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The Education Enterprise Strategy, the expanding knowledge of how people learn, and the community-wide interest in revolutionizing Earth and space science education have guided us in developing this plan for Earth science education. This document builds on the success of the first plan for Earth science education published in 1996; it aligns with the new framework set forth in the NASA Education Enterprise Strategy; it recognizes the new educational opportunities resulting from research programs and flight missions; and it builds on the accomplishments th'at the Earth Science Enterprise has made over the last decade in studying Earth as a system. This document embodies comprehensive, practicable plans for inspiring our children; providing educators with the tools they need to teach science, technology, engineering, and mathematics (STEM); and improving our citizens' scientific literacy. This plan describes an approach to systematically sharing knowledge; developing the most effective mechanisms to achieve tangible, lasting results; and working collaboratively to catalyze action at a scale great enough to ensure impact nationally and internationally. This document will evolve and be periodically reviewed in partnership with the Earth science education community.
The purpose of this research is to explore the development of Marshall Space Flight Center Unique Programs. These academic tools provide the Education Program Office with important information from the Education Computer Aided Tracking System (EDCATS). This system is equipped to provide on-line data entry, evaluation, analysis, and report generation, with full archiving for all phases of the evaluation process. Another purpose is to develop reports and data that is tailored to Marshall Space Flight Center Unique Programs. It also attempts to acquire knowledge on how, why, and where information is derived. As a result, a user will be better prepared to decide which available tool is the most feasible for their reports.
Community Coordinated Modeling Center (CCMC) is hosting an expanding collection of space weather models covering the entire domain from the solar corona to the Earth’s lower atmosphere. The tutorial will present examples of CCMC models utilization in different research projects and demonstrate how CCMC tools and systems can be utilized in research and education. The presentation will also include highlights of International Space Weather Action Teams Initiatives and discuss opportunities for early career scientists. The presentation will be followed by hands-on demo of CCMC tools and systems.
A low budget flutter model incorporating active aerodynamic controls for flutter suppression studies was designed as both an educational and research tool to study the interfering lifting surface flutter phenomenon in the form of a swept wing-tail configuration. A flutter suppression mechanism was demonstrated on a simple semirigid three-degree-of-freedom flutter model of this configuration employing an active stabilator control, and was then verified analytically using a doublet lattice lifting surface code and the model's measured mass, mode shapes, and frequencies in a flutter analysis. Preliminary studies were significantly encouraging to extend the analysis to the larger degree of freedom AFFDL wing-tail flutter model where additional analytical flutter suppression studies indicated significant gains in flutter margins could be achieved. The analytical and experimental design of a flutter suppression system for the AFFDL model is presented along with the results of a preliminary passive flutter test.
Shadowgraph techniques were applied to the cold flow ejector facility at the Propulsion Research Center at the University of Alabama in Huntsville. The setup for the experiments was relatively simple and was accomplished at very little cost. Series of shadowgraph images were taken of both dual nozzle and single nozzle strut based ejectors operating over a range of chamber pressures. The density gradient patterns in the shadowgraphs were compared to pressure data measured along the top and side walls of the mixing duct. The shadowgraph images showed the presence of barrel shocks emanating from the nozzles which at low pressures terminated in Mach disks and at higher pressures extended beyond the barrel shape and reflected off the walls of the duct. Based on pressure data from previous testing, reflected shocks were expected on the walls of the duct. The shadowgraph images confirmed the locations of these reflected shocks on the top wall of the duct. The shadowgraph images also showed the structure change which correlated to a change in pitch of the ejector noise, and corresponded to a change in trend of the duct wall pressure ratio distributions. The images produced from the setup provided insight into the complex flow behavior inside the ejector duct. In addition, the techniques were a valuable tool as an educational device for students.
Worldview is a high-traffic web mapping application created using the JavaScript mapping library, OpenLayers. This presentation will primarily focus on three new features: A wrapping component that seamlessly shows satellite imagery over the dateline where most maps either stop or wrap the imagery of the same date. An animation feature that allows users to select date ranges over which they can animate. An A/B comparison feature that gives users the power to compare imagery between dates and layers. In response to an increasingly large codebase caused by ongoing feature requests, Worldview is transitioning to a smaller core codebase comprised of external reusable modules. When creating a module with the intention of having someone else reuse it for a different task, one inherently starts generating code that is easier to read and easier to maintain. This presentation will show demos of these features and cover development techniques used to create them. Worldview is a web mapping tool used for education, research, and disaster response. We consume 600+ Imagery products and support time-critical application areas such as wildfire management, air quality measurements, and flood monitoring.
This is just a preliminary NF1676 in advance of filming for a project....A convergent team of experts in biology, chemistry, physics, engineering, mathematics, and computational modeling examine how dynamic and coupled phytoplankton-pathogen-particle-predator linkages coalesce to explain the observed high spatial variability in the efficiency of the export of particulate organic carbon (POC) to the deep ocean. They elucidate and quantify the linkages between viruses and ballast minerals to increase understanding of carbon cycling in the oceanic biological carbon pump and the impact of viruses within it. By providing knowledge than can be used to improve the parameterization of carbon export in Earth system models, the project will help reduce uncertainty in regional marine biogeochemical projections, potentially improving marine ecosystem and fisheries management on timescales from seasons to decades. The project includes activities that provide teaching resources and hands-on training to educators within a ‘Tools of Science’ program that provides a simple and succinct way to communicate the process of scientific research to students in a way that is useful to teachers. The project couples laboratory-based experiments on model host-virus-grazer systems with extensive field based observational and manipulative studies on natural populations of diatoms and coccolithophores, the two phytoplankton groups that account for most of the estimated particulate organic matter flux to the deep ocean. Experiments and measurements integrate diagnostic biological and chemical controls on infection and particle coagulation theory with microscale physics and grazing to quantify links to each hypothesized export mechanism under field-relevant turbulent conditions. Cutting-edge engineering and analytical tools are used to diagnose and track infection dynamics while characterizing and quantifying particle aggregation and disaggregation, mineral dissolution, sinking dynamics, grazing rates, and fecal pellet production at unprecedented resolution and under well-defined, microscale physical regimes. Field campaigns elucidate the relative efficiency of hypothesized mechanisms in stimulating POC export in natural blooms, while providing bulk and size-resolved estimates of POC flux.
The Shuttle Case Study Collection (SCSC) has been developed using lessons learned documented by NASA engineers, analysts, and contractors. The SCSC provides educators with a new tool to teach real-world engineering processes with the goal of providing unique educational materials that enhance critical thinking, decision-making and problem-solving skills. During this third phase of the project, responsibilities included: the revision of the Hyper Text Markup Language (HTML) source code to ensure all pages follow World Wide Web Consortium (W3C) standards, and the addition and edition of website content, including text, documents, and images. Basic HTML knowledge was required, as was basic knowledge of photo editing software, and training to learn how to use NASA's Content Management System for website design. The outcome of this project was its release to the public.
This viewgraph presentation gives an overview of the Access to Space website, including information on the 'tool boxes' available on the website for access opportunities, performance, interfaces, volume, environments, 'wish list' entry, and educational outreach.
NASA is eager for students and the public to experience lunar Apollo samples and meteorites first hand. Lunar rocks and soil, embedded in Lucite disks, are available for educators to use in their classrooms, museums, science centers, and public libraries for education activities and display. The sample education disks are valuable tools for engaging students in the exploration of the Solar System. Scientific research conducted on the Apollo rocks reveals the early history of our Earth-Moon system and meteorites reveal much of the history of the early solar system. The rocks help educators make the connections to this ancient history of our planet and solar system and the basic processes accretion, differentiation, impact and volcanism. With these samples, educators in museums, science centers, libraries, and classrooms can help students and the public understand the key questions pursued by many NASA planetary missions. The Office of the Curator at Johnson Space Center is in the process of reorganizing and renewing the Lunar and Meteorite Sample Education Disk Program to increase reach, security and accountability. The new program expands the reach of these exciting extraterrestrial rocks through increased access to training and educator borrowing. One of the expanded opportunities is that trained certified educators from science centers, museums, and libraries may now borrow the extraterrestrial rock samples. Previously the loan program was only open to classroom educators so the expansion will increase the public access to the samples and allow educators to make the critical connections to the exciting exploration missions taking place in our solar system. Each Lunar Disk contains three lunar rocks and three regolith soils embedded in Lucite. The anorthosite sample is a part of the magma ocean formed on the surface of Moon in the early melting period, the basalt is part of the extensive lunar mare lava flows, and the breccias sample is an important example of the violent impact history of the Moon. The disks also include two regolith soils and orange glass from a pyroclastic deposit. Each Meteorite Disk contains two ordinary chondrites, one carbonaceous chondrite, one iron, one stony iron, and one achondrite. These samples will help educators share the early history of the solar system with students and the public. Educators may borrow either lunar or meteorite disks and the accompanying education materials through the Johnson Space Center Curatorial Office. In trainings provided by the NASA Aerospace Education Services Program specialists, educators certified to borrow the disk learn about education resources, the proper use of the samples, and the special security for care and shipping of the disks. The Lunar and Meteorite Sample Education Disk Program will take NASA exploration to more people. Getting Space Rocks out to the public and inspiring the public about new space exploration is the focus of the NASA disk loan program.
The Bio- Visualization, Imaging and Simulation (BioVIS) Technology Center at NASA's Ames Research Center is dedicated to developing and applying advanced visualization, computation and simulation technologies to support NASA Space Life Sciences research and the objectives of the Fundamental Biology Program. Research ranges from high resolution 3D cell imaging and structure analysis, virtual environment simulation of fine sensory-motor tasks, computational neuroscience and biophysics to biomedical/clinical applications. Computer simulation research focuses on the development of advanced computational tools for astronaut training and education. Virtual Reality (VR) and Virtual Environment (VE) simulation systems have become important training tools in many fields from flight simulation to, more recently, surgical simulation. The type and quality of training provided by these computer-based tools ranges widely, but the value of real-time VE computer simulation as a method of preparing individuals for real-world tasks is well established. Astronauts routinely use VE systems for various training tasks, including Space Shuttle landings, robot arm manipulations and extravehicular activities (space walks). Currently, there are no VE systems to train astronauts for basic and applied research experiments which are an important part of many missions. The Virtual Glovebox (VGX) is a prototype VE system for real-time physically-based simulation of the Life Sciences Glovebox where astronauts will perform many complex tasks supporting research experiments aboard the International Space Station. The VGX consists of a physical display system utilizing duel LCD projectors and circular polarization to produce a desktop-sized 3D virtual workspace. Physically-based modeling tools (Arachi Inc.) provide real-time collision detection, rigid body dynamics, physical properties and force-based controls for objects. The human-computer interface consists of two magnetic tracking devices (Ascention Inc.) attached to instrumented gloves (Immersion Inc.) which co-locate the user's hands with hand/forearm representations in the virtual workspace. Force-feedback is possible in a work volume defined by a Phantom Desktop device (SensAble inc.). Graphics are written in OpenGL. The system runs on a 2.2 GHz Pentium 4 PC. The prototype VGX provides astronauts and support personnel with a real-time physically-based VE system to simulate basic research tasks both on Earth and in the microgravity of Space. The immersive virtual environment of the VGX also makes it a useful tool for virtual engineering applications including CAD development, procedure design and simulation of human-system systems in a desktop-sized work volume.
On April 12, 2002, NASA Administrator Sean O Keefe opened a new window to the future of space exploration with these words in his Pioneering the Future address. Thus began the conceptual framework for structuring the new Education Enterprise. The Agency s mission is to understand and protect our home planet; to explore the universe in search for life; and to inspire the next generation of explorers as only NASA can. In adopting this mission, education became a core element and is now a vital part of every major NASA research and development mission. NASA s call to inspire the next generation of explorers is now resounding throughout the NASA community and schools of all levels all around the country. The goal is to capture student interest, nurture their natural curiosities, and intrigue their minds with new and exciting scientific research; as well as to provide educators with the creative tools they need to improve America s scientific literacy. The future of NASA begins with America s youngest scholars. According to Administrator O Keefe s address, if NASA does not motivate the youngest generation now, there is little prospect this generation will choose to pursue scientific disciplines later. Since embracing Administrator O Keefe s educational mandate over a year ago, NASA has been fully devoted to broadening its roadmap to motivation. The efforts have generated a whole new showcase of thoughtprovoking and fun learning opportunities, through printed material, Web sites and Webcasts, robotics, rocketry, aerospace design contests, and various other resources as only NASA can.
The explosive growth of the World-Wide Web (WWW) in the past year has made it feasible to provide interactive graphical tools to assist scientists in locating planetary images. The highest available resolution images of any site of interest can be quickly found on a map or plot, and, if online, displayed immediately on nearly any computer equipped with a color screen, an Internet connection, and any of the free WWW browsers. The same tools may also be of interest to educators, students, and the general public. Image finding tools have been implemented covering most of the solar system: Earth, Mars, and the moons and planets imaged by Voyager. The Mars image-finder, which plots the footprints of all the high-resolution Viking Orbiter images and can be used to display any that are available online, also contains a complete scrollable atlas and hypertext gazetteer to help locating areas. The Earth image-finder is linked to thousands of Shuttle images stored at NASA/JSC, and displays them as red dots on a globe. The Voyager image-finder plots images as dots, by longitude and apparent target size, linked to online images. The locator (URL) for the top-level page is http: //ic-www.arc.nasa.gov/ic/projects/bayes-group/Atlas/. Through the efforts of the Planetary Data System and other organizations, hundreds of thousands of planetary images are now available on CD-ROM, and many of these have been made available on the WWW. However, locating images of a desired site is still problematic, in practice. For example, many scientists studying Mars use digital image maps, which are one third the resolution of Viking Orbiter survey images. When they douse Viking Orbiter images, they often work with photographically printed hardcopies, which lack the flexibility of digital images: magnification, contrast stretching, and other basic image-processing techniques offered by off-the-shelf software. From the perspective of someone working on an experimental image processing technique for super-resolution, the discovery that potential users are often not using the highest resolution already available, nor using conventional image processing techniques, was surprising. This motivated the present work.
A gap has existed between the tools and processes of scientists working on anthropogenic global climate change (AGCC) and the technologies and curricula available to educators teaching the subject through student inquiry. Designing realistic scientific inquiry into AGCC poses a challenge because research on it relies on complex computer models, globally distributed data sets, and complex laboratory and data collection procedures. Here we examine efforts by the scientific community and educational researchers to design new curricula and technology that close this gap and impart robust AGCC and Earth Science understanding. We find technology-based teaching shows promise in promoting robust AGCC understandings if associated curricula address mitigating factors such as time constraints in incorporating technology and the need to support teachers implementing AGCC and Earth Science inquiry. We recommend the scientific community continue to collaborate with educational researchers to focus on developing those inquiry technologies and curricula that use realistic scientific processes from AGCC research and/or the methods for determining how human society should respond to global change.
An essential component of remote sensing of vegetation canopies from satellites is fundamental understanding. Since passive remote is driven by photons, the modeling of photon interactions with vegetation is a basic building block in that understanding. Several such photon transport models have been developed during the past two decades and continue to be developed. Different approaches have been followed including monte carlo, radiosity methods, geometric shadowing, and radiative transfer. In general, each approach has application for canopies with specific attributes. This presentation concerns the application of radiative transfer to dense vegetation canopies in which the soil does not participate. The approach taken here is novel in that a consistent theory for photon transport for non-rotationally invariant leaf scattering is developed in a canopy with a general leaf angle distribution (LAD). The theory is limited to the one-angle approximation (azimuthally averaged radiance) and is based on Chandrasekhar's analytical theory. While such a model is admittedly only approximate, it does fulfill a unique function in our search for understanding. In particular, the model is simple in its construct yet contains the essential features of canopy architecture that are mainly responsible for observed responses. Thus, this model will not only be a predictive tool but also an educational one. The mathematical setting is the radiative transfer equation in a dense (semiinfinite) canopy. The leaf scattering phase function is assumed to be Lambertian with different reflectance and transmittance. In addition, abaxial and adaxial differentiation is allowed which effectively destroys optical reciprocity. The analytical solution for the canopy BRDF is obtained by manipulation of the integral transport equation (a la Chandrasekhar) for a general LAD. With discretization of the. leaf angle, the resulting set of integral equations are solved iteratively including an acceleration procedure when the single scatter albedo is near one (in the NIR). Results will be compared to the LARS soybean canopy radiances as well as to broadleaf results from a recent Ames experiment.
Only a few fortunate people have the opportunity to go into space and experience the wonders of our universe first-hand. But thanks to social media and virtual worlds, many unique opportunities exist for us to learn, explore and experience what s out there from wherever we are. NASA and Marshall Space Flight Center (MSFC) are making this even easier to do. From blogs to Twitter messages, from Facebook pages to Flickr Photo sites, NASA is leveraging social media to share never-before-seen footage and inside information on spaceflight, scientific discoveries and other space activities. Over the last year, Marshall has reached more than half-a-million viewers through its high-profile, real-time blogs. Through its Watching a Launch blog, visitors were invited to take the "virtual" rides of their lives as they received a first-hand account of seeing a powerful shuttle launch - up close and personal. Through the Shuttle Ferry Flight blog, they got to experience the Shuttle Atlantis journey home to Kennedy Space Center as it rode "piggyback" on a modified Boeing 747 airplane. This year, Marshall s Flickr photo galleries have been visited over 700,000 times, Ares rocket videos have been viewed on iTunes, YouTube, TeacherTube and NASA Web sites more than 1.2 million times, and Marshall s Facebook Page has over 2,800 "friends" who regularly follow NASA. Social media tools have been a powerful way to reach and inspire the public, but NASA has also used these tools effectively to promote education and outreach. From events such as the Great Moonbuggy Race to the Student Launch Initiative, Marshall has used social networks to interest, excite and engage students. This presentation shares some of NASA s experiences on what has worked . . . and what hasn't . . . and seeks to spread the message that through social media "there's enough space for everyone."
For 20 years, the My NASA Data project at NASA Langley Research Center has developed innovative approaches to increase the use of NASA’s satellite data by learners. My NASA Data offers a variety of authentic Earth Science datasets and a data visualization tool, eliminating the need for educators and/or learners to obtain specialized knowledge of GIS data formats and software to access and use authentic Earth Science data. While there is no shortage of available data, as federal government agencies such as NASA house petabytes of freely accessible Earth Science datasets, much of the data are only available for download and visualization in specialized formats and software, limiting their accessibility to educators and learners, especially those in primary and secondary school. Using the Google Earth Engine platform, the My NASA Data team has recently reinvented their data visualization tool, called the Earth System Data Explorer (ESDE). The ESDE gives users the capability to explore over 60 Earth Science satellite datasets in a multitude of formats such as maps, graphs, and data table Its new and improved user interface design was developed based on the preferences of educators, whom the My NASA Data project has over 20 years’ experience working with. Earth Science and GIS Subject Matter Experts (SMEs) structured the data in a professional and scientific manner. During Fiscal Year 2023, the My NASA Data website received over 1 million digital engagements, with over one-third being visitors to the data visualization tool. These metrics highlight the interest in a visualization tool that is simple and free to use with reliable and trusted datasets. The ESDE empowers users to readily relate and analyze NASA Earth Science data within their area of interest. The team used a user-centered design (UCD) framework to receive and incorporate feedback into the application’s design. Core requested features include the ability to create time series graphs, comparative analysis of maps, and download the data as CSV file. Responses indicate that advances in data visualization tools such as the ESDE make authentic Earth Science data more accessible. This presentation will cover how the My NASA Data project develops tools to enhance data discovery and accessibility, as well as how SME and user suggestions are incorporated.