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Anthropometric Measurement Procedures at the Anthropometry and Biomechanics Facility

The Anthropometry and Biomechanics Facility (ABF) at NASA Johnson Space Center (JSC) is the centralized source of anthropometry data at NASA for use in requirement development, engineering design, and verification of human-system integrations such as spacesuits and vehicles. To ensure the collection of consistent, accurate, and valid anthropometry data, ABF has defined anthropometric measurements and anatomical landmarks which are generally based on the Anthropometric Survey for US Army Personnel (ANSUR), but with additional measurements which have been uniquely designed for spacesuit and hardware accommodation purposes. Unlike ANSUR, NASA anthropometry measurements primarily rely on 3D body scanning, a method which allows for explicitly defining the process of collecting measurements and the quality control methods used to ensure measurement reliability. In addition to ABF’s anthropometry measurement definitions and procedures, this presentation will also compare specifics of different measurement techniques ABF uses, for example, laser scanning versus manual measurement methods (e.g., tape measure or anthropometer-based), and the benefits and considerations of each method. The evolution of ABF’s measurement process will also be addressed, as new spaceflight programs have been introduced which have required unique measurements and the need to capture body shape changes over time was identified to be critical for spacesuit fit in some instances.

Garima Gupta↗

Anthropometric Measurement Procedures at the Anthropometry and Biomechanics Facility

The Anthropometry and Biomechanics Facility (ABF) at NASA Johnson Space Center (JSC) is the centralized source of anthropometry data at NASA for use in requirement development, engineering design, and verification of human-system integrations such as spacesuits and vehicles. To ensure the collection of consistent, accurate, and valid anthropometry data, ABF has defined anthropometric measurements and anatomical landmarks which are generally based on the Anthropometric Survey for US Army Personnel (ANSUR), but with additional measurements which have been uniquely designed for spacesuit and hardware accommodation purposes. Unlike ANSUR, NASA anthropometry measurements primarily rely on 3D body scanning, a method which allows for explicitly defining the process of collecting measurements and the quality control methods used to ensure measurement reliability. In addition to ABF’s anthropometry measurement definitions and procedures, this presentation will also compare specifics of different measurement techniques ABF uses, for example, laser scanning versus manual measurement methods (e.g., tape measure or anthropometer-based), and the benefits and considerations of each method. The evolution of ABF’s measurement process will also be addressed, as new spaceflight programs have been introduced which have required unique measurements and the need to capture body shape changes over time was identified to be critical for spacesuit fit in some instances.

Garima Gupta↗

Yeast strain development to test in-space bioproduction in the Lunar Explorer Instrument for space biology Applications (LEIA) mission

The Lunar Explorer Instrument for space biology Applications (LEIA) is investigating the effects of lunar radiation and gravity on yeast viability, growth, and metabolism. LEIA is part of the CP-22 Commercial Lunar Payload Services (CLPS) surface mission to the south polar region of the Moon. The biological payload will test genetic factors that are likely to influence the tolerance of yeast for deep space and lunar surface radiation. LEIA is also investigating in-space production of β-carotene in bioengineered yeast. This carotenoid is both an antioxidant and pro-vitamin A- an essential human micronutrient. We report progress on engineering carotenoid-expressing strains to test the impacts of strain background and specific genetic variants on growth and production of β-carotene. To test for enhanced sensitivity to the LEIA mission environment, we generated gene knockouts for the RAD51 DNA damage repair locus as well as the SOD1, SOD2, and TSA1 reactive oxygen species (ROS) defense enzymes. We are also generating strains expected to increase tolerance to abiotic stressors and ROS. To be included in the biology payload, each strain needs to satisfy a series of requirements to be compatible with the mission concept of operations. The LEIA mission will conduct experiments using an autonomous light emitting diode optical detection system and microfluidics incubator to quantify growth, metabolism, and carotenoid production. Strains must produce sufficient carotenoids for bioproduction to be detectable with this optical system. Cells will be loaded into microfluidics cards, desiccated, and stored for 8-12 months prior to the initiation of lunar surface operations. The CLPS lander will operate for one lunar day, and strains will need to grow to stationary phase within 96 hours to ensure that telemetry of LEIA data to Earth can be completed. Genetic variants also need to display expected phenotypes within these optical detection, storage, and growth cycle constraints.

Yeast Engineering↗

Considerations for Using an Incremental Scheduler for Human Exploration Task Scheduling

As humankind embarks on longer space missions farther from home, the requirements and environments for scheduling the activities performed on these missions are changing. As we begin to prepare for these missions it is appropriate to evaluate the merits and applicability of the different types of scheduling engines. Scheduling engines temporally arrange tasks onto a timeline so that all constraints and objectives are met and resources are not overbooked. Scheduling engines used to schedule space missions fall into three general categories: batch, mixed-initiative, and incremental. This paper presents an assessment of the engine types, a discussion of the impact of human exploration of the moon and Mars on planning and scheduling, and the applicability of the different types of scheduling engines. This paper will pursue the hypothesis that incremental scheduling engines may have a place in the new environment; they have the potential to reduce cost, to improve the satisfaction of those who execute or benefit from a particular timeline (the customers), and to allow astronauts to plan their own tasks.

Jaap, John↗

Ground Test Technology Demonstration for Nuclear Thermal Propulsion Engines

Nuclear Thermal Propulsion (NTP) engines have been deemed a key technology to enable human missions to Mars due to their high efficiency, also known as specific impulse (Isp). Ground testing the NTP engine is critical in maturing the technology and increasing the design’s Technology Readiness Level (TRL), thus mitigating risk from NTP engine performance/operations. NTP engine development began with open-air ground testing through the Rover/NERVA program back in the 1960s when regulatory requirements were not as stringent as they are today. Due to the formation of regulatory bodies, increase in oversight and environmental requirements, the exhaust gas released from NTP engines must be captured or processed to gain approval in the case that the exhaust gas contains fission products from the nuclear fuel elements within the reactor. Ground test campaigns following Rover/NERVA focused on the certification of a full scale NTP engine, which led to exhaust processing systems such as the Rocket Exhaust Capture System (RECS) and Real Time (RT) exhaust processing. These systems were deemed favorable for regulatory compliance but have a high initial investment cost. Reassurance on the feasibility of ground testing and the NTP engine technology likely need to be achieved before NASA invests in these systems. Recently the objectives for NTP engine ground testing have shifted from certification testing of a full scale engine to demonstration testing of a subscale engine. The shift to demonstration testing allows for a shorter testing duration and a lower operational thrust (for demo testing purposes only) to demonstrate the NTP engine (5k-12.5k lbf). Due to these factors, the infrastructure, consumables, total footprint, and exhaust system complexity are able to be drastically reduced, thus reducing cost significantly. The High-pressure Exhaust Capture System (HECS) concept was designed for a NTP engine ground test demonstration. The HECS concept greatly reduces cost compared to previous concepts and suggests favorable regulatory acceptance due to its ability to capture all of the exhaust gas from the NTP engine.

Nuclear Thermal Propulsion↗

Nuclear Thermal Propulsion Engine Technology Demonstration Testing

Nuclear Thermal Propulsion (NTP) engines have been deemed a key technology to enable human missions to Mars due to their high efficiency, also known as specific impulse (Isp). Ground testing the NTP engine is critical in maturing the technology and increasing the design’s Technology Readiness Level (TRL), thus mitigating risk from NTP engine performance/operations. NTP engine development began with open-air ground testing through the Rover/NERVA program back in the 1960s when regulatory requirements were not as stringent as they are today. Due to the formation of regulatory bodies, increase in oversight and environmental requirements, the exhaust gas released from NTP engines must be captured or processed to gain approval in the case that the exhaust gas contains fission products from the nuclear fuel elements within the reactor. Ground test campaigns following Rover/NERVA focused on the certification of a full scale NTP engine, which led to exhaust processing systems such as the Rocket Exhaust Capture System (RECS) and Real Time (RT) exhaust processing. These systems were deemed favorable for regulatory compliance but have a high initial investment cost. Reassurance on the feasibility of ground testing and the NTP engine technology likely need to be achieved before NASA invests in these systems. Recently the objectives for NTP engine ground testing have shifted from certification testing of a full scale engine to demonstration testing of a subscale engine. The shift to demonstration testing allows for a shorter testing duration and a lower operational thrust (for demo testing purposes only) to demonstrate the NTP engine (5k-12.5k lbf). Due to these factors, the infrastructure, consumables, total footprint, and exhaust system complexity are able to be drastically reduced, thus reducing cost significantly. The High-pressure Exhaust Capture System (HECS) concept was designed for a NTP engine ground test demonstration. The HECS concept greatly reduces cost compared to previous concepts and suggests favorable regulatory acceptance due to its ability to capture all of the exhaust gas from the NTP engine.

Nuclear Thermal Propulsion↗

HEDS-UP Mars Exploration Forum

In the early 1990s, Duke and Budden convened a series of workshops addressing mission rationale, exploration objectives, and key constraints and issues facing human crews on Mars. The focal point was "why" the U.S. should fly humans to Mars. In the mid-1990s, strategies for a Mars mission matured and evolved, driven formally by NASA Johnson Space Center's Office of Exploration. In 1997, NASA published a report capturing the current thinking: the NASA Mars Reference Mission. In the 1997-1998 school year, HEDS-UP sponsored six universities to conduct design studies on Mars exploration, using the Reference Mission as a basis for their work. The 1998 Mars Exploration Forum presents the results of these university studies, suggesting "how" we might explore Mars, in terms of specific technical components that would enable human missions to Mars. A primary objective of the HEDS-UP Mars Exploration Forum was to provide a forum for active interaction among NASA, industry, and the university community on the subject of human missions to Mars. NASA scientists and engineers were asked to present the state of exploration for Mars mission options currently under study. This status "snapshot" of current Mars strategies set the stage for the six HEDS-UP universities to present their final design study results. Finally, a panel of industry experts discussed readiness for human missions to Mars as it pertains to the aerospace industries and technologies. A robust poster session provided the backdrop for government-industry-university discussions and allowed for feedback to NASA on the Mars Reference Mission. The common thread woven through the two days was discussion of technologies, proven and emerging, that will be required to launch, land, and sustain human crews on the Red Planet. As this decade (and indeed this millenium) draws to a close, Mars will continue to loom in our sights as the next target for human space exploration. It is our hope that the efforts of the Mars Exploration Forum will serve as one small contribution toward the ultimate goal of humans exploring Mars.

Budden, Nancy Ann↗

Modeling and Simulation - Virtual

The purpose of this report is to describe the body of work I have produced as a NASA Office of Science Technology Engineering and Math (OSTEM) intern in the Fall 2020 semester. My mentor during this session was Antonio Pego and my main task was to research and develop solutions in augmented and virtual reality technologies for use in training simulations. A main focus of this project was the development of human models for use in the game engine, with the purpose of creating simulations that would help with realistic analysis of tasks that will be performed by personnel. A steep learning curve had to be tackled in order to learn and catch up with current MR technologies. Along the way I created documentation of the different techniques utilized to support future continuation of the project.

Peter Leroy Santana Rodriguez↗

U.S. Spacesuit Knowledge Capture Series Catalog

The National Aeronautics and Space Administration (NASA) and other organizations have been performing U.S. Spacesuit Knowledge Capture (USSKC) since the beginning of space exploration through published reports, conference presentations, specialized seminars, and classes instructed by veterans in the field. The close physical interaction between spacesuit systems and human beings makes them among the most personally evocative pieces of space hardware. Consequently, spacesuit systems have required nearly constant engineering refinements to do their jobs without impinging on human activity. Since 2008, spacesuit knowledge capture has occurred through video recording, engaging both current and former specialists presenting technical scope specifically to educate individuals and preserve knowledge. These archives of spacesuit legacy reflect its rich history and will provide knowledge that will enhance the chances for the success of future and more ambitious spacesuit system programs. The scope and topics of USSKC have included lessons learned in spacesuit technology; experience from the Gemini, Apollo, Skylab, and Shuttle Programs; the process of hardware certification, design, development, and other program components; spacesuit evolution and experience; failure analysis and resolution; and aspects of program management. USSKC activities have progressed to a level where NASA, the National Air and Space Museum (NASM), Hamilton Sundstrand (HS) and the spacesuit community are now working together to provide a comprehensive way to organize and archive intra-agency information related to the development of spacesuit systems. These video recordings are currently being reviewed for public release using NASA export control processes. After a decision is made for either public or non-public release (internal NASA only), the videos and presentations will be available through the NASA Johnson Space Center Engineering Directorate (EA) Engineering Academy, the NASA Technical Reports Server (NTRS), the NASA Aeronautics & Space Database (NA&SD), or NASA YouTube. Event availability is duly noted in this catalog.

Bitterly, Rose↗

Missions to Near-Earth Asteroids: Implications for Exploration, Science, Resource Utilization, and Planetary Defense

Introduction: In 2009 the Augustine Commission identified near-Earth asteroids (NEAs) as high profile destinations for human exploration missions beyond the Earth-Moon system as part of the Flexible Path. More recently the U.S. presidential administration directed NASA to include NEAs as destinations for future human exploration with the goal of sending astronauts to a NEA in the mid to late 2020s. This directive became part of the official National Space Policy of the United States of America as of June 28, 2010. NEA Space-Based Survey and Robotic Precursor Missions: The most suitable targets for human missions are NEAs in Earth-like orbits with long synodic periods. However, these mission candidates are often not observable from Earth until the timeframe of their most favorable human mission opportunities, which does not provide an appropriate amount of time for mission development. A space-based survey telescope could more efficiently find these targets in a timely, affordable manner. Such a system is not only able to discover new objects, but also track and characterize objects of interest for human space flight consideration. Those objects with characteristic signatures representative of volatile-rich or metallic materials will be considered as top candidates for further investigation due to their potential for resource utilization and scientific discovery. Once suitable candidates have been identified, precursor spacecraft are required to perform basic reconnaissance of a few NEAs under consideration for the human-led mission. Robotic spacecraft will assess targets for potential hazards that may pose a risk to the deep space transportation vehicle, its deployable assets, and the crew. Additionally, the information obtained about the NEA's basic physical characteristics will be crucial for planning operational activities, designing in-depth scientific/engineering investigations, and identifying sites on the NEA for sample collection. Human Exploration Considerations: These missions would be the first human expeditions to interplanetary bodies beyond the Earth-Moon system and would prove useful for testing technologies required for human missions to Mars, Phobos and Deimos, and other Solar System destinations. Current analyses of operational concepts suggest that stay times of 15 to 30 days may be possible at a NEA with total mission duration limits of 180 days or less. Hence, these missions would undoubtedly provide a great deal of technical and engineering data on spacecraft operations for future human space exploration while simultaneously conducting detailed investigations of these primitive objects with instruments and equipment that exceed the mass and power capabilities delivered by robotic spacecraft. All of these activities will be vital for refinement of resource characterization/identification and development of extraction/utilization technologies to be used on airless bodies under low- or micro-gravity conditions. In addition, gaining enhanced understanding of a NEA s geotechnical properties and its gross internal structure will assist the development of hazard mitigation techniques for planetary defense. Conclusions: The scientific, resource utilization, and hazard mitigation benefits, along with the programmatic and operational benefits of a human venture beyond the Earth-Moon system, make a piloted sample return mission to a NEA using NASA s proposed human exploration systems a compelling endeavor.

Abell, P. A.↗

Intelligent systems and advanced user interfaces for design, operation, and maintenance of command management systems

Historically, command management systems (CMS) have been large and expensive spacecraft-specific software systems that were costly to build, operate, and maintain. Current and emerging hardware, software, and user interface technologies may offer an opportunity to facilitate the initial formulation and design of a spacecraft-specific CMS as well as to develop a more generic CMS system. New technologies, in addition to a core CMS common to a range of spacecraft, may facilitate the training and enhance the efficiency of CMS operations. Current mission operations center (MOC) hardware and software include Unix workstations, the C/C++ programming languages, and an X window interface. This configuration provides the power and flexibility to support sophisticated and intelligent user interfaces that exploit state-of-the-art technologies in human-machine interaction, artificial intelligence, and software engineering. One of the goals of this research is to explore the extent to which technologies developed in the research laboratory can be productively applied in a complex system such as spacecraft command management. Initial examination of some of these issues in CMS design and operation suggests that application of technologies such as intelligent planning, case-based reasoning, human-machine systems design and analysis tools (e.g., operator and designer models), and human-computer interaction tools (e.g., graphics, visualization, and animation) may provide significant savings in the design, operation, and maintenance of the CMS for a specific spacecraft as well as continuity for CMS design and development across spacecraft. The first six months of this research saw a broad investigation by Georgia Tech researchers into the function, design, and operation of current and planned command management systems at Goddard Space Flight Center. As the first step, the researchers attempted to understand the current and anticipated horizons of command management systems at Goddard. Preliminary results are given on CMS commonalities and causes of low re-use, and methods are proposed to facilitate increased re-use.

Potter, William J.↗

Figure of Merit Characteristics Compared to Engineering Parameters

Current NASA lunar architecture calls for permanent human habitation of the moon by the year 2020. Due to the expense of delivering materials into orbit, technologies are being developed to use lunar regolith for building and as a material resource for fabrication, oxygen production, and other needs. Additionally, constant exposure to the finest size fraction of lunar regolith may present hazards to human health. Towards developing these technologies and mitigating hazards, lunar regolith simulants are becoming an increasingly important part of the development paradigm.

Rickman, Doug L.↗

Repeatable Method for Conducting Chamber Studies of Aerosolized Lunar Simulant

The Artemis Mission goal of returning humans to the Moon requires new solutions to engineering problems posed by the extremely harsh environment of the lunar surface. Using the Apollo missions as historical evidence, dust will be a significant obstacle in the success of a sustained human and robotic presence. Hardware such as tools, machinery, extra-vehicular activity (EVA) suits, and components of landers and habitats will all be subject to various degrees of contamination by lunar dust, and each piece of hardware has its own considerations for performance under dusty conditions. Such hardware must be tested and verified for use during lunar missions under guidance from NASA technical standards. Aerosolized dust can be used to test and verify hardware in two ways: volumetric and surface area loading. Volumetric loading (measured in mass of airborne dust per volume of air) may cause hardware to malfunction via dust ingestion or other mechanisms. Surface area loading (measured in mass of settled dust per surface area) may cause hardware to malfunction by altering its thermal properties or by fouling optical surfaces such as camera lenses. This publication describes a method to achieve a stable, user-determined volumetric loading in an arbitrary chamber along with recommendations for how to use such chambers for customized hardware testing.

Benjamin J Sumlin↗

IMPACT Concept of Operations

NASA’s future exploration missions mandate a significant paradigm change for mission planning, spacecraft design, human systems integration, and in-flight medical care due to constraints on mass, volume, power, resupply missions, and medical evacuation capabilities. These constraints require further development of the human health and performance system, which includes the medical, task performance, wellness, data, human and other systems necessary to keep the crew healthy and functioning optimally. The human health and performance system will be tightly integrated with mission and habitat design to provide a sufficient human health and performance infrastructure to enable mission success. A suite of systems engineering tools will aid in the decision making process for the development of such a human health and performance system. This Concept of Operations provides a vision for a tool suite to conduct evaluations of human health and performance system options, inform research prioritization, and provide trade study support, based on evidence, risks, and systems engineering principles. The integrated tool suite under development is IMPACT.

Lumpkins, Sara↗

Engineering knowledge requirements for sand and dust on Mars

The successful landing of human beings on Mars and the establishment of a permanent outpost there will require an understanding of the Martian environment by the engineers. A key feature of the Martian environment is the nearly ubiquitous presence of sand and dust. The process which the engineering community will undertake to determine the sensitivities of their designs to the current level of knowledge about Mars sand and dust is emphasized. The interaction of the engineering community with the space exploration initiative (SEI) mission planners and management is described.

Kaplan, D. I.↗

Automating CapCom: Pragmatic Operations and Technology Research for Human Exploration of Mars

During the Apollo program, NASA and the scientific community used terrestrial analog sites for understanding planetary features and for training astronauts to be scientists. More recently, computer scientists and human factors specialists have followed geologists and biologists into the field, learning how science is actually done on expeditions in extreme environments. Research stations have been constructed by the Mars Society in the Arctic and American southwest, providing facilities for hundreds of researchers to investigate how small crews might live and work on Mars. Combining these interests-science, operations, and technology-in Mars analog field expeditions provides tremendous synergy and authenticity to speculations about Mars missions. By relating historical analyses of Apollo and field science, engineers are creating experimental prototypes that provide significant new capabilities, such as a computer system that automates some of the functions of Apollo s CapCom. Thus, analog studies have created a community of practice-a new collaboration between scientists and engineers-so that technology begins with real human needs and works incrementally towards the challenges of the human exploration of Mars.

Clancey, William J.↗

Route Generation for a Synthetic Character (BOT) Using a Partial or Incomplete Knowledge Route Generation Algorithm in UT2004 Virtual Environment

This paper presents a new Route Generation Algorithm that accurately and realistically represents human route planning and navigation for Military Operations in Urban Terrain (MOUT). The accuracy of this algorithm in representing human behavior is measured using the Unreal Tournament(Trademark) 2004 (UT2004) Game Engine to provide the simulation environment in which the differences between the routes taken by the human player and those of a Synthetic Agent (BOT) executing the A-star algorithm and the new Route Generation Algorithm can be compared. The new Route Generation Algorithm computes the BOT route based on partial or incomplete knowledge received from the UT2004 game engine during game play. To allow BOT navigation to occur continuously throughout the game play with incomplete knowledge of the terrain, a spatial network model of the UT2004 MOUT terrain is captured and stored in an Oracle 11 9 Spatial Data Object (SOO). The SOO allows a partial data query to be executed to generate continuous route updates based on the terrain knowledge, and stored dynamic BOT, Player and environmental parameters returned by the query. The partial data query permits the dynamic adjustment of the planned routes by the Route Generation Algorithm based on the current state of the environment during a simulation. The dynamic nature of this algorithm more accurately allows the BOT to mimic the routes taken by the human executing under the same conditions thereby improving the realism of the BOT in a MOUT simulation environment.

Hanold, Gregg T.↗