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At least 91 records · Page 5

Use of the optimal control model in the design of motion cue experiments

An experiment is presented in which the effects of roll motions on human operator performance were investigated. The motion cues considered were the result of commanded vehicle motion and vehicle disturbances. An optimal control pilot-vehicle model was used in the design of the experiment and to predict system performance prior to executing the experiment. The model predictions and experimental results are compared. Seventy-eight per cent of the model predictions are within one standard deviation of the means of the experimental results. The high correlation between model predictions and system performance indicate the usefulness of the predictive model for experimental design and for prediction of pilot performance influenced by motion cues.

Junker, A. M.↗

Preliminary evaluation of time and distance spacing cues using a cockpit displayed target

A simulator evaluation was conducted to compare time and distance selfspacing cues wherein a pilot establishes and maintains separation from a cockpit displayed target. Langley's terminal configured vehicle simulator which represents an advanced aircraft employing cathode ray tubes for primary flight displays and highly augmented flight control modes was used. Three tasks, two in trail rendezvous tasks (target straight and level and target turning) and one merge task were utilized. Three pilots flew each task twice, once with a time predictor cue and once with a distance predictor. Both time and distance spacing methods are operationally acceptable to the pilots. A slight preference was indicated by the pilots for the distance based predictor in performing rendezvous and merging tasks. Analysis of the recorded data showed the spacing performance with both predictors was essentially the same.

Kelly, J. R.↗

Use of Linear Perspective Scene Cues in a Simulated Height Regulation Task

As part of a long-term effort to quantify the effects of visual scene cuing and non-visual motion cuing in flight simulators, an experimental study of the pilot's use of linear perspective cues in a simulated height-regulation task was conducted. Six test subjects performed a fixed-base tracking task with a visual display consisting of a simulated horizon and a perspective view of a straight, infinitely-long roadway of constant width. Experimental parameters were (1) the central angle formed by the roadway perspective and (2) the display gain. The subject controlled only the pitch/height axis; airspeed, bank angle, and lateral track were fixed in the simulation. The average RMS height error score for the least effective display configuration was about 25% greater than the score for the most effective configuration. Overall, larger and more highly significant effects were observed for the pitch and control scores. Model analysis was performed with the optimal control pilot model to characterize the pilot's use of visual scene cues, with the goal of obtaining a consistent set of independent model parameters to account for display effects.

Levison, W. H.↗

Investigation of outside visual cues required for low speed and hover

Knowledge of the visual cues required in the performance of stabilized hover in VTOL aircraft is a prerequisite for the development of both cockpit displays and ground-based simulation systems. Attention is presently given to the viability of experimental test flight techniques as the bases for the identification of essential external cues in aggressive and precise low speed and hovering tasks. The analysis and flight test program conducted employed a helicopter and a pilot wearing lenses that could be electronically fogged, where the primary variables were field-of-view, large object 'macrotexture', and fine detail 'microtexture', in six different fields-of-view. Fundamental metrics are proposed for the quantification of the visual field, to allow comparisons between tests, simulations, and aircraft displays.

Hoh, R. H.↗

Influence of visual and motion cues on manual lateral stabilization

The ability of humans to detect and control their own lateral acceleration was measured by means of a closed-loop nulling task. Wide-field moving visual cues enhanced the operator's performance in nulling self-motion, especially at lower frequencies. Even visual cues, fixed relative to the operator, resulted in performance improvement relative to self-motion nulling in the dark. Describing function (frequency response) data was obtained for random acceleration conditions consisting of the visual field fixed relative to the laboratory, fixed relative to the subject, moving at constant velocity relative to the subject, and in the dark. The describing function data was corrected for the dynamics of operator manual control strategy. The resulting frequency responses were used to develop a linear model of self-motion detection which required a lead term of 1.5 rad/s to be added to the existing model in order to match the higher sensitivity at higher frequencies.

Huang, J.-K.↗

Functional decor in the International Space Station: Body orientation cues and picture perception

Subjective reports of American astronauts and their Soviet counterparts suggest that homogeneous, often symmetrical, spacecraft interiors can contribute to motion sickness during the earliest phase of a mission and can also engender boredom. Two studies investigated the functional aspects of Space Station interior aesthetics. One experiment examined differential color brightnesses as body orientation cues; the other involved a large survey of photographs and paintings that might enhance the interior aesthetics of the proposed International Space Station. Ninety male and female college students reclining on their backs in the dark were disoriented by a rotating platform and inserted under a slowly rotating disk that filled their entire visual field. The entire disk was painted the same color but one half had a brightness value that was about 69 percent higher than the other. The effects of red, blue, and yellow were examined. Subjects wearing frosted goggles opened their eyes to view the rotating, illuminated disk, which was stopped when they felt that they were right-side up. For all three colors, significant numbers of subjects said they felt right-side up when the brighter side of the disk filled their upper visual field. These results suggest that color brightness could provide Space Station crew members with body orientation cues as they move about. It was found that subjects preferred photographs and paintings with the greatest depths of field, irrespective of picture topic.

Coss, Richard G.↗

The use of visual cues for vehicle control and navigation

At least three levels of control are required to operate most vehicles: (1) inner-loop control to counteract the momentary effects of disturbances on vehicle position; (2) intermittent maneuvers to avoid obstacles, and (3) outer-loop control to maintain a planned route. Operators monitor dynamic optical relationships in their immediate surroundings to estimate momentary changes in forward, lateral, and vertical position, rates of change in speed and direction of motion, and distance from obstacles. The process of searching the external scene to find landmarks (for navigation) is intermittent and deliberate, while monitoring and responding to subtle changes in the visual scene (for vehicle control) is relatively continuous and 'automatic'. However, since operators may perform both tasks simultaneously, the dynamic optical cues available for a vehicle control task may be determined by the operator's direction of gaze for wayfinding. An attempt to relate the visual processes involved in vehicle control and wayfinding is presented. The frames of reference and information used by different operators (e.g., automobile drivers, airline pilots, and helicopter pilots) are reviewed with particular emphasis on the special problems encountered by helicopter pilots flying nap of the earth (NOE). The goal of this overview is to describe the context within which different vehicle control tasks are performed and to suggest ways in which the use of visual cues for geographical orientation might influence visually guided control activities.

Hart, Sandra G.↗

Visual cues in low-level flight - Implications for pilotage, training, simulation, and enhanced/synthetic vision systems

This paper reviews some of the sources of visual information that are available in the out-the-window scene and describes how these visual cues are important for routine pilotage and training, as well as the development of simulator visual systems and enhanced or synthetic vision systems for aircraft cockpits. It is shown how these visual cues may change or disappear under environmental or sensor conditions, and how the visual scene can be augmented by advanced displays to capitalize on the pilot's excellent ability to extract visual information from the visual scene.

Foyle, David C.↗

Visual cues in flight simulation - An evaluation of stereo effectiveness

The purpose of the present study was to quantify the effects of visual scene information on precision hovering tasks under biocular and stereo viewing conditions in a rotorcraft helmet-mounted display simulator. Four NASA test pilots performed a series of precision hover maneuvers in the context of three different scene contents, two ground textures, and three levels of control configuration difficulty. The results revealed that vertical position variability was greatest when vertical cues were absent, and that patterned ground texture aided hover stability only when other position-reference cues were absent from the scene. The stereo viewing condition showed no uniform advantages over the biocular condition. The results are discussed in terms of their implications for simulator design and qualification.

Johnson, Walter W.↗

A Study of Longitudinal Control Problems at Low and Negative Damping and Stability with Emphasis on Effects of Motion Cues

As part of a general investigation to determine the effects of simulator motions on pilot opinion and task performance over a wide range of vehicle longitudinal dynamics, a cooperative NASA-AMAL program was conducted on the centrifuge at Johnsville, Pennsylvania. The test parameters and measurements for this program duplicated those of earlier studies made at Ames Research Center with a variable-stability airplane and with a pitch-roll chair flight simulator. Particular emphasis was placed on the minimum basic damping and stability the pilots would accept and on the minimum dynamics they considered controllable in the event of stability-augmentation system failure. Results of the centrifuge-simulator program indicated that small positive damping was required by the pilots over most of the frequency range covered for configurations rated acceptable for emergency conditions only (e.g., failure of a pitch damper). It was shown that the pilot's tolerance for unstable dynamics was dependent primarily on the value of damping. For configurations rated acceptable for emergency operation only, the allowable instability and damping corresponded to a divergence time to double amplitude of about 1 second. Comparisons were made of centrifuge, pitch-chair and fixed-cockpit simulator tests with flight tests. Pilot ratings indicated that the effects of incomplete or spurious motion cues provided by these three modes of simulation were important only for high-frequency, lightly damped dynamics or unstable, moderately damped dynamics. The pitch- chair simulation, which provided accurate angular-acceleration cues to the pilot, compared most favorably with flight. For the centrifuge simulation, which furnished accurate normal accelerations but spurious pitching and longitudinal accelerations, there was a deterioration of pilots' opinion relative to flight results. Results of simulator studies with an analog pilot replacing the human pilot illustrated the adaptive capability of human pilots in coping with the wide range of vehicle dynamics and the control problems covered in this study. It was shown that pilot-response characteristics, deduced by the analog-pilot method, could be related to pilot opinion. Possible application of these results for predicting flight-control problems was illustrated by means of an example control-problem analysis. The results of a brief evaluation of a pencil-type side-arm controller in the centrifuge showed a considerable improvement in the pilots' ability to cope with high-frequency, low-damping dynamics, compared to results obtained with the center stick. This improvement with the pencil controller was attributed primarily to a marked reduction in the adverse effects of large and exaggerated pitching and longitudinal accelerations on pilot control precision.

Sadoff, Melvin↗

The Influence of Sound Cues on the Maintenance of Temporal Organization in the Sprague-Dawley Rat

Temporal organization is a fundamental property of living matter. From single cells to complex animals including man, most physiological systems undergo daily periodic changes in concert with environmental cues (e.g., light, temperature etc.). It is known that pulsed Environmental synchronizers, zeitgebers, (e.g. light) can modify rhythm parameters. Rhythm stability is a necessary requirement for most animal experiments. The extent to which sound can influence the circadian system of laboratory rats is poorly understood. This has implications to animal habitats in the novel environments of the Space-Laboratory or Space Station. A series of three white noise (88+/-0.82 db) zeitgeber experiments were conducted (n=6/experiment).The sound cue was introduced in the circadian free-running phase (DD-NQ) and in one additional case sound was added to the usual photoperiod (12L:12D) to determine masking effects. Circadian rhythm parameters of drinking frequency, feeding frequency, and gross locomotor activity were continuously monitored. Data analysis for these studies included macroscopic and microscopic methods. Raster plots to visually detect entrainment versus free-running period, were plotted for each animal, for all three parameters, during all sound perturbation tested. These data were processed through a series of detrending (robust locally weighted regression analyses) and complex demodulation analyses. In summary, these findings show that periodic "white" noise "influences" the rats circadian system but does not "entrain" the feeding, drinking or locomotor activity rhythms.

Winget, C. M.↗

Accurate Visual Heading Estimation at High Rotation Rate Without Oculomotor or Static-Depth Cues

It has been claimed that either oculomotor or static depth cues provide the signals about self-rotation necessary approx.-1 deg/s. We tested this hypothesis by simulating self-motion along a curved path with the eyes fixed in the head (plus or minus 16 deg/s of rotation). Curvilinear motion offers two advantages: 1) heading remains constant in retinotopic coordinates, and 2) there is no visual-oculomotor conflict (both actual and simulated eye position remain stationary). We simulated 400 ms of rotation combined with 16 m/s of translation at fixed angles with respect to gaze towards two vertical planes of random dots initially 12 and 24 m away, with a field of view of 45 degrees. Four subjects were asked to fixate a central cross and to respond whether they were translating to the left or right of straight-ahead gaze. From the psychometric curves, heading bias (mean) and precision (semi-interquartile) were derived. The mean bias over 2-5 runs was 3.0, 4.0, -2.0, -0.4 deg for the first author and three naive subjects, respectively (positive indicating towards the rotation direction). The mean precision was 2.0, 1.9, 3.1, 1.6 deg. respectively. The ability of observers to make relatively accurate and precise heading judgments, despite the large rotational flow component, refutes the view that extra-flow-field information is necessary for human visual heading estimation at high rotation rates. Our results support models that process combined translational/rotational flow to estimate heading, but should not be construed to suggest that other cues do not play an important role when they are available to the observer.

Stone, Leland S.↗

The Relative Contribution of Interaural Time and Magnitude Cues to Dynamic Sound Localization

This paper presents preliminary data from a study examining the relative contribution of interaural time differences (ITDs) and interaural level differences (ILDs) to the localization of virtual sound sources both with and without head motion. The listeners' task was to estimate the apparent direction and distance of virtual sources (broadband noise) presented over headphones. Stimuli were synthesized from minimum phase representations of nonindividualized directional transfer functions; binaural magnitude spectra were derived from the minimum phase estimates and ITDs were represented as a pure delay. During dynamic conditions, listeners were encouraged to move their heads; the position of the listener's head was tracked and the stimuli were synthesized in real time using a Convolvotron to simulate a stationary external sound source. ILDs and ITDs were either correctly or incorrectly correlated with head motion: (1) both ILDs and ITDs correctly correlated, (2) ILDs correct, ITD fixed at 0 deg azimuth and 0 deg elevation, (3) ITDs correct, ILDs fixed at 0 deg, 0 deg. Similar conditions were run for static conditions except that none of the cues changed with head motion. The data indicated that, compared to static conditions, head movements helped listeners to resolve confusions primarily when ILDs were correctly correlated, although a smaller effect was also seen for correct ITDs. Together with the results for static conditions, the data suggest that localization tends to be dominated by the cue that is most reliable or consistent, when reliability is defined by consistency over time as well as across frequency bands.

Wenzel, Elizabeth M.↗

The footprints of visual attention in the Posner cueing paradigm revealed by classification images

In the Posner cueing paradigm, observers' performance in detecting a target is typically better in trials in which the target is present at the cued location than in trials in which the target appears at the uncued location. This effect can be explained in terms of a Bayesian observer where visual attention simply weights the information differently at the cued (attended) and uncued (unattended) locations without a change in the quality of processing at each location. Alternatively, it could also be explained in terms of visual attention changing the shape of the perceptual filter at the cued location. In this study, we use the classification image technique to compare the human perceptual filters at the cued and uncued locations in a contrast discrimination task. We did not find statistically significant differences between the shapes of the inferred perceptual filters across the two locations, nor did the observed differences account for the measured cueing effects in human observers. Instead, we found a difference in the magnitude of the classification images, supporting the idea that visual attention changes the weighting of information at the cued and uncued location, but does not change the quality of processing at each individual location.

Non-NASA Center↗

Haptic cues for orientation and postural control in sighted and blind individuals

Haptic cues from fingertip contact with a stable surface attenuate body sway in subjects even when the contact forces are too small to provide physical support of the body. We investigated how haptic cues derived from contact of a cane with a stationary surface at low force levels aids postural control in sighted and congenitally blind individuals. Five sighted (eyes closed) and five congenitally blind subjects maintained a tandem Romberg stance in five conditions: (1) no cane; (2,3) touch contact (< 2 N of applied force) while holding the cane in a vertical or slanted orientation; and (4,5) force contact (as much force as desired) in the vertical and slanted orientations. Touch contact of a cane at force levels below those necessary to provide significant physical stabilization was as effective as force contact in reducing postural sway in all subjects, compared to the no-cane condition. A slanted cane was far more effective in reducing postural sway than was a perpendicular cane. Cane use also decreased head displacement of sighted subjects far more than that of blind subjects. These results suggest that head movement control is linked to postural control through gaze stabilization reflexes in sighted subjects; such reflexes are absent in congenitally blind individuals and may account for their higher levels of head displacement.

NASA Discipline Neuroscience↗

Sensorimotor Adaptation Following Exposure to Ambiguous Inertial Motion Cues

The central nervous system must resolve the ambiguity of inertial motion sensory cues in order to derive accurate spatial orientation awareness. Adaptive changes in how inertial cues from the otolith system are integrated with other sensory information lead to perceptual and postural disturbances upon return to Earth s gravity. The primary goals of this ground-based research investigation are to explore physiological mechanisms and operational implications of tilt-translation disturbances during and following re-entry, and to evaluate a tactile prosthesis as a countermeasure for improving control of whole-body orientation during tilt and translation motion.

Wood, S. J.↗

Effects of Motion Cues on the Training of Multi-Axis Manual Control Skills

The study described in this paper investigated the effects of two different hexapod motion configurations on the training and transfer of training of a simultaneous roll and pitch control task. Pilots were divided between two groups which trained either under a baseline hexapod motion condition, with motion typically provided by current training simulators, or an optimized hexapod motion condition, with increased fidelity of the motion cues most relevant for the task. All pilots transferred to the same full-motion condition, representing motion experienced in flight. A cybernetic approach was used that gave insights into the development of pilots use of visual and motion cues over the course of training and after transfer. Based on the current results, neither of the hexapod motion conditions can unambiguously be chosen as providing the best motion for training and transfer of training of the used multi-axis control task. However, the optimized hexapod motion condition did allow pilots to generate less visual lead, control with higher gains, and have better disturbance-rejection performance at the end of the training session compared to the baseline hexapod motion condition. Significant adaptations in control behavior still occurred in the transfer phase under the full-motion condition for both groups. Pilots behaved less linearly compared to previous single-axis control-task experiments; however, this did not result in smaller motion or learning effects. Motion and learning effects were more pronounced in pitch compared to roll. Finally, valuable lessons were learned that allow us to improve the adopted approach for future transfer-of-training studies.

flight simulators↗