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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 91 records · Page 5

Operations Concepts for Deep-Space Missions: Challenges and Opportunities

Historically, manned spacecraft missions have relied heavily on real-time communication links between crewmembers and ground control for generating crew activity schedules and working time-critical off-nominal situations. On crewed missions beyond the Earth-Moon system, speed-of-light limitations will render this ground-centered concept of operations obsolete. A new, more distributed concept of operations will have to be developed in which the crew takes on more responsibility for real-time anomaly diagnosis and resolution, activity planning and replanning, and flight operations. I will discuss the innovative information technologies, human-machine interfaces, and simulation capabilities that must be developed in order to develop, test, and validate deep-space mission operations

McCann, Robert S.↗

Symbolic Execution Enhanced System Testing

We describe a testing technique that uses information computed by symbolic execution of a program unit to guide the generation of inputs to the system containing the unit, in such a way that the unit's, and hence the system's, coverage is increased. The symbolic execution computes unit constraints at run-time, along program paths obtained by system simulations. We use machine learning techniques treatment learning and function fitting to approximate the system input constraints that will lead to the satisfaction of the unit constraints. Execution of system input predictions either uncovers new code regions in the unit under analysis or provides information that can be used to improve the approximation. We have implemented the technique and we have demonstrated its effectiveness on several examples, including one from the aerospace domain.

Davies, Misty D.↗

Machine Learning for Slow but Steady Interplanetary Construction

For prolonged manned missions to destinations such as the moon and Mars, there is a need for significant infrastructure construction ahead of time, such as habitats and landing pads. Unfortunately we have little experience in remote construction and using conventional methods is likely to be expensive, cumbersome and unreliable. Fortunately these challenges may be overcome by taking advantage of the long lead time for such missions and using teams of small and slow construction robots. We propose using teams of simple autonomous robots for this purpose that would perform continuous construction over a period of many years or even decades. While individual robot reliability will be low over such long time frames, system reliability will be maintained by using machine learning over simulations to achieve coordination and reconfigurations in the event of lost robots.

Tensegrity robots↗

Humans as Automation Failsafe: HAT Assistant

Humans are frequently left to “backstop” automated systems, and Human Factors specialists have argued against this for decades with, at best, partial success. What if we took a different tack... and designed to support it? The participants were involved in a recent effort to review and document cases across multiple domains where operators acted as a “failsafe” for automation, intervening in unanticipated situations to maximize success and minimize damage. We defined a “Human As Failsafe” (HAF) incident and then investigated conditions and practices making HAF success more or less likely. Analyzing these historical incidents, we suggested remediation approaches. The project also examined the legal concept of culpability (i.e., when intervention should have happened but didn’t) and proposed a state-machine-based analytic simulation to identify when HAF interventions are plausible. The panel objective will be to briefly present these concepts, but more generally to discuss designing for inevitable HAF events. This presentation with review the concept of a HAT Assistant to support multi-vehicle control of drones in a wildland firefighting context.

humans as failsafe↗

Computational Nanotechnology at NASA Ames Research Center, 1996

Some forms of nanotechnology appear to have enormous potential to improve aerospace and computer systems; computational nanotechnology, the design and simulation of programmable molecular machines, is crucial to progress. NASA Ames Research Center has begun a computational nanotechnology program including in-house work, external research grants, and grants of supercomputer time. Four goals have been established: (1) Simulate a hypothetical programmable molecular machine replicating itself and building other products. (2) Develop molecular manufacturing CAD (computer aided design) software and use it to design molecular manufacturing systems and products of aerospace interest, including computer components. (3) Characterize nanotechnologically accessible materials of aerospace interest. Such materials may have excellent strength and thermal properties. (4) Collaborate with experimentalists. Current in-house activities include: (1) Development of NanoDesign, software to design and simulate a nanotechnology based on functionalized fullerenes. Early work focuses on gears. (2) A design for high density atomically precise memory. (3) Design of nanotechnology systems based on biology. (4) Characterization of diamonoid mechanosynthetic pathways. (5) Studies of the laplacian of the electronic charge density to understand molecular structure and reactivity. (6) Studies of entropic effects during self-assembly. Characterization of properties of matter for clusters up to sizes exhibiting bulk properties. In addition, the NAS (NASA Advanced Supercomputing) supercomputer division sponsored a workshop on computational molecular nanotechnology on March 4-5, 1996 held at NASA Ames Research Center. Finally, collaborations with Bill Goddard at CalTech, Ralph Merkle at Xerox Parc, Don Brenner at NCSU (North Carolina State University), Tom McKendree at Hughes, and Todd Wipke at UCSC are underway.

Globus, Al↗

A trace-driven analysis of name and attribute caching in a distributed system

This paper presents the results of simulating file name and attribute caching on client machines in a distributed file system. The simulation used trace data gathered on a network of about 40 workstations. Caching was found to be advantageous: a cache on each client containing just 10 directories had a 91 percent hit rate on name look ups. Entry-based name caches (holding individual directory entries) had poorer performance for several reasons, resulting in a maximum hit rate of about 83 percent. File attribute caching obtained a 90 percent hit rate with a cache on each machine of the attributes for 30 files. The simulations show that maintaining cache consistency between machines is not a significant problem; only 1 in 400 name component look ups required invalidation of a remotely cached entry. Process migration to remote machines had little effect on caching. Caching was less successful in heavily shared and modified directories such as /tmp, but there weren't enough references to /tmp overall to affect the results significantly. We estimate that adding name and attribute caching to the Sprite operating system could reduce server load by 36 percent and the number of network packets by 30 percent.

Shirriff, Ken W.↗

Microgravity simulations with human lymphocytes in the free fall machine and in the random positioning machine

The purpose of this paper is to present the results obtained in our laboratory with both instruments, the FFM [free fall machine] and the RPM [random positioning machine], to compare them with the data from earlier experiments with human lymphocytes conducted in the FRC [fast rotating clinostat] and in space. Furthermore, the suitability of the FFM and RPM for research in gravitational cell biology is discussed.

Rotation↗

Improved transistor-controlled and commutated brushless DC motors for electric vehicle propulsion

The development, design, construction, and testing processes of two electronically (transistor) controlled and commutated permanent magnet brushless dc machine systems, for propulsion of electric vehicles are detailed. One machine system was designed and constructed using samarium cobalt for permanent magnets, which supply the rotor (field) excitation. Meanwhile, the other machine system was designed and constructed with strontium ferrite permanent magnets as the source of rotor (field) excitation. These machine systems were designed for continuous rated power output of 15 hp (11.2 kw), and a peak one minute rated power output of 35 hp (26.1 kw). Both power ratings are for a rated voltage of 115 volts dc, assuming a voltage drop in the source (battery) of about 5 volts. That is, an internal source voltage of 120 volts dc. Machine-power conditioner system computer-aided simulations were used extensively in the design process. These simulations relied heavily on the magnetic field analysis in these machines using the method of finite elements, as well as methods of modeling of the machine power conditioner system dynamic interaction. These simulation processes are detailed. Testing revealed that typical machine system efficiencies at 15 hp (11.2 kw) were about 88% and 84% for the samarium cobalt and strontium ferrite based machine systems, respectively. Both systems met the peak one minute rating of 35 hp.

Demerdash, N. A.↗

Spacecraft flight simulation: A human factors investigation into the man-machine interface between an astronaut and a spacecraft performing docking maneuvers and other proximity operations

The anticipated increase in rendezvous and docking activities in the various space programs in the Space Station era necessitates a renewed interest in manual docking procedures. Ten test subjects participated in computer simulated docking missions in which the influence of initial velocity was examined. All missions started from a resting position of 304.8 meters (1000 feet) along the space station's +V-bar axis. Test subjects controlled their vehicle with a translational hand controller and digital auto pilot which are both virtually identical to their space shuttle counterparts. While the 0.1 percent rule (range rate is equal to 0.1 percent of the range) used by space shuttle pilots is comfortably safe, it is revealed to be extremely inefficient in terms of time and not justifiable in terms of marginal safety. Time is worth money, not only because of training and launch costs, but because the sooner a pilot and spacecraft return from a mission, the sooner they can begin the next one. Inexperienced test subjects reduced the costs of simulated docking by close to a factor of 2 and achieved safe dockings in less than 4 percent of the time the baseline approach would entail. This reduction in time can be used to save lives in the event of an accident on orbit, and can tremendously reduce docking costs if fuel is produced from waste water on orbit.

Brody, Adam R.↗

Simulating and Detecting Radiation-Induced Errors for Onboard Machine Learning

Spacecraft processors and memory are subjected to high radiation doses and therefore employ radiation-hardened components. However, these components are orders of magnitude more expensive than typical desktop components, and they lag years behind in terms of speed and size. We have integrated algorithm-based fault tolerance (ABFT) methods into onboard data analysis algorithms to detect radiation-induced errors, which ultimately may permit the use of spacecraft memory that need not be fully hardened, reducing cost and increasing capability at the same time. We have also developed a lightweight software radiation simulator, BITFLIPS, that permits evaluation of error detection strategies in a controlled fashion, including the specification of the radiation rate and selective exposure of individual data structures. Using BITFLIPS, we evaluated our error detection methods when using a support vector machine to analyze data collected by the Mars Odyssey spacecraft. We found ABFT error detection for matrix multiplication is very successful, while error detection for Gaussian kernel computation still has room for improvement.

data analysis↗

Feasibility study, software design, layout and simulation of a two-dimensional Fast Fourier Transform machine for use in optical array interferometry

The goal of this project was the feasibility study of a particular architecture of a digital signal processing machine operating in real time which could do in a pipeline fashion the computation of the fast Fourier transform (FFT) of a time-domain sampled complex digital data stream. The particular architecture makes use of simple identical processors (called inner product processors) in a linear organization called a systolic array. Through computer simulation the new architecture to compute the FFT with systolic arrays was proved to be viable, and computed the FFT correctly and with the predicted particulars of operation. Integrated circuits to compute the operations expected of the vital node of the systolic architecture were proven feasible, and even with a 2 micron VLSI technology can execute the required operations in the required time. Actual construction of the integrated circuits was successful in one variant (fixed point) and unsuccessful in the other (floating point).

Boriakoff, Valentin↗

Feasibility study, software design, layout and simulation of a two-dimensional fast Fourier transform machine for use in optical array interferometry

The NASA-Cornell Univ.-Worcester Polytechnic Institute Fast Fourier Transform (FFT) chip based on the architecture of the systolic FFT computation as presented by Boriakoff is implemented into an operating device design. The kernel of the system, a systolic inner product floating point processor, was designed to be assembled into a systolic network that would take incoming data streams in pipeline fashion and provide an FFT output at the same rate, word by word. It was thoroughly simulated for proper operation, and it has passed a comprehensive set of tests showing no operational errors. The black box specifications of the chip, which conform to the initial requirements of the design as specified by NASA, are given. The five subcells are described and their high level function description, logic diagrams, and simulation results are presented. Some modification of the Read Only Memory (ROM) design were made, since some errors were found in it. Because a four stage pipeline structure was used, simulating such a structure is more difficult than an ordinary structure. Simulation methods are discussed. Chip signal protocols and chip pinout are explained.

Boriakoff, Valentin↗

Lunar Simulant Deposition Technique for Dust Tolerance Studies

A renewed interest in lunar exploration has spawned an array of development efforts for lunar surface assets. These systems depend on the reliable operation of mechanisms and components that may be susceptible to performance degradations or failure due to dust. The Uniform Dust Deposition System was developed at the NASA Glenn Research Center to provide repeatable, uniform, and automated deposition of simulants on surfaces of interest for dust mitigation testing. The system is capable of depositing simulants on test articles up to 60 cm in diameter and 15 cm high in a dry air environment with less than 1 percent relative humidity while keeping users safe from aerosolized dust. The automation of the system allows for high testing throughput while not sacrificing test quality and allows the user to reduce data in parallel. The additional development of a simulant preparation technique complements the repeatability of the deposition physics during testing. The system includes an imaging subsystem that leverages the power of machine learning to count simulant particles and measure their size, thereby allowing for accurate predictions of surface deposition densities (coefficient of determination R^(2) = 0.93) from images alone. The coverage of dust on a surface was shown to be uniform (coefficient of variation CV < 0.11), allowing developers to accurately evaluate the performance of their technology with a prescribed amount of lunar simulant, information that can be used to develop and refine models. The accuracy of the system is currently less than desired for a single deposition run, with a standard deviation (SD) ranging from 18 to 24 mg, or 0.839 to 1.184 mg/sq. cm , for a 5-cm-diameter area. However, the accuracy can be improved by performing multiple deposition runs to build dust to a desired level. Testing has shown that a SD of 0.2 to 0.6 mg, or 0.076 to 0.227 mg/sq. cm, can be achieved for a 5-cm-diameter area using this technique.

Stephen Gerdts↗

Method and apparatus for predicting the direction of movement in machine vision

A computer-simulated cortical network is presented. The network is capable of computing the visibility of shifts in the direction of movement. Additionally, the network can compute the following: (1) the magnitude of the position difference between the test and background patterns; (2) localized contrast differences at different spatial scales analyzed by computing temporal gradients of the difference and sum of the outputs of paired even- and odd-symmetric bandpass filters convolved with the input pattern; and (3) the direction of a test pattern moved relative to a textured background. The direction of movement of an object in the field of view of a robotic vision system is detected in accordance with nonlinear Gabor function algorithms. The movement of objects relative to their background is used to infer the 3-dimensional structure and motion of object surfaces.

Lawton, Teri B.↗

Interactive cutting path analysis programs

The operation of numerically controlled machine tools is interactively simulated. Four programs were developed to graphically display the cutting paths for a Monarch lathe, Cintimatic mill, Strippit sheet metal punch, and the wiring path for a Standard wire wrap machine. These programs are run on a IMLAC PDS-ID graphic display system under the DOS-3 disk operating system. The cutting path analysis programs accept input via both paper tape and disk file.

Weiner, J. M.↗

Implementing Scientific Simulation Codes Highly Tailored for Vector Architectures Using Custom Configurable Computing Machines

The motivation for this work comes from an observation that amidst the push for Massively Parallel (MP) solutions to high-end computing problems such as numerical physical simulations, large amounts of legacy code exist that are highly optimized for vector supercomputers. Because re-hosting legacy code often requires a complete re-write of the original code, which can be a very long and expensive effort, this work examines the potential to exploit reconfigurable computing machines in place of a vector supercomputer to implement an essentially unmodified legacy source code. Custom and reconfigurable computing resources could be used to emulate an original application's target platform to the extent required to achieve high performance. To arrive at an architecture that delivers the desired performance subject to limited resources involves solving a multi-variable optimization problem with constraints. Prior research in the area of reconfigurable computing has demonstrated that designing an optimum hardware implementation of a given application under hardware resource constraints is an NP-complete problem. The premise of the approach is that the general issue of applying reconfigurable computing resources to the implementation of an application, maximizing the performance of the computation subject to physical resource constraints, can be made a tractable problem by assuming a computational paradigm, such as vector processing. This research contributes a formulation of the problem and a methodology to design a reconfigurable vector processing implementation of a given application that satisfies a performance metric. A generic, parametric, architectural framework for vector processing implemented in reconfigurable logic is developed as a target for a scheduling/mapping algorithm that maps an input computation to a given instance of the architecture. This algorithm is integrated with an optimization framework to arrive at a specification of the architecture parameters that attempts to minimize execution time, while staying within resource constraints. The flexibility of using a custom reconfigurable implementation is exploited in a unique manner to leverage the lessons learned in vector supercomputer development. The vector processing framework is tailored to the application, with variable parameters that are fixed in traditional vector processing. Benchmark data that demonstrates the functionality and utility of the approach is presented. The benchmark data includes an identified bottleneck in a real case study example vector code, the NASA Langley Terminal Area Simulation System (TASS) application.

Rutishauser, David↗

Compensation for time delay in flight simulator visual-display systems

A piloted aircraft can be viewed as a closed-loop, man-machine control system. When a simulator pilot is performing a precision maneuver, a delay in the visual display of aircraft response to pilot-control input decreases the stability of the pilot-aircraft system. The less stable system is more difficult to control precisely. Pilot dynamic response and performance change as the pilot attempts to compensate for the decrease in system stability, and these changes bias the simulation results by influencing the pilot's rating of the handling qualities of the simulated aircraft. Delay compensation, designed to restore pilot-aircraft system stability, was evaluated in several studies which are reported here. The studies range from single-axis, tracking-task experiments (with sufficient subjects and trials to establish statistical significance of the results) to a brief evaluation of compensation of a computer-generated-imagery (CGI) visual display system in a full six-degree-of-freedom simulation. The compensation was effective - improvements in pilot performance and workload or aircraft handling-qualities rating (HQR) were observed. Results from recent aircraft handling-qualities research literature which support the compensation design approach are also reviewed.

Crane, D. F.↗