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At least 811 records · Page 45

Lunar Surface VR/ARGOS Trainer

This proposal aims to provide insight by identifying potential risks and unknowns of lander egress and surface operations through a Mixed Reality (MR) planning, training, and analysis capability that integrates Virtual Reality (VR) simulations and the Active Response Gravity Offload System (ARGOS).

Lee K Bingham↗

Atmosphere Modeling and Performance Sensitivity for the Mars Sample Return Earth Entry System

The Capture, Containment, and Return System (CCRS) mission is a key element of the joint NASA-European Space Agency (ESA) planned Mars Sample Return (MSR) Campaign. The CCRS assembled Earth Entry System (EES) will enter the mission’s final segment in its Approach, Entry, Descent, and Landing (AEDL) Phase. The EES AEDL aims to deliver a highly reliable, safe, and accurate return while maintaining strict containment assurance targets established by the campaign. As currently designed, the EES would be the first fully passive sample return capsule with no parachute or onboard control system, prompting a significant effort in Earth atmosphere characterization and modeling. Earth’s atmosphere, specifically winds, have a strong influence on EES flight mechanics and landing footprint during its free fall landing. This paper describes Earth atmosphere modeling, atmosphere characterization, and performance sensitivities incorporated into the teams’s efforts to ensure AEDL success. By utilizing high resolution balloon radiosondes, analyzing wind structural and distributional compositions, and investigating flight mechanics sensitivities, the AEDL atmosphere team has been able to better understand and simulate local wind conditions at the Utah Test and Training Range (UTTR). Utilizing tools such as horizontal turbulent kinetic energy, vertical wind shear, or integrated wind, the team have been able to reveal valuable information about wind profiles in a deeper context than previously conducted, ultimately improving understanding of AEDL flight mechanics sensitivity and EES design.

Kaustubh Ray↗

The State of NOS3

The NASA Operational Simulator for Small Satellites (NOS3) showcases some of the Jon McBride Software Testing and Research (JSTAR) laboratories technologies on an open-source platform. NOS3 is a software digital twin providing a virtualized platform inside which you have your traditional flight software, ground software, environmental simulators, and middleware to keep all pieces in sync. NOS3 leverages the core Flight System (cFS), OpenC3 COSMOS, and NASA GSFC’s 42 software as the baseline to which additional research technologies can be developed. Current technologies to be demonstrated include NOS3 Igniter, constellation support, NASA JPL’s SYNOPSIS integration, and NASA GSFC’s OnAir. NOS3 Igniter is a GUI in which you can configure, build, and run your simulation. This along with improvements to the documentation and training available open source aims to reduce the ramp up time with new users and improve accessibility. As constellations introduce another level of complexity, it is important to ensure the baseline design reference mission covers all the basics required and allows users to experiment, understand, and test at all levels of the system. The Science Yield improvement via Onboard Prioritization and Summary of Information Systems (SYNOPSIS) is an open-source tool developed by NASA JPL to enable data prioritization and planning. GSFC’s Onboard Artificial Intelligence Research (OnAIR) enables custom algorithm development written in python to interface with the flight software allowing scientists to develop what they need for the next generation of missions and easily interface back to the traditional flight software. During the presentation, a review and demonstration of the above technologies is planned along with a roadmap.

NOS3↗

A Path Towards Quantum Advantage in Training Deep Generative Models with Quantum Annealing

A class of quantum-classical hybrid machine-learning algorithms can be obtained by integrating classical deep generative models with quantum probability distributions as 'priors' over their latent variables. We introduce a hybrid implementation of variational autoencoders (QVAE) and also present a technique to hybridize flow-based invertible generative models. We demonstrate the use of D-Wave quantum annealers as physical simulators of quantum Boltzmann machines (QBM) to perform quantum-assisted training of QVAE. Latent-space QBM develop slowly mixing modes, opening a path to obtain quantum advantage in generative modeling with available quantum devices.

Vinci, Walter↗

Surrogate Modeling of High-Fidelity Fracture Simulations for Real-Time Residual Strength Predictions

A surrogate model methodology is described for predicting, during flight, the residual strength of aircraft structures that sustain discrete-source damage. Starting with design of experiment, an artificial neural network is developed that takes as input discrete-source damage parameters and outputs a prediction of the structural residual strength. Target residual strength values used to train the artificial neural network are derived from 3D finite element-based fracture simulations. Two ductile fracture simulations are presented to show that crack growth and residual strength are determined more accurately in discrete-source damage cases by using an elastic-plastic fracture framework rather than a linear-elastic fracture mechanics-based method. Improving accuracy of the residual strength training data does, in turn, improve accuracy of the surrogate model. When combined, the surrogate model methodology and high fidelity fracture simulation framework provide useful tools for adaptive flight technology.

Spear, Ashley D.↗

Biomass Estimation from Simulated GEDI, ICESat-2 and NISAR Across Environmental Gradients in Sonoma County, California

Estimates of the magnitude and distribution of aboveground carbon in Earth’s forests remain uncertain, yet knowledge of forest carbon content at a global scale is critical for forest management in support of climate mitigation. In light of this knowledge gap, several upcoming spaceborne missions aim to map forest aboveground biomass, and many new biomass products are expected from these datasets. As these new missions host different technologies, each with relative strengths and weaknesses for biomass retrieval, as well as different spatial resolutions, consistently comparing or combining biomass estimates from these new datasets will be challenging. This paper presents a demonstration of an inter-comparison of biomass estimates from simulations of three NASA missions (GEDI, ICESat-2 and NISAR) over Sonoma county in California, USA. We use a high resolution, locally calibrated airborne lidar map as our reference dataset, and emphasize the importance of considering uncertainties in both reference maps and spaceborne estimates when conducting biomass product validation. GEDI and ICESat-2 were simulated from airborne lidar point clouds, while UAVSAR’s L-band backscatter was used as a proxy for NISAR. To estimate biomass for the lidar missions we used GEDI’s footprint-level biomass algorithms, and also adapted these for application to ICESat-2. For UAVSAR, we developed a locally trained biomass model, calibrated against the ALS reference map. Each mission simulation was evaluated in comparison to the local reference map at its native product resolution (25 m, 100m transect, and 1 ha) yielding RMSEs of 57%, 75%, and 89% for GEDI, NISAR, and ICESat-2 respectively. RMSE values increased for GEDI’s power beam during simulated daytime conditions (64%), coverage beam during nighttime conditions (72%), and coverage beam daytime conditions (87%). We also test the application of GEDI’s biomass modeling framework for estimation of biomass from ICESat-2, and fine that ICESat-2 yields reasonable biomass estimates, particularly in relatively short, open canopies. Results suggest that while all three missions will produce datasets useful for biomass mapping, tall, dense canopies such as those found in Sonoma County present the greatest challenges for all three missions, while steep slopes also prove challenging for single-date SAR based biomass retrieval. Our methods provide guidance for the inter-comparison and validation of spaceborne biomass estimates through the use of airborne lidar reference maps, and could be repeated with on-orbit estimates in any area with high quality field plot and ALS data. These methods allow for regional interpretations and filtering of multi-mission biomass estimates toward improved wall-to-wall biomass maps through data fusion.

GEDI↗

Surrogate Modeling of High-Fidelity Fracture Simulations for Real-Time Residual Strength Predictions

A surrogate model methodology is described for predicting in real time the residual strength of flight structures with discrete-source damage. Starting with design of experiment, an artificial neural network is developed that takes as input discrete-source damage parameters and outputs a prediction of the structural residual strength. Target residual strength values used to train the artificial neural network are derived from 3D finite element-based fracture simulations. A residual strength test of a metallic, integrally-stiffened panel is simulated to show that crack growth and residual strength are determined more accurately in discrete-source damage cases by using an elastic-plastic fracture framework rather than a linear-elastic fracture mechanics-based method. Improving accuracy of the residual strength training data would, in turn, improve accuracy of the surrogate model. When combined, the surrogate model methodology and high-fidelity fracture simulation framework provide useful tools for adaptive flight technology.

Spear, Ashley D.↗

Army-NASA aircrew/aircraft integration program (A3I) software detailed design document, phase 3

The capabilities and design approach of the MIDAS (Man-machine Integration Design and Analysis System) computer-aided engineering (CAE) workstation under development by the Army-NASA Aircrew/Aircraft Integration Program is detailed. This workstation uses graphic, symbolic, and numeric prototyping tools and human performance models as part of an integrated design/analysis environment for crewstation human engineering. Developed incrementally, the requirements and design for Phase 3 (Dec. 1987 to Jun. 1989) are described. Software tools/models developed or significantly modified during this phase included: an interactive 3-D graphic cockpit design editor; multiple-perspective graphic views to observe simulation scenarios; symbolic methods to model the mission decomposition, equipment functions, pilot tasking and loading, as well as control the simulation; a 3-D dynamic anthropometric model; an intermachine communications package; and a training assessment component. These components were successfully used during Phase 3 to demonstrate the complex interactions and human engineering findings involved with a proposed cockpit communications design change in a simulated AH-64A Apache helicopter/mission that maps to empirical data from a similar study and AH-1 Cobra flight test.

Banda, Carolyn↗

Application of data to piloted simulators

The application of a further developed analytical model and JAWS data to a piloted simulator is addressed. The Ames simulator provides a facility for the development of piloting procedures, and for the selection of training scenarios. The system is operational with the new wind shear models and comprehensive data output. The use of these models with the simulator is dicussed in detail.

Bray, Richard S.↗

The Mobile Chamber

A document discusses a simulation chamber that represents a shift from the thermal-vacuum chamber stereotype. This innovation, currently in development, combines the capabilities of space simulation chambers, the user-friendliness of modern-day electronics, and the modularity of plug-and-play computing. The Mobile Chamber is a customized test chamber that can be deployed with great ease, and is capable of bringing payloads at temperatures down to 20 K, in high vacuum, and with the desired metrology instruments integrated to the systems control. Flexure plans to lease Mobile Chambers, making them affordable for smaller budgets and available to a larger customer base. A key feature of this design will be an Apple iPad-like user interface that allows someone with minimal training to control the environment inside the chamber, and to simulate the required extreme environments. The feedback of thermal, pressure, and other measurements is delivered in a 3D CAD model of the chamber's payload and support hardware. This GUI will provide the user with a better understanding of the payload than any existing thermal-vacuum system.

Scharfstein, Gregory↗

Learning and diagnosing faults using neural networks

Neural networks have been employed for learning fault behavior from rocket engine simulator parameters and for diagnosing faults on the basis of the learned behavior. Two problems in applying neural networks to learning and diagnosing faults are (1) the complexity of the sensor data to fault mapping to be modeled by the neural network, which implies difficult and lengthy training procedures; and (2) the lack of sufficient training data to adequately represent the very large number of different types of faults which might occur. Methods are derived and tested in an architecture which addresses these two problems. First, the sensor data to fault mapping is decomposed into three simpler mappings which perform sensor data compression, hypothesis generation, and sensor fusion. Efficient training is performed for each mapping separately. Secondly, the neural network which performs sensor fusion is structured to detect new unknown faults for which training examples were not presented during training. These methods were tested on a task of fault diagnosis by employing rocket engine simulator data. Results indicate that the decomposed neural network architecture can be trained efficiently, can identify faults for which it has been trained, and can detect the occurrence of faults for which it has not been trained.

Whitehead, Bruce A.↗

Training for Aviation Decision Making: The Naturalistic Decision Making Perspective

This paper describes the implications of a naturalistic decision making (NDM) perspective for training air crews to make flight-related decisions. The implications are based on two types of analyses: (a) identification of distinctive features that serve as a basis for classifying a diverse set of decision events actually encountered by flight crews, and (b) performance strategies that distinguished more from less effective crews flying full-mission simulators, as well as performance analyses from NTSB accident investigations. Six training recommendations are offered: (1) Because of the diversity of decision situations, crews need to be aware that different strategies may be appropriate for different problems; (2) Given that situation assessment is essential to making a good decision, it is important to train specific content knowledge needed to recognize critical conditions, to assess risks and available time, and to develop strategies to verify or diagnose the problem; (3) Tendencies to oversimplify problems may be overcome by training to evaluate options in terms of goals, constraints, consequences, and prevailing conditions; (4) In order to provide the time to gather information and consider options, it is essential to manage the situation, which includes managing crew workload, prioritizing tasks, contingency planning, buying time (e.g., requesting holding or vectors), and using low workload periods to prepare for high workload; (5) Evaluating resource requirements ("What do I need?") and capabilities ("'What do I have?" ) are essential to making good decisions. Using resources to meet requirements may involve the cabin crew, ATC, dispatchers, and maintenance personnel; (6) Given that decisions must often be made under high risk, time pressure, and workload, train under realistic flight conditions to promote the development of robust decision skills.

Orasanu, Judith↗

Locomotion training of legged robots using hybrid machine learning techniques

In this study artificial neural networks and fuzzy logic are used to control the jumping behavior of a three-link uniped robot. The biped locomotion control problem is an increment of the uniped locomotion control. Study of legged locomotion dynamics indicates that a hierarchical controller is required to control the behavior of a legged robot. A structured control strategy is suggested which includes navigator, motion planner, biped coordinator and uniped controllers. A three-link uniped robot simulation is developed to be used as the plant. Neurocontrollers were trained both online and offline. In the case of on-line training, a reinforcement learning technique was used to train the neurocontroller to make the robot jump to a specified height. After several hundred iterations of training, the plant output achieved an accuracy of 7.4%. However, when jump distance and body angular momentum were also included in the control objectives, training time became impractically long. In the case of off-line training, a three-layered backpropagation (BP) network was first used with three inputs, three outputs and 15 to 40 hidden nodes. Pre-generated data were presented to the network with a learning rate as low as 0.003 in order to reach convergence. The low learning rate required for convergence resulted in a very slow training process which took weeks to learn 460 examples. After training, performance of the neurocontroller was rather poor. Consequently, the BP network was replaced by a Cerebeller Model Articulation Controller (CMAC) network. Subsequent experiments described in this document show that the CMAC network is more suitable to the solution of uniped locomotion control problems in terms of both learning efficiency and performance. A new approach is introduced in this report, viz., a self-organizing multiagent cerebeller model for fuzzy-neural control of uniped locomotion is suggested to improve training efficiency. This is currently being evaluated for a possible patent by NASA, Johnson Space Center. An alternative modular approach is also developed which uses separate controllers for each stage of the running stride. A self-organizing fuzzy-neural controller controls the height, distance and angular momentum of the stride. A CMAC-based controller controls the movement of the leg from the time the foot leaves the ground to the time of landing. Because the leg joints are controlled at each time step during flight, movement is smooth and obstacles can be avoided. Initial results indicate that this approach can yield fast, accurate results.

Simon, William E.↗

Use of Machine Learning and Principal Component Analysis to Retrieve Nitrogen Dioxide (NO 2 ) With Hyperspectral Imagers and Reduce Noise in Spectral Fitting

Nitrogen dioxide (NO 2 ) is an important trace-gas pollutant and climate agent whose presence also leads to spectral interference in ocean color retrievals. NO 2 column densities have been retrieved with satellite UV–Vis spectrometers such as the Ozone Monitoring Instrument (OMI) and the Tropospheric Monitoring Instrument (TROPOMI) that typically have spectral resolutions of the order of 0.5 nm or better and spatial footprints as small as 3.6 km × 5.6 km. These NO 2 observations are used to estimate emissions, monitor pollution trends, and study effects on human health. Here, we investigate whether it is possible to retrieve NO 2 amounts with lower-spectral-resolution hyperspectral imagers such as the Ocean Color Instrument (OCI) that will fly on the Plankton, Aerosol, Cloud, ocean Ecosystem (PACE) satellite set for launch in early 2024. OCI will have a spectral resolution of 5 nm and a spatial resolution of ∼ 1 km with global coverage in 1–2 d. At this spectral resolution, small-scale spectral structure from NO 2 absorption is still present. We use real spectra from the OMI to simulate OCI spectra that are in turn used to estimate NO 2 slant column densities (SCDs) with an artificial neural network (NN) trained on target OMI retrievals. While we obtain good results with no noise added to the OCI simulated spectra, we find that the expected instrumental noise substantially degrades the OCI NO 2 retrievals. Nevertheless, the NO 2 information from OCI may be of value for ocean color retrievals. OCI retrievals can also be temporally averaged over timescales of the order of months to reduce noise and provide higher-spatial-resolution maps that may be useful for downscaling lower-spatial-resolution data provided by instruments such as OMI and TROPOMI; this downscaling could potentially enable higher-resolution emissions estimates and be useful for other applications. In addition, we show that NNs that use coefficients of leading modes of a principal component analysis of radiance spectra as inputs appear to enable noise reduction in NO 2 retrievals. Once trained, NNs can also substantially speed up NO 2 spectral fitting algorithms as applied to OMI, TROPOMI, and similar instruments that are flying or will soon fly in geostationary orbit.

NO2↗

Atmospheric Chemistry Modeling and Air Quality Forecasting Using Machine Learning

Atmospheric chemistry models are a central tool to study the impact of chemical constituents on the environment, vegetation and human health. These models split the atmosphere in a large number of grid-boxes and consider the emission of compounds into these boxes and their subsequent transport, deposition, and chemical processing. The chemistry is represented through a series of simultaneous ordinary differential equations, one for each compound. Given the difference in life-times between the chemical compounds (milli-seconds for O1D to years for CH4) these equations are numerically stiff and solving them consists of a significant fraction of the computational burden of a chemistry model.We have investigated a machine learning approach to emulate the chemistry instead of solving the differential equations numerically. From a one-month simulation of the GEOS-Chem model we have produced a training dataset consisting of the concentration of compounds before and after the differential equations are solved, together with some key physical parameters for every grid-box and time-step. From this dataset we have trained a machine learning algorithm (regression forest) to be able to predict the concentration of the compounds after the integration step based on the concentrations and physical state at the beginning of the time step. We have then included this algorithm back into the GEOS-Chem model, bypassing the need to integrate the chemistry.This machine learning approach shows many of the characteristics of the full simulation and has the potential to be substantially faster. There are a wide range of application for such an approach - generating boundary conditions, for use in air quality forecasts, chemical data assimilation systems, etc. We discuss speed and accuracy of our approach, and highlight some potential future directions for improving it.

Keller, Christoph A.↗

Pre-Mission Input Requirements to Enable Successful Sample Collection by a Remote Field/EVA Team

This paper is intended to evaluate the sample collection process with respect to sample characterization and decision making. In some cases, it may be sufficient to know whether a given outcrop or hand sample is the same as or different from previous sampling localities or samples. In other cases, it may be important to have more in-depth characterization of the sample, such as basic composition, mineralogy, and petrology, in order to effectively identify the best sample. Contextual field observations, in situ/handheld analysis, and backroom evaluation may all play a role in understanding field lithologies and their importance for return. For example, whether a rock is a breccia or a clast-laden impact melt may be difficult based on a single sample, but becomes clear as exploration of a field site puts it into context. The FINESSE (Field Investigations to Enable Solar System Science and Exploration) team is a new activity focused on a science and exploration field based research program aimed at generating strategic knowledge in preparation for the human and robotic exploration of the Moon, near-Earth asteroids (NEAs) and Phobos and Deimos. We used the FINESSE field excursion to the West Clearwater Lake Impact structure (WCIS) as an opportunity to test factors related to sampling decisions. In contract to other technology-driven NASA analog studies, The FINESSE WCIS activity is science-focused, and moreover, is sampling-focused, with the explicit intent to return the best samples for geochronology studies in the laboratory. This specific objective effectively reduces the number of variables in the goals of the field test and enables a more controlled investigation of the role of the crewmember in selecting samples. We formulated one hypothesis to test: that providing details regarding the analytical fate of the samples (e.g. geochronology, XRF/XRD, etc.) to the crew prior to their traverse will result in samples that are more likely to meet specific analytical objectives than samples collected in the absence of this premission information. We conducted three tests of this hypothesis. Our investigation was designed to document processes, tools and procedures for crew sampling of planetary targets. This is not meant to be a blind, controlled test of crew efficacy, but rather an effort to recognize the relevant variables that enter into sampling protocol and to develop recommendations for crew and backroom training in future endeavors. Methods: One of the primary FINESSE field deployment objectives was to collect impact melt rocks and impact melt-bearing breccias from a number of locations around the WCIS structure to enable high precision geochronology of the crater to be performed [1]. We conducted three tests at WCIS after two full days of team participation in field site activities, including using remote sensing data and geologic maps, hiking overland to become familiar with the terrain, and examining previously-collected samples from other islands. In addition, the team members shared their projects and techniques with the entire team. We chose our "crew members" as volunteers from the team, all of whom had had moderate training in geologic fieldwork and became familiar with the general field setting. The first two tests were short, focused tests of our hypothesis. Test A was to obtain hydrothermal vugs; Test B was to obtain impact melt and intrusive rock as well as the contact between the two to check for contact metamorphism and age differences. In both cases, the test director had prior knowledge of the site geology and had developed a study-specific objective for sampling prior to deployment. Prior to the field deployment, the crewmember was briefed on the sampling objective and the laboratory techniques that would be used on the samples. At the field sites (Fig. 2), the crewmember was given 30 minutes to survey a small section of outcrop (10-15 m) and acquire a suite of three samples. The crewmember talked through his process and the test director kept track of the timeline in verbal cues to the crewmember. At the conclusion, the team member conducting the scientific study appraised the samples and train of thought. Test C was a 90-minute EVA simulation using two crewmembers working out of line-of-sight in communication with a science backroom. The science objectives were determined by the science backroom team in advance using a Gigapan image of the outcrop (Fig. 1). The science team formulated hypotheses for the outcrop units and created sampling objectives for impact-melt lithologies; the science team turned these into a science plan, which they communicated to the crew in camp prior to crew deployment. As part of the science plan, the science team also discussed their sample needs in depth with the crewmembers, including laboratory methods, objectives, and samples sizes needed. During the deployment, the two crewmembers relayed real-time information to the science backroom by radio with no time delay. Both the crew and science team re-evaluated their hypotheses and science plans in real-time. Discussion: Upon evaluation, we found that the focused tests (Tests A and B) were successful in meeting their scientific objectives. The crewmember used their knowledge of how the samples were to be used in further study (technique, sample size, and scientific need) to focus on the sampling task. The crewmember was comfortable spending minimal time describing and mapping the outcrop. The crewmember used all available time to get a good sample. The larger test was unsuccessful in meeting the sampling objectives. When the crewmembers began describing the lithologies, it was quickly apparent that the lithologies were not as the backroom expected and had communicated to the crew. When the outcrop wasn't as expected, the crew members instinctively switched to field characterization mode, taking significant time to characterize and map the outcrop. One crew member admitted that he "kind of lost track" of the sampling strategy as he focused on the basic outcrop characterization. This is the logical first step in a field geology campaign, that a significant amount of time must be spent by the crew and backroom to understand the outcrop and its significance. Basic field characterization of an outcrop is a focused activity that takes significant time and training [2, 3]. Sampling of representational lithologies can be added to this activity for little cost [4]. However, we have shown that identification of unusual or specific samples for laboratory study also takes significant time and knowledge. We suggest that sampling of this type be considered a separate activity from field characterization, and that crewmembers be trained in sampling needs for different kinds of studies (representative lithologies vs. specialized samples) to acquire a mindset for sampling similar to field mapping. Sampling activities should be given a significant amount of specifically allocated time in scheduling EVA activities; and in the better case, that sampling be done as a second activity to a previously studied outcrop where both crew and backroom are comfortable with its context and characteristics. Our hypothesis posited that crewmember knowledge of how the samples would be used upon return would aid them in choosing relevant samples. Our testing bore this hypothesis out to some extent. We therefore recommend that crewmember training should include exposure to the laboratory techniques and analyses that will be used on the samples to foster this knowledge. There is also the potential for increasing crewmember contextual knowledge real-time in the field through the introduction of in situ geochemical technologies such as field portable XRF. The presence of field portable geochemical technology could enable the astronauts to interrogate the samples for K abundance real-time, ensuring they could collect valuable and dateable samples [5]. Though simulations such as these can teach us a fair bit about decision making processes and timeline building, one EVA participant noted that when he wasn't collecting "real" samples, he wasn't at his best. This effect suggests that higher-fidelity studies involving truly remote participants conducting actual scientific studies merit further attention to capture lessons for application to future crew situations.

sample collection↗

A comparative robustness evaluation of feedforward neurofilters

A comparative performance and robustness analysis is provided for feedforward neurofilters trained with back propagation to filter additive white noise. The signals used in this analysis are simulated pitch rate responses to typical pilot command inputs for a modern fighter aircraft model. Various configurations of nonlinear and linear neurofilters are trained to estimate exact signal values from input sequences of noisy sampled signal values. In this application, nonlinear neurofiltering is found to be more efficient than linear neurofiltering in removing the noise from responses of the nominal vehicle model, whereas linear neurofiltering is found to be more robust in the presence of changes in the vehicle dynamics. The possibility of enhancing neurofiltering through hybrid architectures based on linear and nonlinear neuroprocessing is therefore suggested as a way of taking advantage of the robustness of linear neurofiltering, while maintaining the nominal performance advantage of nonlinear neurofiltering.

Troudet, Terry↗

Using Dynamic Interface Modeling and Simulation to Develop a Launch and Recovery Flight Simulation for a UH-60A Blackhawk

Joint Shipboard Helicopter Integration Process (JSHIP) is a Joint Test and Evaluation (JT&E) program sponsored by the Office of the Secretary of Defense (OSD). Under the JSHDP program is a simulation effort referred to as the Dynamic Interface Modeling and Simulation System (DIMSS). The purpose of DIMSS is to develop and test the processes and mechanisms that facilitate ship-helicopter interface testing via man-in-the-loop ground-based flight simulators. Specifically, the DIMSS charter is to develop an accredited process for using a flight simulator to determine the wind-over-the-deck (WOD) launch and recovery flight envelope for the UH-60A ship/helicopter combination. DIMSS is a collaborative effort between the NASA Ames Research Center and OSD. OSD determines the T&E and warfighter training requirements, provides the programmatics and dynamic interface T&E experience, and conducts ship/aircraft interface tests for validating the simulation. NASA provides the research and development element, simulation facility, and simulation technical experience. This paper will highlight the benefits of the NASA/JSHIP collaboration and detail achievements of the project in terms of modeling and simulation. The Vertical Motion Simulator (VMS) at NASA Ames Research Center offers the capability to simulate a wide range of simulation cueing configurations, which include visual, aural, and body-force cueing devices. The system flexibility enables switching configurations io allow back-to-back evaluation and comparison of different levels of cueing fidelity in determining minimum training requirements. The investigation required development and integration of several major simulation system at the VMS. A new UH-60A BlackHawk interchangeable cab that provides an out-the-window (OTW) field-of-view (FOV) of 220 degrees in azimuth and 70 degrees in elevation was built. Modeling efforts involved integrating Computational Fluid Dynamics (CFD) generated data of an LHA ship airwake and integrating a real-time ship motion model developed based on a batch model from Naval Surface Warfare Center. Engineering development and integration of a three degrees-of-freedom (DOF) dynamic seat to simulate high frequency rotor-dynamics dependent motion cues for use in conjunction with the large motion system was accomplished. The development of an LHA visual model in several different levels of resolution and an aural cueing system in which three separate fidelity levels could be selected were developed. VMS also integrated a PC-based E&S simFUSION system to investigate cost effective IG alternatives. The DIMSS project consists of three phases that follow an approved Validation, Verification and accreditation (VV&A) process. The first phase will support the accreditation of the individual subsystems and models. The second will follow the verification and validation of the integrated subsystems and models, and will address fidelity requirements of the integrated models and subsystems. The third and final phase will allow the verification and validation of the full system integration. This VV&A process will address the utility of the simulated WOD launch and recovery envelope. Simulations supporting the first two stages have been completed and the data is currently being reviewed and analyzed.

Sweeney, Christopher↗