluation of a Cross-Cultural Training System

Cross-cultural competency, and the underlying communication and affective skills required to develop such expertise, is becoming increasingly important for a wide variety of domains. To address this need, we developed a blended learning platform which combines virtual role-play with tutorials, assessment and feedback. A Middle-Eastern Curriculum (MEC) exemplar for cross-cultural training U.S. military personnel was developed to guide the refinement of an existing game-based training platform. To complement this curriculum, we developed scenario authoring tools to enable end-users to define training objectives, link performance measures and feedback/remediation to these objectives, and deploy experiential scenarios within a game-based virtual environment (VE). Lessons learned from the design and development of this exemplar cross-cultural competency curriculum, as well as formative evaluation results, are discussed. Initial findings suggest that the underlying training technology promotes deep levels of semantic processing of the key information of relevant cultural and communication skills.

Santarelli, Thomas↗

Vernon Bermuda Workshop: A Course in Sub-tropical Island Ecology

More than 30 years ago, educators in central Connecticut developed the Vernon Bermuda Workshop as a means of introducing middle- and high-school students to subtropical island ecology. Each year, after months of classroom preparation, approximately 20 top students spend one week at the Bermuda Institute of Ocean Sciences (St. George's, Bermuda) studying the local flora and fauna in both the field and laboratory. The curriculum includes an additional array of activities, ranging from historical and ecological tours to spelunking, and culminates in a series of field-observation-related presentations. I am responsible for the meteorological and oceanographic components of the curriculum. In the field, my students collect time-series of biophysical variables over the course of a day, which they use to interpret diurnal patterns and interactions amongst the variables. I also add remote-sensing and phytoplankton biology components to the curriculum - in previous years, my students have studied time-series of Sea WIFS imagery collected at Bermuda during our trip. I have been an Instructor for this Workshop since 2003. The Workshop provides an outreach activity for GSFC Code 616.

Werdell, P. Jeremy↗

NASA Resources for Educators and Public

A variety of NASA Classroom Activities, Educator Guides, Lithographs, Posters and more are available to Pre ]service and In ]service Educators through Professional Development Workshops. We are here for you to engage, demonstrate, and facilitate the use of educational technologies, the NASA Website, NASA Education Homepage and more! We are here for you to inspire you by providing in-service and pre- service training utilizing NASA curriculum support products. We are here for you to partner with your local, state, and regional educational organizations to better educate ALL! NASA AESP specialists are experienced professional educators, current on education issues and familiar with the curriculum frameworks, educational standards, and systemic architecture of the states they service. These specialists provide engaging and inspiring student presentations and teacher training right at YOUR school at no cost to you! Experience free out-of-this-world interactive learning with NASA's Digital Learning Network. Students of all ages can participate in LIVE events with NASA Experts and Education Specialists. The Exploration Station provides NASA educational programs that introduce the application of Science, Technology, Engineering, & Mathematics, to students. Students participate in a variety of hands-on activities that compliment related topics taught by the classroom teacher. NASA KSC ERC can create Professional Development Workshops for teachers in groups of fifteen or more. Education/Information Specialists also assist educators in developing lessons to meet Sunshine State and national curriculum standards.

Morales, Lester↗

Teamwork Training Needs Analysis for Long-Duration Exploration Missions

The success of future long-duration exploration missions (LDEMs) will be determined largely by the extent to which mission-critical personnel possess and effectively exercise essential teamwork competencies throughout the entire mission lifecycle (e.g., Galarza & Holland, 1999; Hysong, Galarza, & Holland, 2007; Noe, Dachner, Saxton, & Keeton, 2011). To ensure that such personnel develop and exercise these necessary teamwork competencies prior to and over the full course of future LDEMs, it is essential that a teamwork training curriculum be developed and put into place at NASA that is both 1) comprehensive, in that it targets all teamwork competencies critical for mission success and 2) structured around empirically-based best practices for enhancing teamwork training effectiveness. In response to this demand, the current teamwork-oriented training needs analysis (TNA) was initiated to 1) identify the teamwork training needs (i.e., essential teamwork-related competencies) of future LDEM crews, 2) identify critical gaps within NASA’s current and future teamwork training curriculum (i.e., gaps in the competencies targeted and in the training practices utilized) that threaten to impact the success of future LDEMs, and to 3) identify a broad set of practical nonprescriptive recommendations for enhancing the effectiveness of NASA’s teamwork training curriculum in order to increase the probability of future LDEM success.

Smith-Jentsch, Kimberly A.↗

TPSAS-NF1676L-18251-DND

The National Wildlife Federation (NWF) and its Eco-Schools USA program is focused providing an engaging educational experience to help students better understand the essential principles of Earth's systems and the impact of climate change on them. The program is aimed to provide those students with the ability to communicate about climate change and apply knowledge in decision making. To achieve these objectives, the NWF partnered with NASA scientists and developed the Eco-Schools USA Climate Change Connections (CCC) is a 9th-12th grade curriculum. CCC is designed to build upon and utilize the many NASA mission resources, programs, and associated interfaces to enhance authentic learning experiences for both educators and students. It seeks to develop an integrated systems-thinking approach to understanding and acting upon the issue of climate change. In collaboration with mission specialists from ICESat, LandSat, Terra, AQUA, AURA, a cross programmatic curriculum was developed to provide a unified or systems-thinking approach to addressing realworld Earth systems problems (see NWF web page below). In this presentation, we provide an overview of the Climate Change Connections lesson curriculum but focus specifically on a couple of example exercises where NASA data sets are used to teach basic lessons about aspects of the climate system as it pertains to the built environment. In particular, we show how data adapted from NASA’s GEWEX Surface Energy Budget are applied to a lesson in solar energy. These data sets are made available directly through NASA web portals entitled “My NASA Data” and the Prediction of Worldwide Renewable Energy Resource. At the POWER web portal there is a link to the Surface meteorology and Solar Energy web portal providing data sets tailored specifically to the assessment of solar energy resource at any location on the globe. Here, we depict the sources of these data and their subsequent usage in the Eco-Schools USA CCC Lessons.

Paul W Stackhouse↗

Designing Learning Experiences With A Low-Cost Robotic Arm

Robots have gained immense popularity in Hollywood and growth globally in both industrial manufacturing and non-manufacturing environments and applications such as healthcare, service sector, and space exploration. To date, there are several examples of simple and low-cost educational robotic platforms and commercially available platforms (e.g., Lego Mindstorms, VEX Robotics) for incorporation into existing curriculum. However, most low-cost examples require access to rapid-prototyping tools, such as 3D printers to manufacture the structure of the robot, while commercially available platforms are relatively expensive (> $1,000). Although the low-cost, open-source examples provide increased access, these examples require design and manufacturing tasks that would be considered outside the learning objectives of an upper-level robotics course and are better suited for other introductory courses. Thus, we asked, how can a robotic platform be incorporated into existing robotics curriculum to enhance students' learning experiences? To explore this research question, we introduce a low-cost (<$200), untethered, and transportable robotic platform that is easy to assemble using off-the-shelf components. This kit can be powered from a laptop computer and does not rely on access to rapid-prototyping tools such as 3D printers or laser cutters, making this a more accessible option in undergraduate engineering courses. Specifically, we aimed to investigate the design of experiential learning experiences for the mathematical modeling of the forward and inverse kinematics of a serial robotic arm that complements existing robotics curriculum. The experiential learning experience focuses on traditional written answer, simulation in MATLAB, and finally implementation on a robotic platform. Few studies examined this accessible option when evaluating experiential learning experiences that complement existing robotics curricula. To assess the impact of this robotic arm kit in an undergraduate course, we implemented an educational intervention that allowed us insight into student perceptions, takeaways on the course and activities involving the robotic arm, and the impact of the course on their career outlook when comparing activities that involved use of the robotic arm and those that did not. Details on the design, development and implementation of the learning activities is provided. Both quantitative and qualitative data were collected and analyzed. The results presented in this paper discuss students finding the learning activities on the robotic arms more helpful than those without, and that students found high value in the hands-on experiences and real-world scenarios offered by the activities using the robotic arm. Challenges to implementation of the robotic arms are discussed, including students’ prior knowledge of using robotic arms.

Eric J. Markvicka↗

Immersive Digital Twin Laboratory for Engineering Education (CRADA Final Report)

This project aimed to create an immersive digital twin laboratory that incorporates advanced tracking and visualization capabilities. In collaboration with Fort Lewis College, NREL designed a state-of-the-art physical visualization laboratory, developed a software platform to enable interaction with tracked physical objects in the laboratory, and provided proof-of-concept curricula that included manipulating these tracked objects. The project was initiated to address the growing need for innovative educational tools in engineering education. As renewable energy systems, particularly solar installations, become more complex, there is a pressing need to bridge the gap between theoretical knowledge and practical application. Traditional methods of teaching solar engineering concepts often fall short of providing students with a comprehensive, hands-on understanding. This immersive digital twin laboratory was conceived to fill that gap by creating a safe, non-energized setting where students can interact with augmented solar installation objects, gaining valuable insights into system performance, design, and maintenance. The project utilized extended reality (XR) technologies, including head-mounted displays (HMDs) and a whole-room optical motion tracking system, to connect physical objects with their digital twins in real time. The laboratory was equipped with MagicLeap 2 HMDs, supported by a Vicon Vero 2.2 Optical Tracking System, which provided precise 6-degrees-of-freedom (6-DOF) tracking. We developed a software platform to manage the interaction between the tracked physical objects and their virtual counterparts, enabling real-time data synchronization, object recognition, and virtual overlays. We designed the system to be flexible and extendable, allowing for future integration of additional objects and curriculum. This research advances the field of engineering education by demonstrating the potential of immersive digital twin environments. The laboratory provides a dynamic learning space where students can experiment, collaborate, and learn without the risks associated with live experimentation. The ability to simulate and manipulate solar installation objects under various conditions has broad implications for workforce development, particularly in renewable energy. The project also highlights the economic feasibility of using XR technologies in educational settings, offering a cost-effective solution for institutions looking to enhance their curriculum. By fostering a deeper understanding of solar energy systems, this work contributes to the broader goal of supporting the global energy transition and preparing the next generation of engineers and technicians.

24 POWER TRANSMISSION AND DISTRIBUTION↗

Educational Consortium for Energy-related Data Science & Computation in Building Engineering Programs

The project spearheaded by Pennsylvania State University aims to address the growing need for integrating energy-focused computation and data science into building engineering education. As the demand for energy-efficient building designs and operations increases, the educational sector must adapt to equip future engineers with the necessary skills. This initiative responds to this need by developing a consortium that unites multiple institutions to enhance curriculum development, dataset curation, and resource sharing, thereby ensuring students are well-prepared for the evolving energy sector. The primary goal of the project is to establish a consortium that will develop and disseminate educational materials and training programs focused on energy-related data science and computation. Key accomplishments include the creation of a beta website for resource sharing, the development of training programs and standalone modules, and the curation of datasets accessible to the public. This effort will culminate in a curriculum that incorporates advanced modeling technologies and data science skills into building engineering programs.

32 ENERGY CONSERVATION, CONSUMPTION, AND UTILIZATI↗