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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 73 records · Page 4

VIPER Rover Flight Build and Environmental Test Status

The NASA Artemis Program plans to return humans to the Moon to stay. Extended human stays on the Moon will require substantial resources to sustain human presence, requiring continuous supplies delivered from the Earth. However, if some of the resources were indigenously available, Earth logistical requirements could be substantially reduced by “living off the land” with in-situ lunar resources. Local volatiles could be processed into propellants and human life-supporting needs, reducing risk of maintaining a permanent human presence on the Moon. LCROSS, LRO and other missions have confirmed the presence of lunar volatiles resources in polar regions, so the next step is to understand the physical distribution of those resources, as well as the scientific basis for how water got there, and why it is still there. The Volatiles Investigating Polar Exploration Resource (VIPER) is a surface mobility scientific platform, designed to spend ~100 days mapping and surveying four different Ice Stability Regions to understand the scientific nature and distribution of water and other volatiles. VIPER will also provide scientific mineralogical context of the lunar regolith, such as the presence of silicon and light metals in lunar regolith, providing a composite picture of resource availability and sustainment. This paper will discuss VIPER’s completion of the flight rover build, as well as current progress in environmental testing, preparedness for mission operations, and overall readying for launch integration with our CLPS partner. VIPER is managed within NASA’s Science Mission Directorate (SMD), utilizing the Commercial Lunar Payload Services (CLPS) lunar delivery model.

rover↗

Unreal Engine Testbed for Computer Vision of Tall Lunar Tower Assembly

The Tall Lunar Tower project at the NASA Langley Research Center is focused on the design, modeling, fabrication, and testing of a supervised autonomously assembly engineering development unit for tall lunar towers. The lunar south pole environment poses many challenges for robotic assembly of the tall tower, particularly to computer vision camera systems due to a high-contrast lighting environment. This paper will present an Unreal Engine 5 video game engine Lunar South Pole Lighting Testbed to simulate realistic lunar lighting conditions for synthetic image generation. The fidelity of the simulation environment is investigated by comparing the accuracy of computer vision models trained using synthetic image data and trained from real image data collected in a lunar analog environment.

Unreal Engine↗

Unreal Engine Testbed for Computer Vision of Tall Lunar Tower Assembly

The Tall Lunar Tower project at the NASA Langley Research Center is focused on the design, modeling, fabrication, and testing of a supervised autonomously assembled engineering development unit for tall lunar towers. The lunar south pole environment poses many challenges for robotic assembly of the tall tower, particularly to computer vision camera systems due to a high-contrast lighting environment. This paper will present an Unreal Engine 5 video game engine Lunar South Pole Lighting Testbed to simulate realistic lunar lighting conditions for synthetic image generation. The fidelity of the simulation environment is investigated by comparing the accuracy of computer vision models trained using synthetic image data and trained from real image data collected in a lunar analog environment.

Unreal Engine↗

Unreal Engine Testbed for Computer Vision of Tall Lunar Tower Assembly

The Tall Lunar Tower project at the NASA Langley Research Center is focused on the design, modeling, fabrication, and testing of a supervised autonomously assembly engineering development unit for tall lunar towers. The lunar south pole environment poses many challenges for robotic assembly of the tall tower, particularly to computer vision camera systems due to a high-contrast lighting environment. This paper will present an Unreal Engine 5 video game engine Lunar South Pole Lighting Testbed to simulate realistic lunar lighting conditions for synthetic image generation. The fidelity of the simulation environment is investigated by comparing the accuracy of computer vision models trained using synthetic image data and trained from real image data collected in a lunar analog environment.

Unreal Engine↗

Light element geochemistry and spallogenesis in lunar rocks

Abundance and isotopic compositions are measured for the very volatile elements carbon, nitrogen and sulfur in 11 lunar rocks representing a wide spectrum of textures and compositions. Samples were combusted sequentially at three temperatures in order to remove terrestrial contaminants before melting the lunar rock and liberating lunar volatiles. The combustion results indicate very little terrestrial sulfur contamination, with sulfur contents correlated with the TiO2 contents of the basalts analyzed. Sulfur isotopic compositions are remarkably uniform and similar to the Canon Diablo meteorite standard. Nitrogen levels are found to be no greater than those obtained with procedural blanks, corresponding to abundances less than 0.1 microg/g. Stable nitrogen isotope measurements indicate a spallogenic N-15 production rate of 4.1 x 10 to the -6th microg N-15/g sample/million years, in agreement with previous estimates. No indigenous carbon in excess of procedural blank levels of about 0.7 microg/g is found in lunar basalts. Levels of 1 to 5 microg/g found in highland rocks may derive from meteoritic or terrestrial sources. The average measured spallogenic C-13 production rate is 4.1 x 10 to the -6th microg C-13/g sample/million years.

Des Marais, D. J.↗

Lunar Solar Occultation Explorer (Lunasox)

In the present decade and beyond, now 51 years after the last Apollo landing, the NASA Artemis human exploration program will offer abundant opportunities for heliophysics investigations from, by, and of the Moon from the vantage points of the lunar orbit and the surface. The Lunar Solar Occultation Explorer (LunaSOX) concept uses the lunar limb to occult the solar disk for high-resolution coronal observations at hourly, daily, to biweekly cadences from spacecraft either in the lunar orbit or at the surface. A 0.2 m diameter solar telescope in orbit with white light and narrow-band visible filters would provide arcsecond spectroscopic imaging of the low-to-high corona (1–10 R☉) with an upper limit of 10 –12 B☉ on the local scattered light background from lunar atmospheric dust, as compared to 10 –9 B☉ for Earth ground-based solar eclipse observations looking up through the atmosphere at totality. For eclipse observations from and by the Moon, there would be no significant atmospheric disturbances that otherwise limit seeing to arcsec resolution from Earth’s surface. The present eccentric orbits of the ARTEMIS P1 and P2 spacecraft are used as models for a 1 × 10 Rm orbit of LunaSOX to compute the times of solar eclipse intervals, up to 2 hours in duration between the east and west solar hemispheres at a daily cadence for coronal observations at 1–16 R☉ when the orbital aposelene is in anti-sunward directions. In a low-altitude circular orbit and from the surface, the observational cadences would, respectively, be hourly and biweekly. LunaSOX satellites also carrying in situ space environment instruments could integrate into a network of orbital platforms for space weather monitoring and communications relay to far-side surface lander and permanent base sites, e.g., for low-frequency radio cosmology and detection of exoplanet magnetospheres.

John F Cooper↗

Supercooling on the lunar surface - A review of analogue information

Terrestrial analog studies of the phase petrology of supercooled melts and rapid crystal growth are reviewed for possible light shed on lunar crystallization, supercooling, and petrogenic processes, in particular rapid consolidation of lavas extruded on the lunar surface, and impact liquids. Crystallization of major constituent minerals (olivine, pyroxene, plagioclase) in dendritic or skeletal forms is found much more characteristic of lunar igneous rocks than of terrestrial counterparts. Olivine and pyroxene occur often as skeletal phenocrysts, and their stage of crystallization is crucial to the genesis and cooling history of porphyritic lavas. Widespread occurrence of glass and of immature radiate crystallization, particularly of highly zoned pyroxenes and zoned plagioclase, is noted.

Donaldson, C. H.↗

Narrow-field imaging of the lunar sodium exosphere

We present the first results of a new technique for imaging the lunar Na atmosphere. The technique employs high resolution, a narrow bandpass, and specific observing geometry to suppress scattered light and image lunar atmospheric Na I emission down to approximately 50 km altitude. Analysis of four latitudinally dispersed images shows that the lunar Na atmosphere exhibits intersting latitudinal and radial dependencies. Application of a simple Maxwellian collisionless exosphere model indicates that: (1) at least two thermal populations are required to adequately fit the soldium's radial intensity behavior, and (2) the fractional abundances and temperatures of the two components vary systematically with latitude. We conclude that both cold (barometric) and hot (suprathermal) Na may coexist in the lunar atmosphere, either as distinct components or as elements of a continuum of populations ranging in temperature from the local surface temperature up to or exceeding escape energies.

Stern, S. Alan↗

Digital Lunar Exploration Sites (DLES)

It has been almost 50 years since humans last set foot on the Moon. With NASA’s Artemis program, the United States and its international and commercial partners are embarking on a new endeavor to explore the lunar surface. Before we return, we will have simulated every aspect of these future missions. Many of these models and simulations (M&S) will rely on well-known and commonly-used technologies, some of which trace their origins back to the Apollo program. However, M&S has advanced significantly, as have the underlying computational capabilities. As a result, we are able to model many more aspects of the Artemis vehicles and support systems with significantly improved detail and confidence. Accurately and efficiently modeling the lunar environment will be critical to simulating the Artemis elements and mission activities. This includes characterizing and modeling lunar topography, smaller craters, exposed surface rocks, lunar regolith, surface lighting, and ambient thermal environment. These are all necessary for understanding fundamental behaviors and performance of vehicles and support systems in the lunar environment and are often determining factors in the selection of exploration sites and defining mission profiles. The Astromaterials Research and Exploration Sciences (ARES) team in the Exploration Integration and Science Directorate at NASA’s Johnson Space Center (JSC) and the NASA Exploration Systems Simulations (NExSyS) team in the Simulation and Graphics Branch at JSC are developing and maintaining the Digital Lunar Exploration Sites (DLES) data, documentation, and software packages. This data is being fed directly into a diverse collection of graphics and simulation environments, where it is used to construct the closest known truth for numerous potential Lunar South Pole landing sites. DLES is available to projects across NASA and particularly the Artemis program to support coordinated digital representations of the lunar environment. This paper describes the fundamental need for DLES, the science data sets that are going into DLES, some of the processes used to integrate this data into DLES products, the basic products that constitute DLES, and some examples of DLES in use.

Lunar↗

Directed Illumination of Sunlight Collimated and Observed Beneath a Lunar Lander (DISCOBaLL): Structured Illumination For a Lunar Surface Photogrammetry System

A lighting system has been developed to provide structured illumination allowing photogrammetry to be performed during and after landing on extraterrestrial bodies. The system, known as Directed Illumination of Sunlight Collimated and Observed Beneath a Lunar Lander (DISCOBaLL), provides patterned lighting suitable for two- and multiple-camera photogrammetry, allowing several different measurements to be obtained including pre-landing terrain shape, visualization and localization of the ejecta sheet during landing, and post-landing terrain shape enabling quantitative measurement of plume-induced cratering. The paper explains the methodology of designing the DISCOBaLL, describes multiple prototypes, and shows the performance of these prototypes using actual solar radiation in a laboratory setting.

Lunar Regolith↗

Directed Illumination of Sunlight Collimated and Observed Beneath A Lunar Lander (DISCOBaLL): Structured Illumination for a Lunar Surface Photogrammetry System

A lighting system has been developed to provide structured illumination allowing photogrammetry to be performed during and after landing on extraterrestrial bodies. The system, known as Directed Illumination of Sunlight Collimated and Observed Beneath a Lunar Lander (DISCOBaLL), provides patterned lighting suitable for two- and multiple-camera photogrammetry, allowing several different measurements to be obtained including pre-landing terrain shape, visualization and localization of the ejecta sheet during landing, and post-landing terrain shape enabling quantitative measurement of plume-induced cratering. The paper explains the methodology of designing the DISCOBaLL, describes multiple prototypes, and shows the performance of these prototypes using actual solar radiation in a laboratory setting.

Plume-Surface Interaction↗

Genetic implications of the shapes of Martian and lunar craters.

Discussion of the problem of lunar crater genesis in the light of some considerations prompted by lunar and Martian crater similarities. By analogy with the moon, Martian craters seem both to vary in initial shape according to the energy of the impact that formed them and to have been modified subsequently by endogenic and surface processes. A proposed model for the geologic development of large Martian and lunar craters outlines a time-dependent sequence of events. Craters which have undergone rapid isostatic adjustment on the moon have distinctive morphologies and occur preferentially along mare basin-upland margins.

Pike, R. J.↗

Studies of light noble gases in mineral grains from lunar soils: A status report

Among the lunar soil constituents, monomineralic grains deserve special attention. Noble gases of carefully prepared mineral separates from lunar bulk soils were studied. The major results and conclusions of these investigations are summarized, in the context of both the regolith evolution and the history of the solar corpuscular radiation. With regard to the most abundant noble gas component in the regolith samples (the solar gases) the mineral grains have mainly two properties giving these particles among all soil constituents the best characteristics as sensors for solar gases, despite the fact, that the noble gas concentrations in a mineral separate are 10 to 60 times lower that those in a bulk sample of the same grain size. The first of these properties is the mineral dependent retentivity of the light gases He and Ne, the second property concerns the relatively short time during which a mineral grain acquires it solar gases. These two points are briefly discussed.

Wieler, R.↗

Evidence for a high altitude distribution of lunar dust

The crew of Apollo 17 saw streamers accompanying spacecraft sunrise. The time variations of the brightness of these streamers indicate that they were produced by light scattering in the lunar vicinity rather than brightness variations of material streamers emanating from the sun. The angular extent of the streamers indicate that the light scattering particulates extended from the lunar surface to above the orbital altitude of the spacecraft. Although observed as typical sunrise phenomena by Apollos 10 and 17, and possibly by 8 and 15 as well, streamers were not observed during the flight of Apollo 16. The scattering particles seem to be present sporadically, most likely lunar dust of tenth micron scale, and not a result of spacecraft contamination.

Mccoy, J. E.↗

Space Technology Mission Directorate - Game Changing Development Program - Vertical Solar Array Technology Project

The Vertical Solar Array Technology (VSAT) project is focused on the development of solar array technologies necessary for sustained presence on the lunar surface circa 2028. Existing solar array structures and deployment system technologies are designed for either zero-g or horizontal surface deployment. VSAT will explore vertical array deployment on extension masts of up to 10m in length in order to capture near continuous sun light at the lunar south pole.

GCD↗

NASA's Black Marble Product Suite: Validation Strategy

NASA's Black Marble nighttime lights product suite (VNP46) is available at 500m resolution since January 2012 with data fro the Visible Infrared Imaging Radiometer Suite (VIIRS) Day/Night Band (DNB) onboard the Suomi National Polar-orbiting Platform (SNPP). The retrieval algorithm, developed and implemented for routine global processing at NASA's Land Science Investigator-led Processing System (SIPS), utilizes all high-quality, cloud-free, atmospheric-terrain, vegetation, snow, lunar and stray light corrected radiances to estimate daily nighttime lights (NTL) and other intrinsic surface optical properties. Extensive benchmark tests at representative spatial and temporal scales were conducted on the VNP46 time series record to characterize the uncertainties stemming from upstream data sources. Current and planned validation activities under the Group on Earth Observations (GEO) Human Planet Initiative are aimed at evaluating the products at difference geographic locations and time periods representing the full range of retrieval conditions.

GEO Human Planet↗

Graphite solubility and co-vesiculation in basalt-like melts at one-ATM

The identity and source of the vapor phase that caused lunar lava-fountaining and vesiculation in lunar basalts continues to be of interest because of its implications for the composition and state of the lunar interior and because of its implications for lunar resources. In light of the apparent near-absence of H2O on the Moon, it has been suggested that the vapor phase may be CO2-CO. This premise is supported by the presence of carbon on the surface of volcanic glass beads. However, although the rapid exsolution of CO2 from a melt during decompression may be consistent with firefountaining, it fails to provide a satisfying explanation for vesiculation in mare basalt where exsolution of the gas phase would more reasonably be related to cooling/crystallization at low pressure rather than decompression from high pressure. Also, geochemical trends in lunar volcanic glasses suggest that their source has an oxygen fugacity more reducing than the iron-wustite buffer, an oxygen fugacity that is inconsistent with presence of dissolved CO2-CO at depth. The results of experiments in which a vesicular 'basalt' is produced from a melt equilibrated with graphite and pure CO gas at one atmosphere pressure are reported. The vesiculation is apparently related to exsolution of CO or a CO species during cooling of the melt or growth of quench crystals. Additionally, particulate carbon dispersed through the quenched sample suggests that elemental carbon is either in solution in the melt prior to quenching or tends to go into suspension perhaps as colloid-like particles. These two observations may provide insight into the nature of fire-fountaining and vesiculation on the Moon.

Colson, R. O.↗