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At least 865 records · Page 48

Hierarchical and Parallelizable Direct Volume Rendering for Irregular and Multiple Grids

A general volume rendering technique is described that efficiently produces images of excellent quality from data defined over irregular grids having a wide variety of formats. Rendering is done in software, eliminating the need for special graphics hardware, as well as any artifacts associated with graphics hardware. Images of volumes with about one million cells can be produced in one to several minutes on a workstation with a 150 MHz processor. A significant advantage of this method for applications such as computational fluid dynamics is that it can process multiple intersecting grids. Such grids present problems for most current volume rendering techniques. Also, the wide range of cell sizes (by a factor of 10,000 or more), which is typical of such applications, does not present difficulties, as it does for many techniques. A spatial hierarchical organization makes it possible to access data from a restricted region efficiently. The tree has greater depth in regions of greater detail, determined by the number of cells in the region. It also makes it possible to render useful 'preview' images very quickly (about one second for one-million-cell grids) by displaying each region associated with a tree node as one cell. Previews show enough detail to navigate effectively in very large data sets. The algorithmic techniques include use of a kappa-d tree, with prefix-order partitioning of triangles, to reduce the number of primitives that must be processed for one rendering, coarse-grain parallelism for a shared-memory MIMD architecture, a new perspective transformation that achieves greater numerical accuracy, and a scanline algorithm with depth sorting and a new clipping technique.

Wilhelms, Jane↗

Ordered fast Fourier transforms on a massively parallel hypercube multiprocessor

The present evaluation of alternative, massively parallel hypercube processor-applicable designs for ordered radix-2 decimation-in-frequency FFT algorithms gives attention to the reduction of computation time-dominating communication. A combination of the order and computational phases of the FFT is accordingly employed, in conjunction with sequence-to-processor maps which reduce communication. Two orderings, 'standard' and 'cyclic', in which the order of the transform is the same as that of the input sequence, can be implemented with ease on the Connection Machine (where orderings are determined by geometries and priorities. A parallel method for trigonometric coefficient computation is presented which does not employ trigonometric functions or interprocessor communication.

Tong, Charles↗

Parallel multilevel adaptive methods

The progress of a project for the design and analysis of a multilevel adaptive algorithm (AFAC/HM/) targeted for the Navier Stokes Computer is discussed. The results of initial timing tests of AFAC, coupled with multigrid and an efficient load balancer, on a 16-node Intel iPSC/2 hypercube are included. The results of timing tests are presented.

Dowell, B.↗

Mechanically verified hardware implementing an 8-bit parallel IO Byzantine agreement processor

Consider a network of four processors that use the Oral Messages (Byzantine Generals) Algorithm of Pease, Shostak, and Lamport to achieve agreement in the presence of faults. Bevier and Young have published a functional description of a single processor that, when interconnected appropriately with three identical others, implements this network under the assumption that the four processors step in synchrony. By formalizing the original Pease, et al work, Bevier and Young mechanically proved that such a network achieves fault tolerance. We develop, formalize, and discuss a hardware design that has been mechanically proven to implement their processor. In particular, we formally define mapping functions from the abstract state space of the Bevier-Young processor to a concrete state space of a hardware module and state a theorem that expresses the claim that the hardware correctly implements the processor. We briefly discuss the Brock-Hunt Formal Hardware Description Language which permits designs both to be proved correct with the Boyer-Moore theorem prover and to be expressed in a commercially supported hardware description language for additional electrical analysis and layout. We briefly describe our implementation.

Moore, J. Strother↗

Parallel High-Order Anisotropic Meshing Using Discrete Metric Tensors

This paper presents a metric-aligned meshing algorithm that relies on the Lp-Centroidal Voronoi Tesselation approach. A prototype of this algorithm was first presented at the Scitech conference of 2018 and this work is an extension to that paper. At the end of the previously presented work, a set of problems were mentioned which we are trying to address in this paper. First, we show a significant improvement in code performance since we were limited to present relatively benign (analytical) test cases. Second, we demonstrate here that we are able to rely on discrete metric data that is delivered by a Computational Fluid Dynamics (CFD) solver. Third, we demonstrate how to generate high-order curved elements that are aligned with the underlying discrete metric field.

Ekelschot, Dirk↗

Parallel processing implementations of a contextual classifier for multispectral remote sensing data

Contextual classifiers are being developed as a method to exploit the spatial/spectral context of a pixel to achieve accurate classification. Classification algorithms such as the contextual classifier typically require large amounts of computation time. One way to reduce the execution time of these tasks is through the use of parallelism. The applicability of the CDC flexible processor system and of a proposed multimicroprocessor system (PASM) for implementing contextual classifiers is examined.

Siegel, H. J.↗

Computational Approaches to Simulation and Optimization of Global Aircraft Trajectories

This study examines three possible approaches to improving the speed in generating wind-optimal routes for air traffic at the national or global level. They are: (a) using the resources of a supercomputer, (b) running the computations on multiple commercially available computers and (c) implementing those same algorithms into NASAs Future ATM Concepts Evaluation Tool (FACET) and compares those to a standard implementation run on a single CPU. Wind-optimal aircraft trajectories are computed using global air traffic schedules. The run time and wait time on the supercomputer for trajectory optimization using various numbers of CPUs ranging from 80 to 10,240 units are compared with the total computational time for running the same computation on a single desktop computer and on multiple commercially available computers for potential computational enhancement through parallel processing on the computer clusters. This study also re-implements the trajectory optimization algorithm for further reduction of computational time through algorithm modifications and integrates that with FACET to facilitate the use of the new features which calculate time-optimal routes between worldwide airport pairs in a wind field for use with existing FACET applications. The implementations of trajectory optimization algorithms use MATLAB, Python, and Java programming languages. The performance evaluations are done by comparing their computational efficiencies and based on the potential application of optimized trajectories. The paper shows that in the absence of special privileges on a supercomputer, a cluster of commercially available computers provides a feasible approach for national and global air traffic system studies.

global air traffic optimization↗

Multiprocessor sparse L/U decomposition with controlled fill-in

Generation of the maximal compatibles of pivot elements for a class of small sparse matrices is studied. The algorithm involves a binary tree search and has a complexity exponential in the order of the matrix. Different strategies for selection of a set of compatible pivots based on the Markowitz criterion are investigated. The competing issues of parallelism and fill-in generation are studied and results are provided. A technque for obtaining an ordered compatible set directly from the ordered incompatible table is given. This technique generates a set of compatible pivots with the property of generating few fills. A new hueristic algorithm is then proposed that combines the idea of an ordered compatible set with a limited binary tree search to generate several sets of compatible pivots in linear time. Finally, an elimination set to reduce the matrix is selected. Parameters are suggested to obtain a balance between parallelism and fill-ins. Results of applying the proposed algorithms on several large application matrices are presented and analyzed.

Alaghband, G.↗

Computational Approaches to Simulation and Optimization of Global Aircraft Trajectories

This study examines three possible approaches to improving the speed in generating wind-optimal routes for air traffic at the national or global level. They are: (a) using the resources of a supercomputer, (b) running the computations on multiple commercially available computers and (c) implementing those same algorithms into NASA’s Future ATM Concepts Evaluation Tool (FACET) and compares those to a standard implementation run on a single CPU. Wind-optimal aircraft trajectories are computed using global air traffic schedules. The run time and wait time on the supercomputer for trajectory optimization using various numbers of CPUs ranging from 80 to 10,240 units are compared with the total computational time for running the same computation on a single desktop computer and on multiple commercially available computers for potential computational enhancement through parallel processing on the computer clusters. This study also re-implements the trajectory optimization algorithm for further reduction of computational time through algorithm modifications and integrates that with FACET to facilitate the use of the new features which calculate time-optimal routes between worldwide airport pairs in a wind field for use with existing FACET applications. The implementations of trajectory optimization algorithms use MATLAB, Python, and Java programming languages. The performance evaluations are done by comparing their computational efficiencies and based on the potential application of optimized trajectories. The paper shows that in the absence of special privileges on a supercomputer, a cluster of commercially available computers provides a good option for computing wind-optimal trajectories for national and global air traffic system studies.

Ng, Hok K.↗

Visual Computing Environment

The Visual Computing Environment (VCE) is a NASA Lewis Research Center project to develop a framework for intercomponent and multidisciplinary computational simulations. Many current engineering analysis codes simulate various aspects of aircraft engine operation. For example, existing computational fluid dynamics (CFD) codes can model the airflow through individual engine components such as the inlet, compressor, combustor, turbine, or nozzle. Currently, these codes are run in isolation, making intercomponent and complete system simulations very difficult to perform. In addition, management and utilization of these engineering codes for coupled component simulations is a complex, laborious task, requiring substantial experience and effort. To facilitate multicomponent aircraft engine analysis, the CFD Research Corporation (CFDRC) is developing the VCE system. This system, which is part of NASA's Numerical Propulsion Simulation System (NPSS) program, can couple various engineering disciplines, such as CFD, structural analysis, and thermal analysis. The objectives of VCE are to (1) develop a visual computing environment for controlling the execution of individual simulation codes that are running in parallel and are distributed on heterogeneous host machines in a networked environment, (2) develop numerical coupling algorithms for interchanging boundary conditions between codes with arbitrary grid matching and different levels of dimensionality, (3) provide a graphical interface for simulation setup and control, and (4) provide tools for online visualization and plotting. VCE was designed to provide a distributed, object-oriented environment. Mechanisms are provided for creating and manipulating objects, such as grids, boundary conditions, and solution data. This environment includes parallel virtual machine (PVM) for distributed processing. Users can interactively select and couple any set of codes that have been modified to run in a parallel distributed fashion on a cluster of heterogeneous workstations. A scripting facility allows users to dictate the sequence of events that make up the particular simulation.

Lawrence, Charles↗

Partitioning problems in parallel, pipelined, and distributed computing

The problem of optimally assigning the modules of a parallel program over the processors of a multiple-computer system is addressed. A sum-bottleneck path algorithm is developed that permits the efficient solution of many variants of this problem under some constraints on the structure of the partitions. In particular, the following problems are solved optimally for a single-host, multiple-satellite system: partitioning multiple chain-structured parallel programs, multiple arbitrarily structured serial programs, and single-tree structured parallel programs. In addition, the problem of partitioning chain-structured parallel programs across chain-connected systems is solved under certain constraints. All solutions for parallel programs are equally applicable to pipelined programs. These results extend prior research in this area by explicitly taking concurrency into account and permit the efficient utilization of multiple-computer architectures for a wide range of problems of practical interest.

Bokhari, Shahid H.↗

Implementation of a 3D mixing layer code on parallel computers

This paper summarizes our progress and experience in the development of a Computational-Fluid-Dynamics code on parallel computers to simulate three-dimensional spatially-developing mixing layers. In this initial study, the three-dimensional time-dependent Euler equations are solved using a finite-volume explicit time-marching algorithm. The code was first programmed in Fortran 77 for sequential computers. The code was then converted for use on parallel computers using the conventional message-passing technique, while we have not been able to compile the code with the present version of HPF compilers.

Roe, K.↗

Algorithms for Finite-Element Equations

Five direct and five iterative algorithms for finite element equations in linear equilibrium problems investigated for number of parallel computer architectures and their basic computation methods compared.

Salama, M. A.↗

Viterbi algorithm on a hypercube: Concurrent formulation

The similarity between the Fast Fourier Transform and the Viterbi algorithm is exploited to develop a Concurrent Viterbi Algorithm suitable for a multiprocessor system interconnected as a hypercube. The proposed algorithm can efficiently decode large constraint length convolutional codes, using different degrees of parallelism, and is attractive for VLSI implementation.

Pllara, F.↗

Comparison of ERBE inferred and model computed clear-sky albedos

Over-ocean clear-sky albedos measured with instruments on the Earth Radiation Budget Satellite (ERBS) are compared with albedos simulated using a radiative transfer model (RTM). The comparison covers the monthly mean albedos for November 1984. The ERBS albedo was calculated with a scene identification algorithm. Techniques used to suppress cloud cover uncertainties are discussed. The plane-parallel delta-Eddington RTM accounted for O3, O2, CO2 and H2O gaseous absorption and background aerosol absorption.

Briegleb, B. P.↗

Decentralized Adaptive Control For Robots

Precise knowledge of dynamics not required. Proposed scheme for control of multijointed robotic manipulator calls for independent control subsystem for each joint, consisting of proportional/integral/derivative feedback controller and position/velocity/acceleration feedforward controller, both with adjustable gains. Independent joint controller compensates for unpredictable effects, gravitation, and dynamic coupling between motions of joints, while forcing joints to track reference trajectories. Scheme amenable to parallel processing in distributed computing system wherein each joint controlled by relatively simple algorithm on dedicated microprocessor.

Seraji, Homayoun↗

On the equivalence of Gaussian elimination and Gauss-Jordan reduction in solving linear equations

A novel general approach to round-off error analysis using the error complexity concepts is described. This is applied to the analysis of the Gaussian Elimination and Gauss-Jordan scheme for solving linear equations. The results show that the two algorithms are equivalent in terms of our error complexity measures. Thus the inherently parallel Gauss-Jordan scheme can be implemented with confidence if parallel computers are available.

Tsao, Nai-Kuan↗

The physics of parallel machines

The idea is considered that architectures for massively parallel computers must be designed to go beyond supporting a particular class of algorithms to supporting the underlying physical processes being modelled. Physical processes modelled by partial differential equations (PDEs) are discussed. Also discussed is the idea that an efficient architecture must go beyond nearest neighbor mesh interconnections and support global and hierarchical communications.

Chan, Tony F.↗